task2 is complited Some refactoring. Created folders for each components complete task 3 (maybe) some refactoring some refactor some minor fixes minor changes minor fixes minor fixes
108 lines
1.6 KiB
C#
108 lines
1.6 KiB
C#
using ComponentLibrary1.limited_text;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ComponentLibrary1
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{
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public partial class LimitedText : UserControl
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{
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private event EventHandler? _changeEvent;
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public event EventHandler ChangeEvent
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{
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add
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{
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_changeEvent += value;
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}
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remove
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{
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_changeEvent -= value;
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}
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}
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private int? _min = null;
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public int? Min
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{
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get
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{
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return _min;
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}
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set
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{
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if (value < 0)
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{
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return;
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}
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if (Max != null && value > Max)
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{
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return;
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}
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_min = value;
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}
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}
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private int? _max = null;
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public int? Max
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{
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get
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{
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return _max;
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}
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set
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{
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if (value < 0)
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{
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return;
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}
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if (Max != null && value < Min)
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{
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return;
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}
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_max = value;
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}
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}
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public string TextField
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{
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get
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{
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if (Min == null || Max == null)
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{
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throw new RangeUndefinedException();
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}
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if (textBox.Text.Length < Min || textBox.Text.Length > Max)
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{
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throw new OutOfRangeException((int)Min, (int)Max);
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}
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return textBox.Text;
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}
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set
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{
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if (Min == null || Max == null)
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{
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return;
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}
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if (value.Length >= Min && value.Length <= Max)
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{
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return;
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}
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}
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}
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public LimitedText()
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{
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InitializeComponent();
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}
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private void textBox_TextChanged(object sender, EventArgs e)
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{
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_changeEvent?.Invoke(this, e);
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}
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}
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}
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