diff --git a/Sailboat/Sailboat/DrawingSailboat.cs b/Sailboat/Sailboat/DrawingSailboat.cs
index 3ade4a5..97f82b7 100644
--- a/Sailboat/Sailboat/DrawingSailboat.cs
+++ b/Sailboat/Sailboat/DrawingSailboat.cs
@@ -8,71 +8,38 @@ namespace Sailboat
{
public class DrawingSailboat
{
- ///
- /// Класс-сущность
- ///
public EntitySailboat? EntitySailboat { get; private set; }
- ///
- /// Ширина окна
- ///
private int _pictureWidth;
- ///
- /// Высота окна
- ///
private int _pictureHeight;
- ///
- /// Левая координата прорисовки автомобиля
- ///
private int _startPosX;
- ///
- /// Верхняя кооридната прорисовки автомобиля
- ///
private int _startPosY;
- ///
- /// Ширина прорисовки автомобиля
- ///
- private readonly int _boatWidth = 180;
- ///
- /// Высота прорисовки автомобиля
- ///
- private readonly int _boatHeight = 180;
- ///
- /// Инициализация свойств
- ///
- /// Скорость
- /// Вес
- /// Цвет кузова
- /// Дополнительный цвет
- /// Признак наличия обвеса
- /// Признак наличия антикрыла
- /// Признак наличия гоночной полосы
- /// Ширина картинки
- /// Высота картинки
- /// true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах
- public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height)
+ private readonly int _boatWidth = 160;
+ private readonly int _boatHeight = 160;
+ public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool hull, bool sail, int width, int height)
{
- // TODO: Продумать проверки
+ if (width < _boatWidth || height < _boatHeight)
+ {
+ return false;
+ }
_pictureWidth = width;
_pictureHeight = height;
EntitySailboat = new EntitySailboat();
- EntitySailboat.Init(speed, weight, bodyColor, additionalColor, bodyKit, wing, sportLine);
+ EntitySailboat.Init(speed, weight, bodyColor, additionalColor, hull, sail);
return true;
}
- ///
- /// Установка позиции
- ///
- /// Координата X
- /// Координата Y
public void SetPosition(int x, int y)
{
- // TODO: Изменение x, y
+ if (x < 0 || x + _boatWidth > _pictureWidth)
+ {
+ x = 0;
+ }
+ if (y < 0 || y + _boatHeight > _pictureHeight)
+ {
+ y = 0;
+ }
_startPosX = x;
_startPosY = y;
}
- ///
- /// Изменение направления перемещения
- ///
- /// Направление
public void MoveTransport(DirectionType direction)
{
if (EntitySailboat == null)
@@ -81,28 +48,24 @@ namespace Sailboat
}
switch (direction)
{
- //влево
case DirectionType.Left:
if (_startPosX - EntitySailboat.Step > 0)
{
_startPosX -= (int)EntitySailboat.Step;
}
break;
- //вверх
case DirectionType.Up:
if (_startPosY - EntitySailboat.Step > 0)
{
_startPosY -= (int)EntitySailboat.Step;
}
break;
- // вправо
case DirectionType.Right:
if (_startPosX + EntitySailboat.Step + _boatWidth < _pictureWidth)
{
_startPosX += (int)EntitySailboat.Step;
}
break;
- //вниз
case DirectionType.Down:
if (_startPosY + EntitySailboat.Step + _boatHeight < _pictureHeight)
{
@@ -111,103 +74,43 @@ namespace Sailboat
break;
}
}
- ///
- /// Прорисовка объекта
- ///
- ///
public void DrawTransport(Graphics g)
{
if (EntitySailboat == null)
{
return;
}
- Pen pen = new(Color.Black);
+ Pen pen = new(Color.Black, 4);
Brush additionalBrush = new
SolidBrush(EntitySailboat.AdditionalColor);
- // обвесы
- /*if (EntitySailboat.BodyKit)
- {
- g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
- g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
- 20);
- g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
- 20, 40);
- g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
- 15);
- g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
- 15, 15);
- g.FillEllipse(additionalBrush, _startPosX + 90,
- _startPosY, 20, 20);
- g.FillEllipse(additionalBrush, _startPosX + 90,
- _startPosY + 40, 20, 20);
- g.FillRectangle(additionalBrush, _startPosX + 90,
- _startPosY + 10, 20, 40);
- g.FillRectangle(additionalBrush, _startPosX + 90,
- _startPosY + 1, 15, 15);
- g.FillRectangle(additionalBrush, _startPosX + 90,
- _startPosY + 45, 15, 15);
- g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
- g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
- g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
- 40);
- g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
- 15);
- g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
- 14, 15);
- g.FillEllipse(additionalBrush, _startPosX, _startPosY,
- 20, 20);
- g.FillEllipse(additionalBrush, _startPosX, _startPosY +
- 40, 20, 20);
- g.FillRectangle(additionalBrush, _startPosX + 1,
- _startPosY + 10, 25, 40);
- g.FillRectangle(additionalBrush, _startPosX + 5,
- _startPosY + 1, 15, 15);
- g.FillRectangle(additionalBrush, _startPosX + 5,
- _startPosY + 45, 15, 15);
- g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
- 15);
- g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
- 39, 15);
- g.FillRectangle(additionalBrush, _startPosX + 35,
- _startPosY + 1, 40, 15);
- g.FillRectangle(additionalBrush, _startPosX + 35,
- _startPosY + 45, 40, 15);
- }
-
- //границы автомобиля
- g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
- g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
- g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
- g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
- g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
- g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,
- 30);
- g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);*/
-
+
//усиленный корпус парусника
- Point[] hullCooler = new Point[]
+ if (EntitySailboat.Hull)
{
- new Point(_startPosX + 30, _startPosY + 100),
- new Point(_startPosX + 150, _startPosY + 100),
- new Point(_startPosX + 190, _startPosY + 140),
- new Point(_startPosX + 150, _startPosY + 180),
- new Point(_startPosX + 30, _startPosY + 180)
- };
- g.FillPolygon(additionalBrush, hullCooler);
- g.DrawPolygon(pen, hullCooler);
+ Point[] hullCooler = new Point[]
+ {
+ new Point(_startPosX, _startPosY + 80),
+ new Point(_startPosX + 120, _startPosY + 80),
+ new Point(_startPosX + 160, _startPosY + 120),
+ new Point(_startPosX + 120, _startPosY + 160),
+ new Point(_startPosX, _startPosY + 160)
+ };
+ g.FillPolygon(additionalBrush, hullCooler);
+ g.DrawPolygon(pen, hullCooler);
+ }
+
//основной корпус парусника
-
Brush Brush = new
SolidBrush(EntitySailboat.BodyColor);
Point[] hull = new Point[]
{
- new Point(_startPosX + 40, _startPosY + 110),
- new Point(_startPosX + 140, _startPosY + 110),
- new Point(_startPosX + 170, _startPosY + 140),
- new Point(_startPosX + 140, _startPosY + 170),
- new Point(_startPosX + 40, _startPosY + 170)
+ new Point(_startPosX + 10, _startPosY + 90),
+ new Point(_startPosX + 110, _startPosY + 90),
+ new Point(_startPosX + 140, _startPosY + 120),
+ new Point(_startPosX + 110, _startPosY + 150),
+ new Point(_startPosX + 10, _startPosY + 150)
};
g.FillPolygon(Brush, hull);
g.DrawPolygon(pen, hull);
@@ -215,22 +118,25 @@ namespace Sailboat
Brush addBrush = new
SolidBrush(Color.Green);
- g.FillEllipse(addBrush, _startPosX + 50, _startPosY + 120, 90, 40);
- g.DrawEllipse(pen, _startPosX + 50, _startPosY + 120, 90, 40);
+ g.FillEllipse(addBrush, _startPosX + 20, _startPosY + 100, 90, 40);
+ g.DrawEllipse(pen, _startPosX + 20, _startPosY + 100, 90, 40);
//парус
- Brush sailBrush = new
- SolidBrush(Color.Cyan);
-
- Point[] sail = new Point[]
+ if (EntitySailboat.Sail)
{
- new Point(_startPosX + 95, _startPosY + 20),
- new Point(_startPosX + 160, _startPosY + 140),
- new Point(_startPosX + 45, _startPosY + 140)
- };
- g.FillPolygon(sailBrush, sail);
- g.DrawPolygon(pen, sail);
- g.DrawLine(pen, new Point(_startPosX + 95, _startPosY + 140), new Point(_startPosX + 95, _startPosY + 20));
+ Brush sailBrush = new
+ SolidBrush(EntitySailboat.AdditionalColor);
+
+ Point[] sail = new Point[]
+ {
+ new Point(_startPosX + 65, _startPosY),
+ new Point(_startPosX + 130, _startPosY + 120),
+ new Point(_startPosX + 15, _startPosY + 120)
+ };
+ g.FillPolygon(sailBrush, sail);
+ g.DrawPolygon(pen, sail);
+ g.DrawLine(pen, new Point(_startPosX + 65, _startPosY + 120), new Point(_startPosX + 65, _startPosY));
+ }
}
}
}
diff --git a/Sailboat/Sailboat/EntitySailboat.cs b/Sailboat/Sailboat/EntitySailboat.cs
index 79dfc2a..8aa513f 100644
--- a/Sailboat/Sailboat/EntitySailboat.cs
+++ b/Sailboat/Sailboat/EntitySailboat.cs
@@ -25,17 +25,13 @@ namespace Sailboat
///
public Color AdditionalColor { get; private set; }
///
- /// Признак (опция) наличия обвеса
+ /// Признак (опция) наличия усиленного корпуса
///
- public bool BodyKit { get; private set; }
+ public bool Hull { get; private set; }
///
- /// Признак (опция) наличия антикрыла
+ /// Признак (опция) наличия паруса
///
- public bool Wing { get; private set; }
- ///
- /// Признак (опция) наличия гоночной полосы
- ///
- public bool SportLine { get; private set; }
+ public bool Sail { get; private set; }
///
/// Шаг перемещения автомобиля
///
@@ -47,19 +43,17 @@ namespace Sailboat
/// Вес автомобиля
/// Основной цвет
/// Дополнительный цвет
- /// Признак наличия обвеса
- /// Признак наличия антикрыла
- /// Признак наличия гоночной полосы
+ /// Признак наличия усиленного корпуса
+ /// Признак наличия паруса
public void Init(int speed, double weight, Color bodyColor, Color
- additionalColor, bool bodyKit, bool wing, bool sportLine)
+ additionalColor, bool hull, bool sail)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
- BodyKit = bodyKit;
- Wing = wing;
- SportLine = sportLine;
+ Hull = hull;
+ Sail = sail;
}
}
}
diff --git a/Sailboat/Sailboat/FormSailboat.Designer.cs b/Sailboat/Sailboat/FormSailboat.Designer.cs
index fd83356..4226e22 100644
--- a/Sailboat/Sailboat/FormSailboat.Designer.cs
+++ b/Sailboat/Sailboat/FormSailboat.Designer.cs
@@ -43,7 +43,7 @@
this.pictureBoxSailboat.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxSailboat.Location = new System.Drawing.Point(0, 0);
this.pictureBoxSailboat.Name = "pictureBoxSailboat";
- this.pictureBoxSailboat.Size = new System.Drawing.Size(1466, 741);
+ this.pictureBoxSailboat.Size = new System.Drawing.Size(882, 453);
this.pictureBoxSailboat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxSailboat.TabIndex = 0;
this.pictureBoxSailboat.TabStop = false;
@@ -51,7 +51,7 @@
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
- this.buttonCreate.Location = new System.Drawing.Point(12, 683);
+ this.buttonCreate.Location = new System.Drawing.Point(12, 395);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(127, 46);
this.buttonCreate.TabIndex = 1;
@@ -64,7 +64,7 @@
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonLeft.Location = new System.Drawing.Point(1294, 691);
+ this.buttonLeft.Location = new System.Drawing.Point(710, 403);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 2;
@@ -76,7 +76,7 @@
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonUp.Location = new System.Drawing.Point(1343, 646);
+ this.buttonUp.Location = new System.Drawing.Point(759, 358);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(30, 30);
this.buttonUp.TabIndex = 3;
@@ -88,7 +88,7 @@
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonRight.Location = new System.Drawing.Point(1393, 691);
+ this.buttonRight.Location = new System.Drawing.Point(809, 403);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 4;
@@ -100,7 +100,7 @@
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
- this.buttonDown.Location = new System.Drawing.Point(1343, 691);
+ this.buttonDown.Location = new System.Drawing.Point(759, 403);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 5;
@@ -111,7 +111,7 @@
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
- this.ClientSize = new System.Drawing.Size(1466, 741);
+ this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
diff --git a/Sailboat/Sailboat/FormSailboat.cs b/Sailboat/Sailboat/FormSailboat.cs
index 3606e69..66139d6 100644
--- a/Sailboat/Sailboat/FormSailboat.cs
+++ b/Sailboat/Sailboat/FormSailboat.cs
@@ -23,14 +23,9 @@ namespace Sailboat
{
Random random = new();
_drawingSailboat = new DrawingSailboat();
- _drawingSailboat.Init(random.Next(100, 300),
- random.Next(1000, 3000),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
- random.Next(0, 256)),
- Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
- random.Next(0, 256)),
+ _drawingSailboat.Init(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
- Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
+ Convert.ToBoolean(random.Next(0, 2)), pictureBoxSailboat.Width, pictureBoxSailboat.Height);
_drawingSailboat.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}