Лабараторная работа 2

This commit is contained in:
aaahsap 2024-03-05 20:14:29 +04:00
parent 199cb96e52
commit 4ae1974f26
18 changed files with 870 additions and 177 deletions

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@ -7,10 +7,14 @@ using System.Threading.Tasks;
/// <summary>
/// Направление перемещения
/// </summary>
namespace Lab1;
namespace Lab1.Drawnings;
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
@ -30,5 +34,6 @@ public enum DirectionType
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Lab1.Entities;
namespace Lab1.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningRoadTrain : DrawningTruck
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="flashingLights">Признак наличия мигалок</param>
/// <param name="ladle">Признак наличия ковша</param>
public DrawningRoadTrain(int speed, int weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle) : base(140, 70)
{
EntityTruck = new EntityRoadTrain(speed, weight, bodyColor, additionalColor, flashingLights, ladle);
}
public override void DrawTransport(Graphics g)
{
if (EntityTruck == null || EntityTruck is not EntityRoadTrain roadTrain || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Brush additionalBrush = new SolidBrush(roadTrain.AdditionalColor);
Pen additionalPen = new(roadTrain.AdditionalColor);
// баки
if (roadTrain.Ladle)
{
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value, 105, 32);
}
// щетка
if (roadTrain.FlashingLights)
{
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 80, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 100, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 110, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 120, _startPosY.Value + 75);
}
base.DrawTransport(g);
}
}

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@ -1,21 +1,19 @@
using System;
using Lab1.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1;
namespace Lab1.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningYborshik
public class DrawningTruck
{
/// <summary>
/// Класс-сущность
///
/// </summary>
public EntityYborshik? EntityYborshik { get; private set; }
public EntityTruck? EntityTruck { get; protected set; }
/// <summary>
/// Ширина окна
@ -30,12 +28,12 @@ public class DrawningYborshik
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
private int? _startPosX;
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
private int? _startPosY;
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
@ -48,25 +46,58 @@ public class DrawningYborshik
private readonly int _drawningCarHeight = 70;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// Координата X объекта
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="flashingLights">Признак наличия мигалок</param>
/// <param name="ladle">Признак наличия ковша</param>
public int? GetPosX => _startPosX;
public void Init(int speed, int weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle)
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningCarWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningCarHeight;
private DrawningTruck()
{
EntityYborshik = new EntityYborshik();
EntityYborshik.Init(speed, weight, bodyColor, additionalColor, flashingLights, ladle);
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public DrawningTruck(int speed, int weight, Color bodyColor) : this()
{
EntityTruck = new EntityTruck(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningCarWidth">Ширина прорисовки автомобиля</param>
/// <param name="_drawningCarHeight">Высота прорисовки автомобиля</param>
protected DrawningTruck(int drawningCarWidth, int drawningCarHeight) : this()
{
_drawningCarWidth = drawningCarWidth;
_pictureHeight = drawningCarHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
@ -84,8 +115,8 @@ public class DrawningYborshik
if (_startPosX != null && _startPosY != null)
if (_startPosX + _drawningCarWidth > _pictureWidth)
_startPosX = _pictureWidth - _drawningCarWidth;
if (_startPosY + _drawningCarHeight > _pictureHeight)
_startPosY = _pictureHeight - _drawningCarHeight;
if (_startPosY + _drawningCarHeight > _pictureHeight)
_startPosY = _pictureHeight - _drawningCarHeight;
return true;
}
else
@ -113,11 +144,11 @@ public class DrawningYborshik
x = 0;
else if (y + _drawningCarHeight > _pictureHeight)
y = _pictureHeight.Value - _drawningCarHeight;
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
@ -126,7 +157,7 @@ public class DrawningYborshik
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityYborshik == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return false;
}
@ -135,32 +166,32 @@ public class DrawningYborshik
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityYborshik.Step > 0)
if (_startPosX.Value - EntityTruck.Step > 0)
{
_startPosX -= (int)EntityYborshik.Step;
_startPosX -= (int)EntityTruck.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityYborshik.Step > 0)
if (_startPosY.Value - EntityTruck.Step > 0)
{
_startPosY -= (int)EntityYborshik.Step;
_startPosY -= (int)EntityTruck.Step;
}
return true;
// вправо
case DirectionType.Right:
//TODO прописать логику сдвига в право
if (_startPosX.Value + EntityYborshik.Step < _pictureWidth - _drawningCarWidth)
if (_startPosX.Value + EntityTruck.Step < _pictureWidth - _drawningCarWidth)
{
_startPosX += (int)EntityYborshik.Step;
_startPosX += (int)EntityTruck.Step;
}
return true;
//вниз
case DirectionType.Down:
//TODO прописать логику сдвига в вниз
if (_startPosY.Value + EntityYborshik.Step < _pictureHeight - _drawningCarHeight)
if (_startPosY.Value + EntityTruck.Step < _pictureHeight - _drawningCarHeight)
{
_startPosY += (int)EntityYborshik.Step;
_startPosY += (int)EntityTruck.Step;
}
return true;
default:
@ -172,31 +203,17 @@ public class DrawningYborshik
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public void DrawTransport(Graphics g)
public virtual void DrawTransport(Graphics g)
{
if (EntityYborshik == null || !_startPosX.HasValue || !_startPosY.HasValue)
if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Brush additionalBrush = new SolidBrush(EntityYborshik.AdditionalColor);
Pen additionalPen = new(EntityYborshik.AdditionalColor);
// баки
if (EntityYborshik.Ladle)
{
g.FillEllipse(additionalBrush, _startPosX.Value + 10, _startPosY.Value, 105, 32);
}
// щетка
if (EntityYborshik.FlashingLights)
{
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 80, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 90, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 100, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 110, _startPosY.Value + 75);
g.DrawLine(additionalPen, _startPosX.Value + 80, _startPosY.Value + 50, _startPosX.Value + 120, _startPosY.Value + 75);
}
Brush br = new SolidBrush(EntityYborshik.BodyColor);
Brush br = new SolidBrush(EntityTruck.BodyColor);
//кузов уборщика
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 30, 140, 20);
@ -208,5 +225,3 @@ public class DrawningYborshik
}
}

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@ -4,24 +4,10 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1;
namespace Lab1.Entities;
public class EntityYborshik
public class EntityRoadTrain : EntityTruck
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
@ -39,10 +25,6 @@ public class EntityYborshik
/// </summary>
public bool Ladle { get; private set; }
/// <summary>
/// Шаг перемещения уборочной машины
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
@ -53,11 +35,8 @@ public class EntityYborshik
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="flashingLights">Признак наличия мигалок</param>
/// <param name="ladle">Признак наличия ковша</param>
public void Init(int speed, int weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle)
public EntityRoadTrain(int speed, int weight, Color bodyColor, Color additionalColor, bool flashingLights, bool ladle) : base(speed, weight, bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
FlashingLights = flashingLights;
Ladle = ladle;

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@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.Entities;
public class EntityTruck{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTruck(int speed, int weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}

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@ -1,6 +1,6 @@
namespace Lab1
{
partial class FormYborshik
partial class FormRoadTrain
{
/// <summary>
/// Required designer variable.
@ -34,6 +34,9 @@
buttonRight = new Button();
buttonDown = new Button();
pictureBoxYborshik = new PictureBox();
buttonCreateTruck = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxYborshik).BeginInit();
SuspendLayout();
//
@ -42,9 +45,9 @@
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(2, 428);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(94, 29);
buttonCreate.Size = new Size(327, 29);
buttonCreate.TabIndex = 0;
buttonCreate.Text = "Создать";
buttonCreate.Text = "Создать подметально-уборочную машину\r\n";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
//
@ -105,18 +108,52 @@
pictureBoxYborshik.TabIndex = 5;
pictureBoxYborshik.TabStop = false;
//
// FormYborshik
// buttonCreateTruck
//
buttonCreateTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateTruck.Location = new Point(335, 425);
buttonCreateTruck.Name = "buttonCreateTruck";
buttonCreateTruck.Size = new Size(141, 29);
buttonCreateTruck.TabIndex = 6;
buttonCreateTruck.Text = "Создать грузовик";
buttonCreateTruck.UseVisualStyleBackColor = true;
buttonCreateTruck.Click += buttonCreateTruck_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(700, 0);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(757, 34);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormRoadTrain
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(851, 456);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateTruck);
Controls.Add(buttonDown);
Controls.Add(buttonRight);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(pictureBoxYborshik);
Name = "FormYborshik";
Name = "FormRoadTrain";
Text = "FormYborshik";
((System.ComponentModel.ISupportInitialize)pictureBoxYborshik).EndInit();
ResumeLayout(false);
@ -130,5 +167,8 @@
private Button buttonRight;
private Button buttonDown;
private PictureBox pictureBoxYborshik;
private Button buttonCreateTruck;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

168
Lab1/Lab1/FormRoadTrain.cs Normal file
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@ -0,0 +1,168 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Lab1.Drawnings;
using Lab1.MovementStrategy;
namespace Lab1
{
/// <summary>
/// Форма работы с объектом "Спортивный автомобиль"
/// </summary>
public partial class FormRoadTrain : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningTruck? _drawningTruck;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Конструктор формы
/// </summary>
public FormRoadTrain()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningTruck == null)
{
return;
}
Bitmap bmp = new(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTruck.DrawTransport(gr);
pictureBoxYborshik.Image = bmp;
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningTruck):
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningRoadTrain):
_drawningTruck = new DrawningRoadTrain(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningTruck.SetPictureSize(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningRoadTrain));
}
private void buttonCreateTruck_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningTruck));
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningTruck == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningTruck.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningTruck.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningTruck.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningTruck.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningTruck == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableTruck(_drawningTruck), pictureBoxYborshik.Width, pictureBoxYborshik.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

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@ -1,93 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Lab1
{
/// <summary>
/// Форма работы с объектом "Спортивный автомобиль"
/// </summary>
public partial class FormYborshik : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningYborshik? _drawningYborshik;
/// <summary>
/// Конструктор формы
/// </summary>
public FormYborshik()
{
InitializeComponent();
}
private void Draw()
{
if (_drawningYborshik == null)
{
return;
}
Bitmap bmp = new(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningYborshik.DrawTransport(gr);
pictureBoxYborshik.Image = bmp;
}
/// <summary>
/// Обработка нажатия кнопки "Создать"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningYborshik = new DrawningYborshik();
_drawningYborshik.Init(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
_drawningYborshik.SetPictureSize(pictureBoxYborshik.Width, pictureBoxYborshik.Height);
_drawningYborshik.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningYborshik == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningYborshik.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningYborshik.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningYborshik.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningYborshik.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
}
}

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@ -0,0 +1,142 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObjectcs? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObjectcs moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public interface IMoveableObjectcs
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,56 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objectparams = GetObjectParameters;
if (objectparams != null)
{
return objectparams.RightBorder <= FieldWidth &&
objectparams.RightBorder + GetStep() >= FieldWidth &&
objectparams.DownBorder <= FieldHeight &&
objectparams.DownBorder + GetStep() >= FieldHeight;
}
return false;
}
protected override void MoveToTarget()
{
var objectparams = GetObjectParameters;
if (objectparams == null)
{
return;
}
var dX = objectparams.RightBorder - FieldWidth;
if (Math.Abs(dX) > GetStep())
{
if (dX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var dY = objectparams.DownBorder - FieldHeight;
if (Math.Abs(dY) > GetStep())
{
if (dY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,68 @@
using Lab1.Drawnings;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Windows.Forms.VisualStyles.VisualStyleElement.TrackBar;
namespace Lab1.MovementStrategy;
public class MoveableTruck : IMoveableObjectcs
{
/// <summary>
/// Поле-объект класса DrawningCar или его наследника
/// </summary>
private readonly DrawningTruck? _truck = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningCar</param>
public MoveableTruck(DrawningTruck truck)
{
_truck = truck;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_truck == null || _truck.EntityTruck == null || !_truck.GetPosX.HasValue || !_truck.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_truck.GetPosX.Value, _truck.GetPosY.Value, _truck.GetWidth, _truck.GetHeight);
}
}
public int GetStep => (int)(_truck?.EntityTruck?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_truck == null || _truck.EntityTruck == null)
{
return false;
}
return _truck.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Lab1.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

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@ -11,7 +11,7 @@ namespace Lab1
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new FormYborshik());
Application.Run(new FormRoadTrain());
}
}
}