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5 Commits
Author | SHA1 | Date | |
---|---|---|---|
a61811fb0a | |||
6a4188da6f | |||
a0bead8aeb | |||
590295ca3f | |||
caa9749932 |
135
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/AbstractMap.cs
Normal file
135
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/AbstractMap.cs
Normal file
@ -0,0 +1,135 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
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{
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internal abstract class AbstractMap
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{
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private IDrawningObject _drawningObject = null;
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protected int[,] _map = null;
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protected int _width;
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protected int _height;
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protected float _size_x;
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protected float _size_y;
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protected readonly Random _random = new();
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protected readonly int _freeRoad = 0;
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protected readonly int _barrier = 1;
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public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
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{
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_width = width;
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_height = height;
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_drawningObject = drawningObject;
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GenerateMap();
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while (!SetObjectOnMap())
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{
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GenerateMap();
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}
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return DrawMapWithObject();
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}
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public Bitmap MoveObject(Direction direction)
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{
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// TODO проверка, что объект может переместится в требуемом направлении
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bool enoughPlace = false;
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switch (direction)
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{
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case Direction.Up:
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enoughPlace = CheckEnoughPlace(0, _drawningObject.Step * -1);
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break;
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case Direction.Down:
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enoughPlace = CheckEnoughPlace(0, _drawningObject.Step);
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break;
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case Direction.Left:
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enoughPlace = CheckEnoughPlace(_drawningObject.Step * -1, 0);
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break;
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case Direction.Right:
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enoughPlace = CheckEnoughPlace(_drawningObject.Step, 0);
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break;
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}
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if (enoughPlace)
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{
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_drawningObject.MoveObject(direction);
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}
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return DrawMapWithObject();
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}
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private bool SetObjectOnMap()
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{
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if (_drawningObject == null || _map == null)
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{
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return false;
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}
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int x = _random.Next(0, 10);
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int y = _random.Next(0, 10);
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_drawningObject.SetObject(x, y, _width, _height);
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// TODO првоерка, что объект не "накладывается" на закрытые участки
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while (!CheckEnoughPlace(0, 0))
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{
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x += 10;
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if (x >= _width)
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{
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if (y <= _height)
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{
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y += 10;
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x = 0;
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} else
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{
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return false;
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}
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}
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_drawningObject.SetObject(x, y, _width, _height);
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}
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return true;
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}
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private bool CheckEnoughPlace(float x, float y)
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{
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int right = Convert.ToInt32((_drawningObject.GetCurrentPosition().Right + x) / _size_x) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Right + x) / _size_x) : 0;
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int left = Convert.ToInt32((_drawningObject.GetCurrentPosition().Left + x) / _size_x) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Left + x) / _size_x) : 0;
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int up = Convert.ToInt32((_drawningObject.GetCurrentPosition().Top + y) / _size_y) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Top + y) / _size_y) : 0;
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int down = Convert.ToInt32((_drawningObject.GetCurrentPosition().Bottom + y) / _size_y) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Bottom + y) / _size_y) : 0;
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if (_drawningObject.GetCurrentPosition().Bottom + y > _height || _drawningObject.GetCurrentPosition().Right + x > _width ||
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_drawningObject.GetCurrentPosition().Top + y < 0 || _drawningObject.GetCurrentPosition().Left + x < 0) return false;
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for (int i = left; i <= right; i++)
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{
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for (int j = up; j <= down; j++)
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{
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if (_map[i, j] == _barrier)
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{
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return false;
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}
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}
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}
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return true;
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}
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private Bitmap DrawMapWithObject()
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{
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Bitmap bmp = new(_width, _height);
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if (_drawningObject == null || _map == null)
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{
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return bmp;
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}
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Graphics gr = Graphics.FromImage(bmp);
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for (int i = 0; i < _map.GetLength(0); ++i)
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{
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for (int j = 0; j < _map.GetLength(1); ++j)
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{
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if (_map[i, j] == _freeRoad)
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{
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DrawRoadPart(gr, i, j);
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}
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else if (_map[i, j] == _barrier)
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{
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DrawBarrierPart(gr, i, j);
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}
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}
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}
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_drawningObject.DrawningObject(gr);
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return bmp;
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}
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protected abstract void GenerateMap();
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protected abstract void DrawRoadPart(Graphics g, int i, int j);
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protected abstract void DrawBarrierPart(Graphics g, int i, int j);
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}
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}
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17
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Direction.cs
Normal file
17
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Direction.cs
Normal file
@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
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{
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public enum Direction
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{
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None = 0,
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Up = 1,
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Down = 2,
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Left = 3,
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Right = 4
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}
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}
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180
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningBoat.cs
Normal file
180
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningBoat.cs
Normal file
@ -0,0 +1,180 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
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{
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public class DrawningBoat
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityBoat Boat { protected set; get; }
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/// <summary>
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/// Левая координата отрисовки автомобиля
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/// </summary>
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protected float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки автомобиля
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/// </summary>
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protected float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth = null;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight = null;
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/// <summary>
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/// Ширина отрисовки автомобиля
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/// </summary>
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private readonly int _boatWidth = 170;
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/// <summary>
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/// Высота отрисовки автомобиля
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/// </summary>
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private readonly int _boatHeight = 60;
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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public DrawningBoat(int speed, float weight, Color bodyColor)
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{
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Boat = new EntityBoat(speed, weight, bodyColor);
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}
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/// <summary>
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/// Инициализация свойств
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="boatWidth">Ширина отрисовки автомобиля</param>
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/// <param name="boatHeight">Высота отрисовки автомобиля</param>
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protected DrawningBoat(int speed, float weight, Color bodyColor, int boatWidth, int boatHeight) :
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this(speed, weight, bodyColor)
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{
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_boatWidth = boatWidth;
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_boatHeight = boatHeight;
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}
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///
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/// <summary>
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/// Установка позиции автомобиля
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y, int width, int height)
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{
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if (x + _boatWidth <= width && y + _boatHeight <= height && x > 0 && y > 0)
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{
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_startPosX = x;
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_startPosY = y;
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_pictureWidth = width;
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_pictureHeight = height;
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}
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}
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/// <summary>
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/// Изменение направления перемещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(Direction direction)
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{
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if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case Direction.Right:
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if (_startPosX + _boatWidth + Boat.Step < _pictureWidth)
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{
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_startPosX += Boat.Step;
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}
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break;
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//влево
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case Direction.Left:
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if (_startPosX - Boat.Step > 0)
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{
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_startPosX -= Boat.Step;
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}
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break;
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//вверх
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case Direction.Up:
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if (_startPosY - Boat.Step > 0)
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{
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_startPosY -= Boat.Step;
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}
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break;
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//вниз
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case Direction.Down:
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if (_startPosY + _boatHeight + Boat.Step < _pictureHeight)
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{
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_startPosY += Boat.Step;
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}
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break;
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}
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}
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/// <summary>
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/// Отрисовка лодки
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/// </summary>
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/// <param name="g"></param>
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public virtual void DrawTransport(Graphics g)
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{
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if (_startPosX < 0 || _startPosY < 0
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|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black, 3);
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Brush br = new SolidBrush(Boat?.BodyColor ?? Color.Black);
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// Внешняя часть лодки
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g.DrawLine(pen, _startPosX, _startPosY, _startPosX + 120, _startPosY + 0);
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g.DrawLine(pen, _startPosX + 120, _startPosY, _startPosX + 170, _startPosY + 30);
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g.DrawLine(pen, _startPosX + 170, _startPosY + 30, _startPosX + 120, _startPosY + 60);
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g.DrawLine(pen, _startPosX + 120, _startPosY + 60, _startPosX, _startPosY + 60);
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g.DrawLine(pen, _startPosX, _startPosY + 60, _startPosX, _startPosY);
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PointF pt1 = new PointF(_startPosX, _startPosY);
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PointF pt2 = new PointF(_startPosX + 120, _startPosY);
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PointF pt3 = new PointF(_startPosX + 170, _startPosY + 30);
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PointF pt4 = new PointF(_startPosX + 120, _startPosY + 60);
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PointF pt5 = new PointF(_startPosX, _startPosY + 60);
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g.FillPolygon(br, new PointF[] { pt1, pt2, pt3, pt4, pt5});
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// Внутренняя часть лодки
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g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _boatWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _boatWidth;
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}
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if (_startPosY + _boatHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _boatHeight;
|
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}
|
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}
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
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{
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return (_startPosX, _startPosX + _boatWidth, _startPosY, _startPosY + _boatHeight);
|
||||
}
|
||||
}
|
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}
|
34
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningObjectBoat.cs
Normal file
34
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningObjectBoat.cs
Normal file
@ -0,0 +1,34 @@
|
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using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
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internal class DrawningObjectBoat : IDrawningObject
|
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{
|
||||
private DrawningBoat _boat = null;
|
||||
public DrawningObjectBoat(DrawningBoat boat)
|
||||
{
|
||||
_boat = boat;
|
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}
|
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public float Step => _boat?.Boat?.Step ?? 0;
|
||||
public void DrawningObject(Graphics g)
|
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{
|
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_boat?.DrawTransport(g);
|
||||
}
|
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public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
|
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{
|
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return _boat?.GetCurrentPosition() ?? default;
|
||||
}
|
||||
public void MoveObject(Direction direction)
|
||||
{
|
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_boat.MoveTransport(direction);
|
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}
|
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public void SetObject(int x, int y, int width, int height)
|
||||
{
|
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_boat.SetPosition(x, y, width, height);
|
||||
}
|
||||
}
|
||||
}
|
72
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningSpeedboat.cs
Normal file
72
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/DrawningSpeedboat.cs
Normal file
@ -0,0 +1,72 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class DrawningSpeedboat : DrawningBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||
/// <param name="wing">Признак наличия антикрыла</param>
|
||||
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||
public DrawningSpeedboat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
|
||||
base(speed, weight, bodyColor, 195, 80)
|
||||
{
|
||||
Boat = new EntitySpeedboat(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (Boat is not EntitySpeedboat sportBoat)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Brush baseBrush = new SolidBrush(sportBoat?.BodyColor ?? Color.Black);
|
||||
Brush dopBrush = new SolidBrush(sportBoat?.DopColor ?? Color.Black);
|
||||
_startPosX += 25;
|
||||
_startPosY += 10;
|
||||
base.DrawTransport(g);
|
||||
_startPosX -= 25;
|
||||
_startPosY -= 10;
|
||||
if (sportBoat.Wing)
|
||||
{
|
||||
g.FillRectangle(dopBrush, _startPosX, _startPosY, 20, 80);
|
||||
g.DrawRectangle(pen, _startPosX, _startPosY, 20, 80);
|
||||
g.FillRectangle(baseBrush, _startPosX + 20, _startPosY + 20, 10, 40);
|
||||
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 20, 10, 40);
|
||||
}
|
||||
_startPosX += 25;
|
||||
_startPosY += 10;
|
||||
if (sportBoat.BodyKit)
|
||||
{
|
||||
PointF pt1 = new PointF(_startPosX + 120, _startPosY + 10);
|
||||
PointF pt2 = new PointF(_startPosX + 155, _startPosY + 30);
|
||||
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 50);
|
||||
PointF pt4 = new PointF(_startPosX + 120, _startPosY + 45);
|
||||
PointF pt5 = new PointF(_startPosX + 145, _startPosY + 30);
|
||||
PointF pt6 = new PointF(_startPosX + 120, _startPosY + 15);
|
||||
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4, pt5, pt6 });
|
||||
}
|
||||
if (sportBoat.SportLine)
|
||||
{
|
||||
PointF pt1 = new PointF(_startPosX + 70, _startPosY);
|
||||
PointF pt2 = new PointF(_startPosX + 80, _startPosY);
|
||||
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 60);
|
||||
PointF pt4 = new PointF(_startPosX + 110, _startPosY + 60);
|
||||
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4 });
|
||||
g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
|
||||
}
|
||||
_startPosX -= 25;
|
||||
_startPosY -= 10;
|
||||
}
|
||||
}
|
||||
}
|
24
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/EntityBoat.cs
Normal file
24
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/EntityBoat.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
public class EntityBoat
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public float Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public float Step => Speed * 100 / Weight;
|
||||
public EntityBoat(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(5, 30) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(30, 100) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
46
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/EntitySpeedboat.cs
Normal file
46
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/EntitySpeedboat.cs
Normal file
@ -0,0 +1,46 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class EntitySpeedboat : EntityBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет
|
||||
/// </summary>
|
||||
public Color DopColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия обвеса
|
||||
/// </summary>
|
||||
public bool BodyKit { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия антикрыла
|
||||
/// </summary>
|
||||
public bool Wing { get; private set; }
|
||||
/// <summary>
|
||||
/// Признак наличия гоночной полосы
|
||||
/// </summary>
|
||||
public bool SportLine { get; private set; }
|
||||
/// <summary>
|
||||
/// Инициализация свойств
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
/// <param name="dopColor">Дополнительный цвет</param>
|
||||
/// <param name="bodyKit">Признак наличия обвеса</param>
|
||||
/// <param name="wing">Признак наличия антикрыла</param>
|
||||
/// <param name="sportLine">Признак наличия гоночной полосы</param>
|
||||
public EntitySpeedboat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
DopColor = dopColor;
|
||||
BodyKit = bodyKit;
|
||||
Wing = wing;
|
||||
SportLine = sportLine;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
219
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.Designer.cs
generated
Normal file
219
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.Designer.cs
generated
Normal file
@ -0,0 +1,219 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
partial class FormBoat
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.pictureBoxBoat = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonCreateModif = new System.Windows.Forms.Button();
|
||||
this.buttonSelectBoat = new System.Windows.Forms.Button();
|
||||
this.statusStrip.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// statusStrip
|
||||
//
|
||||
this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
|
||||
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 318);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Padding = new System.Windows.Forms.Padding(1, 0, 12, 0);
|
||||
this.statusStrip.Size = new System.Drawing.Size(772, 22);
|
||||
this.statusStrip.TabIndex = 0;
|
||||
this.statusStrip.Text = "statusStrip1";
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость:";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес:";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
|
||||
//
|
||||
// pictureBoxBoat
|
||||
//
|
||||
this.pictureBoxBoat.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
|
||||
this.pictureBoxBoat.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxBoat.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxBoat.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.pictureBoxBoat.Name = "pictureBoxBoat";
|
||||
this.pictureBoxBoat.Size = new System.Drawing.Size(772, 340);
|
||||
this.pictureBoxBoat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxBoat.TabIndex = 1;
|
||||
this.pictureBoxBoat.TabStop = false;
|
||||
this.pictureBoxBoat.SizeChanged += new System.EventHandler(this.PictureBoxBoat_Resize);
|
||||
this.pictureBoxBoat.Resize += new System.EventHandler(this.PictureBoxBoat_Resize);
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(10, 289);
|
||||
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(82, 22);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.right;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(718, 280);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(35, 30);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.left;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(637, 280);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(35, 30);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.up;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(677, 246);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(35, 30);
|
||||
this.buttonUp.TabIndex = 5;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.down;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(677, 280);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(35, 30);
|
||||
this.buttonDown.TabIndex = 6;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonCreateModif
|
||||
//
|
||||
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateModif.Location = new System.Drawing.Point(98, 289);
|
||||
this.buttonCreateModif.Name = "buttonCreateModif";
|
||||
this.buttonCreateModif.Size = new System.Drawing.Size(99, 22);
|
||||
this.buttonCreateModif.TabIndex = 7;
|
||||
this.buttonCreateModif.Text = "Модификация";
|
||||
this.buttonCreateModif.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
|
||||
//
|
||||
// buttonSelectBoat
|
||||
//
|
||||
this.buttonSelectBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonSelectBoat.Location = new System.Drawing.Point(547, 289);
|
||||
this.buttonSelectBoat.Name = "buttonSelectBoat";
|
||||
this.buttonSelectBoat.Size = new System.Drawing.Size(75, 22);
|
||||
this.buttonSelectBoat.TabIndex = 8;
|
||||
this.buttonSelectBoat.Text = "Выбрать";
|
||||
this.buttonSelectBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonSelectBoat.Click += new System.EventHandler(this.ButtonSelectBoat_Click);
|
||||
//
|
||||
// FormBoat
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(772, 340);
|
||||
this.Controls.Add(this.buttonCreateModif);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Controls.Add(this.buttonSelectBoat);
|
||||
this.Controls.Add(this.pictureBoxBoat);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
|
||||
this.Name = "FormBoat";
|
||||
this.Text = "Лодка";
|
||||
this.statusStrip.ResumeLayout(false);
|
||||
this.statusStrip.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private StatusStrip statusStrip;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private PictureBox pictureBoxBoat;
|
||||
private Button buttonCreate;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonCreateModif;
|
||||
private Button buttonSelectBoat;
|
||||
}
|
||||
}
|
107
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.cs
Normal file
107
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.cs
Normal file
@ -0,0 +1,107 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
public partial class FormBoat : Form
|
||||
{
|
||||
private DrawningBoat _boat;
|
||||
|
||||
/// <summary>
|
||||
/// Âûáðàííûé îáúåêò
|
||||
/// </summary>
|
||||
public DrawningBoat SelectedBoat { get; private set; }
|
||||
public FormBoat()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä ïðîðèñîâêè ìàøèíû
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_boat?.DrawTransport(gr);
|
||||
pictureBoxBoat.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Ìåòîä óñòàíîâêè äàííûõ
|
||||
/// </summary>
|
||||
private void SetData()
|
||||
{
|
||||
Random rnd = new Random();
|
||||
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_boat = new DrawningBoat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//ïîëó÷àåì èìÿ êíîïêè
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_boat?.MoveTransport(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_boat?.MoveTransport(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_boat?.MoveTransport(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_boat?.MoveTransport(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PictureBoxBoat_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_boat?.ChangeBorders(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateModif_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_boat = new DrawningSpeedboat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
|
||||
SetData();
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Âûáðàòü"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonSelectBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
SelectedBoat = _boat;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
63
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.resx
Normal file
63
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormBoat.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
231
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.Designer.cs
generated
Normal file
231
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.Designer.cs
generated
Normal file
@ -0,0 +1,231 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
partial class FormMapWithSetBoats
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.groupBoxTools = new System.Windows.Forms.GroupBox();
|
||||
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
|
||||
this.buttonRemoveBoat = new System.Windows.Forms.Button();
|
||||
this.buttonShowStorage = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonShowOnMap = new System.Windows.Forms.Button();
|
||||
this.buttonAddBoat = new System.Windows.Forms.Button();
|
||||
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
|
||||
this.pictureBox = new System.Windows.Forms.PictureBox();
|
||||
this.groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRemoveBoat);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
|
||||
this.groupBoxTools.Controls.Add(this.buttonDown);
|
||||
this.groupBoxTools.Controls.Add(this.buttonRight);
|
||||
this.groupBoxTools.Controls.Add(this.buttonLeft);
|
||||
this.groupBoxTools.Controls.Add(this.buttonUp);
|
||||
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
|
||||
this.groupBoxTools.Controls.Add(this.buttonAddBoat);
|
||||
this.groupBoxTools.Controls.Add(this.comboBoxSelectorMap);
|
||||
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.groupBoxTools.Location = new System.Drawing.Point(927, 0);
|
||||
this.groupBoxTools.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.groupBoxTools.Name = "groupBoxTools";
|
||||
this.groupBoxTools.Padding = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.groupBoxTools.Size = new System.Drawing.Size(233, 739);
|
||||
this.groupBoxTools.TabIndex = 0;
|
||||
this.groupBoxTools.TabStop = false;
|
||||
this.groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// maskedTextBoxPosition
|
||||
//
|
||||
this.maskedTextBoxPosition.Location = new System.Drawing.Point(19, 221);
|
||||
this.maskedTextBoxPosition.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.maskedTextBoxPosition.Mask = "00";
|
||||
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
|
||||
this.maskedTextBoxPosition.Size = new System.Drawing.Size(199, 27);
|
||||
this.maskedTextBoxPosition.TabIndex = 2;
|
||||
this.maskedTextBoxPosition.ValidatingType = typeof(int);
|
||||
//
|
||||
// buttonRemoveBoat
|
||||
//
|
||||
this.buttonRemoveBoat.Location = new System.Drawing.Point(19, 260);
|
||||
this.buttonRemoveBoat.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
|
||||
this.buttonRemoveBoat.Size = new System.Drawing.Size(200, 47);
|
||||
this.buttonRemoveBoat.TabIndex = 3;
|
||||
this.buttonRemoveBoat.Text = "Удалить лодку";
|
||||
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonRemoveBoat.Click += new System.EventHandler(this.ButtonRemoveBoat_Click);
|
||||
//
|
||||
// buttonShowStorage
|
||||
//
|
||||
this.buttonShowStorage.Location = new System.Drawing.Point(19, 383);
|
||||
this.buttonShowStorage.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonShowStorage.Name = "buttonShowStorage";
|
||||
this.buttonShowStorage.Size = new System.Drawing.Size(200, 47);
|
||||
this.buttonShowStorage.TabIndex = 4;
|
||||
this.buttonShowStorage.Text = "Посмотреть гавань";
|
||||
this.buttonShowStorage.UseVisualStyleBackColor = true;
|
||||
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.down;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(104, 672);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(34, 40);
|
||||
this.buttonDown.TabIndex = 10;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.right;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(145, 672);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(34, 40);
|
||||
this.buttonRight.TabIndex = 9;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.left;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(63, 672);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(34, 40);
|
||||
this.buttonLeft.TabIndex = 8;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.up;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(104, 624);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(34, 40);
|
||||
this.buttonUp.TabIndex = 7;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonShowOnMap
|
||||
//
|
||||
this.buttonShowOnMap.Location = new System.Drawing.Point(19, 521);
|
||||
this.buttonShowOnMap.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonShowOnMap.Name = "buttonShowOnMap";
|
||||
this.buttonShowOnMap.Size = new System.Drawing.Size(200, 47);
|
||||
this.buttonShowOnMap.TabIndex = 5;
|
||||
this.buttonShowOnMap.Text = "Посмотреть карту";
|
||||
this.buttonShowOnMap.UseVisualStyleBackColor = true;
|
||||
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
|
||||
//
|
||||
// buttonAddBoat
|
||||
//
|
||||
this.buttonAddBoat.Location = new System.Drawing.Point(19, 141);
|
||||
this.buttonAddBoat.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonAddBoat.Name = "buttonAddBoat";
|
||||
this.buttonAddBoat.Size = new System.Drawing.Size(200, 47);
|
||||
this.buttonAddBoat.TabIndex = 1;
|
||||
this.buttonAddBoat.Text = "Добавить лодку";
|
||||
this.buttonAddBoat.UseVisualStyleBackColor = true;
|
||||
this.buttonAddBoat.Click += new System.EventHandler(this.ButtonAddBoat_Click);
|
||||
//
|
||||
// comboBoxSelectorMap
|
||||
//
|
||||
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxSelectorMap.FormattingEnabled = true;
|
||||
this.comboBoxSelectorMap.Items.AddRange(new object[] {
|
||||
"Простая карта",
|
||||
"Собственная карта"});
|
||||
this.comboBoxSelectorMap.Location = new System.Drawing.Point(19, 43);
|
||||
this.comboBoxSelectorMap.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
|
||||
this.comboBoxSelectorMap.Size = new System.Drawing.Size(199, 28);
|
||||
this.comboBoxSelectorMap.TabIndex = 0;
|
||||
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBox.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBox.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.pictureBox.Name = "pictureBox";
|
||||
this.pictureBox.Size = new System.Drawing.Size(927, 739);
|
||||
this.pictureBox.TabIndex = 1;
|
||||
this.pictureBox.TabStop = false;
|
||||
//
|
||||
// FormMapWithSetBoats
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1160, 739);
|
||||
this.Controls.Add(this.pictureBox);
|
||||
this.Controls.Add(this.groupBoxTools);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.Name = "FormMapWithSetBoats";
|
||||
this.Text = "Карта с набором объектов";
|
||||
this.groupBoxTools.ResumeLayout(false);
|
||||
this.groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private PictureBox pictureBox;
|
||||
private ComboBox comboBoxSelectorMap;
|
||||
private Button buttonShowOnMap;
|
||||
private Button buttonAddBoat;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonShowStorage;
|
||||
private Button buttonRemoveBoat;
|
||||
private MaskedTextBox maskedTextBoxPosition;
|
||||
}
|
||||
}
|
152
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.cs
Normal file
152
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.cs
Normal file
@ -0,0 +1,152 @@
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
public partial class FormMapWithSetBoats : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект от класса карты с набором объектов
|
||||
/// </summary>
|
||||
private MapWithSetBoatsGeneric<DrawningObjectBoat, AbstractMap> _mapBoatsCollectionGeneric;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormMapWithSetBoats()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
AbstractMap map = null;
|
||||
switch (comboBoxSelectorMap.Text)
|
||||
{
|
||||
case "Простая карта":
|
||||
map = new SimpleMap();
|
||||
break;
|
||||
case "Собственная карта":
|
||||
map = new MySecondMap();
|
||||
break;
|
||||
}
|
||||
if (map != null)
|
||||
{
|
||||
_mapBoatsCollectionGeneric = new MapWithSetBoatsGeneric<DrawningObjectBoat, AbstractMap>(pictureBox.Width, pictureBox.Height, map);
|
||||
}
|
||||
else
|
||||
{
|
||||
_mapBoatsCollectionGeneric = null;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapBoatsCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormBoat form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
DrawningObjectBoat boat = new(form.SelectedBoat);
|
||||
if (_mapBoatsCollectionGeneric + boat != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
|
||||
if (_mapBoatsCollectionGeneric - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowStorage_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapBoatsCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод карты
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonShowOnMap_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapBoatsCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _mapBoatsCollectionGeneric.ShowOnMap();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_mapBoatsCollectionGeneric == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
Direction dir = Direction.None;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
dir = Direction.Up;
|
||||
break;
|
||||
case "buttonDown":
|
||||
dir = Direction.Down;
|
||||
break;
|
||||
case "buttonLeft":
|
||||
dir = Direction.Left;
|
||||
break;
|
||||
case "buttonRight":
|
||||
dir = Direction.Right;
|
||||
break;
|
||||
}
|
||||
pictureBox.Image = _mapBoatsCollectionGeneric.MoveObject(dir);
|
||||
}
|
||||
}
|
||||
}
|
60
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.resx
Normal file
60
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/FormMapWithSetBoats.resx
Normal file
@ -0,0 +1,60 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
41
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/IDrawningObject.cs
Normal file
41
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/IDrawningObject.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal interface IDrawningObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Шаг перемещения объекта
|
||||
/// </summary>
|
||||
public float Step { get; }
|
||||
/// <summary>
|
||||
/// Установка позиции объекта
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина полотна</param>
|
||||
/// <param name="height">Высота полотна</param>
|
||||
void SetObject(int x, int y, int width, int height);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(Direction direction);
|
||||
/// <summary>
|
||||
/// Отрисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
void DrawningObject(Graphics g);
|
||||
/// <summary>
|
||||
/// Получение текущей позиции объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
(float Left, float Right, float Top, float Bottom)
|
||||
GetCurrentPosition();
|
||||
}
|
||||
|
||||
}
|
180
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/MapWithSetBoatsGeneric.cs
Normal file
180
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/MapWithSetBoatsGeneric.cs
Normal file
@ -0,0 +1,180 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class MapWithSetBoatsGeneric<T, U>
|
||||
where T : class, IDrawningObject
|
||||
where U : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 250;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 90;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetBoatsGeneric<T> _setBoats;
|
||||
/// <summary>
|
||||
/// Карта
|
||||
/// </summary>
|
||||
private readonly U _map;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
/// <param name="map"></param>
|
||||
public MapWithSetBoatsGeneric(int picWidth, int picHeight, U map)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_setBoats = new SetBoatsGeneric<T>(width * height);
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_map = map;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="boat"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(MapWithSetBoatsGeneric<T, U> map, T boat)
|
||||
{
|
||||
return map._setBoats.Insert(boat);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="map"></param>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public static T operator -(MapWithSetBoatsGeneric<T, U> map, int position)
|
||||
{
|
||||
return map._setBoats.Remove(position);
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowSet()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
ShowOnMap();
|
||||
DrawBackground(gr);
|
||||
DrawBoats(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Просмотр объекта на карте
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowOnMap()
|
||||
{
|
||||
Shaking();
|
||||
for (int i = 0; i < _setBoats.Count; i++)
|
||||
{
|
||||
var boat = _setBoats.Get(i);
|
||||
if (boat != null)
|
||||
{
|
||||
return _map.CreateMap(_pictureWidth, _pictureHeight, boat);
|
||||
}
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение объекта по крате
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
public Bitmap MoveObject(Direction direction)
|
||||
{
|
||||
if (_map != null)
|
||||
{
|
||||
return _map.MoveObject(direction);
|
||||
}
|
||||
return new(_pictureWidth, _pictureHeight);
|
||||
}
|
||||
/// <summary>
|
||||
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
|
||||
/// </summary>
|
||||
private void Shaking()
|
||||
{
|
||||
int j = _setBoats.Count - 1;
|
||||
for (int i = 0; i < _setBoats.Count; i++)
|
||||
{
|
||||
if (_setBoats.Get(i) == null)
|
||||
{
|
||||
for (; j > i; j--)
|
||||
{
|
||||
var boat = _setBoats.Get(j);
|
||||
if (boat != null)
|
||||
{
|
||||
_setBoats.Insert(boat, i);
|
||||
_setBoats.Remove(j);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (j <= i)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBoats(Graphics g)
|
||||
{
|
||||
int x = 5;
|
||||
int y = 5;
|
||||
for (int i = 0; i < _setBoats.Count; i++)
|
||||
{
|
||||
_setBoats.Get(i)?.SetObject(x, y, _pictureWidth, _pictureHeight);
|
||||
_setBoats.Get(i)?.DrawningObject(g);
|
||||
x += _placeSizeWidth;
|
||||
if (x + _placeSizeWidth > _pictureWidth)
|
||||
{
|
||||
y += _placeSizeHeight;
|
||||
x = 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
54
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/MySecondMap.cs
Normal file
54
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/MySecondMap.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class MySecondMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Red);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.FromArgb(242, 242, 242));
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[150, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 10)
|
||||
{
|
||||
int x = _random.Next(0, _map.GetLength(0));
|
||||
int y = _random.Next(0, _map.GetLength(1));
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormMapWithSetBoats());
|
||||
}
|
||||
}
|
||||
}
|
103
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Properties/Resources.Designer.cs
generated
Normal file
103
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap down {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap left {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("left", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap right {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("right", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap up {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\right1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\down1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\left1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\up1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/down1.png
Normal file
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/down1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.8 KiB |
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/left1.png
Normal file
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/left1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 6.8 KiB |
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/right1.png
Normal file
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/right1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 466 B |
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/up1.png
Normal file
BIN
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/Resources/up1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.8 KiB |
111
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/SetBoatsGeneric.cs
Normal file
111
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/SetBoatsGeneric.cs
Normal file
@ -0,0 +1,111 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Metrics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class SetBoatsGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly T[] _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Length;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetBoatsGeneric(int count)
|
||||
{
|
||||
_places = new T[count];
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="boat">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T boat)
|
||||
{
|
||||
for (int i = 0; i < _places.Length; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
_places[i] = boat;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="boat">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public bool Insert(T boat, int position)
|
||||
{
|
||||
if (position < 0 || position > _places.Length)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_places[position] != null)
|
||||
{
|
||||
int pos = -1;
|
||||
for (int i = position+1; i < _places.Length; i++)
|
||||
{
|
||||
if (_places[i] == null)
|
||||
{
|
||||
pos = i;
|
||||
}
|
||||
}
|
||||
if (pos != -1)
|
||||
{
|
||||
for (int i = pos; i > position; i--)
|
||||
{
|
||||
_places[i] = _places[i - 1];
|
||||
}
|
||||
} else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
_places[position] = boat;
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Remove(int position)
|
||||
{
|
||||
if (position < 0 || position > _places.Length)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
T removed = _places[position];
|
||||
_places[position] = null;
|
||||
return removed;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T Get(int position)
|
||||
{
|
||||
if (position < 0 || position > _places.Length)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
}
|
||||
}
|
52
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/SimpleMap.cs
Normal file
52
PIbd-22_Kalyshev_Y_V_MotorBoat_Base/SimpleMap.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
|
||||
{
|
||||
internal class SimpleMap : AbstractMap
|
||||
{
|
||||
/// <summary>
|
||||
/// Цвет участка закрытого
|
||||
/// </summary>
|
||||
private readonly Brush barrierColor = new SolidBrush(Color.Black);
|
||||
/// <summary>
|
||||
/// Цвет участка открытого
|
||||
/// </summary>
|
||||
private readonly Brush roadColor = new SolidBrush(Color.Gray);
|
||||
protected override void DrawBarrierPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void DrawRoadPart(Graphics g, int i, int j)
|
||||
{
|
||||
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
|
||||
}
|
||||
protected override void GenerateMap()
|
||||
{
|
||||
_map = new int[100, 100];
|
||||
_size_x = (float)_width / _map.GetLength(0);
|
||||
_size_y = (float)_height / _map.GetLength(1);
|
||||
int counter = 0;
|
||||
for (int i = 0; i < _map.GetLength(0); ++i)
|
||||
{
|
||||
for (int j = 0; j < _map.GetLength(1); ++j)
|
||||
{
|
||||
_map[i, j] = _freeRoad;
|
||||
}
|
||||
}
|
||||
while (counter < 50)
|
||||
{
|
||||
int x = _random.Next(0, 100);
|
||||
int y = _random.Next(0, 100);
|
||||
if (_map[x, y] == _freeRoad)
|
||||
{
|
||||
_map[x, y] = _barrier;
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user