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15 changed files with 871 additions and 193 deletions

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@ -1,13 +1,16 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus. Drawnings;
namespace ProjectBus;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>

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@ -0,0 +1,89 @@
using ProjectBus.Entities;
using System.Drawing;
namespace ProjectBus.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBus : DrawningSimpleBus
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
/// <param name="accordion"">Признак наличия гармошки</param>
public DrawningBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(310,52)
{
EntitySimpleBus = new EntityBus(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
}
public override void DrawTransport(Graphics g)
{
if (EntitySimpleBus == null || EntitySimpleBus is not EntityBus bus || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush= new SolidBrush(bus.AdditionalColor);
//доп отсек
if (bus.AdditionalCompartment)
{
//корпус
g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
//окна
g.FillEllipse(additionalBrush, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.FillEllipse(additionalBrush, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
//дверь
g.FillRectangle(additionalBrush, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
//колеса
g.FillEllipse(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
}
base.DrawTransport(g);
//гармошка
if (bus.Accordion)
{
Brush brGray = new SolidBrush(Color.LightGray);
g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
}
}
}

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@ -1,15 +1,14 @@
namespace ProjectBus;
using ProjectBus.Drawnings;
using ProjectBus.Entities;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
namespace ProjectBus.Drawnings;
public class DrawingBus
public class DrawningSimpleBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBus? EntityBus { get; private set; }
public EntitySimpleBus? EntitySimpleBus { get; protected set; }
/// <summary>
/// Ширина окна
@ -24,16 +23,15 @@ public class DrawingBus
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// /// Ширина прорисовки автобуса
/// Ширина прорисовки автобуса
/// /// </summary>
private readonly int _drawningBusWidth = 310;
@ -43,22 +41,54 @@ public class DrawingBus
private readonly int _drawningBusHeight = 52;
/// <summary>
/// Инициализация свойств
/// Координата X объекта
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
/// <param name="accordion"">Признак наличия гармошки</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion, bool v)
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningBusWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningBusHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
private DrawningSimpleBus()
{
EntityBus = new EntityBus();
EntityBus.Init(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningSimpleBus(int speed, double weight, Color bodyColor) : this()
{
EntitySimpleBus = new EntitySimpleBus(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningBusWidth">Ширина прорисовки автобуса</param>
/// <param name="drawningBusHeight">Высота прорисовки автобуса</param>
protected DrawningSimpleBus(int drawningBusWidth, int drawningBusHeight) : this()
{
_drawningBusWidth = drawningBusWidth;
_drawningBusHeight= drawningBusHeight;
}
/// <summary>
@ -67,16 +97,6 @@ public class DrawingBus
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
//public bool SetPictureSize(int width, int height)
//{
// // TODO проверка, что объект "влезает" в размеры поля
// // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
// _pictureWidth = width;
// _pictureHeight = height;
// return true;
//}
public bool SetPictureSize(int width, int height)
{
if (width >= _drawningBusWidth && height >= _drawningBusWidth)
@ -148,7 +168,7 @@ public class DrawingBus
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -157,30 +177,30 @@ public class DrawingBus
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityBus.Step > 0)
if (_startPosX.Value - EntitySimpleBus.Step > 0)
{
_startPosX -= (int)EntityBus.Step;
_startPosX -= (int)EntitySimpleBus.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityBus.Step > 0)
if (_startPosY.Value - EntitySimpleBus.Step > 0)
{
_startPosY -= (int)EntityBus.Step;
_startPosY -= (int)EntitySimpleBus.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityBus.Step <_pictureWidth - _drawningBusWidth)
if (_startPosX.Value + EntitySimpleBus.Step <_pictureWidth - _drawningBusWidth)
{
_startPosX += (int)EntityBus.Step;
_startPosX += (int)EntitySimpleBus.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityBus.Step < _pictureHeight - _drawningBusHeight)
if (_startPosY.Value + EntitySimpleBus.Step < _pictureHeight - _drawningBusHeight)
{
_startPosY += (int)EntityBus.Step;
_startPosY += (int)EntitySimpleBus.Step;
}
return true;
default:
@ -192,15 +212,15 @@ public class DrawingBus
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(EntityBus.AdditionalColor);
//корпус автобуса
@ -209,7 +229,8 @@ public class DrawingBus
g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value, 175, 50);
g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value - 1, 175, 50);
g.FillRectangle(additionalBrush, _startPosX.Value + 0, _startPosY.Value, 175, 50);
Brush br1 = new SolidBrush(EntitySimpleBus.BodyColor);
g.FillRectangle(br1, _startPosX.Value + 0, _startPosY.Value, 175, 50);
//окна
@ -231,10 +252,10 @@ public class DrawingBus
//дверь
Brush br = new SolidBrush(EntityBus.BodyColor);
Brush br2 = new SolidBrush(EntitySimpleBus.BodyColor);
g.DrawRectangle(pen, _startPosX.Value + 49, _startPosY.Value + 9, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
g.FillRectangle(br, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
g.FillRectangle(br2, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
@ -247,60 +268,7 @@ public class DrawingBus
g.DrawEllipse(pen, _startPosX.Value + 115, _startPosY.Value + 40, 20, 20);
//доп отсек
if (EntityBus.AdditionalCompartment)
{
//корпус
g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
//окна
g.FillEllipse(brBlue, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.FillEllipse(brBlue, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
//дверь
g.FillRectangle(br, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
//колеса
g.FillEllipse(brGrey, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
}
//гармошка
if (EntityBus.Accordion)
{
Brush brGray = new SolidBrush(Color.LightGray);
g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
}
}
}
}

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@ -1,45 +1,27 @@
namespace ProjectBus;
namespace ProjectBus.Entities;
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntityBus
public class EntityBus : EntitySimpleBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
///
public Color AdditionalColor { get; private set; }
public Color BodyColor { get; private set; }
/// <summary>
/// Признак (опция) наличия контейнеров
/// Признак (опция) наличия дополнительного отсека
/// </summary>
public bool AdditionalCompartment { get; private set; }
/// <summary>
/// Признак (опция) наличия крана для разгрузки
/// Признак (опция) наличия гармошки
/// </summary>
public bool Accordion { get; private set; }
/// <summary>
/// Шаг перемещения автобуса
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
@ -49,12 +31,10 @@ public class EntityBus
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
/// <param name="accordion">Признак наличия гармошки</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion)
public EntityBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
BodyColor = bodyColor;
AdditionalCompartment = additionalCompartment;
Accordion = accordion;
}

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@ -0,0 +1,42 @@
namespace ProjectBus.Entities;
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntitySimpleBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param>
/// <param name="bodyColor">Основной цвет</param>
public EntitySimpleBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

View File

@ -34,6 +34,9 @@
buttonRight = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonCreateSimpleBus = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBus).BeginInit();
SuspendLayout();
//
@ -42,18 +45,18 @@
pictureBoxBus.Dock = DockStyle.Fill;
pictureBoxBus.Location = new Point(0, 0);
pictureBoxBus.Name = "pictureBoxBus";
pictureBoxBus.Size = new Size(800, 450);
pictureBoxBus.Size = new Size(1155, 557);
pictureBoxBus.TabIndex = 7;
pictureBoxBus.TabStop = false;
//
// buttonCreate
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(12, 392);
buttonCreate.Location = new Point(12, 501);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(150, 46);
buttonCreate.Size = new Size(410, 46);
buttonCreate.TabIndex = 2;
buttonCreate.Text = "Создать";
buttonCreate.Text = "Создать автобус с доп.отсеком";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += ButtonCreate_Click;
//
@ -62,7 +65,7 @@
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(626, 388);
buttonLeft.Location = new Point(981, 495);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(50, 50);
buttonLeft.TabIndex = 3;
@ -74,7 +77,7 @@
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(738, 390);
buttonRight.Location = new Point(1093, 497);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(50, 50);
buttonRight.TabIndex = 4;
@ -86,7 +89,7 @@
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(682, 332);
buttonUp.Location = new Point(1037, 439);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(50, 50);
buttonUp.TabIndex = 5;
@ -98,18 +101,52 @@
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(682, 388);
buttonDown.Location = new Point(1037, 495);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(50, 50);
buttonDown.TabIndex = 6;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonCreateSimpleBus
//
buttonCreateSimpleBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateSimpleBus.Location = new Point(428, 501);
buttonCreateSimpleBus.Name = "buttonCreateSimpleBus";
buttonCreateSimpleBus.Size = new Size(431, 46);
buttonCreateSimpleBus.TabIndex = 8;
buttonCreateSimpleBus.Text = "Создать обычный автобус";
buttonCreateSimpleBus.UseVisualStyleBackColor = true;
buttonCreateSimpleBus.Click += buttonCreateSimpleBus_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(901, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(242, 40);
comboBoxStrategy.TabIndex = 9;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(993, 58);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(150, 46);
buttonStrategyStep.TabIndex = 10;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormBus
//
AutoScaleDimensions = new SizeF(13F, 32F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 450);
ClientSize = new Size(1155, 557);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateSimpleBus);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
@ -129,5 +166,8 @@
private Button buttonRight;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateSimpleBus;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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@ -1,4 +1,6 @@
using System;
using ProjectBus.Drawnings;
using ProjectBus.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
@ -8,81 +10,172 @@ using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ProjectBus
namespace ProjectBus;
/// <summary>
/// форма работы с объектом "Автобус"
/// </summary>
public partial class FormBus : Form
{
public partial class FormBus : Form
/// <summary>
/// поле-объект для прорисовки объекта
/// </summary>
private DrawningSimpleBus? _drawningSimpleBus;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// конструктор формы
/// </summary>
public FormBus()
{
private DrawingBus? _drawingBus;
InitializeComponent();
_strategy = null;
}
public FormBus()
/// <summary>
/// метод прорисовки машины
/// </summary>
private void Draw()
{
if (_drawningSimpleBus == null)
{
InitializeComponent();
return;
}
private void Draw()
Bitmap bmp = new(pictureBoxBus.Width, pictureBoxBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningSimpleBus.DrawTransport(gr);
pictureBoxBus.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
if (_drawingBus == null)
{
case nameof(DrawningSimpleBus):
_drawningSimpleBus = new DrawningSimpleBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningBus):
_drawningSimpleBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
Bitmap bmp = new(pictureBoxBus.Width, pictureBoxBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawingBus.DrawTransport(gr);
pictureBoxBus.Image = bmp;
}
_drawningSimpleBus.SetPictureSize(pictureBoxBus.Width, pictureBoxBus.Height);
_drawningSimpleBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
private void ButtonCreate_Click(object sender, EventArgs e)
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать автобус с доп отсеком"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBus));
/// <summary>
/// Обработка нажатия кнопки "Создать обычный автобус"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateSimpleBus_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSimpleBus));
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningSimpleBus == null)
{
Random random = new();
_drawingBus = new DrawingBus();
_drawingBus.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawingBus.SetPictureSize(pictureBoxBus.Width, pictureBoxBus.Height);
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawningSimpleBus.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningSimpleBus == null)
{
return;
}
private void ButtonMove_Click(object sender, EventArgs e)
if (comboBoxStrategy.Enabled)
{
if (_drawingBus == null)
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableSimpleBus(_drawningSimpleBus), pictureBoxBus.Width, pictureBoxBus.Height);
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result =
_drawingBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result =
_drawingBus.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result =
_drawingBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result =
_drawingBus.MoveTransport(DirectionType.Right);
break;
}
if (_strategy == null)
{
return;
}
if (result)
{
Draw();
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}

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namespace ProjectBus.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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namespace ProjectBus.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder - GetStep() <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder - GetStep() <= FieldHeight
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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using ProjectBus.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBus.MovementStrategy;
/// <summary>
/// Класс-реализация IMoveableObject с использованием DrawingSimpleBus
/// </summary>
public class MoveableSimpleBus : IMoveableObject
{
// <summary>
/// Поле-объект класса DrawningTrans или его наследника
/// </summary>
private readonly DrawningSimpleBus? _simplebus = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="simplebus">Объект класса DrawningSimpleBus</param>
public MoveableSimpleBus(DrawningSimpleBus simplebus)
{
_simplebus = simplebus;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_simplebus == null || _simplebus.EntitySimpleBus == null || !_simplebus.GetPosX.HasValue || !_simplebus.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_simplebus.GetPosX.Value, _simplebus.GetPosY.Value, _simplebus.GetWidth, _simplebus.GetHeight);
}
}
public int GetStep => (int)(_simplebus?.EntitySimpleBus ?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_simplebus == null || _simplebus.EntitySimpleBus == null)
{
return false;
}
return _simplebus.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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namespace ProjectBus.MovementStrategy;
/// <summary>
/// Направление перемещения
/// </summary>
public enum MovementDirection
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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namespace ProjectBus.MovementStrategy;
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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namespace ProjectBus.MovementStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}