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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal abstract class AbstractMap
{
private IDrawningObject _drawningObject = null;
protected int[,] _map = null;
protected int _width;
protected int _height;
protected float _size_x;
protected float _size_y;
protected readonly Random _random = new();
protected readonly int _freeRoad = 0;
protected readonly int _barrier = 1;
public Bitmap CreateMap(int width, int height, IDrawningObject drawningObject)
{
_width = width;
_height = height;
_drawningObject = drawningObject;
GenerateMap();
while (!SetObjectOnMap())
{
GenerateMap();
}
return DrawMapWithObject();
}
public Bitmap MoveObject(Direction direction)
{
// TODO проверка, что объект может переместится в требуемом направлении
bool enoughPlace = false;
switch (direction)
{
case Direction.Up:
enoughPlace = CheckEnoughPlace(0, _drawningObject.Step * -1);
break;
case Direction.Down:
enoughPlace = CheckEnoughPlace(0, _drawningObject.Step);
break;
case Direction.Left:
enoughPlace = CheckEnoughPlace(_drawningObject.Step * -1, 0);
break;
case Direction.Right:
enoughPlace = CheckEnoughPlace(_drawningObject.Step, 0);
break;
}
if (enoughPlace)
{
_drawningObject.MoveObject(direction);
}
return DrawMapWithObject();
}
private bool SetObjectOnMap()
{
if (_drawningObject == null || _map == null)
{
return false;
}
int x = _random.Next(0, 10);
int y = _random.Next(0, 10);
_drawningObject.SetObject(x, y, _width, _height);
// TODO првоерка, что объект не "накладывается" на закрытые участки
while (!CheckEnoughPlace(0, 0))
{
x += 10;
if (x >= _width)
{
if (y <= _height)
{
y += 10;
x = 0;
} else
{
return false;
}
}
_drawningObject.SetObject(x, y, _width, _height);
}
return true;
}
private bool CheckEnoughPlace(float x, float y)
{
int right = Convert.ToInt32((_drawningObject.GetCurrentPosition().Right + x) / _size_x) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Right + x) / _size_x) : 0;
int left = Convert.ToInt32((_drawningObject.GetCurrentPosition().Left + x) / _size_x) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Left + x) / _size_x) : 0;
int up = Convert.ToInt32((_drawningObject.GetCurrentPosition().Top + y) / _size_y) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Top + y) / _size_y) : 0;
int down = Convert.ToInt32((_drawningObject.GetCurrentPosition().Bottom + y) / _size_y) > 0 ? Convert.ToInt32((_drawningObject.GetCurrentPosition().Bottom + y) / _size_y) : 0;
if (_drawningObject.GetCurrentPosition().Bottom + y > _height || _drawningObject.GetCurrentPosition().Right + x > _width ||
_drawningObject.GetCurrentPosition().Top + y < 0 || _drawningObject.GetCurrentPosition().Left + x < 0) return false;
for (int i = left; i <= right; i++)
{
for (int j = up; j <= down; j++)
{
if (_map[i, j] == _barrier)
{
return false;
}
}
}
return true;
}
private Bitmap DrawMapWithObject()
{
Bitmap bmp = new(_width, _height);
if (_drawningObject == null || _map == null)
{
return bmp;
}
Graphics gr = Graphics.FromImage(bmp);
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
if (_map[i, j] == _freeRoad)
{
DrawRoadPart(gr, i, j);
}
else if (_map[i, j] == _barrier)
{
DrawBarrierPart(gr, i, j);
}
}
}
_drawningObject.DrawningObject(gr);
return bmp;
}
protected abstract void GenerateMap();
protected abstract void DrawRoadPart(Graphics g, int i, int j);
protected abstract void DrawBarrierPart(Graphics g, int i, int j);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public enum Direction
{
None = 0,
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public class DrawningBoat
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBoat Boat { protected set; get; }
/// <summary>
/// Левая координата отрисовки автомобиля
/// </summary>
protected float _startPosX;
/// <summary>
/// Верхняя кооридната отрисовки автомобиля
/// </summary>
protected float _startPosY;
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private int? _pictureWidth = null;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private int? _pictureHeight = null;
/// <summary>
/// Ширина отрисовки автомобиля
/// </summary>
private readonly int _boatWidth = 170;
/// <summary>
/// Высота отрисовки автомобиля
/// </summary>
private readonly int _boatHeight = 60;
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
public DrawningBoat(int speed, float weight, Color bodyColor)
{
Boat = new EntityBoat(speed, weight, bodyColor);
}
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="boatWidth">Ширина отрисовки автомобиля</param>
/// <param name="boatHeight">Высота отрисовки автомобиля</param>
protected DrawningBoat(int speed, float weight, Color bodyColor, int boatWidth, int boatHeight) :
this(speed, weight, bodyColor)
{
_boatWidth = boatWidth;
_boatHeight = boatHeight;
}
///
/// <summary>
/// Установка позиции автомобиля
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void SetPosition(int x, int y, int width, int height)
{
if (x + _boatWidth <= width && y + _boatHeight <= height && x > 0 && y > 0)
{
_startPosX = x;
_startPosY = y;
_pictureWidth = width;
_pictureHeight = height;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(Direction direction)
{
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
{
return;
}
switch (direction)
{
// вправо
case Direction.Right:
if (_startPosX + _boatWidth + Boat.Step < _pictureWidth)
{
_startPosX += Boat.Step;
}
break;
//влево
case Direction.Left:
if (_startPosX - Boat.Step > 0)
{
_startPosX -= Boat.Step;
}
break;
//вверх
case Direction.Up:
if (_startPosY - Boat.Step > 0)
{
_startPosY -= Boat.Step;
}
break;
//вниз
case Direction.Down:
if (_startPosY + _boatHeight + Boat.Step < _pictureHeight)
{
_startPosY += Boat.Step;
}
break;
}
}
/// <summary>
/// Отрисовка лодки
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (_startPosX < 0 || _startPosY < 0
|| !_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
Pen pen = new(Color.Black, 3);
Brush br = new SolidBrush(Boat?.BodyColor ?? Color.Black);
// Внешняя часть лодки
g.DrawLine(pen, _startPosX, _startPosY, _startPosX + 120, _startPosY + 0);
g.DrawLine(pen, _startPosX + 120, _startPosY, _startPosX + 170, _startPosY + 30);
g.DrawLine(pen, _startPosX + 170, _startPosY + 30, _startPosX + 120, _startPosY + 60);
g.DrawLine(pen, _startPosX + 120, _startPosY + 60, _startPosX, _startPosY + 60);
g.DrawLine(pen, _startPosX, _startPosY + 60, _startPosX, _startPosY);
PointF pt1 = new PointF(_startPosX, _startPosY);
PointF pt2 = new PointF(_startPosX + 120, _startPosY);
PointF pt3 = new PointF(_startPosX + 170, _startPosY + 30);
PointF pt4 = new PointF(_startPosX + 120, _startPosY + 60);
PointF pt5 = new PointF(_startPosX, _startPosY + 60);
g.FillPolygon(br, new PointF[] { pt1, pt2, pt3, pt4, pt5});
// Внутренняя часть лодки
g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
}
/// <summary>
/// Смена границ формы отрисовки
/// </summary>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public void ChangeBorders(int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
if (_pictureWidth <= _boatWidth || _pictureHeight <= _boatHeight)
{
_pictureWidth = null;
_pictureHeight = null;
return;
}
if (_startPosX + _boatWidth > _pictureWidth)
{
_startPosX = _pictureWidth.Value - _boatWidth;
}
if (_startPosY + _boatHeight > _pictureHeight)
{
_startPosY = _pictureHeight.Value - _boatHeight;
}
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return (_startPosX, _startPosX + _boatWidth, _startPosY, _startPosY + _boatHeight);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class DrawningObjectBoat : IDrawningObject
{
private DrawningBoat _boat = null;
public DrawningObjectBoat(DrawningBoat boat)
{
_boat = boat;
}
public float Step => _boat?.Boat?.Step ?? 0;
public void DrawningObject(Graphics g)
{
_boat?.DrawTransport(g);
}
public (float Left, float Right, float Top, float Bottom) GetCurrentPosition()
{
return _boat?.GetCurrentPosition() ?? default;
}
public void MoveObject(Direction direction)
{
_boat.MoveTransport(direction);
}
public void SetObject(int x, int y, int width, int height)
{
_boat.SetPosition(x, y, width, height);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class DrawningSpeedboat : DrawningBoat
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public DrawningSpeedboat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor, 195, 80)
{
Boat = new EntitySpeedboat(speed, weight, bodyColor, dopColor, bodyKit, wing, sportLine);
}
public override void DrawTransport(Graphics g)
{
if (Boat is not EntitySpeedboat sportBoat)
{
return;
}
Pen pen = new(Color.Black);
Brush baseBrush = new SolidBrush(sportBoat?.BodyColor ?? Color.Black);
Brush dopBrush = new SolidBrush(sportBoat?.DopColor ?? Color.Black);
_startPosX += 25;
_startPosY += 10;
base.DrawTransport(g);
_startPosX -= 25;
_startPosY -= 10;
if (sportBoat.Wing)
{
g.FillRectangle(dopBrush, _startPosX, _startPosY, 20, 80);
g.DrawRectangle(pen, _startPosX, _startPosY, 20, 80);
g.FillRectangle(baseBrush, _startPosX + 20, _startPosY + 20, 10, 40);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 20, 10, 40);
}
_startPosX += 25;
_startPosY += 10;
if (sportBoat.BodyKit)
{
PointF pt1 = new PointF(_startPosX + 120, _startPosY + 10);
PointF pt2 = new PointF(_startPosX + 155, _startPosY + 30);
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 50);
PointF pt4 = new PointF(_startPosX + 120, _startPosY + 45);
PointF pt5 = new PointF(_startPosX + 145, _startPosY + 30);
PointF pt6 = new PointF(_startPosX + 120, _startPosY + 15);
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4, pt5, pt6 });
}
if (sportBoat.SportLine)
{
PointF pt1 = new PointF(_startPosX + 70, _startPosY);
PointF pt2 = new PointF(_startPosX + 80, _startPosY);
PointF pt3 = new PointF(_startPosX + 120, _startPosY + 60);
PointF pt4 = new PointF(_startPosX + 110, _startPosY + 60);
g.FillPolygon(dopBrush, new PointF[] { pt1, pt2, pt3, pt4 });
g.FillEllipse(new SolidBrush(Color.Brown), _startPosX + 10, _startPosY + 10, 110, 40);
}
_startPosX -= 25;
_startPosY -= 10;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public class EntityBoat
{
public int Speed { get; private set; }
public float Weight { get; private set; }
public Color BodyColor { get; private set; }
public float Step => Speed * 100 / Weight;
public EntityBoat(int speed, float weight, Color bodyColor)
{
Random rnd = new();
Speed = speed <= 0 ? rnd.Next(5, 30) : speed;
Weight = weight <= 0 ? rnd.Next(30, 100) : weight;
BodyColor = bodyColor;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class EntitySpeedboat : EntityBoat
{
/// <summary>
/// Дополнительный цвет
/// </summary>
public Color DopColor { get; private set; }
/// <summary>
/// Признак наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="dopColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntitySpeedboat(int speed, float weight, Color bodyColor, Color dopColor, bool bodyKit, bool wing, bool sportLine) :
base(speed, weight, bodyColor)
{
DopColor = dopColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
}
}
}

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
partial class FormBoat
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.statusStrip = new System.Windows.Forms.StatusStrip();
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
this.pictureBoxBoat = new System.Windows.Forms.PictureBox();
this.buttonCreate = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonCreateModif = new System.Windows.Forms.Button();
this.buttonSelectBoat = new System.Windows.Forms.Button();
this.statusStrip.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).BeginInit();
this.SuspendLayout();
//
// statusStrip
//
this.statusStrip.ImageScalingSize = new System.Drawing.Size(20, 20);
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.toolStripStatusLabelSpeed,
this.toolStripStatusLabelWeight,
this.toolStripStatusLabelBodyColor});
this.statusStrip.Location = new System.Drawing.Point(0, 318);
this.statusStrip.Name = "statusStrip";
this.statusStrip.Padding = new System.Windows.Forms.Padding(1, 0, 12, 0);
this.statusStrip.Size = new System.Drawing.Size(772, 22);
this.statusStrip.TabIndex = 0;
this.statusStrip.Text = "statusStrip1";
//
// toolStripStatusLabelSpeed
//
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(62, 17);
this.toolStripStatusLabelSpeed.Text = "Скорость:";
//
// toolStripStatusLabelWeight
//
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(29, 17);
this.toolStripStatusLabelWeight.Text = "Вес:";
//
// toolStripStatusLabelBodyColor
//
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(36, 17);
this.toolStripStatusLabelBodyColor.Text = "Цвет:";
//
// pictureBoxBoat
//
this.pictureBoxBoat.BackgroundImageLayout = System.Windows.Forms.ImageLayout.None;
this.pictureBoxBoat.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxBoat.Location = new System.Drawing.Point(0, 0);
this.pictureBoxBoat.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.pictureBoxBoat.Name = "pictureBoxBoat";
this.pictureBoxBoat.Size = new System.Drawing.Size(772, 340);
this.pictureBoxBoat.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxBoat.TabIndex = 1;
this.pictureBoxBoat.TabStop = false;
this.pictureBoxBoat.SizeChanged += new System.EventHandler(this.PictureBoxBoat_Resize);
this.pictureBoxBoat.Resize += new System.EventHandler(this.PictureBoxBoat_Resize);
//
// buttonCreate
//
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreate.Location = new System.Drawing.Point(10, 289);
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonCreate.Name = "buttonCreate";
this.buttonCreate.Size = new System.Drawing.Size(82, 22);
this.buttonCreate.TabIndex = 2;
this.buttonCreate.Text = "Создать";
this.buttonCreate.UseVisualStyleBackColor = true;
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(718, 280);
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(35, 30);
this.buttonRight.TabIndex = 3;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(637, 280);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(35, 30);
this.buttonLeft.TabIndex = 4;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(677, 246);
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(35, 30);
this.buttonUp.TabIndex = 5;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(677, 280);
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(35, 30);
this.buttonDown.TabIndex = 6;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateModif
//
this.buttonCreateModif.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateModif.Location = new System.Drawing.Point(98, 289);
this.buttonCreateModif.Name = "buttonCreateModif";
this.buttonCreateModif.Size = new System.Drawing.Size(99, 22);
this.buttonCreateModif.TabIndex = 7;
this.buttonCreateModif.Text = "Модификация";
this.buttonCreateModif.UseVisualStyleBackColor = true;
this.buttonCreateModif.Click += new System.EventHandler(this.buttonCreateModif_Click);
//
// buttonSelectBoat
//
this.buttonSelectBoat.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonSelectBoat.Location = new System.Drawing.Point(547, 289);
this.buttonSelectBoat.Name = "buttonSelectBoat";
this.buttonSelectBoat.Size = new System.Drawing.Size(75, 22);
this.buttonSelectBoat.TabIndex = 8;
this.buttonSelectBoat.Text = "Выбрать";
this.buttonSelectBoat.UseVisualStyleBackColor = true;
this.buttonSelectBoat.Click += new System.EventHandler(this.ButtonSelectBoat_Click);
//
// FormBoat
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(772, 340);
this.Controls.Add(this.buttonCreateModif);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonCreate);
this.Controls.Add(this.statusStrip);
this.Controls.Add(this.buttonSelectBoat);
this.Controls.Add(this.pictureBoxBoat);
this.Margin = new System.Windows.Forms.Padding(3, 2, 3, 2);
this.Name = "FormBoat";
this.Text = "Лодка";
this.statusStrip.ResumeLayout(false);
this.statusStrip.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBoat)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private StatusStrip statusStrip;
private ToolStripStatusLabel toolStripStatusLabelSpeed;
private ToolStripStatusLabel toolStripStatusLabelWeight;
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
private PictureBox pictureBoxBoat;
private Button buttonCreate;
private Button buttonRight;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonCreateModif;
private Button buttonSelectBoat;
}
}

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public partial class FormBoat : Form
{
private DrawningBoat _boat;
/// <summary>
/// Âûáðàííûé îáúåêò
/// </summary>
public DrawningBoat SelectedBoat { get; private set; }
public FormBoat()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû
/// </summary>
private void Draw()
{
Bitmap bmp = new(pictureBoxBoat.Width, pictureBoxBoat.Height);
Graphics gr = Graphics.FromImage(bmp);
_boat?.DrawTransport(gr);
pictureBoxBoat.Image = bmp;
}
/// <summary>
/// Ìåòîä óñòàíîâêè äàííûõ
/// </summary>
private void SetData()
{
Random rnd = new Random();
_boat.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxBoat.Width, pictureBoxBoat.Height);
toolStripStatusLabelSpeed.Text = $"Ñêîðîñòü: {_boat.Boat.Speed}";
toolStripStatusLabelWeight.Text = $"Âåñ: {_boat.Boat.Weight}";
toolStripStatusLabelBodyColor.Text = $"Öâåò: {_boat.Boat.BodyColor.Name}";
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random rnd = new();
_boat = new DrawningBoat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
SetData();
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
//ïîëó÷àåì èìÿ êíîïêè
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_boat?.MoveTransport(Direction.Up);
break;
case "buttonDown":
_boat?.MoveTransport(Direction.Down);
break;
case "buttonLeft":
_boat?.MoveTransport(Direction.Left);
break;
case "buttonRight":
_boat?.MoveTransport(Direction.Right);
break;
}
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void PictureBoxBoat_Resize(object sender, EventArgs e)
{
_boat?.ChangeBorders(pictureBoxBoat.Width, pictureBoxBoat.Height);
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ìîäèôèêàöèÿ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateModif_Click(object sender, EventArgs e)
{
Random rnd = new();
_boat = new DrawningSpeedboat(rnd.Next(5, 30), rnd.Next(30, 100), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)), Convert.ToBoolean(rnd.Next(0, 2)));
SetData();
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Âûáðàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSelectBoat_Click(object sender, EventArgs e)
{
SelectedBoat = _boat;
DialogResult = DialogResult.OK;
}
}
}

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<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
partial class FormMapWithSetBoats
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBoxTools = new System.Windows.Forms.GroupBox();
this.maskedTextBoxPosition = new System.Windows.Forms.MaskedTextBox();
this.buttonRemoveBoat = new System.Windows.Forms.Button();
this.buttonShowStorage = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonShowOnMap = new System.Windows.Forms.Button();
this.buttonAddBoat = new System.Windows.Forms.Button();
this.comboBoxSelectorMap = new System.Windows.Forms.ComboBox();
this.pictureBox = new System.Windows.Forms.PictureBox();
this.groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
this.SuspendLayout();
//
// groupBoxTools
//
this.groupBoxTools.Controls.Add(this.maskedTextBoxPosition);
this.groupBoxTools.Controls.Add(this.buttonRemoveBoat);
this.groupBoxTools.Controls.Add(this.buttonShowStorage);
this.groupBoxTools.Controls.Add(this.buttonDown);
this.groupBoxTools.Controls.Add(this.buttonRight);
this.groupBoxTools.Controls.Add(this.buttonLeft);
this.groupBoxTools.Controls.Add(this.buttonUp);
this.groupBoxTools.Controls.Add(this.buttonShowOnMap);
this.groupBoxTools.Controls.Add(this.buttonAddBoat);
this.groupBoxTools.Controls.Add(this.comboBoxSelectorMap);
this.groupBoxTools.Dock = System.Windows.Forms.DockStyle.Right;
this.groupBoxTools.Location = new System.Drawing.Point(927, 0);
this.groupBoxTools.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.groupBoxTools.Name = "groupBoxTools";
this.groupBoxTools.Padding = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.groupBoxTools.Size = new System.Drawing.Size(233, 739);
this.groupBoxTools.TabIndex = 0;
this.groupBoxTools.TabStop = false;
this.groupBoxTools.Text = "Инструменты";
//
// maskedTextBoxPosition
//
this.maskedTextBoxPosition.Location = new System.Drawing.Point(19, 221);
this.maskedTextBoxPosition.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.maskedTextBoxPosition.Mask = "00";
this.maskedTextBoxPosition.Name = "maskedTextBoxPosition";
this.maskedTextBoxPosition.Size = new System.Drawing.Size(199, 27);
this.maskedTextBoxPosition.TabIndex = 2;
this.maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonRemoveBoat
//
this.buttonRemoveBoat.Location = new System.Drawing.Point(19, 260);
this.buttonRemoveBoat.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonRemoveBoat.Name = "buttonRemoveBoat";
this.buttonRemoveBoat.Size = new System.Drawing.Size(200, 47);
this.buttonRemoveBoat.TabIndex = 3;
this.buttonRemoveBoat.Text = "Удалить лодку";
this.buttonRemoveBoat.UseVisualStyleBackColor = true;
this.buttonRemoveBoat.Click += new System.EventHandler(this.ButtonRemoveBoat_Click);
//
// buttonShowStorage
//
this.buttonShowStorage.Location = new System.Drawing.Point(19, 383);
this.buttonShowStorage.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonShowStorage.Name = "buttonShowStorage";
this.buttonShowStorage.Size = new System.Drawing.Size(200, 47);
this.buttonShowStorage.TabIndex = 4;
this.buttonShowStorage.Text = "Посмотреть гавань";
this.buttonShowStorage.UseVisualStyleBackColor = true;
this.buttonShowStorage.Click += new System.EventHandler(this.ButtonShowStorage_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(104, 672);
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(34, 40);
this.buttonDown.TabIndex = 10;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(145, 672);
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(34, 40);
this.buttonRight.TabIndex = 9;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(63, 672);
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(34, 40);
this.buttonLeft.TabIndex = 8;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonUp.Location = new System.Drawing.Point(104, 624);
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(34, 40);
this.buttonUp.TabIndex = 7;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonShowOnMap
//
this.buttonShowOnMap.Location = new System.Drawing.Point(19, 521);
this.buttonShowOnMap.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonShowOnMap.Name = "buttonShowOnMap";
this.buttonShowOnMap.Size = new System.Drawing.Size(200, 47);
this.buttonShowOnMap.TabIndex = 5;
this.buttonShowOnMap.Text = "Посмотреть карту";
this.buttonShowOnMap.UseVisualStyleBackColor = true;
this.buttonShowOnMap.Click += new System.EventHandler(this.ButtonShowOnMap_Click);
//
// buttonAddBoat
//
this.buttonAddBoat.Location = new System.Drawing.Point(19, 141);
this.buttonAddBoat.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.buttonAddBoat.Name = "buttonAddBoat";
this.buttonAddBoat.Size = new System.Drawing.Size(200, 47);
this.buttonAddBoat.TabIndex = 1;
this.buttonAddBoat.Text = "Добавить лодку";
this.buttonAddBoat.UseVisualStyleBackColor = true;
this.buttonAddBoat.Click += new System.EventHandler(this.ButtonAddBoat_Click);
//
// comboBoxSelectorMap
//
this.comboBoxSelectorMap.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxSelectorMap.FormattingEnabled = true;
this.comboBoxSelectorMap.Items.AddRange(new object[] {
"Простая карта",
"Собственная карта"});
this.comboBoxSelectorMap.Location = new System.Drawing.Point(19, 43);
this.comboBoxSelectorMap.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.comboBoxSelectorMap.Name = "comboBoxSelectorMap";
this.comboBoxSelectorMap.Size = new System.Drawing.Size(199, 28);
this.comboBoxSelectorMap.TabIndex = 0;
this.comboBoxSelectorMap.SelectedIndexChanged += new System.EventHandler(this.ComboBoxSelectorMap_SelectedIndexChanged);
//
// pictureBox
//
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox.Location = new System.Drawing.Point(0, 0);
this.pictureBox.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.pictureBox.Name = "pictureBox";
this.pictureBox.Size = new System.Drawing.Size(927, 739);
this.pictureBox.TabIndex = 1;
this.pictureBox.TabStop = false;
//
// FormMapWithSetBoats
//
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1160, 739);
this.Controls.Add(this.pictureBox);
this.Controls.Add(this.groupBoxTools);
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.Name = "FormMapWithSetBoats";
this.Text = "Карта с набором объектов";
this.groupBoxTools.ResumeLayout(false);
this.groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
this.ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private PictureBox pictureBox;
private ComboBox comboBoxSelectorMap;
private Button buttonShowOnMap;
private Button buttonAddBoat;
private Button buttonDown;
private Button buttonRight;
private Button buttonLeft;
private Button buttonUp;
private Button buttonShowStorage;
private Button buttonRemoveBoat;
private MaskedTextBox maskedTextBoxPosition;
}
}

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namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
public partial class FormMapWithSetBoats : Form
{
/// <summary>
/// Объект от класса карты с набором объектов
/// </summary>
private MapWithSetBoatsGeneric<DrawningObjectBoat, AbstractMap> _mapBoatsCollectionGeneric;
/// <summary>
/// Конструктор
/// </summary>
public FormMapWithSetBoats()
{
InitializeComponent();
}
/// <summary>
/// Выбор карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ComboBoxSelectorMap_SelectedIndexChanged(object sender, EventArgs e)
{
AbstractMap map = null;
switch (comboBoxSelectorMap.Text)
{
case "Простая карта":
map = new SimpleMap();
break;
case "Собственная карта":
map = new MySecondMap();
break;
}
if (map != null)
{
_mapBoatsCollectionGeneric = new MapWithSetBoatsGeneric<DrawningObjectBoat, AbstractMap>(pictureBox.Width, pictureBox.Height, map);
}
else
{
_mapBoatsCollectionGeneric = null;
}
}
/// <summary>
/// Добавление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddBoat_Click(object sender, EventArgs e)
{
if (_mapBoatsCollectionGeneric == null)
{
return;
}
FormBoat form = new();
if (form.ShowDialog() == DialogResult.OK)
{
DrawningObjectBoat boat = new(form.SelectedBoat);
if (_mapBoatsCollectionGeneric + boat != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text))
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_mapBoatsCollectionGeneric - pos != null)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Вывод набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowStorage_Click(object sender, EventArgs e)
{
if (_mapBoatsCollectionGeneric == null)
{
return;
}
pictureBox.Image = _mapBoatsCollectionGeneric.ShowSet();
}
/// <summary>
/// Вывод карты
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonShowOnMap_Click(object sender, EventArgs e)
{
if (_mapBoatsCollectionGeneric == null)
{
return;
}
pictureBox.Image = _mapBoatsCollectionGeneric.ShowOnMap();
}
/// <summary>
/// Перемещение
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_mapBoatsCollectionGeneric == null)
{
return;
}
//получаем имя кнопки
string name = ((Button)sender)?.Name ?? string.Empty;
Direction dir = Direction.None;
switch (name)
{
case "buttonUp":
dir = Direction.Up;
break;
case "buttonDown":
dir = Direction.Down;
break;
case "buttonLeft":
dir = Direction.Left;
break;
case "buttonRight":
dir = Direction.Right;
break;
}
pictureBox.Image = _mapBoatsCollectionGeneric.MoveObject(dir);
}
}
}

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@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal interface IDrawningObject
{
/// <summary>
/// Шаг перемещения объекта
/// </summary>
public float Step { get; }
/// <summary>
/// Установка позиции объекта
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина полотна</param>
/// <param name="height">Высота полотна</param>
void SetObject(int x, int y, int width, int height);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(Direction direction);
/// <summary>
/// Отрисовка объекта
/// </summary>
/// <param name="g"></param>
void DrawningObject(Graphics g);
/// <summary>
/// Получение текущей позиции объекта
/// </summary>
/// <returns></returns>
(float Left, float Right, float Top, float Bottom)
GetCurrentPosition();
}
}

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@ -0,0 +1,180 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class MapWithSetBoatsGeneric<T, U>
where T : class, IDrawningObject
where U : AbstractMap
{
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 250;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetBoatsGeneric<T> _setBoats;
/// <summary>
/// Карта
/// </summary>
private readonly U _map;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="map"></param>
public MapWithSetBoatsGeneric(int picWidth, int picHeight, U map)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_setBoats = new SetBoatsGeneric<T>(width * height);
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_map = map;
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="map"></param>
/// <param name="boat"></param>
/// <returns></returns>
public static int operator +(MapWithSetBoatsGeneric<T, U> map, T boat)
{
return map._setBoats.Insert(boat);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="map"></param>
/// <param name="position"></param>
/// <returns></returns>
public static T operator -(MapWithSetBoatsGeneric<T, U> map, int position)
{
return map._setBoats.Remove(position);
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowSet()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
ShowOnMap();
DrawBackground(gr);
DrawBoats(gr);
return bmp;
}
/// <summary>
/// Просмотр объекта на карте
/// </summary>
/// <returns></returns>
public Bitmap ShowOnMap()
{
Shaking();
for (int i = 0; i < _setBoats.Count; i++)
{
var boat = _setBoats.Get(i);
if (boat != null)
{
return _map.CreateMap(_pictureWidth, _pictureHeight, boat);
}
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// Перемещение объекта по крате
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
public Bitmap MoveObject(Direction direction)
{
if (_map != null)
{
return _map.MoveObject(direction);
}
return new(_pictureWidth, _pictureHeight);
}
/// <summary>
/// "Взбалтываем" набор, чтобы все элементы оказались в начале
/// </summary>
private void Shaking()
{
int j = _setBoats.Count - 1;
for (int i = 0; i < _setBoats.Count; i++)
{
if (_setBoats.Get(i) == null)
{
for (; j > i; j--)
{
var boat = _setBoats.Get(j);
if (boat != null)
{
_setBoats.Insert(boat, i);
_setBoats.Remove(j);
break;
}
}
if (j <= i)
{
return;
}
}
}
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight + 1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j * _placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, (_pictureHeight / _placeSizeHeight) * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
/// <param name="g"></param>
private void DrawBoats(Graphics g)
{
int x = 5;
int y = 5;
for (int i = 0; i < _setBoats.Count; i++)
{
_setBoats.Get(i)?.SetObject(x, y, _pictureWidth, _pictureHeight);
_setBoats.Get(i)?.DrawningObject(g);
x += _placeSizeWidth;
if (x + _placeSizeWidth > _pictureWidth)
{
y += _placeSizeHeight;
x = 5;
}
}
}
}
}

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@ -0,0 +1,54 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class MySecondMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Red);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.FromArgb(242, 242, 242));
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[150, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 10)
{
int x = _random.Next(0, _map.GetLength(0));
int y = _random.Next(0, _map.GetLength(1));
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}

View File

@ -11,7 +11,7 @@ namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormMapWithSetBoats());
}
}
}

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PIbd_22_Kalyshev_Y_V_MotorBoat_Base.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\down1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -0,0 +1,111 @@
using System;
using System.Collections.Generic;
using System.Diagnostics.Metrics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class SetBoatsGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetBoatsGeneric(int count)
{
_places = new T[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="boat">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T boat)
{
for (int i = 0; i < _places.Length; i++)
{
if (_places[i] == null)
{
_places[i] = boat;
return i;
}
}
return -1;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="boat">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public bool Insert(T boat, int position)
{
if (position < 0 || position > _places.Length)
{
return false;
}
if (_places[position] != null)
{
int pos = -1;
for (int i = position+1; i < _places.Length; i++)
{
if (_places[i] == null)
{
pos = i;
}
}
if (pos != -1)
{
for (int i = pos; i > position; i--)
{
_places[i] = _places[i - 1];
}
} else
{
return false;
}
}
_places[position] = boat;
return false;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Remove(int position)
{
if (position < 0 || position > _places.Length)
{
return null;
}
T removed = _places[position];
_places[position] = null;
return removed;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
{
if (position < 0 || position > _places.Length)
{
return null;
}
return _places[position];
}
}
}

View File

@ -0,0 +1,52 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_22_Kalyshev_Y_V_MotorBoat_Base
{
internal class SimpleMap : AbstractMap
{
/// <summary>
/// Цвет участка закрытого
/// </summary>
private readonly Brush barrierColor = new SolidBrush(Color.Black);
/// <summary>
/// Цвет участка открытого
/// </summary>
private readonly Brush roadColor = new SolidBrush(Color.Gray);
protected override void DrawBarrierPart(Graphics g, int i, int j)
{
g.FillRectangle(barrierColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void DrawRoadPart(Graphics g, int i, int j)
{
g.FillRectangle(roadColor, i * _size_x, j * _size_y, i * (_size_x + 1), j * (_size_y + 1));
}
protected override void GenerateMap()
{
_map = new int[100, 100];
_size_x = (float)_width / _map.GetLength(0);
_size_y = (float)_height / _map.GetLength(1);
int counter = 0;
for (int i = 0; i < _map.GetLength(0); ++i)
{
for (int j = 0; j < _map.GetLength(1); ++j)
{
_map[i, j] = _freeRoad;
}
}
while (counter < 50)
{
int x = _random.Next(0, 100);
int y = _random.Next(0, 100);
if (_map[x, y] == _freeRoad)
{
_map[x, y] = _barrier;
counter++;
}
}
}
}
}