Сделал лабораторную 3

This commit is contained in:
Никита Волков 2023-12-10 00:08:31 +04:00
parent 0f4098ad95
commit 40cd0e854b
14 changed files with 789 additions and 178 deletions

View File

@ -1,4 +1,5 @@
using Bulldozer.Entities;
using Bulldozer.MovementStrategy;
namespace Bulldozer.DrawingObjects
{
@ -46,32 +47,28 @@ namespace Bulldozer.DrawingObjects
/// <param name="height">Высота картинки</param>
public DrawingBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height)
{
if (width < _bulldozerWidth || height < _bulldozerHeight)
{
width += _bulldozerWidth * 2;
height += _bulldozerHeight * 2;
}
else
{
_pictureWidth = width;
_pictureHeight = height;
EntityBulldozer = new EntityBulldozer(speed, weight, bodyColor, additionalColor);
}
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="carWidth">Ширина прорисовки бульдозера</param>
/// <param name="carHeight">Высота прорисовки бульдозера</param>
protected DrawingBulldozer(int speed, double weight, Color bodyColor, Color additionalColor, int width, int height, int bulldozerWidth, int bulldozerHeight)
{
if (width < _bulldozerWidth || height < _bulldozerHeight)
{
width += _bulldozerWidth * 2;
height += _bulldozerHeight * 2;
}
else
{
_pictureWidth = width;
_pictureHeight = height;
_bulldozerWidth = bulldozerWidth;
_bulldozerHeight = bulldozerHeight;
EntityBulldozer = new EntityBulldozer(speed, weight, bodyColor, additionalColor);
}
}
/// <summary>
@ -82,15 +79,14 @@ namespace Bulldozer.DrawingObjects
public void SetPosition(int x, int y)
{
if (x < 0 || y < 0)
{
_startPosX = 0; _startPosY = 0;
}
else
{
_startPosX = x;
_startPosY = y;
}
// Проверка границ
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x > _pictureWidth - _bulldozerWidth) x = _pictureWidth - _bulldozerWidth;
if (y > _pictureHeight - _bulldozerHeight) y = _pictureHeight - _bulldozerHeight;
_startPosX = x;
_startPosY = y;
}
/// <summary>
@ -122,13 +118,13 @@ namespace Bulldozer.DrawingObjects
}
return direction switch
{
//влево
// влево
DirectionType.Left => _startPosX - EntityBulldozer.Step > 0,
//вверх
// вверх
DirectionType.Up => _startPosY - EntityBulldozer.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityBulldozer.Step < _pictureWidth,
//вниз
// вниз
DirectionType.Down => _startPosY + EntityBulldozer.Step < _pictureHeight,
_ => false,
};
@ -137,7 +133,7 @@ namespace Bulldozer.DrawingObjects
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public virtual void MoveBulldozer(DirectionType direction)
public void MoveBulldozer(DirectionType direction)
{
if (!CanMove(direction) || EntityBulldozer == null)
{
@ -176,29 +172,33 @@ namespace Bulldozer.DrawingObjects
Pen pen = new(Color.Black);
Brush bodyBrush = new SolidBrush(EntityBulldozer.BodyColor);
Brush additionalBrush = new SolidBrush(EntityBulldozer.AdditionalColor);
/// <summary>
/// Заливка гусеницы бульдозера
/// </summary>
Brush brGray = new SolidBrush(Color.Gray);
Brush brGray = new SolidBrush(Color.Gray);
g.FillEllipse(brGray, _startPosX + 17, _startPosY + 24, 119, 40); //Гусеница
g.FillEllipse(additionalBrush, _startPosX + 20, _startPosY + 35, 20, 20); // Левое колесо гусеницы
g.FillEllipse(additionalBrush, _startPosX + 115, _startPosY + 35, 20, 20); // Правое колесо гусеницы
g.FillEllipse(additionalBrush, _startPosX + 50, _startPosY + 45, 10, 10); // 1 центральное колесо гусеницы
g.FillEllipse(additionalBrush, _startPosX + 70, _startPosY + 45, 10, 10); // 2 центральное колесо гусеницы
g.FillEllipse(additionalBrush, _startPosX + 90, _startPosY + 45, 10, 10); // 3 центральное колесо гусеницы
/// <summary>
/// Отрисовка границ бульдозера
/// </summary>
g.DrawEllipse(pen, _startPosX + 17, _startPosY + 24, 119, 40);
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 35, 20, 20); // Левое колесо гусеницы
g.DrawEllipse(pen, _startPosX + 115, _startPosY + 35, 20, 20); // Правое колесо гусеницы
g.DrawEllipse(pen, _startPosX + 50, _startPosY + 45, 10, 10); // 1 центральное колесо гусеницы
g.DrawEllipse(pen, _startPosX + 70, _startPosY + 45, 10, 10); // 2 центральное колесо гусеницы
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 45, 10, 10); // 3 центральное колесо гусеницы
/// <summary>
/// Кузов бульдозера
/// </summary>
@ -212,7 +212,11 @@ namespace Bulldozer.DrawingObjects
g.DrawRectangle(pen, _startPosX + 17, _startPosY + 24, 119, 18); // основная часть
g.DrawRectangle(pen, _startPosX + 30, _startPosY, 10, 24); // выхлопная труба
}
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawingBulldozer
/// </summary>
public IMoveableObject GetMoveableObject => new DrawingObjectBulldozer(this);
}
}

View File

@ -11,13 +11,12 @@ namespace Bulldozer.DrawingObjects
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalColor">Цвет обвесов</param>
/// <param name="blade">Признак наличия рыхлителя</param>
/// <param name="ripper">Признак наличия отвала</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawingBulldozerUpgraded(int speed, double weight, Color bodyColor, Color additionalColor, Color dopColor, bool blade, bool ripper, int width, int height) :
base(speed, weight, bodyColor, additionalColor, width, height)
{

View File

@ -1,4 +1,6 @@
namespace Bulldozer.Entities
using System.Windows.Forms.Design;
namespace Bulldozer.Entities
{
/// <summary>
/// Класс-сущность "Бульдозер"
@ -17,10 +19,10 @@
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color AdditionalColor { get; private set; }
public Color DopColor { get; private set; }
/// <summary>
/// Шаг перемещения бульдозера
/// </summary>
@ -31,7 +33,6 @@
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес бульдозера</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
public EntityBulldozer(int speed, double weight, Color bodyColor, Color additionalColor)
{
Speed = speed;
@ -40,5 +41,7 @@
AdditionalColor = additionalColor;
}
}
}

View File

@ -28,144 +28,168 @@
/// </summary>
private void InitializeComponent()
{
pictureBoxBulldozer = new PictureBox();
buttonCreateBulldozer = new Button();
buttonLeft = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonUp = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonCreateUpgradedBulldozer = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).BeginInit();
SuspendLayout();
this.pictureBoxBulldozer = new System.Windows.Forms.PictureBox();
this.buttonCreateBulldozer = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.buttonStep = new System.Windows.Forms.Button();
this.buttonCreateUpgradedBulldozer = new System.Windows.Forms.Button();
this.buttonSelectBulldozer = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).BeginInit();
this.SuspendLayout();
//
// pictureBoxBulldozer
//
pictureBoxBulldozer.Dock = DockStyle.Fill;
pictureBoxBulldozer.Location = new Point(0, 0);
pictureBoxBulldozer.Name = "pictureBoxBulldozer";
pictureBoxBulldozer.Size = new Size(884, 461);
pictureBoxBulldozer.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxBulldozer.TabIndex = 0;
pictureBoxBulldozer.TabStop = false;
this.pictureBoxBulldozer.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxBulldozer.Location = new System.Drawing.Point(0, 0);
this.pictureBoxBulldozer.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.pictureBoxBulldozer.Name = "pictureBoxBulldozer";
this.pictureBoxBulldozer.Size = new System.Drawing.Size(1110, 793);
this.pictureBoxBulldozer.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxBulldozer.TabIndex = 0;
this.pictureBoxBulldozer.TabStop = false;
//
// buttonCreateBulldozer
//
buttonCreateBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBulldozer.Location = new Point(12, 426);
buttonCreateBulldozer.Name = "buttonCreateBulldozer";
buttonCreateBulldozer.Size = new Size(132, 23);
buttonCreateBulldozer.TabIndex = 1;
buttonCreateBulldozer.Text = "Создать бульдозер";
buttonCreateBulldozer.UseVisualStyleBackColor = true;
buttonCreateBulldozer.Click += buttonCreateBulldozer_Click;
this.buttonCreateBulldozer.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBulldozer.Location = new System.Drawing.Point(14, 746);
this.buttonCreateBulldozer.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonCreateBulldozer.Name = "buttonCreateBulldozer";
this.buttonCreateBulldozer.Size = new System.Drawing.Size(151, 31);
this.buttonCreateBulldozer.TabIndex = 1;
this.buttonCreateBulldozer.Text = "Создать бульдозер";
this.buttonCreateBulldozer.UseVisualStyleBackColor = true;
this.buttonCreateBulldozer.Click += new System.EventHandler(this.buttonCreateBulldozer_Click);
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Image = Properties.Resources.arrowLeft;
buttonLeft.Location = new Point(759, 422);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::Bulldozer.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Image = global::Bulldozer.Properties.Resources.arrowLeft;
this.buttonLeft.Location = new System.Drawing.Point(967, 741);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(34, 40);
this.buttonLeft.TabIndex = 2;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(795, 422);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::Bulldozer.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(1009, 741);
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(34, 40);
this.buttonDown.TabIndex = 3;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Image = Properties.Resources.arrowRight;
buttonRight.Location = new Point(831, 422);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::Bulldozer.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Image = global::Bulldozer.Properties.Resources.arrowRight;
this.buttonRight.Location = new System.Drawing.Point(1050, 741);
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(34, 40);
this.buttonRight.TabIndex = 4;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Image = Properties.Resources.arrowUp;
buttonUp.Location = new Point(795, 386);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::Bulldozer.Properties.Resources.arrowUp;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Image = global::Bulldozer.Properties.Resources.arrowUp;
this.buttonUp.Location = new System.Drawing.Point(1009, 693);
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(34, 40);
this.buttonUp.TabIndex = 5;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "Движение к центру", "Движение к правой нижней границе" });
comboBoxStrategy.Location = new Point(642, 9);
comboBoxStrategy.Margin = new Padding(3, 2, 3, 2);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(232, 23);
comboBoxStrategy.TabIndex = 6;
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"Движение к центру",
"Движение к правой нижней границе"});
this.comboBoxStrategy.Location = new System.Drawing.Point(834, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(264, 28);
this.comboBoxStrategy.TabIndex = 6;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Location = new Point(821, 35);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(52, 23);
buttonStep.TabIndex = 7;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonStep.Location = new System.Drawing.Point(1038, 47);
this.buttonStep.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(60, 31);
this.buttonStep.TabIndex = 7;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// buttonCreateUpgradedBulldozer
//
buttonCreateUpgradedBulldozer.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateUpgradedBulldozer.Location = new Point(150, 426);
buttonCreateUpgradedBulldozer.Name = "buttonCreateUpgradedBulldozer";
buttonCreateUpgradedBulldozer.Size = new Size(206, 23);
buttonCreateUpgradedBulldozer.TabIndex = 8;
buttonCreateUpgradedBulldozer.Text = "Создать бульдозер с обвесами";
buttonCreateUpgradedBulldozer.UseVisualStyleBackColor = true;
buttonCreateUpgradedBulldozer.Click += buttonCreateUpgradedBulldozer_Click;
this.buttonCreateUpgradedBulldozer.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateUpgradedBulldozer.Location = new System.Drawing.Point(171, 746);
this.buttonCreateUpgradedBulldozer.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonCreateUpgradedBulldozer.Name = "buttonCreateUpgradedBulldozer";
this.buttonCreateUpgradedBulldozer.Size = new System.Drawing.Size(235, 31);
this.buttonCreateUpgradedBulldozer.TabIndex = 8;
this.buttonCreateUpgradedBulldozer.Text = "Создать бульдозер с обвесами";
this.buttonCreateUpgradedBulldozer.UseVisualStyleBackColor = true;
this.buttonCreateUpgradedBulldozer.Click += new System.EventHandler(this.buttonCreateUpgradedBulldozer_Click);
//
// buttonSelectBulldozer
//
this.buttonSelectBulldozer.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonSelectBulldozer.Location = new System.Drawing.Point(412, 746);
this.buttonSelectBulldozer.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonSelectBulldozer.Name = "buttonSelectBulldozer";
this.buttonSelectBulldozer.Size = new System.Drawing.Size(130, 31);
this.buttonSelectBulldozer.TabIndex = 9;
this.buttonSelectBulldozer.Text = "Выбрать объект";
this.buttonSelectBulldozer.UseVisualStyleBackColor = true;
this.buttonSelectBulldozer.Click += new System.EventHandler(this.buttonSelectBulldozer_Click);
//
// FormBulldozer
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(884, 461);
Controls.Add(buttonCreateUpgradedBulldozer);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonCreateBulldozer);
Controls.Add(pictureBoxBulldozer);
Name = "FormBulldozer";
StartPosition = FormStartPosition.CenterScreen;
Text = "Bulldozer";
((System.ComponentModel.ISupportInitialize)pictureBoxBulldozer).EndInit();
ResumeLayout(false);
PerformLayout();
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1110, 793);
this.Controls.Add(this.buttonSelectBulldozer);
this.Controls.Add(this.buttonCreateUpgradedBulldozer);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonCreateBulldozer);
this.Controls.Add(this.pictureBoxBulldozer);
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.Name = "FormBulldozer";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Bulldozer";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBulldozer)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
@ -179,5 +203,6 @@
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateUpgradedBulldozer;
private Button buttonSelectBulldozer;
}
}

View File

@ -5,19 +5,34 @@ namespace Bulldozer
{
public partial class FormBulldozer : Form
{
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawingBulldozer? _drawingBulldozer;
public FormBulldozer()
{
InitializeComponent();
}
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Âûáðàííûé áóëüäîçåð
/// </summary>
public DrawingBulldozer? SelectedBulldozer { get; private set; }
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormBulldozer()
{
InitializeComponent();
_abstractStrategy = null;
SelectedBulldozer = null;
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè áóëüäîçåðà
/// </summary>
private void Draw()
{
if (_drawingBulldozer == null)
@ -35,7 +50,6 @@ namespace Bulldozer
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawingBulldozer == null)
@ -61,26 +75,58 @@ namespace Bulldozer
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateUpgradedBulldozer_Click(object sender, EventArgs e)
{
Random random = new Random();
Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Îñíîâíîé öâåò
Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)); // Äîï. öâåò äëÿ EntityUpgradedBulldozer
ColorDialog colorDialog = new();
if (colorDialog.ShowDialog() == DialogResult.OK)
bodyColor = colorDialog.Color;
if (colorDialog.ShowDialog() == DialogResult.OK)
dopColor = colorDialog.Color;
_drawingBulldozer = new DrawingBulldozerUpgraded(
random.Next(100, 300), // Ñêîðîñòü
random.Next(1000, 3000), // Âåñ
bodyColor, additionalColor, dopColor,
Convert.ToBoolean(random.Next(2)),
Convert.ToBoolean(random.Next(2)),
pictureBoxBulldozer.Width,
pictureBoxBulldozer.Height
);
_drawingBulldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateBulldozer_Click(object sender, EventArgs e)
{
Random random = new();
_drawingBulldozer = new DrawingBulldozer(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
_drawingBulldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
Color bodyColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog colorDialog = new ColorDialog();
if (colorDialog.ShowDialog() == DialogResult.OK)
{
bodyColor = colorDialog.Color;
}
Color additionalColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
_drawingBulldozer = new DrawingBulldozer(random.Next(100, 300), // Ñêîðîñòü
random.Next(1000, 3000), // Âåñ
bodyColor, additionalColor,
pictureBoxBulldozer.Width,
pictureBoxBulldozer.Height);
private void buttonCreateUpgradedBulldozer_Click(object sender, EventArgs e)
{
Random random = new();
_drawingBulldozer = new DrawingBulldozerUpgraded(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxBulldozer.Width, pictureBoxBulldozer.Height);
_drawingBulldozer.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
@ -118,5 +164,17 @@ namespace Bulldozer
_abstractStrategy = null;
}
}
/// <summary>
/// Âûáîð áóëüäîçåðà
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonSelectBulldozer_Click(object sender, EventArgs e)
{
SelectedBulldozer = _drawingBulldozer;
DialogResult = DialogResult.OK;
}
}
}

View File

@ -0,0 +1,124 @@
namespace Bulldozer
{
partial class FormBulldozerCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxCollection = new PictureBox();
panelTools = new Panel();
textBox = new TextBox();
buttonUpdateColletion = new Button();
buttonDeleteBulldozer = new Button();
buttonAddBulldozer = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
panelTools.SuspendLayout();
SuspendLayout();
//
// pictureBoxCollection
//
pictureBoxCollection.Anchor = AnchorStyles.Left;
pictureBoxCollection.BackColor = SystemColors.Control;
pictureBoxCollection.Location = new Point(12, 12);
pictureBoxCollection.Name = "pictureBoxCollection";
pictureBoxCollection.Size = new Size(711, 571);
pictureBoxCollection.TabIndex = 0;
pictureBoxCollection.TabStop = false;
//
// panelTools
//
panelTools.Controls.Add(textBox);
panelTools.Controls.Add(buttonUpdateColletion);
panelTools.Controls.Add(buttonDeleteBulldozer);
panelTools.Controls.Add(buttonAddBulldozer);
panelTools.Location = new Point(729, 12);
panelTools.Name = "panelTools";
panelTools.Size = new Size(234, 571);
panelTools.TabIndex = 1;
panelTools.Tag = "";
//
// textBox
//
textBox.Location = new Point(23, 164);
textBox.Name = "textBox";
textBox.Size = new Size(193, 23);
textBox.TabIndex = 3;
//
// buttonUpdateColletion
//
buttonUpdateColletion.Location = new Point(23, 263);
buttonUpdateColletion.Name = "buttonUpdateColletion";
buttonUpdateColletion.Size = new Size(193, 40);
buttonUpdateColletion.TabIndex = 2;
buttonUpdateColletion.Text = "Обновить коллекцию";
buttonUpdateColletion.UseVisualStyleBackColor = true;
buttonUpdateColletion.Click += ButtonUpdateCollection_Click;
//
// buttonDeleteBulldozer
//
buttonDeleteBulldozer.Location = new Point(23, 193);
buttonDeleteBulldozer.Name = "buttonDeleteBulldozer";
buttonDeleteBulldozer.Size = new Size(193, 40);
buttonDeleteBulldozer.TabIndex = 1;
buttonDeleteBulldozer.Text = "Удалить объект";
buttonDeleteBulldozer.UseVisualStyleBackColor = true;
buttonDeleteBulldozer.Click += ButtonDeleteBulldozer_Click;
//
// buttonAddBulldozer
//
buttonAddBulldozer.Location = new Point(23, 32);
buttonAddBulldozer.Name = "buttonAddBulldozer";
buttonAddBulldozer.Size = new Size(193, 40);
buttonAddBulldozer.TabIndex = 0;
buttonAddBulldozer.Text = "Добавить объект";
buttonAddBulldozer.UseVisualStyleBackColor = true;
buttonAddBulldozer.Click += ButtonAddBulldozer_Click;
//
// FormBulldozerCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(971, 595);
Controls.Add(panelTools);
Controls.Add(pictureBoxCollection);
Name = "FormBulldozerCollection";
Text = "Bulldozer Collection";
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
panelTools.ResumeLayout(false);
panelTools.PerformLayout();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxCollection;
private Panel panelTools;
private TextBox textBox;
private Button buttonUpdateColletion;
private Button buttonDeleteBulldozer;
private Button buttonAddBulldozer;
}
}

View File

@ -0,0 +1,60 @@
using Bulldozer.DrawingObjects;
using Bulldozer.Generics;
using Bulldozer.MovementStrategy;
namespace Bulldozer
{
public partial class FormBulldozerCollection : Form
{
private readonly BulldozersGenericCollection<DrawingBulldozer, DrawingObjectBulldozer> _bulldozers;
public FormBulldozerCollection()
{
InitializeComponent();
_bulldozers = new BulldozersGenericCollection<DrawingBulldozer,
DrawingObjectBulldozer>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
private void ButtonAddBulldozer_Click(object sender, EventArgs e)
{
FormBulldozer form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (_bulldozers + form.SelectedBulldozer != null)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _bulldozers.ShowBulldozers();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void ButtonDeleteBulldozer_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(textBox.Text);
if (_bulldozers - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _bulldozers.ShowBulldozers();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonUpdateCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _bulldozers.ShowBulldozers();
}
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,129 @@
using Bulldozer.DrawingObjects;
using Bulldozer.MovementStrategy;
namespace Bulldozer.Generics
{
internal class BulldozersGenericCollection<T, U>
where T : DrawingBulldozer
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 300;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 70;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public BulldozersGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int operator +(BulldozersGenericCollection<T, U> collect, T? obj)
{
if (obj == null)
return -1;
return collect?._collection.Insert(obj) ?? -1;
}
public static bool operator -(BulldozersGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection.Get(pos);
if (obj != null)
return collect._collection.Remove(pos);
return false;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowBulldozers()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int heightObjCount = _pictureHeight / _placeSizeHeight;
int widthObjCount = _pictureWidth / _placeSizeWidth;
int totalObjects = _collection.Count;
for (int i = 0; i < totalObjects; i++)
{
T? type = _collection.Get(i);
if (type != null)
{
int col = widthObjCount - 1 - (i % widthObjCount);
int row = heightObjCount - 1 - (i / widthObjCount);
type.SetPosition(col * _placeSizeWidth, row * _placeSizeHeight);
type?.DrawBulldozer(g);
}
}
}
}
}

View File

@ -0,0 +1,87 @@
namespace Bulldozer.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T?[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T?[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="bulldozer">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T bulldozer)
{
if (_places[Count - 1] != null)
return -1;
return Insert(bulldozer, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="bulldozer">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T bulldozer, int position)
{
if (!(position >= 0 && position < Count))
return -1;
if (_places[position] != null)
{
int ind = position;
while (ind < Count && _places[ind] != null)
ind++;
if (ind == Count)
return -1;
for (int i = ind - 1; i >= position; i--)
_places[i + 1] = _places[i];
}
_places[position] = bulldozer;
return position;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (!(position >= 0 && position < Count) || _places[position] == null)
return false;
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (!(position >= 0 && position < Count))
return null;
return _places[position];
}
}
}

View File

@ -1,5 +1,6 @@
using Bulldozer.DrawingObjects;
namespace Bulldozer.MovementStrategy
{
/// <summary>

View File

@ -12,10 +12,10 @@ namespace Bulldozer.MovementStrategy
var objParams = GetObjectParameters;
return objParams != null
&& objParams.RightBorder <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth
&& objParams.TopBorder <= FieldHeight
&& objParams.DownBorder + GetStep() >= FieldHeight;
&& objParams.ObjectMiddleHorizontal >= FieldWidth
&& objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth
&& objParams.ObjectMiddleVertical >= FieldHeight
&& objParams.ObjectMiddleVertical - GetStep() <= FieldHeight;
}
protected override void MoveToTarget()
@ -26,8 +26,8 @@ namespace Bulldozer.MovementStrategy
return;
}
var diffX = objParams.RightBorder - FieldWidth;
var diffY = objParams.DownBorder - FieldHeight;
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffX) > GetStep())
{

View File

@ -24,6 +24,7 @@
/// <summary>
/// Нижняя граница
/// </summary>
//public int DownBorder => _y + _height;
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта

View File

@ -9,7 +9,7 @@ namespace Bulldozer.MovementStrategy
static void Main()
{
ApplicationConfiguration.Initialize();
Application.Run(new FormBulldozer());
Application.Run(new FormBulldozerCollection());
}
}
}