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main ... lab_2

Author SHA1 Message Date
1191207299 lab2finish 2024-04-18 14:28:39 +04:00
6323fb7bc8 Лабораторная работа 2 2024-04-18 14:03:03 +04:00
b956941018 Добавление родителей и ввод конструкторов 2024-04-11 11:18:53 +04:00
d8499a8db4 labwork1 2024-02-29 10:45:00 +04:00
32 changed files with 1558 additions and 74 deletions

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namespace ProjectBus. Drawnings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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using ProjectBus.Entities;
using System.Drawing;
namespace ProjectBus.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBus : DrawningSimpleBus
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
/// <param name="accordion"">Признак наличия гармошки</param>
public DrawningBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(310,52)
{
EntitySimpleBus = new EntityBus(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
}
public override void DrawTransport(Graphics g)
{
if (EntitySimpleBus == null || EntitySimpleBus is not EntityBus bus || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush= new SolidBrush(bus.AdditionalColor);
//доп отсек
if (bus.AdditionalCompartment)
{
//корпус
g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
//окна
g.FillEllipse(additionalBrush, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.FillEllipse(additionalBrush, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
//дверь
g.FillRectangle(additionalBrush, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
//колеса
g.FillEllipse(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
}
base.DrawTransport(g);
//гармошка
if (bus.Accordion)
{
Brush brGray = new SolidBrush(Color.LightGray);
g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
}
}
}

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using ProjectBus.Drawnings;
using ProjectBus.Entities;
namespace ProjectBus.Drawnings;
public class DrawningSimpleBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntitySimpleBus? EntitySimpleBus { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки автобуса
/// /// </summary>
private readonly int _drawningBusWidth = 310;
/// <summary>
/// Высота прорисовки автобуса
/// </summary>
private readonly int _drawningBusHeight = 52;
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningBusWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningBusHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningSimpleBus()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningSimpleBus(int speed, double weight, Color bodyColor) : this()
{
EntitySimpleBus = new EntitySimpleBus(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningBusWidth">Ширина прорисовки автобуса</param>
/// <param name="drawningBusHeight">Высота прорисовки автобуса</param>
protected DrawningSimpleBus(int drawningBusWidth, int drawningBusHeight) : this()
{
_drawningBusWidth = drawningBusWidth;
_drawningBusHeight= drawningBusHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (width >= _drawningBusWidth && height >= _drawningBusWidth)
{
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
return false;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
//public void SetPosition(int x, int y)
//{
// if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
// {
// return;
// }
// _startPosX = x;
// _startPosY = y;
//}
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x < 0)
{
x = 0;
}
else if (x > _pictureWidth.Value - _drawningBusWidth)
{
x = _pictureWidth.Value - _drawningBusWidth;
}
if (y < 0)
{
y = 0;
}
else if (y > _pictureHeight.Value - _drawningBusHeight)
{
y = _pictureHeight.Value - _drawningBusHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntitySimpleBus.Step > 0)
{
_startPosX -= (int)EntitySimpleBus.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntitySimpleBus.Step > 0)
{
_startPosY -= (int)EntitySimpleBus.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntitySimpleBus.Step <_pictureWidth - _drawningBusWidth)
{
_startPosX += (int)EntitySimpleBus.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntitySimpleBus.Step < _pictureHeight - _drawningBusHeight)
{
_startPosY += (int)EntitySimpleBus.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//корпус автобуса
g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value, 175, 50);
g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value - 1, 175, 50);
Brush br1 = new SolidBrush(EntitySimpleBus.BodyColor);
g.FillRectangle(br1, _startPosX.Value + 0, _startPosY.Value, 175, 50);
//окна
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillEllipse(brBlue, _startPosX.Value + 80, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 105, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 130, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 155, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 25, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 5, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 105, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 155, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 5, _startPosY.Value + 6, 16, 25);
//дверь
Brush br2 = new SolidBrush(EntitySimpleBus.BodyColor);
g.DrawRectangle(pen, _startPosX.Value + 49, _startPosY.Value + 9, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
g.FillRectangle(br2, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
//колеса
Brush brGrey = new SolidBrush(Color.Gray);
g.FillEllipse(brGrey, _startPosX.Value + 15, _startPosY.Value + 40, 20, 20);
g.FillEllipse(brGrey, _startPosX.Value + 115, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 115, _startPosY.Value + 40, 20, 20);
}
}

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namespace ProjectBus.Entities;
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntityBus : EntitySimpleBus
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
///
public Color AdditionalColor { get; private set; }
public Color BodyColor { get; private set; }
/// <summary>
/// Признак (опция) наличия дополнительного отсека
/// </summary>
public bool AdditionalCompartment { get; private set; }
/// <summary>
/// Признак (опция) наличия гармошки
/// </summary>
public bool Accordion { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
/// <param name="accordion">Признак наличия гармошки</param>
public EntityBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
BodyColor = bodyColor;
AdditionalCompartment = additionalCompartment;
Accordion = accordion;
}
}

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namespace ProjectBus.Entities;
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntitySimpleBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param>
/// <param name="bodyColor">Основной цвет</param>
public EntitySimpleBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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namespace lab_0
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
SuspendLayout();
//
// Form1
//
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
Name = "Form1";
Text = "Form1";
Load += Form1_Load;
ResumeLayout(false);
}
#endregion
}
}

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namespace lab_0
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
}
}
}

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lab_0/FormBus.Designer.cs generated Normal file
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namespace ProjectBus
{
partial class FormBus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxBus = new PictureBox();
buttonCreate = new Button();
buttonLeft = new Button();
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonCreateSimpleBus = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBus).BeginInit();
SuspendLayout();
//
// pictureBoxBus
//
pictureBoxBus.Dock = DockStyle.Fill;
pictureBoxBus.Location = new Point(0, 0);
pictureBoxBus.Name = "pictureBoxBus";
pictureBoxBus.Size = new Size(1155, 557);
pictureBoxBus.TabIndex = 7;
pictureBoxBus.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 501);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(410, 46);
buttonCreate.TabIndex = 2;
buttonCreate.Text = "Создать автобус с доп.отсеком";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += ButtonCreate_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(981, 495);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(50, 50);
buttonLeft.TabIndex = 3;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1093, 497);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(50, 50);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1037, 439);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(50, 50);
buttonUp.TabIndex = 5;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1037, 495);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(50, 50);
buttonDown.TabIndex = 6;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonCreateSimpleBus
//
buttonCreateSimpleBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateSimpleBus.Location = new Point(428, 501);
buttonCreateSimpleBus.Name = "buttonCreateSimpleBus";
buttonCreateSimpleBus.Size = new Size(431, 46);
buttonCreateSimpleBus.TabIndex = 8;
buttonCreateSimpleBus.Text = "Создать обычный автобус";
buttonCreateSimpleBus.UseVisualStyleBackColor = true;
buttonCreateSimpleBus.Click += buttonCreateSimpleBus_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(901, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(242, 40);
comboBoxStrategy.TabIndex = 9;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(993, 58);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(150, 46);
buttonStrategyStep.TabIndex = 10;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormBus
//
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1155, 557);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateSimpleBus);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxBus);
Name = "FormBus";
Text = "Автобус";
((System.ComponentModel.ISupportInitialize)pictureBoxBus).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxBus;
private Button buttonCreate;
private Button buttonLeft;
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateSimpleBus;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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lab_0/FormBus.cs Normal file
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using ProjectBus.Drawnings;
using ProjectBus.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectBus;
/// <summary>
/// форма работы с объектом "Автобус"
/// </summary>
public partial class FormBus : Form
{
/// <summary>
/// поле-объект для прорисовки объекта
/// </summary>
private DrawningSimpleBus? _drawningSimpleBus;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// конструктор формы
/// </summary>
public FormBus()
{
InitializeComponent();
_strategy = null;
}
/// <summary>
/// метод прорисовки машины
/// </summary>
private void Draw()
{
if (_drawningSimpleBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxBus.Width, pictureBoxBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningSimpleBus.DrawTransport(gr);
pictureBoxBus.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningSimpleBus):
_drawningSimpleBus = new DrawningSimpleBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningBus):
_drawningSimpleBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningSimpleBus.SetPictureSize(pictureBoxBus.Width, pictureBoxBus.Height);
_drawningSimpleBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать автобус с доп отсеком"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBus));
/// <summary>
/// Обработка нажатия кнопки "Создать обычный автобус"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateSimpleBus_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSimpleBus));
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningSimpleBus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningSimpleBus == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableSimpleBus(_drawningSimpleBus), pictureBoxBus.Width, pictureBoxBus.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

View File

@ -0,0 +1,139 @@
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@ -0,0 +1,24 @@
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder - GetStep() <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder - GetStep() <= FieldHeight
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@ -0,0 +1,66 @@
using ProjectBus.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawingSimpleBus
/// </summary>
public class MoveableSimpleBus : IMoveableObject
{
// <summary>
/// Поле-объект класса DrawningTrans или его наследника
/// </summary>
private readonly DrawningSimpleBus? _simplebus = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="simplebus">Объект класса DrawningSimpleBus</param>
public MoveableSimpleBus(DrawningSimpleBus simplebus)
{
_simplebus = simplebus;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_simplebus == null || _simplebus.EntitySimpleBus == null || !_simplebus.GetPosX.HasValue || !_simplebus.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_simplebus.GetPosX.Value, _simplebus.GetPosY.Value, _simplebus.GetWidth, _simplebus.GetHeight);
}
}
public int GetStep => (int)(_simplebus?.EntitySimpleBus ?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_simplebus == null || _simplebus.EntitySimpleBus == null)
{
return false;
}
return _simplebus.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@ -0,0 +1,28 @@
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

View File

@ -0,0 +1,72 @@
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@ -0,0 +1,22 @@
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@ -1,3 +1,5 @@
using ProjectBus;
namespace lab_0
{
internal static class Program
@ -11,7 +13,7 @@ namespace lab_0
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormBus());
}
}
}

26
lab_0/ProjectBus.csproj Normal file
View File

@ -0,0 +1,26 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

103
lab_0/Properties/Resources.Designer.cs generated Normal file
View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectBus.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectBus.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.jpeg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight.jpeg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft.jpeg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown.jpeg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.7.34031.279
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "lab_0", "lab_0.csproj", "{7F126B40-AEDE-40A9-840E-4158D2218B6F}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectBus", "ProjectBus.csproj", "{7F126B40-AEDE-40A9-840E-4158D2218B6F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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