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2 Commits
d8499a8db4
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6323fb7bc8
Author | SHA1 | Date | |
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6323fb7bc8 | |||
b956941018 |
@ -1,13 +1,16 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectBus. Drawnings;
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namespace ProjectBus;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Вверх
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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89
lab_0/Drawnings/DrawningBus.cs
Normal file
89
lab_0/Drawnings/DrawningBus.cs
Normal file
@ -0,0 +1,89 @@
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using ProjectBus.Entities;
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using System.Drawing;
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namespace ProjectBus.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningBus : DrawningSimpleBus
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
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/// <param name="accordion"">Признак наличия гармошки</param>
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public DrawningBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(310,52)
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{
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EntitySimpleBus = new EntityBus(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntitySimpleBus == null || EntitySimpleBus is not EntityBus bus || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush= new SolidBrush(bus.AdditionalColor);
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//доп отсек
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if (bus.AdditionalCompartment)
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{
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//корпус
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g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
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g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
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g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
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//окна
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g.FillEllipse(additionalBrush, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
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g.FillEllipse(additionalBrush, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
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g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
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g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
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//дверь
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g.FillRectangle(additionalBrush, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
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g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
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//колеса
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g.FillEllipse(additionalBrush, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
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g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
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}
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base.DrawTransport(g);
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//гармошка
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if (bus.Accordion)
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{
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Brush brGray = new SolidBrush(Color.LightGray);
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g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
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g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
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g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
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g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
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g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
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g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
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g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
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g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
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g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
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g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
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}
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}
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}
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@ -1,15 +1,14 @@
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namespace ProjectBus;
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using ProjectBus.Drawnings;
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using ProjectBus.Entities;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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namespace ProjectBus.Drawnings;
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public class DrawingBus
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public class DrawningSimpleBus
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBus? EntityBus { get; private set; }
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public EntitySimpleBus? EntitySimpleBus { get; protected set; }
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/// <summary>
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/// Ширина окна
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@ -24,16 +23,15 @@ public class DrawingBus
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/// <summary>
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/// Левая координата прорисовки автобуса
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автобуса
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// /// Ширина прорисовки автобуса
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/// Ширина прорисовки автобуса
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/// /// </summary>
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private readonly int _drawningBusWidth = 310;
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@ -43,22 +41,54 @@ public class DrawingBus
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private readonly int _drawningBusHeight = 52;
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/// <summary>
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/// Инициализация свойств
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/// Координата X объекта
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
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/// <param name="accordion"">Признак наличия гармошки</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion, bool v)
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningBusWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningBusHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningSimpleBus()
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{
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EntityBus = new EntityBus();
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EntityBus.Init(speed, weight, bodyColor, additionalColor, additionalCompartment, accordion);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningSimpleBus(int speed, double weight, Color bodyColor) : this()
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{
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EntitySimpleBus = new EntitySimpleBus(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningBusWidth">Ширина прорисовки автобуса</param>
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/// <param name="drawningBusHeight">Высота прорисовки автобуса</param>
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protected DrawningSimpleBus(int drawningBusWidth, int drawningBusHeight) : this()
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{
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_drawningBusWidth = drawningBusWidth;
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_drawningBusHeight= drawningBusHeight;
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}
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/// <summary>
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@ -67,16 +97,6 @@ public class DrawingBus
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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//public bool SetPictureSize(int width, int height)
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//{
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// // TODO проверка, что объект "влезает" в размеры поля
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// // если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
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// _pictureWidth = width;
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// _pictureHeight = height;
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// return true;
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//}
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public bool SetPictureSize(int width, int height)
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{
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if (width >= _drawningBusWidth && height >= _drawningBusWidth)
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@ -148,7 +168,7 @@ public class DrawingBus
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/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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@ -157,30 +177,30 @@ public class DrawingBus
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityBus.Step > 0)
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if (_startPosX.Value - EntitySimpleBus.Step > 0)
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{
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_startPosX -= (int)EntityBus.Step;
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_startPosX -= (int)EntitySimpleBus.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityBus.Step > 0)
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if (_startPosY.Value - EntitySimpleBus.Step > 0)
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{
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_startPosY -= (int)EntityBus.Step;
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_startPosY -= (int)EntitySimpleBus.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityBus.Step <_pictureWidth - _drawningBusWidth)
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if (_startPosX.Value + EntitySimpleBus.Step <_pictureWidth - _drawningBusWidth)
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{
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_startPosX += (int)EntityBus.Step;
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_startPosX += (int)EntitySimpleBus.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityBus.Step < _pictureHeight - _drawningBusHeight)
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if (_startPosY.Value + EntitySimpleBus.Step < _pictureHeight - _drawningBusHeight)
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{
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_startPosY += (int)EntityBus.Step;
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_startPosY += (int)EntitySimpleBus.Step;
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}
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return true;
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default:
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@ -192,15 +212,15 @@ public class DrawingBus
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntitySimpleBus == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityBus.AdditionalColor);
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//корпус автобуса
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@ -209,7 +229,8 @@ public class DrawingBus
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g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value, 175, 50);
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g.DrawRectangle(pen, _startPosX.Value + 0, _startPosY.Value - 1, 175, 50);
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g.FillRectangle(additionalBrush, _startPosX.Value + 0, _startPosY.Value, 175, 50);
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Brush br1 = new SolidBrush(EntitySimpleBus.BodyColor);
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g.FillRectangle(br1, _startPosX.Value + 0, _startPosY.Value, 175, 50);
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//окна
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@ -231,10 +252,10 @@ public class DrawingBus
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//дверь
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Brush br = new SolidBrush(EntityBus.BodyColor);
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Brush br2 = new SolidBrush(EntitySimpleBus.BodyColor);
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g.DrawRectangle(pen, _startPosX.Value + 49, _startPosY.Value + 9, 20, 40);
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g.DrawRectangle(pen, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
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g.FillRectangle(br, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
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g.FillRectangle(br2, _startPosX.Value + 50, _startPosY.Value + 10, 20, 40);
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@ -247,60 +268,7 @@ public class DrawingBus
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g.DrawEllipse(pen, _startPosX.Value + 115, _startPosY.Value + 40, 20, 20);
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//доп отсек
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if (EntityBus.AdditionalCompartment)
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{
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//корпус
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g.DrawRectangle(pen, _startPosX.Value + 204, _startPosY.Value - 1, 105, 50);
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g.DrawRectangle(pen, _startPosX.Value + 205, _startPosY.Value, 105, 50);
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g.FillRectangle(additionalBrush, _startPosX.Value + 205, _startPosY.Value, 105, 50);
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//окна
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g.FillEllipse(brBlue, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
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g.FillEllipse(brBlue, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
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g.DrawEllipse(pen, _startPosX.Value + 247, _startPosY.Value + 6, 16, 25);
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g.DrawEllipse(pen, _startPosX.Value + 275, _startPosY.Value + 6, 16, 25);
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//дверь
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g.FillRectangle(br, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
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g.DrawRectangle(pen, _startPosX.Value + 215, _startPosY.Value + 10, 20, 40);
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//колеса
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g.FillEllipse(brGrey, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
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g.DrawEllipse(pen, _startPosX.Value + 250, _startPosY.Value + 40, 20, 20);
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}
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//гармошка
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if (EntityBus.Accordion)
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{
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Brush brGray = new SolidBrush(Color.LightGray);
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g.FillRectangle(brGray, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
|
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g.FillRectangle(brGray, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
|
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g.FillRectangle(brGray, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
|
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g.FillRectangle(brGray, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
|
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g.FillRectangle(brGray, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 175, _startPosY.Value + 4, 30, 42);
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||||
g.DrawRectangle(pen, _startPosX.Value + 180, _startPosY.Value + 4, 5, 42);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 185, _startPosY.Value + 4, 5, 42);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 190, _startPosY.Value + 4, 5, 42);
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||||
g.DrawRectangle(pen, _startPosX.Value + 195, _startPosY.Value + 4, 5, 42);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
@ -1,45 +1,27 @@
|
||||
namespace ProjectBus;
|
||||
namespace ProjectBus.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус"
|
||||
/// </summary>
|
||||
public class EntityBus
|
||||
public class EntityBus : EntitySimpleBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
///
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия контейнеров
|
||||
/// Признак (опция) наличия дополнительного отсека
|
||||
/// </summary>
|
||||
public bool AdditionalCompartment { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия крана для разгрузки
|
||||
/// Признак (опция) наличия гармошки
|
||||
/// </summary>
|
||||
public bool Accordion { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автобуса
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||
/// </summary>
|
||||
@ -49,12 +31,10 @@ public class EntityBus
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="additionalCompartment">Признак наличия дополнительного отсека</param>
|
||||
/// <param name="accordion">Признак наличия гармошки</param>
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion)
|
||||
public EntityBus(int speed, double weight, Color bodyColor, Color additionalColor, bool additionalCompartment, bool accordion) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalCompartment = additionalCompartment;
|
||||
Accordion = accordion;
|
||||
}
|
42
lab_0/Entities/EntitySimpleBus.cs
Normal file
42
lab_0/Entities/EntitySimpleBus.cs
Normal file
@ -0,0 +1,42 @@
|
||||
namespace ProjectBus.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Автобус"
|
||||
/// </summary>
|
||||
|
||||
public class EntitySimpleBus
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автобуса</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntitySimpleBus(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
58
lab_0/FormBus.Designer.cs
generated
58
lab_0/FormBus.Designer.cs
generated
@ -34,6 +34,9 @@
|
||||
buttonRight = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonCreateSimpleBus = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxBus).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -42,18 +45,18 @@
|
||||
pictureBoxBus.Dock = DockStyle.Fill;
|
||||
pictureBoxBus.Location = new Point(0, 0);
|
||||
pictureBoxBus.Name = "pictureBoxBus";
|
||||
pictureBoxBus.Size = new Size(800, 450);
|
||||
pictureBoxBus.Size = new Size(1155, 557);
|
||||
pictureBoxBus.TabIndex = 7;
|
||||
pictureBoxBus.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 392);
|
||||
buttonCreate.Location = new Point(12, 501);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(150, 46);
|
||||
buttonCreate.Size = new Size(410, 46);
|
||||
buttonCreate.TabIndex = 2;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.Text = "Создать автобус с доп.отсеком";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreate_Click;
|
||||
//
|
||||
@ -62,7 +65,7 @@
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonLeft.Location = new Point(626, 388);
|
||||
buttonLeft.Location = new Point(981, 495);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(50, 50);
|
||||
buttonLeft.TabIndex = 3;
|
||||
@ -74,7 +77,7 @@
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonRight.Location = new Point(738, 390);
|
||||
buttonRight.Location = new Point(1093, 497);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(50, 50);
|
||||
buttonRight.TabIndex = 4;
|
||||
@ -86,7 +89,7 @@
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonUp.Location = new Point(682, 332);
|
||||
buttonUp.Location = new Point(1037, 439);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(50, 50);
|
||||
buttonUp.TabIndex = 5;
|
||||
@ -98,18 +101,52 @@
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||
buttonDown.Location = new Point(682, 388);
|
||||
buttonDown.Location = new Point(1037, 495);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(50, 50);
|
||||
buttonDown.TabIndex = 6;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateSimpleBus
|
||||
//
|
||||
buttonCreateSimpleBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateSimpleBus.Location = new Point(428, 501);
|
||||
buttonCreateSimpleBus.Name = "buttonCreateSimpleBus";
|
||||
buttonCreateSimpleBus.Size = new Size(431, 46);
|
||||
buttonCreateSimpleBus.TabIndex = 8;
|
||||
buttonCreateSimpleBus.Text = "Создать обычный автобус";
|
||||
buttonCreateSimpleBus.UseVisualStyleBackColor = true;
|
||||
buttonCreateSimpleBus.Click += buttonCreateSimpleBus_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(901, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(242, 40);
|
||||
comboBoxStrategy.TabIndex = 9;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(993, 58);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(150, 46);
|
||||
buttonStrategyStep.TabIndex = 10;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormBus
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(13F, 32F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
ClientSize = new Size(1155, 557);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateSimpleBus);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonRight);
|
||||
@ -129,5 +166,8 @@
|
||||
private Button buttonRight;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreateSimpleBus;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
195
lab_0/FormBus.cs
195
lab_0/FormBus.cs
@ -1,4 +1,6 @@
|
||||
using System;
|
||||
using ProjectBus.Drawnings;
|
||||
using ProjectBus.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
@ -8,81 +10,172 @@ using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectBus
|
||||
namespace ProjectBus;
|
||||
/// <summary>
|
||||
/// форма работы с объектом "Автобус"
|
||||
/// </summary>
|
||||
public partial class FormBus : Form
|
||||
{
|
||||
public partial class FormBus : Form
|
||||
/// <summary>
|
||||
/// поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningSimpleBus? _drawningSimpleBus;
|
||||
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// конструктор формы
|
||||
/// </summary>
|
||||
public FormBus()
|
||||
{
|
||||
private DrawingBus? _drawingBus;
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
public FormBus()
|
||||
/// <summary>
|
||||
/// метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningSimpleBus == null)
|
||||
{
|
||||
InitializeComponent();
|
||||
return;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
Bitmap bmp = new(pictureBoxBus.Width, pictureBoxBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningSimpleBus.DrawTransport(gr);
|
||||
pictureBoxBus.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
if (_drawingBus == null)
|
||||
{
|
||||
case nameof(DrawningSimpleBus):
|
||||
_drawningSimpleBus = new DrawningSimpleBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningBus):
|
||||
_drawningSimpleBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxBus.Width, pictureBoxBus.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingBus.DrawTransport(gr);
|
||||
pictureBoxBus.Image = bmp;
|
||||
}
|
||||
|
||||
_drawningSimpleBus.SetPictureSize(pictureBoxBus.Width, pictureBoxBus.Height);
|
||||
_drawningSimpleBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать автобус с доп отсеком"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBus));
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать обычный автобус"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateSimpleBus_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSimpleBus));
|
||||
|
||||
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningSimpleBus == null)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingBus = new DrawingBus();
|
||||
_drawingBus.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawingBus.SetPictureSize(pictureBoxBus.Width, pictureBoxBus.Height);
|
||||
_drawingBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawningSimpleBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawningSimpleBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawningSimpleBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawningSimpleBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningSimpleBus == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
if (_drawingBus == null)
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableSimpleBus(_drawningSimpleBus), pictureBoxBus.Width, pictureBoxBus.Height);
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result =
|
||||
_drawingBus.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result =
|
||||
_drawingBus.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result =
|
||||
_drawingBus.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result =
|
||||
_drawingBus.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
139
lab_0/MovementStrategy/AbstractStrategy.cs
Normal file
139
lab_0/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,139 @@
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
24
lab_0/MovementStrategy/IMoveableObject.cs
Normal file
24
lab_0/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,24 @@
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
57
lab_0/MovementStrategy/MoveToBorder.cs
Normal file
57
lab_0/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
|
||||
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder - GetStep() <= FieldWidth
|
||||
&& objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder - GetStep() <= FieldHeight
|
||||
&& objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
lab_0/MovementStrategy/MoveToCenter.cs
Normal file
55
lab_0/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2
|
||||
&& objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2
|
||||
&& objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
66
lab_0/MovementStrategy/MoveableSimpleBus.cs
Normal file
66
lab_0/MovementStrategy/MoveableSimpleBus.cs
Normal file
@ -0,0 +1,66 @@
|
||||
using ProjectBus.Drawnings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawingSimpleBus
|
||||
/// </summary>
|
||||
|
||||
public class MoveableSimpleBus : IMoveableObject
|
||||
{
|
||||
// <summary>
|
||||
/// Поле-объект класса DrawningTrans или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningSimpleBus? _simplebus = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="simplebus">Объект класса DrawningSimpleBus</param>
|
||||
public MoveableSimpleBus(DrawningSimpleBus simplebus)
|
||||
{
|
||||
_simplebus = simplebus;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_simplebus == null || _simplebus.EntitySimpleBus == null || !_simplebus.GetPosX.HasValue || !_simplebus.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_simplebus.GetPosX.Value, _simplebus.GetPosY.Value, _simplebus.GetWidth, _simplebus.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_simplebus?.EntitySimpleBus ?.Step ?? 0);
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_simplebus == null || _simplebus.EntitySimpleBus == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _simplebus.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
28
lab_0/MovementStrategy/MovementDirection.cs
Normal file
28
lab_0/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,28 @@
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Неизвестное направление
|
||||
/// </summary>
|
||||
Unknow = -1,
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
72
lab_0/MovementStrategy/ObjectParameters.cs
Normal file
72
lab_0/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,72 @@
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координаты объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
22
lab_0/MovementStrategy/StrategyStatus.cs
Normal file
22
lab_0/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace ProjectBus.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Статус выполнения операции перемещения
|
||||
/// </summary>
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary>
|
||||
/// Все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user