commented code deleted
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@ -57,63 +57,6 @@ namespace Sailboat
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//усиленный нос
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g.FillRectangle(brush, _startPosX + 133, _startPosY + 55, 10, 10);
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}
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/*
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Brush dopBrush = new SolidBrush(sportCar.DopColor);
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if (sportCar.BodyKit)
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{
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g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
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g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20, 20);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10, 20, 40);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15, 15);
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g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45, 15, 15);
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g.FillEllipse(dopBrush, _startPosX + 90, _startPosY, 20, 20);
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g.FillEllipse(dopBrush, _startPosX + 90, _startPosY + 40, 20, 20);
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g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 10, 20, 40);
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g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 1, 15, 15);
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g.FillRectangle(dopBrush, _startPosX + 90, _startPosY + 45, 15, 15);
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g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
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g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
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g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20, 40);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14, 15);
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g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45, 14, 15);
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g.FillEllipse(dopBrush, _startPosX, _startPosY, 20, 20);
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g.FillEllipse(dopBrush, _startPosX, _startPosY + 40, 20, 20);
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g.FillRectangle(dopBrush, _startPosX + 1, _startPosY + 10, 25, 40);
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g.FillRectangle(dopBrush, _startPosX + 5, _startPosY + 1, 15, 15);
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g.FillRectangle(dopBrush, _startPosX + 5, _startPosY + 45, 15, 15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39, 15);
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g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45, 39, 15);
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g.FillRectangle(dopBrush, _startPosX + 35, _startPosY + 1, 40, 15);
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g.FillRectangle(dopBrush, _startPosX + 35, _startPosY + 45, 40, 15);
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}
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_startPosX += 10;
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_startPosY += 5;
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base.DrawTransport(g);
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_startPosX -= 10;
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_startPosY -= 5;
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if (sportCar.SportLine)
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{
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g.FillRectangle(dopBrush, _startPosX + 76, _startPosY + 23, 24, 15);
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g.FillRectangle(dopBrush, _startPosX + 36, _startPosY + 23, 34, 15);
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g.FillRectangle(dopBrush, _startPosX + 11, _startPosY + 23, 14, 15);
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}
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if (sportCar.Wing)
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{
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g.FillRectangle(dopBrush, _startPosX, _startPosY + 5, 10, 50);
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g.DrawRectangle(pen, _startPosX, _startPosY + 5, 10, 50);
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}
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*/
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}
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}
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