44 lines
1.5 KiB
C#

using WarmlyLocomotive.Entities;
namespace WarmlyLocomotive.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningWarmlyLocomotive : DrawningLocomotive
{
/// <summary>
/// Класс-сущность
/// </summary>
public DrawningWarmlyLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool tube, bool fuelTank) : base(150, 100)
{
EntityLocomotive = new EntityWarmlyLocomotive(speed, weight, bodyColor, additionalColor, tube, fuelTank);
}
public override void DrawTransport(Graphics g)
{
if (EntityLocomotive == null || EntityLocomotive is not EntityWarmlyLocomotive warmlyLocomotive || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(warmlyLocomotive.AdditionalColor);
//труба
if (warmlyLocomotive.Tube)
{
g.DrawRectangle(pen, _startPosX.Value + 40, _startPosY.Value, 20, 30);
g.FillRectangle(additionalBrush, _startPosX.Value + 40, _startPosY.Value, 20, 40);
}
// отсек для топлива
if (warmlyLocomotive.FuelTank)
{
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 40, 50, 40);
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 40, 50, 40);
}
}
}