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7 Commits
Author | SHA1 | Date | |
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0390b82c62 | |||
da0f561e17 | |||
e84806f6da | |||
34308d5707 | |||
4ae1974f26 | |||
199cb96e52 | |||
4de291185f |
117
Lab1/Lab1/CollectionGenericObjects/AbstractCompany.cs
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117
Lab1/Lab1/CollectionGenericObjects/AbstractCompany.cs
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@ -0,0 +1,117 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Lab1.Drawnings;
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namespace Lab1.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 180;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 90;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция автомобилей
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/// </summary>
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protected ICollectionGenericObjects<DrawningTruck>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция автомобилей</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTruck> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.MaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="car">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningTruck truck)
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{
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return company._collection.Insert(truck);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningTruck operator -(AbstractCompany company, int position)
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{
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return company._collection?.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningTruck? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningTruck? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics g);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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25
Lab1/Lab1/CollectionGenericObjects/CollectionType.cs
Normal file
25
Lab1/Lab1/CollectionGenericObjects/CollectionType.cs
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@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lab1.CollectionGenericObjects;
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
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/// </summary>
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None = 0,
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/// <summary>
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/// Массив
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/// </summary>
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Massive = 1,
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/// <summary>
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/// Список
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/// </summary>
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List = 2
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}
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@ -0,0 +1,61 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lab1.CollectionGenericObjects;
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// колличество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int MaxCount { get; set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавляемый объект</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
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T Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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/// <summary>
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/// Получение типа коллекции
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/// </summary>
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CollectionType GetCollectionType { get; }
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/// <summary>
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||||||
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/// Получение объектов коллекции по одному
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||||||
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/// </summary>
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||||||
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/// <returns>Поэлементый вывод элементов коллекции</returns>
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||||||
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IEnumerable<T?> GetItems();
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||||||
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}
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81
Lab1/Lab1/CollectionGenericObjects/ListGenericObjects.cs
Normal file
81
Lab1/Lab1/CollectionGenericObjects/ListGenericObjects.cs
Normal file
@ -0,0 +1,81 @@
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using System;
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||||||
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using System.Collections.Generic;
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||||||
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using System.Linq;
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||||||
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using System.Text;
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||||||
|
using System.Threading.Tasks;
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||||||
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|
||||||
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namespace Lab1.CollectionGenericObjects;
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||||||
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public class ListGenericObjects<T> : ICollectionGenericObjects<T>
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||||||
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where T : class
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||||||
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{
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||||||
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/// <summary>
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||||||
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/// Список объектов, которые храним
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||||||
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/// </summary>
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||||||
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private readonly List<T?> _collection;
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||||||
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||||||
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/// <summary>
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||||||
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/// Максимально допустимое число объектов в списке
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||||||
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/// </summary>
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||||||
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private int _maxCount;
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||||||
|
|
||||||
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public int Count => _collection.Count;
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||||||
|
|
||||||
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public int MaxCount { set { if (value > 0) { _maxCount = value; } } get { return Count; } }
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||||||
|
|
||||||
|
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||||||
|
public CollectionType GetCollectionType => CollectionType.List;
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|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public ListGenericObjects()
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||||||
|
{
|
||||||
|
_collection = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
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||||||
|
{
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||||||
|
// TODO проверка позиции
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||||||
|
if (position >= Count || position < 0) return null;
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||||||
|
return _collection[position];
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||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
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||||||
|
{
|
||||||
|
// TODO проверка, что не превышено максимальное количество элементов
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||||||
|
// TODO вставка в конец набора
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||||||
|
if (Count == _maxCount) return -1;
|
||||||
|
_collection.Add(obj);
|
||||||
|
return Count;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
// TODO проверка, что не превышено максимальное количество элементов
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO вставка по позиции
|
||||||
|
if (Count == _maxCount) return -1;
|
||||||
|
if (position >= Count || position < 0) return -1;
|
||||||
|
_collection.Insert(position, obj);
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Remove(int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO удаление объекта из списка
|
||||||
|
if (position >= Count || position < 0) return null;
|
||||||
|
T obj = _collection[position];
|
||||||
|
_collection.RemoveAt(position);
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < Count; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
129
Lab1/Lab1/CollectionGenericObjects/MassiveGenericObjects.cs
Normal file
129
Lab1/Lab1/CollectionGenericObjects/MassiveGenericObjects.cs
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.CollectionGenericObjects;
|
||||||
|
|
||||||
|
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// массив объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private T?[] _collection;
|
||||||
|
public int Count => _collection.Length;
|
||||||
|
|
||||||
|
public int MaxCount
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return _collection.Length;
|
||||||
|
}
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value > 0)
|
||||||
|
{
|
||||||
|
if (_collection.Length > 0)
|
||||||
|
{
|
||||||
|
Array.Resize(ref _collection, value);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_collection = new T?[value];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public MassiveGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = Array.Empty<T?>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
if (position >= _collection.Length || position < 0)
|
||||||
|
{ return null; }
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
// TODO вставка в свободное место набора
|
||||||
|
int index = 0;
|
||||||
|
while (index < _collection.Length)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
|
||||||
|
// ищется свободное место после этой позиции и идет вставка туда
|
||||||
|
// если нет после, ищем до
|
||||||
|
// TODO вставка
|
||||||
|
if (position >= _collection.Length || position < 0)
|
||||||
|
{ return -1; }
|
||||||
|
|
||||||
|
if (_collection[position] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
int index;
|
||||||
|
|
||||||
|
for (index = position + 1; index < _collection.Length; ++index)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (index = position - 1; index >= 0; --index)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T Remove(int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
||||||
|
if (position >= _collection.Length || position < 0)
|
||||||
|
{ return null; }
|
||||||
|
T obj = _collection[position];
|
||||||
|
_collection[position] = null;
|
||||||
|
return obj;
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T?> GetItems()
|
||||||
|
{
|
||||||
|
for (int i = 0; i < _collection.Length; ++i)
|
||||||
|
{
|
||||||
|
yield return _collection[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
236
Lab1/Lab1/CollectionGenericObjects/StorageCollection.cs
Normal file
236
Lab1/Lab1/CollectionGenericObjects/StorageCollection.cs
Normal file
@ -0,0 +1,236 @@
|
|||||||
|
using Lab1.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-хранилище коллекций
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public class StorageCollection<T>
|
||||||
|
where T : DrawningTruck
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Словарь (хранилище) с коллекциями
|
||||||
|
/// </summary>
|
||||||
|
private Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращение списка названий коллекций
|
||||||
|
/// </summary>
|
||||||
|
public List<string> Keys => _storages.Keys.ToList();
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ключевое слово, с которого должен начинаться файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _collectionKey = "CollectionsStorage";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи ключа и значения элемента словаря
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorForKeyValue = "|";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записей коллекции данных в файл
|
||||||
|
/// </summary>
|
||||||
|
private readonly string _separatorItems = ";";
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public StorageCollection()
|
||||||
|
{
|
||||||
|
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции в хранилище
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <param name="collectionType">тип коллекции</param>
|
||||||
|
public void AddCollection(string name, CollectionType collectionType)
|
||||||
|
{
|
||||||
|
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
|
||||||
|
// TODO Прописать логику для добавления
|
||||||
|
if (_storages.ContainsKey(name)) return;
|
||||||
|
if (collectionType == CollectionType.None) return;
|
||||||
|
else if (collectionType == CollectionType.Massive)
|
||||||
|
_storages[name] = new MassiveGenericObjects<T>();
|
||||||
|
else if (collectionType == CollectionType.List)
|
||||||
|
_storages[name] = new ListGenericObjects<T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
public void DelCollection(string name)
|
||||||
|
{
|
||||||
|
// TODO Прописать логику для удаления коллекции
|
||||||
|
if (_storages.ContainsKey(name))
|
||||||
|
_storages.Remove(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Доступ к коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ICollectionGenericObjects<T>? this[string name]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (name == null || !_storages.ContainsKey(name)) { return null; }
|
||||||
|
return _storages[name];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Сохранение информации по автомобилям в хранилище в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
/// <returns>true - сохранение прошло успешно, false - ошибка при сохранении данных</returns>
|
||||||
|
public bool SaveData(string filename)
|
||||||
|
{
|
||||||
|
if (_storages.Count == 0)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (File.Exists(filename))
|
||||||
|
{
|
||||||
|
File.Delete(filename);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
using FileStream fs = new(filename, FileMode.Create);
|
||||||
|
using StreamWriter streamWriter = new StreamWriter(fs);
|
||||||
|
streamWriter.Write(_collectionKey);
|
||||||
|
|
||||||
|
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||||
|
{
|
||||||
|
streamWriter.Write(Environment.NewLine);
|
||||||
|
|
||||||
|
if (value.Value.Count == 0)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
streamWriter.Write(value.Key);
|
||||||
|
streamWriter.Write(_separatorForKeyValue);
|
||||||
|
streamWriter.Write(value.Value.GetCollectionType);
|
||||||
|
streamWriter.Write(_separatorForKeyValue);
|
||||||
|
streamWriter.Write(value.Value.MaxCount);
|
||||||
|
streamWriter.Write(_separatorForKeyValue);
|
||||||
|
|
||||||
|
|
||||||
|
foreach (T? item in value.Value.GetItems())
|
||||||
|
{
|
||||||
|
string data = item?.GetDataForSave() ?? string.Empty;
|
||||||
|
if (string.IsNullOrEmpty(data))
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
streamWriter.Write(data);
|
||||||
|
streamWriter.Write(_separatorItems);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Загрузка информации по автомобилям в хранилище из файла
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
||||||
|
/// <summary>
|
||||||
|
/// Загрузка информации по кораблям в хранилище из файла
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="filename">Путь и имя файла</param>
|
||||||
|
/// <returns>true - загрузка прошла успешно, false - ошибка при загрузке данных</returns>
|
||||||
|
public bool LoadData(string filename)
|
||||||
|
{
|
||||||
|
//проверяем существования файла с заданным именем
|
||||||
|
if (!File.Exists(filename))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
using (StreamReader sr = new StreamReader(filename))// открываем файла на чтение
|
||||||
|
//StreamReader реализует объект TextReader, который считывает символы из потока байтов в определенной кодировке.
|
||||||
|
|
||||||
|
|
||||||
|
{
|
||||||
|
string? str;
|
||||||
|
str = sr.ReadLine();
|
||||||
|
if (str != _collectionKey.ToString())
|
||||||
|
return false;
|
||||||
|
//прочитываем первуя строку файла, и если она не совпадает с значением _collectionKey, возвращаем false
|
||||||
|
|
||||||
|
_storages.Clear();
|
||||||
|
//очищаем коллекицю перед загрузкой новых данных
|
||||||
|
|
||||||
|
while ((str = sr.ReadLine()) != null)
|
||||||
|
//чтение и обработка остальных строк файла
|
||||||
|
{
|
||||||
|
string[] record = str.Split(_separatorForKeyValue);
|
||||||
|
//разделяем строки на компоненты при помощи разделителя
|
||||||
|
|
||||||
|
if (record.Length != 4)
|
||||||
|
{
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
//если длина записи не равна байту, читаем следующую строку
|
||||||
|
|
||||||
|
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||||
|
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
//находим тип коллекции, создаем её экземпляр и если коллекция пустая, возвращаем false.
|
||||||
|
|
||||||
|
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||||
|
//устанавливаем максимальное кол-во элементов на основе записи
|
||||||
|
|
||||||
|
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
foreach (string elem in set)
|
||||||
|
{
|
||||||
|
if (elem?.CreateDrawningTruck() is T Truck)
|
||||||
|
{
|
||||||
|
if (collection.Insert(Truck) == -1)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//элементы из строки записи добавляем в коллекцию, проверяем, является ли каждый элемент объектом типа T, и,
|
||||||
|
//если да, то добавляем его в коллекцию. Если операция вставки не удалась, возвращаем false
|
||||||
|
|
||||||
|
_storages.Add(record[0], collection);
|
||||||
|
//Загруженную коллекцию добавляем в хранилище с ключом, извлеченным из записи.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//после успешной загрузки всех данных возвращаем true.
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||||
|
{
|
||||||
|
return collectionType switch
|
||||||
|
{
|
||||||
|
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||||
|
CollectionType.List => new ListGenericObjects<T>(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
49
Lab1/Lab1/CollectionGenericObjects/TruckPark.cs
Normal file
49
Lab1/Lab1/CollectionGenericObjects/TruckPark.cs
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Lab1.Drawnings;
|
||||||
|
namespace Lab1.CollectionGenericObjects;
|
||||||
|
|
||||||
|
public class TruckPark : AbstractCompany
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="picWidth"></param>
|
||||||
|
/// <param name="picHeight"></param>
|
||||||
|
/// <param name="collection"></param>
|
||||||
|
public TruckPark(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTruck> collection) : base(picWidth, picHeight, collection)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
//TO DO
|
||||||
|
protected override void DrawBackgound(Graphics g)
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
Pen pen = new(Color.Black, 3);
|
||||||
|
for (int i = 0; i < width; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < height + 1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 15, j * _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//TO DO
|
||||||
|
protected override void SetObjectsPosition()
|
||||||
|
{
|
||||||
|
int count = 0;
|
||||||
|
for (int y = 5; y + 50 < _pictureHeight; y += 90)
|
||||||
|
{
|
||||||
|
for (int x = 5; x + 200 < _pictureWidth; x += _placeSizeHeight + 90)
|
||||||
|
{
|
||||||
|
_collection?.Get(count)?.SetPictureSize(_pictureWidth, _pictureHeight);
|
||||||
|
_collection?.Get(count)?.SetPosition(x, y);
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
Lab1/Lab1/Drawnings/DirectionType.cs
Normal file
39
Lab1/Lab1/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
namespace Lab1.Drawnings;
|
||||||
|
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
|
||||||
|
}
|
||||||
|
|
73
Lab1/Lab1/Drawnings/DrawningRoadTrain.cs
Normal file
73
Lab1/Lab1/Drawnings/DrawningRoadTrain.cs
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using Lab1.Entities;
|
||||||
|
|
||||||
|
namespace Lab1.Drawnings;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningRoadTrain : DrawningTruck
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="flashingLights">Признак наличия мигалок</param>
|
||||||
|
/// <param name="ladle">Признак наличия ковша</param>
|
||||||
|
|
||||||
|
public DrawningRoadTrain(int speed, double weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle) : base(140, 70)
|
||||||
|
{
|
||||||
|
EntityTruck = new EntityRoadTrain(speed, weight, bodyColor, additionalColor, flashingLights, ladle);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор принимающий объект Entity
|
||||||
|
/// </summary>
|
||||||
|
public DrawningRoadTrain(EntityTruck? entityTruck) : base(140,70)
|
||||||
|
{
|
||||||
|
if (entityTruck != null)
|
||||||
|
{
|
||||||
|
EntityTruck = entityTruck;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// переопределение метода DrawTransport
|
||||||
|
/// </summary>
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTruck == null || EntityTruck is not EntityRoadTrain roadTrain || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Brush additionalBrush = new SolidBrush(roadTrain.AdditionalColor);
|
||||||
|
Pen additionalPen = new(roadTrain.AdditionalColor);
|
||||||
|
// баки
|
||||||
|
if (roadTrain.Ladle)
|
||||||
|
{
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value, 105, 32);
|
||||||
|
}
|
||||||
|
// щетка
|
||||||
|
if (roadTrain.FlashingLights)
|
||||||
|
{
|
||||||
|
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 80, _startPosY.Value + 75);
|
||||||
|
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 75);
|
||||||
|
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 100, _startPosY.Value + 75);
|
||||||
|
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 110, _startPosY.Value + 75);
|
||||||
|
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 120, _startPosY.Value + 75);
|
||||||
|
}
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
236
Lab1/Lab1/Drawnings/DrawningTruck.cs
Normal file
236
Lab1/Lab1/Drawnings/DrawningTruck.cs
Normal file
@ -0,0 +1,236 @@
|
|||||||
|
using Lab1.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.Drawnings;
|
||||||
|
|
||||||
|
public class DrawningTruck
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public EntityTruck? EntityTruck { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя кооридната прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningCarWidth = 140;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningCarHeight = 70;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _drawningCarWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _drawningCarHeight;
|
||||||
|
|
||||||
|
|
||||||
|
public DrawningTruck()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public DrawningTruck(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityTruck = new EntityTruck(speed, weight, bodyColor);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для наследников
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningCarWidth">Ширина прорисовки автомобиля</param>
|
||||||
|
/// <param name="_drawningCarHeight">Высота прорисовки автомобиля</param>
|
||||||
|
protected DrawningTruck(int drawningCarWidth, int drawningCarHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningCarWidth = drawningCarWidth;
|
||||||
|
_pictureHeight = drawningCarHeight;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Класс-сущность</param>
|
||||||
|
public DrawningTruck(EntityTruck truck) : this()
|
||||||
|
{
|
||||||
|
EntityTruck = new EntityTruck(truck.Speed, truck.Weight, truck.BodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
// TODO проверка, что объект "влезает" в размеры поля
|
||||||
|
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
||||||
|
if (_drawningCarWidth <= width || _drawningCarHeight <= height)
|
||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_startPosX != null && _startPosY != null)
|
||||||
|
if (_startPosX + _drawningCarWidth > _pictureWidth)
|
||||||
|
_startPosX = _pictureWidth - _drawningCarWidth;
|
||||||
|
if (_startPosY + _drawningCarHeight > _pictureHeight)
|
||||||
|
_startPosY = _pictureHeight - _drawningCarHeight;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||||
|
// то надо изменить координаты, чтобы он оставался в этих границах
|
||||||
|
if (x < 0)
|
||||||
|
x = 0;
|
||||||
|
else if (x + _drawningCarWidth > _pictureWidth)
|
||||||
|
x = _pictureWidth.Value - _drawningCarWidth;
|
||||||
|
if (y < 0)
|
||||||
|
x = 0;
|
||||||
|
else if (y + _drawningCarHeight > _pictureHeight)
|
||||||
|
y = _pictureHeight.Value - _drawningCarHeight;
|
||||||
|
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityTruck.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityTruck.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntityTruck.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityTruck.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
//TODO прописать логику сдвига в право
|
||||||
|
if (_startPosX.Value + EntityTruck.Step < _pictureWidth - _drawningCarWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityTruck.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
//TODO прописать логику сдвига в вниз
|
||||||
|
if (_startPosY.Value + EntityTruck.Step < _pictureHeight - _drawningCarHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityTruck.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Brush br = new SolidBrush(EntityTruck.BodyColor);
|
||||||
|
|
||||||
|
//кузов уборщика
|
||||||
|
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 140, 20);
|
||||||
|
g.FillRectangle(br, _startPosX.Value + 115, _startPosY.Value, 35, 30);
|
||||||
|
//колеса уборщика
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 15, _startPosY.Value + 50, 25, 25);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 120, _startPosY.Value + 50, 25, 25);
|
||||||
|
g.FillEllipse(br, _startPosX.Value + 50, _startPosY.Value + 50, 25, 25);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
58
Lab1/Lab1/Drawnings/ExtentionDrawningCar.cs
Normal file
58
Lab1/Lab1/Drawnings/ExtentionDrawningCar.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
using Lab1.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Расширение для класса EntityCar
|
||||||
|
/// </summary>
|
||||||
|
public static class ExtentionDrawningCar
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Разделитель для записи информации по объекту в файл
|
||||||
|
/// </summary>
|
||||||
|
private static readonly string _separatorForObject = ":";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из строки
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="info">Строка с данными для создания объекта</param>
|
||||||
|
/// <returns>Объект</returns>
|
||||||
|
public static DrawningTruck? CreateDrawningTruck(this string info)
|
||||||
|
{
|
||||||
|
string[] strs = info.Split(_separatorForObject);
|
||||||
|
EntityTruck? truck = EntityRoadTrain.CreateEntityRoadTrain(strs);
|
||||||
|
if (truck != null)
|
||||||
|
{
|
||||||
|
return new DrawningRoadTrain(truck);
|
||||||
|
}
|
||||||
|
|
||||||
|
truck = EntityTruck.CreateEntityTruck(strs);
|
||||||
|
if (truck != null)
|
||||||
|
{
|
||||||
|
return new DrawningTruck(truck);
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение данных для сохранения в файл
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="drawningCar">Сохраняемый объект</param>
|
||||||
|
/// <returns>Строка с данными по объекту</returns>
|
||||||
|
public static string GetDataForSave(this DrawningTruck drawningTruck)
|
||||||
|
{
|
||||||
|
string[]? array = drawningTruck?.EntityTruck?.GetStringRepresentation();
|
||||||
|
|
||||||
|
if (array == null)
|
||||||
|
{
|
||||||
|
return string.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
return string.Join(_separatorForObject, array);
|
||||||
|
}
|
||||||
|
}
|
75
Lab1/Lab1/Entities/EntityRoadTrain.cs
Normal file
75
Lab1/Lab1/Entities/EntityRoadTrain.cs
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static System.Reflection.Metadata.BlobBuilder;
|
||||||
|
|
||||||
|
namespace Lab1.Entities;
|
||||||
|
|
||||||
|
public class EntityRoadTrain : EntityTruck
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
|
||||||
|
public void SetAdditional(Color color)
|
||||||
|
{
|
||||||
|
AdditionalColor = color;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия щетки (НАЗВАНИЯ НЕ СООТВЕТСВУЮТ,
|
||||||
|
/// ПОТОМУ ЧТО Я НЕВНИМАТЕЛЬНО ПРОЧИТАЛ ЗАДАНИЕ И ЗАШЕЛ УЖЕ СЛИШКОМ ДАЛЕКО, ЧТОБЫ ПЕРЕДЕЛЫВАТЬ ИХ)
|
||||||
|
/// </summary>
|
||||||
|
public bool FlashingLights { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия бака под воду
|
||||||
|
/// </summary>
|
||||||
|
public bool Ladle { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="flashingLights">Признак наличия мигалок</param>
|
||||||
|
/// <param name="ladle">Признак наличия ковша</param>
|
||||||
|
public EntityRoadTrain(int speed, double weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
FlashingLights = flashingLights;
|
||||||
|
Ladle = ladle;
|
||||||
|
}
|
||||||
|
//TODO Прописать метод
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public override string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
return new[] { nameof(EntityRoadTrain), Speed.ToString(), Weight.ToString(), BodyColor.Name, AdditionalColor.Name, FlashingLights.ToString(), Ladle.ToString() };
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityTruck? CreateEntityRoadTrain(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 7 || strs[0] != nameof(EntityRoadTrain))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new EntityRoadTrain(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
69
Lab1/Lab1/Entities/EntityTruck.cs
Normal file
69
Lab1/Lab1/Entities/EntityTruck.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.Entities;
|
||||||
|
|
||||||
|
public class EntityTruck{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
public void SetBody(Color color)
|
||||||
|
{
|
||||||
|
BodyColor = color;
|
||||||
|
}
|
||||||
|
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityTruck(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
//TODO Прописать метод
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение строк со значениями свойств объекта класса-сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public virtual string[] GetStringRepresentation()
|
||||||
|
{
|
||||||
|
return new[] { nameof(EntityTruck), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта из массива строк
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="strs"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static EntityTruck? CreateEntityTruck(string[] strs)
|
||||||
|
{
|
||||||
|
if (strs.Length != 4 || strs[0] != nameof(EntityTruck))
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return new EntityTruck(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
39
Lab1/Lab1/Form1.Designer.cs
generated
39
Lab1/Lab1/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace Lab1
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace Lab1
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
145
Lab1/Lab1/FormRoadTrain.Designer.cs
generated
Normal file
145
Lab1/Lab1/FormRoadTrain.Designer.cs
generated
Normal file
@ -0,0 +1,145 @@
|
|||||||
|
namespace Lab1
|
||||||
|
{
|
||||||
|
partial class FormRoadTrain
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Переопределение метода Dispose.Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
pictureBoxYborshik = new PictureBox();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxYborshik).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.Strelkaleft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(752, 422);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(35, 35);
|
||||||
|
buttonLeft.TabIndex = 1;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.Strelkaup;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(784, 392);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(35, 35);
|
||||||
|
buttonUp.TabIndex = 2;
|
||||||
|
buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.Strelkaright;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(815, 422);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(35, 35);
|
||||||
|
buttonRight.TabIndex = 3;
|
||||||
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.Strelkadown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(784, 422);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(35, 35);
|
||||||
|
buttonDown.TabIndex = 4;
|
||||||
|
buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// pictureBoxYborshik
|
||||||
|
//
|
||||||
|
pictureBoxYborshik.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxYborshik.Location = new Point(0, 0);
|
||||||
|
pictureBoxYborshik.Name = "pictureBoxYborshik";
|
||||||
|
pictureBoxYborshik.Size = new Size(851, 456);
|
||||||
|
pictureBoxYborshik.TabIndex = 5;
|
||||||
|
pictureBoxYborshik.TabStop = false;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(700, 0);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(151, 28);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(757, 34);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(94, 29);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||||
|
//
|
||||||
|
// FormRoadTrain
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(851, 456);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(pictureBoxYborshik);
|
||||||
|
Name = "FormRoadTrain";
|
||||||
|
Text = "FormYborshik";
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxYborshik).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonDown;
|
||||||
|
private PictureBox pictureBoxYborshik;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
}
|
||||||
|
}
|
135
Lab1/Lab1/FormRoadTrain.cs
Normal file
135
Lab1/Lab1/FormRoadTrain.cs
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
using Lab1.Drawnings;
|
||||||
|
using Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
namespace Lab1
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Форма работы с объектом "Спортивный автомобиль"
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormRoadTrain : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTruck? _drawningTruck;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _strategy;
|
||||||
|
|
||||||
|
public DrawningTruck SetTruck
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningTruck = value;
|
||||||
|
_drawningTruck.SetPictureSize(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор формы
|
||||||
|
/// </summary>
|
||||||
|
public FormRoadTrain()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningTruck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bitmap bmp = new(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningTruck.DrawTransport(gr);
|
||||||
|
pictureBoxYborshik.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTruck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningTruck.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningTruck.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningTruck.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningTruck.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTruck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableTruck(_drawningTruck), pictureBoxYborshik.Width, pictureBoxYborshik.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,17 +1,17 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<root>
|
<root>
|
||||||
<!--
|
<!--
|
||||||
Microsoft ResX Schema
|
Microsoft ResX Schema
|
||||||
|
|
||||||
Version 2.0
|
Version 2.0
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
The primary goals of this format is to allow a simple XML format
|
||||||
that is mostly human readable. The generation and parsing of the
|
that is mostly human readable. The generation and parsing of the
|
||||||
various data types are done through the TypeConverter classes
|
various data types are done through the TypeConverter classes
|
||||||
associated with the data types.
|
associated with the data types.
|
||||||
|
|
||||||
Example:
|
Example:
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
... ado.net/XML headers & schema ...
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
<resheader name="version">2.0</resheader>
|
<resheader name="version">2.0</resheader>
|
||||||
@ -26,36 +26,36 @@
|
|||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
<comment>This is a comment</comment>
|
<comment>This is a comment</comment>
|
||||||
</data>
|
</data>
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
There are any number of "resheader" rows that contain simple
|
||||||
name/value pairs.
|
name/value pairs.
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
Each data row contains a name, and value. The row also contains a
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
text/value conversion through the TypeConverter architecture.
|
text/value conversion through the TypeConverter architecture.
|
||||||
Classes that don't support this are serialized and stored with the
|
Classes that don't support this are serialized and stored with the
|
||||||
mimetype set.
|
mimetype set.
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
The mimetype is used for serialized objects, and tells the
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
read any of the formats listed below.
|
read any of the formats listed below.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
value : The object must be serialized with
|
value : The object must be serialized with
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
value : The object must be serialized into a byte array
|
value : The object must be serialized into a byte array
|
||||||
: using a System.ComponentModel.TypeConverter
|
: using a System.ComponentModel.TypeConverter
|
||||||
: and then encoded with base64 encoding.
|
: and then encoded with base64 encoding.
|
||||||
-->
|
-->
|
346
Lab1/Lab1/FormTruckCollection.Designer.cs
generated
Normal file
346
Lab1/Lab1/FormTruckCollection.Designer.cs
generated
Normal file
@ -0,0 +1,346 @@
|
|||||||
|
namespace Lab1
|
||||||
|
{
|
||||||
|
partial class FormTruckCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
panelCompanyTools = new Panel();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveTruck = new Button();
|
||||||
|
buttonAddTruck = new Button();
|
||||||
|
maskedTextBoxPosition = new MaskedTextBox();
|
||||||
|
buttonCreateCompany = new Button();
|
||||||
|
panelStorage = new Panel();
|
||||||
|
buttonCollectionDel = new Button();
|
||||||
|
listBoxCollection = new ListBox();
|
||||||
|
buttonCollectionAdd = new Button();
|
||||||
|
radioButtonList = new RadioButton();
|
||||||
|
radioButtonMassive = new RadioButton();
|
||||||
|
textBoxCollectionName = new TextBox();
|
||||||
|
labelCollectionName = new Label();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
menuStrip = new MenuStrip();
|
||||||
|
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
SaveToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
LoadToolStripMenuItem = new ToolStripMenuItem();
|
||||||
|
saveFileDialog = new SaveFileDialog();
|
||||||
|
openFileDialog = new OpenFileDialog();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
panelCompanyTools.SuspendLayout();
|
||||||
|
panelStorage.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
menuStrip.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||||
|
groupBoxTools.Controls.Add(buttonCreateCompany);
|
||||||
|
groupBoxTools.Controls.Add(panelStorage);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(807, 28);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Size = new Size(242, 600);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// panelCompanyTools
|
||||||
|
//
|
||||||
|
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||||
|
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRemoveTruck);
|
||||||
|
panelCompanyTools.Controls.Add(buttonAddTruck);
|
||||||
|
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
|
||||||
|
panelCompanyTools.Location = new Point(0, 338);
|
||||||
|
panelCompanyTools.Name = "panelCompanyTools";
|
||||||
|
panelCompanyTools.Size = new Size(245, 278);
|
||||||
|
panelCompanyTools.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(16, 216);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(214, 29);
|
||||||
|
buttonRefresh.TabIndex = 6;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click;
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(16, 179);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(214, 31);
|
||||||
|
buttonGoToCheck.TabIndex = 5;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += ButtonGoToCheck_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveTruck
|
||||||
|
//
|
||||||
|
buttonRemoveTruck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveTruck.Location = new Point(16, 144);
|
||||||
|
buttonRemoveTruck.Name = "buttonRemoveTruck";
|
||||||
|
buttonRemoveTruck.Size = new Size(214, 29);
|
||||||
|
buttonRemoveTruck.TabIndex = 4;
|
||||||
|
buttonRemoveTruck.Text = "Удалить грузовик";
|
||||||
|
buttonRemoveTruck.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveTruck.Click += ButtonRemoveCar_Click;
|
||||||
|
//
|
||||||
|
// buttonAddTruck
|
||||||
|
//
|
||||||
|
buttonAddTruck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTruck.Location = new Point(16, 12);
|
||||||
|
buttonAddTruck.Name = "buttonAddTruck";
|
||||||
|
buttonAddTruck.Size = new Size(214, 29);
|
||||||
|
buttonAddTruck.TabIndex = 1;
|
||||||
|
buttonAddTruck.Text = "Добавление грузовика";
|
||||||
|
buttonAddTruck.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTruck.Click += ButtonAddTruck_Click;
|
||||||
|
//
|
||||||
|
// maskedTextBoxPosition
|
||||||
|
//
|
||||||
|
maskedTextBoxPosition.Location = new Point(16, 111);
|
||||||
|
maskedTextBoxPosition.Mask = "00";
|
||||||
|
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||||
|
maskedTextBoxPosition.Size = new Size(214, 27);
|
||||||
|
maskedTextBoxPosition.TabIndex = 3;
|
||||||
|
maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||||
|
//
|
||||||
|
// buttonCreateCompany
|
||||||
|
//
|
||||||
|
buttonCreateCompany.Location = new Point(16, 303);
|
||||||
|
buttonCreateCompany.Name = "buttonCreateCompany";
|
||||||
|
buttonCreateCompany.Size = new Size(214, 29);
|
||||||
|
buttonCreateCompany.TabIndex = 7;
|
||||||
|
buttonCreateCompany.Text = "Создать компанию";
|
||||||
|
buttonCreateCompany.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateCompany.Click += buttonCreateCompany_Click;
|
||||||
|
//
|
||||||
|
// panelStorage
|
||||||
|
//
|
||||||
|
panelStorage.Controls.Add(buttonCollectionDel);
|
||||||
|
panelStorage.Controls.Add(listBoxCollection);
|
||||||
|
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||||
|
panelStorage.Controls.Add(radioButtonList);
|
||||||
|
panelStorage.Controls.Add(radioButtonMassive);
|
||||||
|
panelStorage.Controls.Add(textBoxCollectionName);
|
||||||
|
panelStorage.Controls.Add(labelCollectionName);
|
||||||
|
panelStorage.Dock = DockStyle.Top;
|
||||||
|
panelStorage.Location = new Point(3, 23);
|
||||||
|
panelStorage.Name = "panelStorage";
|
||||||
|
panelStorage.Size = new Size(236, 229);
|
||||||
|
panelStorage.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonCollectionDel
|
||||||
|
//
|
||||||
|
buttonCollectionDel.Location = new Point(13, 191);
|
||||||
|
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||||
|
buttonCollectionDel.Size = new Size(214, 29);
|
||||||
|
buttonCollectionDel.TabIndex = 6;
|
||||||
|
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||||
|
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionDel.Click += buttonCollectionDel_Click;
|
||||||
|
//
|
||||||
|
// listBoxCollection
|
||||||
|
//
|
||||||
|
listBoxCollection.FormattingEnabled = true;
|
||||||
|
listBoxCollection.ItemHeight = 20;
|
||||||
|
listBoxCollection.Location = new Point(13, 121);
|
||||||
|
listBoxCollection.Name = "listBoxCollection";
|
||||||
|
listBoxCollection.Size = new Size(214, 64);
|
||||||
|
listBoxCollection.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// buttonCollectionAdd
|
||||||
|
//
|
||||||
|
buttonCollectionAdd.Location = new Point(13, 86);
|
||||||
|
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||||
|
buttonCollectionAdd.Size = new Size(214, 29);
|
||||||
|
buttonCollectionAdd.TabIndex = 4;
|
||||||
|
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||||
|
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionAdd.Click += buttonCollectionAdd_Click;
|
||||||
|
//
|
||||||
|
// radioButtonList
|
||||||
|
//
|
||||||
|
radioButtonList.AutoSize = true;
|
||||||
|
radioButtonList.Location = new Point(147, 56);
|
||||||
|
radioButtonList.Name = "radioButtonList";
|
||||||
|
radioButtonList.Size = new Size(80, 24);
|
||||||
|
radioButtonList.TabIndex = 3;
|
||||||
|
radioButtonList.TabStop = true;
|
||||||
|
radioButtonList.Text = "Список";
|
||||||
|
radioButtonList.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// radioButtonMassive
|
||||||
|
//
|
||||||
|
radioButtonMassive.AutoSize = true;
|
||||||
|
radioButtonMassive.Location = new Point(13, 56);
|
||||||
|
radioButtonMassive.Name = "radioButtonMassive";
|
||||||
|
radioButtonMassive.Size = new Size(82, 24);
|
||||||
|
radioButtonMassive.TabIndex = 2;
|
||||||
|
radioButtonMassive.TabStop = true;
|
||||||
|
radioButtonMassive.Text = "Массив";
|
||||||
|
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// textBoxCollectionName
|
||||||
|
//
|
||||||
|
textBoxCollectionName.Location = new Point(13, 23);
|
||||||
|
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||||
|
textBoxCollectionName.Size = new Size(214, 27);
|
||||||
|
textBoxCollectionName.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// labelCollectionName
|
||||||
|
//
|
||||||
|
labelCollectionName.AutoSize = true;
|
||||||
|
labelCollectionName.Location = new Point(44, 0);
|
||||||
|
labelCollectionName.Name = "labelCollectionName";
|
||||||
|
labelCollectionName.Size = new Size(158, 20);
|
||||||
|
labelCollectionName.TabIndex = 0;
|
||||||
|
labelCollectionName.Text = "Название коллекции:";
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(16, 258);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(214, 28);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 0;
|
||||||
|
comboBoxSelectorCompany.Click += ComboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 28);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(807, 600);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
//
|
||||||
|
// menuStrip
|
||||||
|
//
|
||||||
|
menuStrip.ImageScalingSize = new Size(20, 20);
|
||||||
|
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||||
|
menuStrip.Location = new Point(0, 0);
|
||||||
|
menuStrip.Name = "menuStrip";
|
||||||
|
menuStrip.Size = new Size(1049, 28);
|
||||||
|
menuStrip.TabIndex = 2;
|
||||||
|
menuStrip.Text = "menuStrip1";
|
||||||
|
//
|
||||||
|
// файлToolStripMenuItem
|
||||||
|
//
|
||||||
|
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { SaveToolStripMenuItem, LoadToolStripMenuItem });
|
||||||
|
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||||
|
файлToolStripMenuItem.Size = new Size(59, 24);
|
||||||
|
файлToolStripMenuItem.Text = "Файл";
|
||||||
|
//
|
||||||
|
// SaveToolStripMenuItem
|
||||||
|
//
|
||||||
|
SaveToolStripMenuItem.Name = "SaveToolStripMenuItem";
|
||||||
|
SaveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||||
|
SaveToolStripMenuItem.Size = new Size(227, 26);
|
||||||
|
SaveToolStripMenuItem.Text = "Сохранение";
|
||||||
|
SaveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// LoadToolStripMenuItem
|
||||||
|
//
|
||||||
|
LoadToolStripMenuItem.Name = "LoadToolStripMenuItem";
|
||||||
|
LoadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||||
|
LoadToolStripMenuItem.Size = new Size(227, 26);
|
||||||
|
LoadToolStripMenuItem.Text = "Загрузка";
|
||||||
|
LoadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||||
|
//
|
||||||
|
// saveFileDialog
|
||||||
|
//
|
||||||
|
saveFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// openFileDialog
|
||||||
|
//
|
||||||
|
openFileDialog.FileName = "openFileDialog1";
|
||||||
|
openFileDialog.Filter = "txt file | *.txt";
|
||||||
|
//
|
||||||
|
// FormTruckCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1049, 628);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Controls.Add(menuStrip);
|
||||||
|
MainMenuStrip = menuStrip;
|
||||||
|
Name = "FormTruckCollection";
|
||||||
|
Text = "Коллекция грузовиков";
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.PerformLayout();
|
||||||
|
panelStorage.ResumeLayout(false);
|
||||||
|
panelStorage.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
menuStrip.ResumeLayout(false);
|
||||||
|
menuStrip.PerformLayout();
|
||||||
|
ResumeLayout(false);
|
||||||
|
PerformLayout();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private Button buttonAddTruck;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private MaskedTextBox maskedTextBoxPosition;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveTruck;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Panel panelStorage;
|
||||||
|
private TextBox textBoxCollectionName;
|
||||||
|
private Label labelCollectionName;
|
||||||
|
private Button buttonCollectionDel;
|
||||||
|
private ListBox listBoxCollection;
|
||||||
|
private Button buttonCollectionAdd;
|
||||||
|
private RadioButton radioButtonList;
|
||||||
|
private RadioButton radioButtonMassive;
|
||||||
|
private Button buttonCreateCompany;
|
||||||
|
private Panel panelCompanyTools;
|
||||||
|
private MenuStrip menuStrip;
|
||||||
|
private ToolStripMenuItem файлToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem SaveToolStripMenuItem;
|
||||||
|
private ToolStripMenuItem LoadToolStripMenuItem;
|
||||||
|
private SaveFileDialog saveFileDialog;
|
||||||
|
private OpenFileDialog openFileDialog;
|
||||||
|
}
|
||||||
|
}
|
281
Lab1/Lab1/FormTruckCollection.cs
Normal file
281
Lab1/Lab1/FormTruckCollection.cs
Normal file
@ -0,0 +1,281 @@
|
|||||||
|
using Lab1.CollectionGenericObjects;
|
||||||
|
using Lab1.Drawnings;
|
||||||
|
using Lab1.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Lab1;
|
||||||
|
|
||||||
|
public partial class FormTruckCollection : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Хранилише коллекций
|
||||||
|
/// </summary>
|
||||||
|
private readonly StorageCollection<DrawningTruck> _storageCollection;
|
||||||
|
/// <summary>
|
||||||
|
/// Компания
|
||||||
|
/// </summary>
|
||||||
|
AbstractCompany? _company = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormTruckCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_storageCollection = new();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Выбор компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAddTruck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
FormTruckConfig form = new();
|
||||||
|
form.Show();
|
||||||
|
form.AddEvent(SetTruck);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetTruck(DrawningTruck? truck)
|
||||||
|
{
|
||||||
|
if (_company == null || truck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_company + truck != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonRemoveCar_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||||
|
if (_company - pos != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта в другую форму
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawningTruck? truck = null;
|
||||||
|
int counter = 100;
|
||||||
|
while (truck == null)
|
||||||
|
{
|
||||||
|
truck = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (truck == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
FormRoadTrain form = new()
|
||||||
|
{
|
||||||
|
SetTruck = truck
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перерисовка коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CollectionType collectionType = CollectionType.None;
|
||||||
|
if (radioButtonMassive.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.Massive;
|
||||||
|
}
|
||||||
|
else if (radioButtonList.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.List;
|
||||||
|
}
|
||||||
|
|
||||||
|
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionDel_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
// TODO прописать логику удаления элемента из коллекции
|
||||||
|
// нужно убедиться, что есть выбранная коллекция
|
||||||
|
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
|
||||||
|
// удалить и обновить ListBox
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Обновление списка в listBoxCollection
|
||||||
|
/// </summary>
|
||||||
|
private void RerfreshListBoxItems()
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Clear();
|
||||||
|
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||||
|
{
|
||||||
|
string? colName = _storageCollection.Keys?[i];
|
||||||
|
if (!string.IsNullOrEmpty(colName))
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Add(colName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Создание компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCreateCompany_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ICollectionGenericObjects<DrawningTruck>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не проинициализирована");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new TruckPark(pictureBox.Width, pictureBox.Height, collection);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
panelCompanyTools.Enabled = true;
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_storageCollection.SaveData(saveFileDialog.FileName))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
if (_storageCollection.LoadData(openFileDialog.FileName))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
129
Lab1/Lab1/FormTruckCollection.resx
Normal file
129
Lab1/Lab1/FormTruckCollection.resx
Normal file
@ -0,0 +1,129 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>17, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>145, 17</value>
|
||||||
|
</metadata>
|
||||||
|
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>310, 17</value>
|
||||||
|
</metadata>
|
||||||
|
</root>
|
365
Lab1/Lab1/FormTruckConfig.Designer.cs
generated
Normal file
365
Lab1/Lab1/FormTruckConfig.Designer.cs
generated
Normal file
@ -0,0 +1,365 @@
|
|||||||
|
namespace Lab1
|
||||||
|
{
|
||||||
|
partial class FormTruckConfig
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxConfig = new GroupBox();
|
||||||
|
groupBoxColors = new GroupBox();
|
||||||
|
panelPurple = new Panel();
|
||||||
|
panelBlack = new Panel();
|
||||||
|
panelGray = new Panel();
|
||||||
|
panelWhite = new Panel();
|
||||||
|
panelYellow = new Panel();
|
||||||
|
panelBlue = new Panel();
|
||||||
|
panelGreen = new Panel();
|
||||||
|
panelRed = new Panel();
|
||||||
|
checkBoxLadle = new CheckBox();
|
||||||
|
checkBoxFlashingLights = new CheckBox();
|
||||||
|
numericUpDownWeight = new NumericUpDown();
|
||||||
|
labelWeight = new Label();
|
||||||
|
numericUpDownSpeed = new NumericUpDown();
|
||||||
|
labelSpeed = new Label();
|
||||||
|
labelModifiedObject = new Label();
|
||||||
|
labelSimpleObject = new Label();
|
||||||
|
pictureBoxObject = new PictureBox();
|
||||||
|
buttonAdd = new Button();
|
||||||
|
buttonCancel = new Button();
|
||||||
|
panelObject = new Panel();
|
||||||
|
labelAdditionalColor = new Label();
|
||||||
|
labelBodyColor = new Label();
|
||||||
|
groupBoxConfig.SuspendLayout();
|
||||||
|
groupBoxColors.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
|
||||||
|
panelObject.SuspendLayout();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxConfig
|
||||||
|
//
|
||||||
|
groupBoxConfig.Controls.Add(groupBoxColors);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxLadle);
|
||||||
|
groupBoxConfig.Controls.Add(checkBoxFlashingLights);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownWeight);
|
||||||
|
groupBoxConfig.Controls.Add(labelWeight);
|
||||||
|
groupBoxConfig.Controls.Add(numericUpDownSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelSpeed);
|
||||||
|
groupBoxConfig.Controls.Add(labelModifiedObject);
|
||||||
|
groupBoxConfig.Controls.Add(labelSimpleObject);
|
||||||
|
groupBoxConfig.Dock = DockStyle.Left;
|
||||||
|
groupBoxConfig.Location = new Point(0, 0);
|
||||||
|
groupBoxConfig.Name = "groupBoxConfig";
|
||||||
|
groupBoxConfig.Size = new Size(434, 375);
|
||||||
|
groupBoxConfig.TabIndex = 0;
|
||||||
|
groupBoxConfig.TabStop = false;
|
||||||
|
groupBoxConfig.Text = "Параметры";
|
||||||
|
//
|
||||||
|
// groupBoxColors
|
||||||
|
//
|
||||||
|
groupBoxColors.Controls.Add(panelPurple);
|
||||||
|
groupBoxColors.Controls.Add(panelBlack);
|
||||||
|
groupBoxColors.Controls.Add(panelGray);
|
||||||
|
groupBoxColors.Controls.Add(panelWhite);
|
||||||
|
groupBoxColors.Controls.Add(panelYellow);
|
||||||
|
groupBoxColors.Controls.Add(panelBlue);
|
||||||
|
groupBoxColors.Controls.Add(panelGreen);
|
||||||
|
groupBoxColors.Controls.Add(panelRed);
|
||||||
|
groupBoxColors.Location = new Point(192, 12);
|
||||||
|
groupBoxColors.Name = "groupBoxColors";
|
||||||
|
groupBoxColors.Size = new Size(215, 125);
|
||||||
|
groupBoxColors.TabIndex = 8;
|
||||||
|
groupBoxColors.TabStop = false;
|
||||||
|
groupBoxColors.Text = "Цвета";
|
||||||
|
//
|
||||||
|
// panelPurple
|
||||||
|
//
|
||||||
|
panelPurple.BackColor = Color.Purple;
|
||||||
|
panelPurple.Location = new Point(173, 75);
|
||||||
|
panelPurple.Name = "panelPurple";
|
||||||
|
panelPurple.Size = new Size(37, 37);
|
||||||
|
panelPurple.TabIndex = 7;
|
||||||
|
panelPurple.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelBlack
|
||||||
|
//
|
||||||
|
panelBlack.BackColor = Color.Black;
|
||||||
|
panelBlack.Location = new Point(121, 75);
|
||||||
|
panelBlack.Name = "panelBlack";
|
||||||
|
panelBlack.Size = new Size(37, 37);
|
||||||
|
panelBlack.TabIndex = 6;
|
||||||
|
panelBlack.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelGray
|
||||||
|
//
|
||||||
|
panelGray.BackColor = Color.Gray;
|
||||||
|
panelGray.Location = new Point(69, 75);
|
||||||
|
panelGray.Name = "panelGray";
|
||||||
|
panelGray.Size = new Size(37, 37);
|
||||||
|
panelGray.TabIndex = 5;
|
||||||
|
panelGray.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelWhite
|
||||||
|
//
|
||||||
|
panelWhite.BackColor = Color.White;
|
||||||
|
panelWhite.Location = new Point(17, 75);
|
||||||
|
panelWhite.Name = "panelWhite";
|
||||||
|
panelWhite.Size = new Size(37, 37);
|
||||||
|
panelWhite.TabIndex = 4;
|
||||||
|
panelWhite.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelYellow
|
||||||
|
//
|
||||||
|
panelYellow.BackColor = Color.Yellow;
|
||||||
|
panelYellow.Location = new Point(173, 26);
|
||||||
|
panelYellow.Name = "panelYellow";
|
||||||
|
panelYellow.Size = new Size(37, 37);
|
||||||
|
panelYellow.TabIndex = 3;
|
||||||
|
panelYellow.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelBlue
|
||||||
|
//
|
||||||
|
panelBlue.BackColor = Color.Blue;
|
||||||
|
panelBlue.Location = new Point(121, 26);
|
||||||
|
panelBlue.Name = "panelBlue";
|
||||||
|
panelBlue.Size = new Size(37, 37);
|
||||||
|
panelBlue.TabIndex = 2;
|
||||||
|
panelBlue.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelGreen
|
||||||
|
//
|
||||||
|
panelGreen.BackColor = Color.Green;
|
||||||
|
panelGreen.Location = new Point(69, 26);
|
||||||
|
panelGreen.Name = "panelGreen";
|
||||||
|
panelGreen.Size = new Size(37, 37);
|
||||||
|
panelGreen.TabIndex = 1;
|
||||||
|
panelGreen.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// panelRed
|
||||||
|
//
|
||||||
|
panelRed.BackColor = Color.Red;
|
||||||
|
panelRed.Location = new Point(17, 26);
|
||||||
|
panelRed.Name = "panelRed";
|
||||||
|
panelRed.Size = new Size(37, 37);
|
||||||
|
panelRed.TabIndex = 0;
|
||||||
|
panelRed.MouseDown += Panel_MouseDown;
|
||||||
|
//
|
||||||
|
// checkBoxLadle
|
||||||
|
//
|
||||||
|
checkBoxLadle.AutoSize = true;
|
||||||
|
checkBoxLadle.Location = new Point(12, 173);
|
||||||
|
checkBoxLadle.Name = "checkBoxLadle";
|
||||||
|
checkBoxLadle.Size = new Size(138, 24);
|
||||||
|
checkBoxLadle.TabIndex = 7;
|
||||||
|
checkBoxLadle.Text = "Наличие щетки";
|
||||||
|
checkBoxLadle.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// checkBoxFlashingLights
|
||||||
|
//
|
||||||
|
checkBoxFlashingLights.AutoSize = true;
|
||||||
|
checkBoxFlashingLights.Location = new Point(12, 143);
|
||||||
|
checkBoxFlashingLights.Name = "checkBoxFlashingLights";
|
||||||
|
checkBoxFlashingLights.Size = new Size(128, 24);
|
||||||
|
checkBoxFlashingLights.TabIndex = 6;
|
||||||
|
checkBoxFlashingLights.Text = "Наличие бака";
|
||||||
|
checkBoxFlashingLights.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// numericUpDownWeight
|
||||||
|
//
|
||||||
|
numericUpDownWeight.Location = new Point(94, 97);
|
||||||
|
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownWeight.Name = "numericUpDownWeight";
|
||||||
|
numericUpDownWeight.Size = new Size(68, 27);
|
||||||
|
numericUpDownWeight.TabIndex = 5;
|
||||||
|
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelWeight
|
||||||
|
//
|
||||||
|
labelWeight.AutoSize = true;
|
||||||
|
labelWeight.Location = new Point(12, 99);
|
||||||
|
labelWeight.Name = "labelWeight";
|
||||||
|
labelWeight.Size = new Size(36, 20);
|
||||||
|
labelWeight.TabIndex = 4;
|
||||||
|
labelWeight.Text = "Вес:";
|
||||||
|
//
|
||||||
|
// numericUpDownSpeed
|
||||||
|
//
|
||||||
|
numericUpDownSpeed.Location = new Point(94, 36);
|
||||||
|
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
numericUpDownSpeed.Name = "numericUpDownSpeed";
|
||||||
|
numericUpDownSpeed.Size = new Size(68, 27);
|
||||||
|
numericUpDownSpeed.TabIndex = 3;
|
||||||
|
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
|
||||||
|
//
|
||||||
|
// labelSpeed
|
||||||
|
//
|
||||||
|
labelSpeed.AutoSize = true;
|
||||||
|
labelSpeed.Location = new Point(12, 36);
|
||||||
|
labelSpeed.Name = "labelSpeed";
|
||||||
|
labelSpeed.Size = new Size(76, 20);
|
||||||
|
labelSpeed.TabIndex = 2;
|
||||||
|
labelSpeed.Text = "Скорость:";
|
||||||
|
//
|
||||||
|
// labelModifiedObject
|
||||||
|
//
|
||||||
|
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelModifiedObject.Location = new Point(292, 152);
|
||||||
|
labelModifiedObject.Name = "labelModifiedObject";
|
||||||
|
labelModifiedObject.Size = new Size(115, 45);
|
||||||
|
labelModifiedObject.TabIndex = 1;
|
||||||
|
labelModifiedObject.Text = "Продвинутый";
|
||||||
|
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelModifiedObject.MouseDown += LabelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// labelSimpleObject
|
||||||
|
//
|
||||||
|
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelSimpleObject.Location = new Point(192, 152);
|
||||||
|
labelSimpleObject.Name = "labelSimpleObject";
|
||||||
|
labelSimpleObject.Size = new Size(94, 45);
|
||||||
|
labelSimpleObject.TabIndex = 0;
|
||||||
|
labelSimpleObject.Text = "Простой";
|
||||||
|
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelSimpleObject.MouseDown += LabelObject_MouseDown;
|
||||||
|
//
|
||||||
|
// pictureBoxObject
|
||||||
|
//
|
||||||
|
pictureBoxObject.Location = new Point(18, 36);
|
||||||
|
pictureBoxObject.Name = "pictureBoxObject";
|
||||||
|
pictureBoxObject.Size = new Size(363, 276);
|
||||||
|
pictureBoxObject.TabIndex = 1;
|
||||||
|
pictureBoxObject.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonAdd
|
||||||
|
//
|
||||||
|
buttonAdd.Location = new Point(480, 342);
|
||||||
|
buttonAdd.Name = "buttonAdd";
|
||||||
|
buttonAdd.Size = new Size(94, 29);
|
||||||
|
buttonAdd.TabIndex = 2;
|
||||||
|
buttonAdd.Text = "Добавить";
|
||||||
|
buttonAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonAdd.Click += ButtonAdd_Click;
|
||||||
|
//
|
||||||
|
// buttonCancel
|
||||||
|
//
|
||||||
|
buttonCancel.Location = new Point(749, 342);
|
||||||
|
buttonCancel.Name = "buttonCancel";
|
||||||
|
buttonCancel.Size = new Size(94, 29);
|
||||||
|
buttonCancel.TabIndex = 3;
|
||||||
|
buttonCancel.Text = "Отмена";
|
||||||
|
buttonCancel.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// panelObject
|
||||||
|
//
|
||||||
|
panelObject.AllowDrop = true;
|
||||||
|
panelObject.Controls.Add(labelAdditionalColor);
|
||||||
|
panelObject.Controls.Add(labelBodyColor);
|
||||||
|
panelObject.Controls.Add(pictureBoxObject);
|
||||||
|
panelObject.Location = new Point(462, 0);
|
||||||
|
panelObject.Name = "panelObject";
|
||||||
|
panelObject.Size = new Size(399, 327);
|
||||||
|
panelObject.TabIndex = 4;
|
||||||
|
panelObject.DragDrop += PanelObject_DragDrop;
|
||||||
|
panelObject.DragEnter += PanelObject_DragEnter;
|
||||||
|
//
|
||||||
|
// labelAdditionalColor
|
||||||
|
//
|
||||||
|
labelAdditionalColor.AllowDrop = true;
|
||||||
|
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelAdditionalColor.Location = new Point(296, 5);
|
||||||
|
labelAdditionalColor.Name = "labelAdditionalColor";
|
||||||
|
labelAdditionalColor.Size = new Size(85, 28);
|
||||||
|
labelAdditionalColor.TabIndex = 10;
|
||||||
|
labelAdditionalColor.Text = "Доп. цвет";
|
||||||
|
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelAdditionalColor.DragDrop += labelAdditionalColor_DragDrop;
|
||||||
|
labelAdditionalColor.DragEnter += labelAdditionalColor_DragEnter;
|
||||||
|
//
|
||||||
|
// labelBodyColor
|
||||||
|
//
|
||||||
|
labelBodyColor.AllowDrop = true;
|
||||||
|
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
|
||||||
|
labelBodyColor.Location = new Point(18, 5);
|
||||||
|
labelBodyColor.Name = "labelBodyColor";
|
||||||
|
labelBodyColor.Size = new Size(85, 28);
|
||||||
|
labelBodyColor.TabIndex = 9;
|
||||||
|
labelBodyColor.Text = "Цвет";
|
||||||
|
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
|
||||||
|
labelBodyColor.DragDrop += labelBodyColor_DragDrop;
|
||||||
|
labelBodyColor.DragEnter += labelBodyColor_DragEnter;
|
||||||
|
//
|
||||||
|
// FormTruckConfig
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(864, 375);
|
||||||
|
Controls.Add(panelObject);
|
||||||
|
Controls.Add(buttonCancel);
|
||||||
|
Controls.Add(buttonAdd);
|
||||||
|
Controls.Add(groupBoxConfig);
|
||||||
|
Name = "FormTruckConfig";
|
||||||
|
Text = "Создание объекта";
|
||||||
|
groupBoxConfig.ResumeLayout(false);
|
||||||
|
groupBoxConfig.PerformLayout();
|
||||||
|
groupBoxColors.ResumeLayout(false);
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
|
||||||
|
panelObject.ResumeLayout(false);
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxConfig;
|
||||||
|
private Label labelModifiedObject;
|
||||||
|
private Label labelSimpleObject;
|
||||||
|
private NumericUpDown numericUpDownWeight;
|
||||||
|
private Label labelWeight;
|
||||||
|
private NumericUpDown numericUpDownSpeed;
|
||||||
|
private Label labelSpeed;
|
||||||
|
private CheckBox checkBoxFlashingLights;
|
||||||
|
private CheckBox checkBoxLadle;
|
||||||
|
private GroupBox groupBoxColors;
|
||||||
|
private Panel panelGreen;
|
||||||
|
private Panel panelRed;
|
||||||
|
private Panel panelBlue;
|
||||||
|
private Panel panelPurple;
|
||||||
|
private Panel panelBlack;
|
||||||
|
private Panel panelGray;
|
||||||
|
private Panel panelWhite;
|
||||||
|
private Panel panelYellow;
|
||||||
|
private PictureBox pictureBoxObject;
|
||||||
|
private Button buttonAdd;
|
||||||
|
private Button buttonCancel;
|
||||||
|
private Panel panelObject;
|
||||||
|
private Label labelAdditionalColor;
|
||||||
|
private Label labelBodyColor;
|
||||||
|
}
|
||||||
|
}
|
188
Lab1/Lab1/FormTruckConfig.cs
Normal file
188
Lab1/Lab1/FormTruckConfig.cs
Normal file
@ -0,0 +1,188 @@
|
|||||||
|
using Lab1.Drawnings;
|
||||||
|
using Lab1.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace Lab1
|
||||||
|
{
|
||||||
|
public partial class FormTruckConfig : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Объект - прорисовка автомобиля
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTruck? _truck;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Событие для передачи объекта
|
||||||
|
/// </summary>
|
||||||
|
private event Action<DrawningTruck>? TruckDelegate;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormTruckConfig()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
panelRed.MouseDown += Panel_MouseDown;
|
||||||
|
panelGreen.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlue.MouseDown += Panel_MouseDown;
|
||||||
|
panelYellow.MouseDown += Panel_MouseDown;
|
||||||
|
panelWhite.MouseDown += Panel_MouseDown;
|
||||||
|
panelGray.MouseDown += Panel_MouseDown;
|
||||||
|
panelBlack.MouseDown += Panel_MouseDown;
|
||||||
|
panelPurple.MouseDown += Panel_MouseDown;
|
||||||
|
|
||||||
|
// TODO buttonCancel.Click привязать анонимный метод через lambda с закрытием формы
|
||||||
|
buttonCancel.Click += (sender, e) => Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Привязка внешнего метода к событию
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="carDelegate"></param>
|
||||||
|
public void AddEvent(Action<DrawningTruck> truckDelegate)
|
||||||
|
{
|
||||||
|
TruckDelegate += truckDelegate;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
private void DrawObject()
|
||||||
|
{
|
||||||
|
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_truck?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
|
||||||
|
_truck?.SetPosition(15, 15);
|
||||||
|
_truck?.DrawTransport(gr);
|
||||||
|
pictureBoxObject.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Label
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка получаемой информации (ее типа на соответствие требуемому)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PanelObject_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Действия при приеме перетаскиваемой информации
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void PanelObject_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
|
||||||
|
{
|
||||||
|
case "labelSimpleObject":
|
||||||
|
_truck = new DrawningTruck((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
|
||||||
|
break;
|
||||||
|
case "labelModifiedObject":
|
||||||
|
_truck = new DrawningRoadTrain((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
|
||||||
|
Color.Black, checkBoxFlashingLights.Checked, checkBoxLadle.Checked);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Передаем информацию при нажатии на Panel
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
(sender as Control)?.DoDragDrop((sender as Control)?.BackColor!, DragDropEffects.Move | DragDropEffects.Copy);
|
||||||
|
}
|
||||||
|
|
||||||
|
// TODO Реализовать логику смены цветов: основного и дополнительного (для продвинутого объекта)
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка получаемой информации по основному цвету
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelBodyColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_truck == null) return;
|
||||||
|
_truck.EntityTruck?.SetBody((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void labelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (e.Data.GetDataPresent(typeof(Color))) e.Effect = DragDropEffects.Copy;
|
||||||
|
else e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// проверка получаемой информации по доп. цвету
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelAdditionalColor_DragEnter(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_truck is DrawningRoadTrain)
|
||||||
|
{
|
||||||
|
if (e.Data.GetDataPresent(typeof(Color)))
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.Copy;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
e.Effect = DragDropEffects.None;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// действия при перетаскивании доп. цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void labelAdditionalColor_DragDrop(object sender, DragEventArgs e)
|
||||||
|
{
|
||||||
|
if (_truck.EntityTruck is EntityRoadTrain _roadtrain)
|
||||||
|
{
|
||||||
|
_roadtrain.SetAdditional((Color)e.Data.GetData(typeof(Color)));
|
||||||
|
}
|
||||||
|
DrawObject();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_truck != null)
|
||||||
|
{
|
||||||
|
TruckDelegate?.Invoke(_truck);
|
||||||
|
Close();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
120
Lab1/Lab1/FormTruckConfig.resx
Normal file
120
Lab1/Lab1/FormTruckConfig.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
142
Lab1/Lab1/MovementStrategy/AbstractStrategy.cs
Normal file
142
Lab1/Lab1/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,142 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObjectcs? _moveableObject;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных c полиморфизмом подтипов
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObjectcs moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении c полиморфизмом подтипов
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
}
|
27
Lab1/Lab1/MovementStrategy/IMoveableObjects.cs
Normal file
27
Lab1/Lab1/MovementStrategy/IMoveableObjects.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObjectcs
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
62
Lab1/Lab1/MovementStrategy/MoveToBorder.cs
Normal file
62
Lab1/Lab1/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Переопределение метода IsTargetDestinaion
|
||||||
|
/// </summary>
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objectparams = GetObjectParameters;
|
||||||
|
if (objectparams != null)
|
||||||
|
{
|
||||||
|
return objectparams.RightBorder <= FieldWidth &&
|
||||||
|
objectparams.RightBorder + GetStep() >= FieldWidth &&
|
||||||
|
objectparams.DownBorder <= FieldHeight &&
|
||||||
|
objectparams.DownBorder + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Переопределение метода MoveToTarget
|
||||||
|
/// </summary>
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objectparams = GetObjectParameters;
|
||||||
|
if (objectparams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var dX = objectparams.RightBorder - FieldWidth;
|
||||||
|
if (Math.Abs(dX) > GetStep())
|
||||||
|
{
|
||||||
|
if (dX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var dY = objectparams.DownBorder - FieldHeight;
|
||||||
|
if (Math.Abs(dY) > GetStep())
|
||||||
|
{
|
||||||
|
if (dY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
62
Lab1/Lab1/MovementStrategy/MoveToCenter.cs
Normal file
62
Lab1/Lab1/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Переопределение метода IsTargetDestinaion
|
||||||
|
/// </summary>
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Переопределение метода MoveToTarget
|
||||||
|
/// </summary>
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
67
Lab1/Lab1/MovementStrategy/MoveableTruck.cs
Normal file
67
Lab1/Lab1/MovementStrategy/MoveableTruck.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
using Lab1.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TrackBar;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveableTruck : IMoveableObjectcs
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningCar или его наследника
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTruck? _truck = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="car">Объект класса DrawningCar</param>
|
||||||
|
public MoveableTruck(DrawningTruck truck)
|
||||||
|
{
|
||||||
|
_truck = truck;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_truck == null || _truck.EntityTruck == null || !_truck.GetPosX.HasValue || !_truck.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_truck.GetPosX.Value, _truck.GetPosY.Value, _truck.GetWidth, _truck.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_truck?.EntityTruck?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_truck == null || _truck.EntityTruck == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return _truck.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
30
Lab1/Lab1/MovementStrategy/MovementDirection.cs
Normal file
30
Lab1/Lab1/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
75
Lab1/Lab1/MovementStrategy/ObjectParameters.cs
Normal file
75
Lab1/Lab1/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
25
Lab1/Lab1/MovementStrategy/StrategyStatus.cs
Normal file
25
Lab1/Lab1/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace Lab1
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormTruckCollection());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
Lab1/Lab1/Properties/Resources.Designer.cs
generated
Normal file
103
Lab1/Lab1/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace Lab1.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Lab1.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Strelkadown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Strelkadown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Strelkaleft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Strelkaleft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Strelkaright {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Strelkaright", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap Strelkaup {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("Strelkaup", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
Lab1/Lab1/Properties/Resources.resx
Normal file
133
Lab1/Lab1/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="Strelkadown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Strelkadown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Strelkaleft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Strelkaleft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Strelkaright" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Strelkaright.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="Strelkaup" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\Strelkaup.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
Lab1/Lab1/Resources/Strelkadown.jpg
Normal file
BIN
Lab1/Lab1/Resources/Strelkadown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 21 KiB |
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11
Lab1/Lab1/TruckDelegate.cs
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11
Lab1/Lab1/TruckDelegate.cs
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using Lab1.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Lab1;
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public delegate void TruckDelegate(DrawningTruck truck);
|
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Loading…
Reference in New Issue
Block a user