Aleikin A.M. HardLabWork1 #1
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Зачтено с понижением балла(ов)
@ -0,0 +15,4 @@
g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 + 10, 20, 10);
break;
case FourEngines:
g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 - 20, 20, 10);
Имеется дублирующися код
@ -0,0 +22,4 @@
g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 15, (int)_startPosY + _airBomberHeight / 2 + 25, 15, 10);
break;
case SixEngines:
g2d.fillRect((int)_startPosX + _airBomberWidth / 2 - 20, (int)_startPosY + _airBomberHeight / 2 - 20, 20, 10);
Имеется дублирующися код
Pull request closed