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19 changed files with 1243 additions and 160 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
namespace Sailboat.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawingBoat
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class BoatsGenericCollection<T, U>
where T : DrawingBoat
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 160;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 160;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public BoatsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int operator +(BoatsGenericCollection<T, U> collect, T?
obj)
{
if (obj == null)
{
return -1;
}
return collect._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static bool operator -(BoatsGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
{
collect._collection.Remove(pos);
}
return false;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowBoats()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
for (int i = 0; i < _collection.Count; i++)
{
DrawingBoat boat = _collection.Get(i);
if (boat != null)
{
int width = _pictureWidth / _placeSizeWidth;
boat.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
boat.DrawTransport(g);
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.Entities;
using Sailboat.MovementStrategy;
namespace Sailboat.DrawingObjects
{
public class DrawingBoat
{
public EntityBoat? EntityBoat { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
private readonly int _boatWidth = 160;
private readonly int _boatHeight = 160;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _boatWidth;
public int GetHeight => _boatHeight;
public IMoveableObject GetMoveableObject => new DrawingObjectBoat(this);
public DrawingBoat(int speed, double weight, Color bodyColor, int width, int height)
{
if (width < _boatWidth || height < _boatHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
protected DrawingBoat(int speed, double weight, Color bodyColor, int width, int height, int boatWidth, int boatHeight)
{
if (width < _boatWidth || height < _boatHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_boatWidth = boatWidth;
_boatHeight = boatHeight;
EntityBoat = new EntityBoat(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x + _boatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _boatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
public bool CanMove(DirectionType direction)
{
if (EntityBoat == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityBoat.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityBoat.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityBoat.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityBoat.Step < _pictureHeight,
_ => false
};
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityBoat == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityBoat.Step > 0)
{
_startPosX -= (int)EntityBoat.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityBoat.Step > 0)
{
_startPosY -= (int)EntityBoat.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityBoat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntityBoat.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityBoat.Step + _boatHeight < _pictureHeight)
{
_startPosY += (int)EntityBoat.Step;
}
break;
}
}
public virtual void DrawTransport(Graphics g)
{
if (EntityBoat == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityBoat.BodyColor);
//основной корпус парусника
Brush Brush = new
SolidBrush(EntityBoat.BodyColor);
Point[] hull = new Point[]
{
new Point(_startPosX + 10, _startPosY + 90),
new Point(_startPosX + 110, _startPosY + 90),
new Point(_startPosX + 140, _startPosY + 120),
new Point(_startPosX + 110, _startPosY + 150),
new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
Brush addBrush = new
SolidBrush(Color.Green);
g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public class DrawingObjectBoat : IMoveableObject
{
private readonly DrawingBoat? _drawingBoat = null;
public DrawingObjectBoat(DrawingBoat drawingBoat)
{
_drawingBoat = drawingBoat;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawingBoat == null || _drawingBoat.EntityBoat ==
null)
{
return null;
}
return new ObjectParameters(_drawingBoat.GetPosX, _drawingBoat.GetPosY, _drawingBoat.GetWidth, _drawingBoat.GetHeight);
}
}
public int GetStep => (int)(_drawingBoat?.EntityBoat?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawingBoat?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawingBoat?.MoveTransport(direction);
}
}

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@ -1,91 +1,37 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat
using Sailboat.Entities;
namespace Sailboat.DrawingObjects
{
public class DrawingSailboat
public class DrawingSailboat : DrawingBoat
{
public EntitySailboat? EntitySailboat { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _boatWidth = 160;
private readonly int _boatHeight = 160;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height)
public DrawingSailboat(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height) :
base(speed, weight, bodyColor, width, height, 160, 160)
{
if (width < _boatWidth || height < _boatHeight)
if (EntityBoat != null)
{
return false;
EntityBoat = new EntitySailboat(speed, weight, bodyColor,
additionalColor, hull, sail);
}
_pictureWidth = width;
_pictureHeight = height;
EntitySailboat = new EntitySailboat();
EntitySailboat.Init(speed, weight, bodyColor, additionalColor, hull, sail);
return true;
}
public void SetPosition(int x, int y)
public override void DrawTransport(Graphics g)
{
if (x < 0 || x + _boatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _boatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (EntitySailboat == null)
if (EntityBoat is not EntitySailboat sailboat)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntitySailboat.Step > 0)
{
_startPosX -= (int)EntitySailboat.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntitySailboat.Step > 0)
{
_startPosY -= (int)EntitySailboat.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntitySailboat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntitySailboat.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntitySailboat.Step + _boatHeight < _pictureHeight)
{
_startPosY += (int)EntitySailboat.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntitySailboat == null)
{
return;
}
Pen pen = new(Color.Black, 4);
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntitySailboat.AdditionalColor);
SolidBrush(sailboat.AdditionalColor);
//усиленный корпус парусника
if (EntitySailboat.Hull)
if (sailboat.Hull)
{
Point[] hullCooler = new Point[]
{
@ -98,34 +44,14 @@ namespace Sailboat
g.FillPolygon(additionalBrush, hullCooler);
g.DrawPolygon(pen, hullCooler);
}
//основной корпус парусника
Brush Brush = new
SolidBrush(EntitySailboat.BodyColor);
Point[] hull = new Point[]
{
new Point(_startPosX + 10, _startPosY + 90),
new Point(_startPosX + 110, _startPosY + 90),
new Point(_startPosX + 140, _startPosY + 120),
new Point(_startPosX + 110, _startPosY + 150),
new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
Brush addBrush = new
SolidBrush(Color.Green);
g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
base.DrawTransport(g);
//парус
if (EntitySailboat.Sail)
if (sailboat.Sail)
{
Brush sailBrush = new
SolidBrush(EntitySailboat.AdditionalColor);
SolidBrush(sailboat.AdditionalColor);
Point[] sail = new Point[]
{

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Entities
{
public class EntityBoat
{
public int Speed { get; private set; }
public double Weight { get; private set; }
public Color BodyColor { get; private set; }
public double Step => (double)Speed * 100 / Weight;
public EntityBoat(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -4,53 +4,16 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat
namespace Sailboat.Entities
{
public class EntitySailboat
public class EntitySailboat : EntityBoat
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия усиленного корпуса
/// </summary>
public bool Hull { get; private set; }
/// <summary>
/// Признак (опция) наличия паруса
/// </summary>
public bool Sail { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="hull">Признак наличия усиленного корпуса</param>
/// <param name="sail">Признак наличия паруса</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool hull, bool sail)
public EntitySailboat(int speed, double weight, Color bodyColor, Color
additionalColor, bool hull, bool sail) : base (speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Hull = hull;
Sail = sail;

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namespace Sailboat
{
partial class FormBoatCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.panelTools = new System.Windows.Forms.Panel();
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
this.buttonRefreshCollection = new System.Windows.Forms.Button();
this.buttonRemoveBoat = new System.Windows.Forms.Button();
this.buttonAddBoat = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.panelTools.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxCollection
//
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(750, 450);
this.pictureBoxCollection.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxCollection.TabIndex = 0;
this.pictureBoxCollection.TabStop = false;
//
// panelTools
//
this.panelTools.BackColor = System.Drawing.SystemColors.ScrollBar;
this.panelTools.Controls.Add(this.maskedTextBoxNumber);
this.panelTools.Controls.Add(this.buttonRefreshCollection);
this.panelTools.Controls.Add(this.buttonRemoveBoat);
this.panelTools.Controls.Add(this.buttonAddBoat);
this.panelTools.Location = new System.Drawing.Point(756, 12);
this.panelTools.Name = "panelTools";
this.panelTools.Size = new System.Drawing.Size(209, 426);
this.panelTools.TabIndex = 1;
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Location = new System.Drawing.Point(40, 87);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(125, 27);
this.maskedTextBoxNumber.TabIndex = 3;
//
// buttonRefreshCollection
//
this.buttonRefreshCollection.Location = new System.Drawing.Point(16, 210);
this.buttonRefreshCollection.Name = "buttonRefreshCollection";
this.buttonRefreshCollection.Size = new System.Drawing.Size(180, 34);
this.buttonRefreshCollection.TabIndex = 2;
this.buttonRefreshCollection.Text = "Обновить коллекцию";
this.buttonRefreshCollection.UseVisualStyleBackColor = true;
this.buttonRefreshCollection.Click += new System.EventHandler(this.buttonRefreshCollection_Click);
//
// buttonRemoveBoat
//
this.buttonRemoveBoat.Location = new System.Drawing.Point(16, 159);
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
this.buttonRemoveBoat.Size = new System.Drawing.Size(180, 34);
this.buttonRemoveBoat.TabIndex = 1;
this.buttonRemoveBoat.Text = "Удалить лодку";
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
this.buttonRemoveBoat.Click += new System.EventHandler(this.buttonRemoveBoat_Click);
//
// buttonAddBoat
//
this.buttonAddBoat.Location = new System.Drawing.Point(16, 14);
this.buttonAddBoat.Name = "buttonAddBoat";
this.buttonAddBoat.Size = new System.Drawing.Size(180, 34);
this.buttonAddBoat.TabIndex = 0;
this.buttonAddBoat.Text = "Добавить лодку";
this.buttonAddBoat.UseVisualStyleBackColor = true;
this.buttonAddBoat.Click += new System.EventHandler(this.buttonAddBoat_Click);
//
// FormBoatCollection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(969, 450);
this.Controls.Add(this.panelTools);
this.Controls.Add(this.pictureBoxCollection);
this.Name = "FormBoatCollection";
this.Text = "FormBoatCollection";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.panelTools.ResumeLayout(false);
this.panelTools.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private PictureBox pictureBoxCollection;
private Panel panelTools;
private Button buttonRefreshCollection;
private Button buttonRemoveBoat;
private Button buttonAddBoat;
private MaskedTextBox maskedTextBoxNumber;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Sailboat.DrawingObjects;
using Sailboat.Generics;
using Sailboat.MovementStrategy;
namespace Sailboat
{
public partial class FormBoatCollection : Form
{
private readonly BoatsGenericCollection<DrawingBoat, DrawingObjectBoat> _boats;
public FormBoatCollection()
{
InitializeComponent();
_boats = new BoatsGenericCollection<DrawingBoat, DrawingObjectBoat>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void buttonAddBoat_Click(object sender, EventArgs e)
{
FormSailboat form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_boats + form.SelectedBoat != -1)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _boats.ShowBoats();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void buttonRemoveBoat_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_boats - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _boats.ShowBoats();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonRefreshCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _boats.ShowBoats();
}
}
}

View File

@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -30,11 +30,15 @@
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormSailboat));
this.pictureBoxSailboat = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonCreateBoat = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateSailboat = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.buttonStep = new System.Windows.Forms.Button();
this.buttonSelectBoat = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxSailboat)).BeginInit();
this.SuspendLayout();
//
@ -48,16 +52,16 @@
this.pictureBoxSailboat.TabIndex = 0;
this.pictureBoxSailboat.TabStop = false;
//
// buttonCreate
// buttonCreateBoat
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(127, 46);
this.buttonCreate.TabIndex = 1;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
this.buttonCreateBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBoat.Location = new System.Drawing.Point(12, 385);
this.buttonCreateBoat.Name = "buttonCreateBoat";
this.buttonCreateBoat.Size = new System.Drawing.Size(127, 56);
this.buttonCreateBoat.TabIndex = 1;
this.buttonCreateBoat.Text = "Создать лодку";
this.buttonCreateBoat.UseVisualStyleBackColor = true;
this.buttonCreateBoat.Click += new System.EventHandler(this.buttonCreateBoat_Click);
//
// buttonLeft
//
@ -107,16 +111,65 @@
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonCreateSailboat
//
this.buttonCreateSailboat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateSailboat.Location = new System.Drawing.Point(175, 385);
this.buttonCreateSailboat.Name = "buttonCreateSailboat";
this.buttonCreateSailboat.Size = new System.Drawing.Size(127, 56);
this.buttonCreateSailboat.TabIndex = 6;
this.buttonCreateSailboat.Text = "Создать парусник";
this.buttonCreateSailboat.UseVisualStyleBackColor = true;
this.buttonCreateSailboat.Click += new System.EventHandler(this.buttonCreateSailboat_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"До центра",
"До края"});
this.comboBoxStrategy.Location = new System.Drawing.Point(688, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 7;
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonStep.Location = new System.Drawing.Point(688, 46);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(149, 32);
this.buttonStep.TabIndex = 8;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// buttonSelectBoat
//
this.buttonSelectBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonSelectBoat.Location = new System.Drawing.Point(688, 97);
this.buttonSelectBoat.Name = "buttonSelectBoat";
this.buttonSelectBoat.Size = new System.Drawing.Size(149, 33);
this.buttonSelectBoat.TabIndex = 9;
this.buttonSelectBoat.Text = "Выбрать лодку";
this.buttonSelectBoat.UseVisualStyleBackColor = true;
this.buttonSelectBoat.Click += new System.EventHandler(this.buttonSelectBoat_Click);
//
// FormSailboat
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonSelectBoat);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonCreateSailboat);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.buttonCreateBoat);
this.Controls.Add(this.pictureBoxSailboat);
this.Name = "FormSailboat";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
@ -130,10 +183,14 @@
#endregion
private PictureBox pictureBoxSailboat;
private Button buttonCreate;
private Button buttonCreateBoat;
private Button buttonLeft;
private Button buttonUp;
private Button buttonRight;
private Button buttonDown;
private Button buttonCreateSailboat;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonSelectBoat;
}
}

View File

@ -1,37 +1,72 @@
using Sailboat.Entities;
using Sailboat.DrawingObjects;
using Sailboat.MovementStrategy;
namespace Sailboat
{
public partial class FormSailboat : Form
{
private DrawingSailboat? _drawingSailboat;
private DrawingBoat? _drawingBoat;
private AbstractStrategy? _abstractStrategy;
public DrawingBoat? SelectedBoat { get; private set; }
public FormSailboat()
{
InitializeComponent();
_abstractStrategy = null;
SelectedBoat = null;
}
private void Draw()
{
if (_drawingSailboat == null)
if (_drawingBoat == null)
{
return;
}
Bitmap bmp = new(pictureBoxSailboat.Width,
pictureBoxSailboat.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingSailboat.DrawTransport(gr);
_drawingBoat.DrawTransport(gr);
pictureBoxSailboat.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateBoat_Click(object sender, EventArgs e)
{
Random random = new();
_drawingSailboat = new DrawingSailboat();
_drawingSailboat.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawingBoat = new DrawingBoat(random.Next(100, 300), random.Next(1000, 3000), color, pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateSailboat_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
Color dopColor = Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256));
if (dialog.ShowDialog() == DialogResult.OK)
{
dopColor = dialog.Color;
}
_drawingBoat = new DrawingSailboat(random.Next(100, 300),
random.Next(1000, 3000), color, dopColor, Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingSailboat.SetPosition(random.Next(10, 100), random.Next(10, 100));
pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawingSailboat == null)
if (_drawingBoat == null)
{
return;
}
@ -39,20 +74,61 @@ namespace Sailboat
switch (name)
{
case "buttonUp":
_drawingSailboat.MoveTransport(DirectionType.Up);
_drawingBoat.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawingSailboat.MoveTransport(DirectionType.Down);
_drawingBoat.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawingSailboat.MoveTransport(DirectionType.Left);
_drawingBoat.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawingSailboat.MoveTransport(DirectionType.Right);
_drawingBoat.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawingBoat == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(_drawingBoat.GetMoveableObject, pictureBoxSailboat.Width,
pictureBoxSailboat.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void buttonSelectBoat_Click(object sender, EventArgs e)
{
SelectedBoat = _drawingBoat;
DialogResult = DialogResult.OK;
}
}
}

View File

@ -0,0 +1,33 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Sailboat.DrawingObjects;
namespace Sailboat.MovementStrategy
{
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -11,7 +11,7 @@ namespace Sailboat
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormSailboat());
Application.Run(new FormBoatCollection());
}
}
}

View File

@ -0,0 +1,102 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.Generics
{
internal class SetGeneric<T> where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <returns></returns>
public int Insert(T boat)
{
return Insert(boat, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="boat">Добавляемая лодка</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T boat, int position)
{
int nullIndex = -1, i;
if (position < 0 || position >= Count)
{
return -1;
}
for (i = position; i < Count; i++)
{
if (_places[i] == null)
{
nullIndex = i;
break;
}
}
if (nullIndex < 0)
{
return -1;
}
for (i = nullIndex; i > position; i--)
{
_places[i] = _places[i - 1];
}
_places[position] = boat;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < 0 || position >= Count)
{
return false;
}
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (position < 0 || position >= Count)
{
return null;
}
return _places[position];
}
}
}

View File

@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sailboat.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}