Добавление проверок на размер окна и изменения координат

This commit is contained in:
Полина Чубыкина 2023-09-26 16:26:50 +04:00
parent d164bcbf1f
commit dbbef18263
4 changed files with 70 additions and 175 deletions

View File

@ -8,71 +8,38 @@ namespace Sailboat
{
public class DrawingSailboat
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntitySailboat? EntitySailboat { get; private set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _boatWidth = 180;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _boatHeight = 180;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height)
private readonly int _boatWidth = 160;
private readonly int _boatHeight = 160;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height)
{
// TODO: Продумать проверки
if (width < _boatWidth || height < _boatHeight)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
EntitySailboat = new EntitySailboat();
EntitySailboat.Init(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
EntitySailboat.Init(speed, weight, bodyColor, additionalColor, hull, sail);
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y
if (x < 0 || x + _boatWidth > _pictureWidth)
{
x = 0;
}
if (y < 0 || y + _boatHeight > _pictureHeight)
{
y = 0;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntitySailboat == null)
@ -81,28 +48,24 @@ namespace Sailboat
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - EntitySailboat.Step > 0)
{
_startPosX -= (int)EntitySailboat.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - EntitySailboat.Step > 0)
{
_startPosY -= (int)EntitySailboat.Step;
}
break;
// вправо
case DirectionType.Right:
if (_startPosX + EntitySailboat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntitySailboat.Step;
}
break;
//вниз
case DirectionType.Down:
if (_startPosY + EntitySailboat.Step + _boatHeight < _pictureHeight)
{
@ -111,103 +74,43 @@ namespace Sailboat
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
{
if (EntitySailboat == null)
{
return;
}
Pen pen = new(Color.Black);
Pen pen = new(Color.Black, 4);
Brush additionalBrush = new
SolidBrush(EntitySailboat.AdditionalColor);
// обвесы
/*if (EntitySailboat.BodyKit)
{
g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
20);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
20, 40);
g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
15);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
15, 15);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY, 20, 20);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY + 40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 10, 20, 40);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 45, 15, 15);
g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
40);
g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
15);
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
14, 15);
g.FillEllipse(additionalBrush, _startPosX, _startPosY,
20, 20);
g.FillEllipse(additionalBrush, _startPosX, _startPosY +
40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 1,
_startPosY + 10, 25, 40);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 45, 15, 15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
39, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 1, 40, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 45, 40, 15);
}
//границы автомобиля
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
30);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);*/
//усиленный корпус парусника
Point[] hullCooler = new Point[]
if (EntitySailboat.Hull)
{
new Point(_startPosX + 30, _startPosY + 100),
new Point(_startPosX + 150, _startPosY + 100),
new Point(_startPosX + 190, _startPosY + 140),
new Point(_startPosX + 150, _startPosY + 180),
new Point(_startPosX + 30, _startPosY + 180)
};
g.FillPolygon(additionalBrush, hullCooler);
g.DrawPolygon(pen, hullCooler);
Point[] hullCooler = new Point[]
{
new Point(_startPosX, _startPosY + 80),
new Point(_startPosX + 120, _startPosY + 80),
new Point(_startPosX + 160, _startPosY + 120),
new Point(_startPosX + 120, _startPosY + 160),
new Point(_startPosX, _startPosY + 160)
};
g.FillPolygon(additionalBrush, hullCooler);
g.DrawPolygon(pen, hullCooler);
}
//основной корпус парусника
Brush Brush = new
SolidBrush(EntitySailboat.BodyColor);
Point[] hull = new Point[]
{
new Point(_startPosX + 40, _startPosY + 110),
new Point(_startPosX + 140, _startPosY + 110),
new Point(_startPosX + 170, _startPosY + 140),
new Point(_startPosX + 140, _startPosY + 170),
new Point(_startPosX + 40, _startPosY + 170)
new Point(_startPosX + 10, _startPosY + 90),
new Point(_startPosX + 110, _startPosY + 90),
new Point(_startPosX + 140, _startPosY + 120),
new Point(_startPosX + 110, _startPosY + 150),
new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
@ -215,22 +118,25 @@ namespace Sailboat
Brush addBrush = new
SolidBrush(Color.Green);
g.FillEllipse(addBrush, _startPosX + 50, _startPosY + 120, 90, 40);
g.DrawEllipse(pen, _startPosX + 50, _startPosY + 120, 90, 40);
g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
//парус
Brush sailBrush = new
SolidBrush(Color.Cyan);
Point[] sail = new Point[]
if (EntitySailboat.Sail)
{
new Point(_startPosX + 95, _startPosY + 20),
new Point(_startPosX + 160, _startPosY + 140),
new Point(_startPosX + 45, _startPosY + 140)
};
g.FillPolygon(sailBrush, sail);
g.DrawPolygon(pen, sail);
g.DrawLine(pen, new Point(_startPosX + 95, _startPosY + 140), new Point(_startPosX + 95, _startPosY + 20));
Brush sailBrush = new
SolidBrush(EntitySailboat.AdditionalColor);
Point[] sail = new Point[]
{
new Point(_startPosX + 65, _startPosY),
new Point(_startPosX + 130, _startPosY + 120),
new Point(_startPosX + 15, _startPosY + 120)
};
g.FillPolygon(sailBrush, sail);
g.DrawPolygon(pen, sail);
g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 120), new Point(_startPosX + 65, _startPosY));
}
}
}
}

View File

@ -25,17 +25,13 @@ namespace Sailboat
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// Признак (опция) наличия усиленного корпуса
/// </summary>
public bool BodyKit { get; private set; }
public bool Hull { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// Признак (опция) наличия паруса
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
public bool Sail { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
@ -47,19 +43,17 @@ namespace Sailboat
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
/// <param name="hull">Признак наличия усиленного корпуса</param>
/// <param name="sail">Признак наличия паруса</param>
public void Init(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine)
additionalColor, bool hull, bool sail)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
Hull = hull;
Sail = sail;
}
}
}

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@ -43,7 +43,7 @@
this.pictureBoxSailboat.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxSailboat.Location = new System.Drawing.Point(0, 0);
this.pictureBoxSailboat.Name = "pictureBoxSailboat";
this.pictureBoxSailboat.Size = new System.Drawing.Size(1466, 741);
this.pictureBoxSailboat.Size = new System.Drawing.Size(882, 453);
this.pictureBoxSailboat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxSailboat.TabIndex = 0;
this.pictureBoxSailboat.TabStop = false;
@ -51,7 +51,7 @@
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(12, 683);
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(127, 46);
this.buttonCreate.TabIndex = 1;
@ -64,7 +64,7 @@
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(1294, 691);
this.buttonLeft.Location = new System.Drawing.Point(710, 403);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2;
@ -76,7 +76,7 @@
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(1343, 646);
this.buttonUp.Location = new System.Drawing.Point(759, 358);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 3;
@ -88,7 +88,7 @@
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(1393, 691);
this.buttonRight.Location = new System.Drawing.Point(809, 403);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 4;
@ -100,7 +100,7 @@
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(1343, 691);
this.buttonDown.Location = new System.Drawing.Point(759, 403);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
@ -111,7 +111,7 @@
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1466, 741);
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);

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@ -23,14 +23,9 @@ namespace Sailboat
{
Random random = new();
_drawingSailboat = new DrawingSailboat();
_drawingSailboat.Init(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
_drawingSailboat.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingSailboat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}