67 lines
2.1 KiB
C#
67 lines
2.1 KiB
C#
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using ProjectBus.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectBus.MovementStrategy;
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/// <summary>
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/// Класс-реализация IMoveableObject с использованием DrawingSimpleBus
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/// </summary>
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public class MoveableSimpleBus : IMoveableObject
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{
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// <summary>
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/// Поле-объект класса DrawningTrans или его наследника
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/// </summary>
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private readonly DrawningSimpleBus? _simplebus = null;
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="simplebus">Объект класса DrawningSimpleBus</param>
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public MoveableSimpleBus(DrawningSimpleBus simplebus)
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{
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_simplebus = simplebus;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_simplebus == null || _simplebus.EntitySimpleBus == null || !_simplebus.GetPosX.HasValue || !_simplebus.GetPosY.HasValue)
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{
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return null;
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}
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return new ObjectParameters(_simplebus.GetPosX.Value, _simplebus.GetPosY.Value, _simplebus.GetWidth, _simplebus.GetHeight);
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}
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}
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public int GetStep => (int)(_simplebus?.EntitySimpleBus ?.Step ?? 0);
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public bool TryMoveObject(MovementDirection direction)
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{
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if (_simplebus == null || _simplebus.EntitySimpleBus == null)
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{
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return false;
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}
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return _simplebus.MoveTransport(GetDirectionType(direction));
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}
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/// <summary>
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/// Конвертация из MovementDirection в DirectionType
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/// </summary>
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/// <param name="direction">MovementDirection</param>
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/// <returns>DirectionType</returns>
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private static DirectionType GetDirectionType(MovementDirection direction)
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{
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return direction switch
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{
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MovementDirection.Left => DirectionType.Left,
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MovementDirection.Right => DirectionType.Right,
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MovementDirection.Up => DirectionType.Up,
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MovementDirection.Down => DirectionType.Down,
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_ => DirectionType.Unknow,
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};
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}
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}
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