Laba1 #1
22
PrLaba1/PrLaba1/Direction.cs
Normal file
22
PrLaba1/PrLaba1/Direction.cs
Normal file
@ -0,0 +1,22 @@
|
||||
namespace PrLaba1;
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||||
|
||||
public enum Direction
|
||||
{
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||||
///<summary>
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||||
///Вверх
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||||
///</summary>
|
||||
Up = 1,
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||||
///<summary>
|
||||
///Вниз
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||||
///</summary>
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||||
Down = 2,
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||||
///<summary>
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||||
///Влево
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||||
///</summary>
|
||||
Left = 3,
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||||
/// <summary>
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||||
/// Направо
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||||
/// </summary>
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||||
Right = 4
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||||
|
||||
}
|
53
PrLaba1/PrLaba1/DiselLoko.cs
Normal file
53
PrLaba1/PrLaba1/DiselLoko.cs
Normal file
@ -0,0 +1,53 @@
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||||
using System.Drawing;
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||||
|
||||
namespace PrLaba1;
|
||||
public class DiselLoko
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||||
{
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||||
/// <summary>
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||||
/// Скорость
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||||
/// </summary>
|
||||
public int Speed { get; private set; }
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||||
/// <summary>
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||||
/// вес
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||||
/// </summary>
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||||
public double Weight { get; private set; }
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||||
/// <summary>
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||||
/// Цвет тела
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||||
/// </summary>
|
||||
public Color ColorBody { get; private set; }
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||||
/// <summary>
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||||
/// цвет колеса
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||||
/// </summary>
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||||
public Color ColorWheel { get; private set; }
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||||
/// <summary>
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||||
/// Признак езды
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||||
/// </summary>
|
||||
public bool IsTube { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак заполненности
|
||||
/// </summary>
|
||||
public bool IsComportament { get; private set; }
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||||
/// <summary>
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||||
/// шаг, перемещенние обьекта
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||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
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||||
|
||||
/// <summary>
|
||||
///
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||||
/// </summary>
|
||||
/// <param name="speed"></param>
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||||
/// <param name="weight"></param>
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||||
/// <param name="colorBody"></param>
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||||
/// <param name="colorWheel"></param>
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||||
/// <param name="isTube"></param>
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||||
/// <param name="isComportament"></param>
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||||
public void Init(int speed, double weight, Color colorBody, Color colorWheel, bool isTube, bool isComportament)
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||||
{
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||||
Speed = speed;
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||||
Weight = weight;
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ColorBody = colorBody;
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ColorWheel = colorWheel;
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IsTube = isTube;
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||||
IsComportament = isComportament;
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||||
}
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||||
}
|
244
PrLaba1/PrLaba1/DrawningDiselLoko.cs
Normal file
244
PrLaba1/PrLaba1/DrawningDiselLoko.cs
Normal file
@ -0,0 +1,244 @@
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
|
||||
namespace PrLaba1;
|
||||
|
||||
public class DrawningDiselLoko
|
||||
{
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||||
///<summary>
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||||
///Класс-сущность
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||||
///</summary>
|
||||
public DiselLoko? DiselLoko { get; private set; }
|
||||
|
||||
///<summary>
|
||||
///Ширина окна
|
||||
///</summary>
|
||||
private int? _pictureWidth;
|
||||
|
||||
///<summary>
|
||||
///Высота окна
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||||
///</summary>
|
||||
private int? _pictureHeight;
|
||||
|
||||
///<summary>
|
||||
///Левая координата прорисовки тепловоза
|
||||
///</summary>
|
||||
private int? _startPosX;
|
||||
|
||||
///<summary>
|
||||
///Верхняя координата прорисовки тепловоза
|
||||
///</summary>
|
||||
private int? _startPosY;
|
||||
|
||||
///<summary>
|
||||
///Ширина прорисовки тепловоза
|
||||
///</summary>
|
||||
private readonly int _drawingCarWidth = 110;
|
||||
|
||||
///<summary>
|
||||
///Высота прорисовки тепловоза
|
||||
///</summary>
|
||||
private readonly int _drawingCarHeight = 60;
|
||||
|
||||
///<summary>
|
||||
///Иницилизация
|
||||
///</summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="colorBody">Цвет тела</param>
|
||||
/// <param name="colorWheel">Цвет колёс</param>
|
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/// <param name="isTube">Признак езды</param>
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/// <param name="isComportament">Признак заполнености</param>
|
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|
||||
public void Init(int speed, double weight, Color colorBody, Color colorWheel, bool isTube, bool isComportament)
|
||||
{
|
||||
DiselLoko = new DiselLoko();
|
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DiselLoko.Init(speed, weight, colorBody, colorWheel, isTube, isComportament);
|
||||
_pictureWidth = null;
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||||
_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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||||
}
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///<summary>
|
||||
///Установка границ поля
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||||
///</summary>
|
||||
/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
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public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
// TODO проверка, что объект "влезает" в размеры поля
|
||||
// если влезает, сохраняем границы и корректируем позицию объекта, если она была уже установлена
|
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_pictureWidth = width;
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_pictureHeight = height;
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||||
return true;
|
||||
}
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||||
/// <summary>
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/// Установка позиции
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/// </summary>
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||||
/// <param name="x">Координата X</param>
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||||
/// <param name="y">Координата Y</param>
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public void SetPosition(int x, int y)
|
||||
{
|
||||
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
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||||
return;
|
||||
}
|
||||
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// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
|
||||
// то надо изменить координаты, чтобы он оставался в этих границах
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_startPosX = x;
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||||
_startPosY = y;
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||||
}
|
||||
|
||||
/// <summary>
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||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||
public bool MoveTransport(Direction direction)
|
||||
{
|
||||
if (DiselLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
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return false;
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||||
}
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||||
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||||
switch (direction)
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{
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//влево
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||||
case Direction.Left:
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if (_startPosX.Value - DiselLoko.Step > 0)
|
||||
{
|
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_startPosX -= (int)DiselLoko.Step;
|
||||
}
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||||
return true;
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||||
//вверх
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case Direction.Up:
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||||
if (_startPosY.Value - DiselLoko.Step > 0)
|
||||
{
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||||
_startPosY -= (int)DiselLoko.Step;
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||||
}
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return true;
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||||
// вправо
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case Direction.Right:
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||||
if (_startPosX.Value - DiselLoko.Step > 0)
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||||
{
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_startPosX += (int)DiselLoko.Step;
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||||
}
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return true;
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||||
//вниз
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||||
case Direction.Down:
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if (_startPosX.Value - DiselLoko.Step > 0)
|
||||
{
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||||
_startPosY += (int)DiselLoko.Step;
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||||
}
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||||
return true;
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||||
default:
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||||
return false;
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||||
}
|
||||
}
|
||||
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||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (DiselLoko == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(DiselLoko.ColorBody);
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||||
|
||||
// труба
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||||
if (DiselLoko.IsTube)
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||||
{
|
||||
g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value, 20, 20);
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||||
g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 40, 20, 20);
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||||
g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value + 10, 20, 40);
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||||
g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value, 15, 15);
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||||
g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value + 45, 15, 15);
|
||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 90, _startPosY.Value, 20, 20);
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||||
g.FillEllipse(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 40, 20, 20);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 10, 20, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 1, 15, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 90, _startPosY.Value + 45, 15, 15);
|
||||
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value, 20, 20);
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||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 40, 20, 20);
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||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 10, 20, 40);
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||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value, 14, 15);
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||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 45, 14, 15);
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||||
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value, 20, 20);
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||||
g.FillEllipse(additionalBrush, _startPosX.Value, _startPosY.Value + 40, 20, 20);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 1, _startPosY.Value + 10, 25, 40);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 1, 15, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 45, 15, 15);
|
||||
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value, 39, 15);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 45, 39, 15);
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 1, 40, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 45, 40, 15);
|
||||
}
|
||||
|
||||
//границы автомобиля
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 5, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 35, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 5, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 80, _startPosY.Value + 35, 20, 20);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 9, _startPosY.Value + 15, 10, 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 90, _startPosY.Value + 15, 10, 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 4, 70, 52);
|
||||
|
||||
//задние фары
|
||||
Brush brRed = new SolidBrush(Color.Red);
|
||||
g.FillEllipse(brRed, _startPosX.Value + 10, _startPosY.Value + 5, 20, 20);
|
||||
g.FillEllipse(brRed, _startPosX.Value + 10, _startPosY.Value + 35, 20, 20);
|
||||
|
||||
//передние фары
|
||||
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||
g.FillEllipse(brYellow, _startPosX.Value + 80, _startPosY.Value + 5, 20, 20);
|
||||
g.FillEllipse(brYellow, _startPosX.Value + 80, _startPosY.Value + 35, 20, 20);
|
||||
|
||||
//кузов
|
||||
Brush br = new SolidBrush(DiselLoko.ColorBody);
|
||||
g.FillRectangle(br, _startPosX.Value + 10, _startPosY.Value + 15, 10, 30);
|
||||
g.FillRectangle(br, _startPosX.Value + 90, _startPosY.Value + 15, 10, 30);
|
||||
g.FillRectangle(br, _startPosX.Value + 20, _startPosY.Value + 5, 70, 50);
|
||||
|
||||
//стекла
|
||||
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 70, _startPosY.Value + 10, 5, 40);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 30, _startPosY.Value + 10, 5, 40);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 35, _startPosY.Value + 8, 35, 2);
|
||||
g.FillRectangle(brBlue, _startPosX.Value + 35, _startPosY.Value + 51, 35, 2);
|
||||
|
||||
//выделяем рамкой крышу
|
||||
g.DrawRectangle(pen, _startPosX.Value + 35, _startPosY.Value + 10, 35, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 15, 25, 30);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 15, 15, 30);
|
||||
|
||||
// отсек
|
||||
if (DiselLoko.IsComportament)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 75, _startPosY.Value + 23, 25, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 35, _startPosY.Value + 23, 35, 15);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 23, 20, 15);
|
||||
}
|
||||
|
||||
//// крыло
|
||||
//if (DiselLoko.Wing)
|
||||
//{
|
||||
// g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 5, 10, 50);
|
||||
// g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 5, 10, 50);
|
||||
//}
|
||||
}
|
||||
}
|
39
PrLaba1/PrLaba1/Form1.Designer.cs
generated
39
PrLaba1/PrLaba1/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace PrLaba1
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace PrLaba1
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
126
PrLaba1/PrLaba1/FormDiselLoko.Designer.cs
generated
Normal file
126
PrLaba1/PrLaba1/FormDiselLoko.Designer.cs
generated
Normal file
@ -0,0 +1,126 @@
|
||||
namespace PrLaba1
|
||||
{
|
||||
partial class FormDiselLoko
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormDiselLoko));
|
||||
pictureBoxDiselLoko = new PictureBox();
|
||||
create = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
ButtonLeft = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDiselLoko).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxDiselLoko
|
||||
//
|
||||
pictureBoxDiselLoko.Dock = DockStyle.Fill;
|
||||
pictureBoxDiselLoko.Location = new Point(0, 0);
|
||||
pictureBoxDiselLoko.Name = "pictureBoxDiselLoko";
|
||||
pictureBoxDiselLoko.Size = new Size(800, 450);
|
||||
pictureBoxDiselLoko.TabIndex = 0;
|
||||
pictureBoxDiselLoko.TabStop = false;
|
||||
//
|
||||
// create
|
||||
//
|
||||
create.Location = new Point(12, 415);
|
||||
create.Name = "create";
|
||||
create.Size = new Size(75, 23);
|
||||
create.TabIndex = 1;
|
||||
create.Text = "Создать";
|
||||
create.UseVisualStyleBackColor = true;
|
||||
create.Click += ButtonCreate_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.BackgroundImage = (Image)resources.GetObject("buttonUp.BackgroundImage");
|
||||
buttonUp.Location = new Point(721, 372);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(35, 35);
|
||||
buttonUp.TabIndex = 2;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.BackgroundImage = (Image)resources.GetObject("buttonDown.BackgroundImage");
|
||||
buttonDown.Location = new Point(721, 403);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(35, 35);
|
||||
buttonDown.TabIndex = 3;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.BackgroundImage = (Image)resources.GetObject("buttonRight.BackgroundImage");
|
||||
buttonRight.Location = new Point(753, 403);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(35, 35);
|
||||
buttonRight.TabIndex = 4;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonLeft
|
||||
//
|
||||
ButtonLeft.BackgroundImage = (Image)resources.GetObject("ButtonLeft.BackgroundImage");
|
||||
ButtonLeft.Location = new Point(689, 403);
|
||||
ButtonLeft.Name = "ButtonLeft";
|
||||
ButtonLeft.Size = new Size(35, 35);
|
||||
ButtonLeft.TabIndex = 5;
|
||||
ButtonLeft.UseVisualStyleBackColor = true;
|
||||
ButtonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// FormDiselLoko
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(ButtonLeft);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(create);
|
||||
Controls.Add(pictureBoxDiselLoko);
|
||||
Name = "FormDiselLoko";
|
||||
Text = "Тепловоз";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDiselLoko).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxDiselLoko;
|
||||
private Button create;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button ButtonLeft;
|
||||
}
|
||||
}
|
85
PrLaba1/PrLaba1/FormDiselLoko.cs
Normal file
85
PrLaba1/PrLaba1/FormDiselLoko.cs
Normal file
@ -0,0 +1,85 @@
|
||||
namespace PrLaba1
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Тепловоз"
|
||||
/// </summary>
|
||||
{
|
||||
public partial class FormDiselLoko : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningDiselLoko? _drawningDiselLoko;
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningDiselLoko == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningDiselLoko.DrawTransport(gr);
|
||||
pictureBoxDiselLoko.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormDiselLoko()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Кнопка создать
|
||||
/// </summary>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
|
||||
_drawningDiselLoko = new DrawningDiselLoko();
|
||||
_drawningDiselLoko.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningDiselLoko.SetPictureSize(pictureBoxDiselLoko.Width, pictureBoxDiselLoko.Height);
|
||||
_drawningDiselLoko.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningDiselLoko == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
bool result = false;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningDiselLoko.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningDiselLoko.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "ButtonLeft":
|
||||
result = _drawningDiselLoko.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningDiselLoko.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
if (result)
|
||||
{
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
154
PrLaba1/PrLaba1/FormDiselLoko.resx
Normal file
154
PrLaba1/PrLaba1/FormDiselLoko.resx
Normal file
@ -0,0 +1,154 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAB4AAAAeCAIAAAC0Ujn1AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wAAADsABataJCQAAAIdJREFUSEvtzFsOgCAMRFH3v2kkcjUFC6U+MCacP+jMLOE1c7rgmF42PDr0RtNu
|
||||
wpelK8ekwKHJDjGW49Z0cTriXGckmKkgVPHRNANNRDXVG1ULac3d6YjCiX6g1I1abuw0cSfKQvlF0I++
|
||||
8Nh0xMRu4HRE0ImyoHwdKDUR1czpwpwu/HE6hBWbVcKS8nHq8gAAAABJRU5ErkJggg==
|
||||
</value>
|
||||
</data>
|
||||
<data name="buttonDown.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAB4AAAAeCAIAAAC0Ujn1AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wAAADsABataJCQAAAIVJREFUSEvtzFsKgDAMRFH3v+k6yBXsI22iUkF6PpOZ2ZJtcyDasqYLa7rwm2lK
|
||||
QZQvyhPBW5g4TZwWgnH0T69NU75onIS4G7Xc9Gmh5EChYj6E6gjpytNpoi29nzBgIGT4blqYqfC2jRPC
|
||||
WI6f7eY0jy5XSJg8cBrx5iS0K4Fo1JrOpLQD0c/CkunHhukAAAAASUVORK5CYII=
|
||||
</value>
|
||||
</data>
|
||||
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAB4AAAAeCAIAAAC0Ujn1AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wAAADsABataJCQAAAIZJREFUSEvtzUkOgCAMQFHuf2lM4JMgMnSAuOHtbMs3xGNuuvFfOhR8a8zeUC2Y
|
||||
iinSGTsBdTrjYopTAwJj3JmR6eHCidgbOz96FRZbkCyY7kI1YbQL1YTRFiQLpn70Kiw8KH2wNiPTw4UB
|
||||
gTHLb1mvqNPsBBRppmKLB7ZoZnwmcdONY+kYH/QlwpJxqZGzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="ButtonLeft.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAB4AAAAeCAIAAAC0Ujn1AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
wAAADsABataJCQAAAJNJREFUSEvt0EEOgCAMBVHuf2k0MBiRr0CLiQvfjraZBSG+5k9ffC8dEh43ptM5
|
||||
emCqTKSJ1dgpo2lKDdZKP03DgIDChRmZBmsPSics/OgVTJcgmTBahWrCaBWqBdMlSJ6w8KNXY+dETOHC
|
||||
jMw97gwIPOJU4UIZSmfEauyUiXRGsmCqTKd3VHufaUkP+tMXr6Vj3AB4/8KSzy1jIwAAAABJRU5ErkJg
|
||||
gg==
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -11,7 +11,7 @@ namespace PrLaba1
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormDiselLoko());
|
||||
}
|
||||
}
|
||||
}
|
63
PrLaba1/PrLaba1/Properties/Resources.Designer.cs
generated
Normal file
63
PrLaba1/PrLaba1/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PrLaba1.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PrLaba1.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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