4 Commits

33 changed files with 2349 additions and 77 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Linkor_8.Drawings;
namespace Linkor_8.CollectionGenericObjects;
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 80;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawningLinkorSimple>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLinkorSimple> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static bool operator +(AbstractCompany company, DrawningLinkorSimple car)
{
return company._collection?.Insert(car) ?? false;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static bool operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? false;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningLinkorSimple? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningLinkorSimple? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
bool Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
bool Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
bool Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Linkor_8.Drawings;
namespace Linkor_8.CollectionGenericObjects;
public class LinkorSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public LinkorSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningLinkorSimple> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
Pen blackPen = new Pen(Color.Black, 3);
int placeWidth = 320; // Ширина парковочного места
int placeHeight = 160; // Высота парковочного места
int startX = 20; // Отступ слева
int startY = 30; // Отступ сверху
int spacingX = 360; // Расстояние между колонками
int spacingY = 200; // Расстояние между рядами
int rows = 5; // Количество рядов
for (int col = 0; col < 4; col++)
{
for (int row = 0; row < rows; row++)
{
int x = startX + col * spacingX;
int y = startY + row * spacingY;
// Рисуем прямоугольник парковочного места
g.DrawLine(blackPen, x, y + placeHeight, x + placeWidth, y + placeHeight);
g.DrawLine(blackPen, x, y, x + placeWidth, y);
g.DrawLine(blackPen, x, y, x, y + placeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int maxObjectsPerRow = (_pictureWidth / _placeSizeWidth) - 3;
int maxRows = 5;
int placeWidth = 180; // Ширина парковочного места
int placeHeight = 160; // Высота парковочного места
int startX = 15; // Отступ слева
int startY = 20; // Отступ сверху
int spacingX = 360; // Расстояние между колонками
int spacingY = 200; // Расстояние между рядами
int col = 0;
int row = 0;
for (int i = 0; i < _collection?.Count; i++)
{
var item = _collection.Get(i);
if (_collection.Get(i) != null && item != null)
{
int x = startX + col * spacingX;
int y = startY + row * spacingY;
int objectY = y + (placeHeight - 60) / 2;
int objectX = x + (placeWidth - 140) / 2;
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
item.SetPosition(objectX, objectY);
}
if (col < maxObjectsPerRow - 1)
{
col++;
}
else if (row < maxRows - 1)
{
col = 0;
row++;
}
else
{
return;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.CollectionGenericObjects;
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount
{
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
for (int i = 0; i < _collection.Length; i++)
{
if (i == position)
{
return _collection[position];
}
}
return default;
}
public bool Insert(T obj)
{
for (int i = 0; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
return false;
}
public bool Insert(T obj, int position)
{
if (_collection[position] == null)
{
_collection[position] = obj;
return true;
}
else
{
for (int j = position + 1; j < _collection.Length; j++)
{
if (_collection[j] == null)
{
_collection[j] = obj;
return true;
}
}
for (int k = position - 1; k >= 0; k--)
{
if (_collection[k] == null)
{
_collection[k] = obj;
return true;
}
}
}
return false;
}
public bool Remove(int position)
{
if (_collection[position] != null)
{
_collection[position] = null;
return true;
}
return true;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.Drawings;
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// неизвестное направление
/// </summary>
Unknow = -1,
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4,
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
using Linkor_8.Entities;
namespace Linkor_8.Drawings;
public class DrawningLinkor : DrawningLinkorSimple
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="mainColor">Основной цвет</param>
/// <param name="secondColor">Дополнительный цвет</param>
/// <param name="flag">Признак наличия обвеса</param>
/// <param name="stripes">Признак наличия антикрыла</param>
/// <param name="helicopterLandingSite">Признак наличия гоночной полосы</param>
public DrawningLinkor(int speed, double weight, Color mainColor, Color secondColor, bool flag, bool stripes, bool helicopterLandingSite) : base(350, 105)
{
Entity_Linkor_Simple = new Entity_Linkor(speed, weight, mainColor, secondColor, flag, stripes, helicopterLandingSite);
}
public override void DrawTransport(Graphics g)
{
_startPosX += 5;
_startPosY += 5;
base.DrawTransport(g);
_startPosX -= 5;
_startPosY -= 5;
if (Entity_Linkor_Simple == null || Entity_Linkor_Simple is not Entity_Linkor Linkor || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
//вертолетная площадка
if (Linkor.HelicopterLandingSite)
{
Pen penHelicopter = new Pen(Color.Red, 3);
g.DrawEllipse(penHelicopter, _startPosX.Value + 15, _startPosY.Value + 10, 90, 90);
g.DrawLine(penHelicopter, _startPosX.Value + 30, _startPosY.Value + 22, _startPosX.Value + 30, _startPosY.Value + 90);
g.DrawLine(penHelicopter, _startPosX.Value + 30, _startPosY.Value + 56, _startPosX.Value + 90, _startPosY.Value + 56);
g.DrawLine(penHelicopter, _startPosX.Value + 90, _startPosY.Value + 22, _startPosX.Value + 90, _startPosY.Value + 90);
}
//полоски
if (Linkor.Stripes)
{
Pen penStripes1 = new Pen(Color.White, 10);
g.DrawLine(penStripes1, _startPosX.Value + 120, _startPosY.Value + 105, _startPosX.Value + 120, _startPosY.Value + 5);
Pen penStripes2 = new Pen(Color.DarkBlue, 10);
g.DrawLine(penStripes2, _startPosX.Value + 130, _startPosY.Value + 105, _startPosX.Value + 130, _startPosY.Value + 5);
Pen penStripes3 = new Pen(Color.Red, 10);
g.DrawLine(penStripes3, _startPosX.Value + 140, _startPosY.Value + 105, _startPosX.Value + 140, _startPosY.Value + 5);
}
//флаг
if (Linkor.Flag)
{
Brush additionalBrush = new SolidBrush(Linkor.SecondColor);
Pen pen = new Pen(Color.Black, 3);
g.DrawRectangle(pen, _startPosX.Value + 250, _startPosY.Value, 40, 20);
g.DrawLine(pen, _startPosX.Value + 250, _startPosY.Value, _startPosX.Value + 250, _startPosY.Value + 60);
g.FillRectangle(additionalBrush, _startPosX.Value + 250, _startPosY.Value, 40, 20);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Linkor_8.Entities;
namespace Linkor_8.Drawings;
public class DrawningLinkorSimple
{
/// <summary>
/// Класс-сущность
/// </summary>
public Entity_Linkor_Simple? Entity_Linkor_Simple { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки линкора
/// </summary>
protected int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки линкора
/// </summary>
protected int? _startPosY;
/// <summary>
/// Ширина прорисовки линкора
/// </summary>
private readonly int _drawningLinkorWidth = 340;
/// <summary>
/// Высота прорисовки линкора
/// </summary>
private readonly int _drawningLinkorHeight = 90;
/// <summary>
/// Координата X
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningLinkorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningLinkorHeight;
/// <summary>
/// Пустой конструктор
/// </summary>
public DrawningLinkorSimple()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="mainColor">Основной цвет</param>
public DrawningLinkorSimple(int speed, double weight, Color mainColor) : this()
{
Entity_Linkor_Simple = new Entity_Linkor_Simple(speed, weight, mainColor);
}
/// <summary>
/// Конструктор для наследников
/// </summary>
/// <param name="drawningLinkorWidth">Ширина прорисовки линкора</param>
/// <param name="drawningLinkorHeight">Высота прорисовки линкора</param>
protected DrawningLinkorSimple(int drawningLinkorWidth, int drawningLinkorHeight) : this()
{
_drawningLinkorWidth = drawningLinkorWidth;
_pictureHeight = drawningLinkorHeight;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (height < _drawningLinkorHeight || width < _drawningLinkorWidth)
{
return false;
}
else
{
_pictureWidth = width;
_pictureHeight = height;
return true;
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
if (x + _drawningLinkorWidth >= _pictureWidth && y + _drawningLinkorHeight >= _pictureHeight)
{
_startPosX = _pictureWidth - _drawningLinkorWidth;
_startPosY = _pictureHeight - _drawningLinkorHeight;
}
else if (x + _drawningLinkorWidth >= _pictureWidth)
{
_startPosX = _pictureWidth - _drawningLinkorWidth;
_startPosY = y;
}
else if (y + _drawningLinkorHeight >= _pictureHeight)
{
_startPosX = x;
_startPosY = _pictureHeight - _drawningLinkorHeight;
}
else
{
_startPosX = x;
_startPosY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (Entity_Linkor_Simple == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - Entity_Linkor_Simple.Step > 0)
{
_startPosX -= (int)Entity_Linkor_Simple.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - Entity_Linkor_Simple.Step > 0)
{
_startPosY -= (int)Entity_Linkor_Simple.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + Entity_Linkor_Simple.Step + _drawningLinkorWidth < _pictureWidth)
{
_startPosX += (int)Entity_Linkor_Simple.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + Entity_Linkor_Simple.Step + _drawningLinkorHeight < _pictureHeight)
{
_startPosY += (int)Entity_Linkor_Simple.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (Entity_Linkor_Simple == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
//границы линкора
Brush Brushlinkor = new SolidBrush(Entity_Linkor_Simple.MainColor);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value, 300, 100);
g.FillRectangle(Brushlinkor, _startPosX.Value, _startPosY.Value, 300, 100);
g.DrawLine(pen, _startPosX.Value + 300, _startPosY.Value, _startPosX.Value + 340, _startPosY.Value + 50);
g.DrawLine(pen, _startPosX.Value + 300, _startPosY.Value + 100, _startPosX.Value + 340, _startPosY.Value + 50);
Point point1 = new Point(_startPosX.Value + 300, _startPosY.Value + 100);
Point point2 = new Point(_startPosX.Value + 300, _startPosY.Value);
Point point3 = new Point(_startPosX.Value + 340, _startPosY.Value + 50);
Point[] points = { point1, point2, point3 };
g.FillPolygon(Brushlinkor, points);
//стекло
Brush GlassBrush = new SolidBrush(Color.LightBlue);
g.DrawEllipse(pen, _startPosX.Value + 240, _startPosY.Value + 10, 50, 70);
g.FillEllipse(GlassBrush, _startPosX.Value + 240, _startPosY.Value + 10, 50, 70);
//башня с пушками
Brush BrushGun = new SolidBrush(Color.LightGray);
//пушки
g.DrawRectangle(pen, _startPosX.Value + 170, _startPosY.Value + 10, 50, 10);
g.DrawRectangle(pen, _startPosX.Value + 170, _startPosY.Value + 40, 50, 10);
g.DrawRectangle(pen, _startPosX.Value + 170, _startPosY.Value + 70, 50, 10);
g.FillRectangle(BrushGun, _startPosX.Value + 170, _startPosY.Value + 10, 50, 10);
g.FillRectangle(BrushGun, _startPosX.Value + 170, _startPosY.Value + 40, 50, 10);
g.FillRectangle(BrushGun, _startPosX.Value + 170, _startPosY.Value + 70, 50, 10);
//башня
Brush BrushGun1 = new SolidBrush(Color.Gray);
g.DrawRectangle(pen, _startPosX.Value + 220, _startPosY.Value, 50, 90);
g.FillRectangle(BrushGun1, _startPosX.Value + 220, _startPosY.Value, 50, 90);
//отсеки для ракет
Brush bombbrush = new SolidBrush(Color.Black);
g.FillRectangle(bombbrush, _startPosX.Value - 10, _startPosY.Value + 10, 10, 20);
g.FillRectangle(bombbrush, _startPosX.Value - 10, _startPosY.Value + 60, 10, 20);
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.Entities;
public class Entity_Linkor : Entity_Linkor_Simple
{
public Color SecondColor { get; private set; }
/// <summary>
/// Есть ли флаг
/// </summary>
public bool Flag { get; private set; }
/// <summary>
/// Имеются ли полоски на борту
/// </summary>
public bool Stripes { get; private set; }
/// <summary>
/// Новая ли модель
/// </summary>
public bool HelicopterLandingSite { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="mainColor"></param>
/// <param name="secondColor"></param>
/// <param name="flag"></param>
/// <param name="stripes"></param>
/// <param name="helicopterLandingSite"></param>
public Entity_Linkor(int speed, double weight, Color mainColor, Color secondColor, bool flag, bool stripes, bool helicopterLandingSite) : base(speed, weight, mainColor)
{
SecondColor = secondColor;
Flag = flag;
Stripes = stripes;
HelicopterLandingSite = helicopterLandingSite;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualBasic;
namespace Linkor_8.Entities;
/// <summary>
/// Класс-сущность "Простой линкор"
/// </summary>
public class Entity_Linkor_Simple
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color MainColor { get; private set; }
/// <summary>
/// Шаг перемещения линкора
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
/// <param name="speed"></param>
/// <param name="weight"></param>
/// <param name="mainColor"></param>
public Entity_Linkor_Simple(int speed, double weight, Color mainColor)
{
Speed = speed;
Weight = weight;
MainColor = mainColor;
}
}

View File

@@ -1,39 +0,0 @@
namespace Linkor_8
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

View File

@@ -1,10 +0,0 @@
namespace Linkor_8
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

152
Linkor_8/Linkor_8/FormLinkor.Designer.cs generated Normal file
View File

@@ -0,0 +1,152 @@

namespace Linkor_8
{
partial class FormLinkor
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
PictureBoxLinkor = new PictureBox();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonLeft = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)PictureBoxLinkor).BeginInit();
SuspendLayout();
//
// PictureBoxLinkor
//
PictureBoxLinkor.Dock = DockStyle.Fill;
PictureBoxLinkor.Location = new Point(0, 0);
PictureBoxLinkor.Name = "PictureBoxLinkor";
PictureBoxLinkor.Size = new Size(1902, 1033);
PictureBoxLinkor.TabIndex = 0;
PictureBoxLinkor.TabStop = false;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.up_arrow;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(1814, 945);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 2;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.bottom_arrow;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(1814, 986);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 3;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.right_arrow;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(1855, 986);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 4;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.left_arrow;
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(1773, 986);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 5;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(1739, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(151, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStrategyStep.Location = new Point(1796, 46);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(94, 29);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += buttonStrategyStep_Click;
//
// FormLinkor
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1902, 1033);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonLeft);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(PictureBoxLinkor);
Name = "FormLinkor";
Text = "Линкор";
((System.ComponentModel.ISupportInitialize)PictureBoxLinkor).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox PictureBoxLinkor;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private Button buttonLeft;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

View File

@@ -0,0 +1,131 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Linkor_8.Drawings;
using Linkor_8.MovingStrategy;
namespace Linkor_8
{
public partial class FormLinkor : Form
{
private DrawningLinkorSimple? _drawningLinkorSimple;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
public FormLinkor()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningLinkorSimple == null)
{
return;
}
Bitmap bmp = new(PictureBoxLinkor.Width, PictureBoxLinkor.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningLinkorSimple.DrawTransport(gr);
PictureBoxLinkor.Image = bmp;
}
public DrawningLinkorSimple SetLinkor
{
set
{
_drawningLinkorSimple = value;
_drawningLinkorSimple.SetPictureSize(PictureBoxLinkor.Width, PictureBoxLinkor.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningLinkorSimple == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningLinkorSimple.MoveTransport(DirectionType.Up); break;
case "buttonDown":
result = _drawningLinkorSimple.MoveTransport(DirectionType.Down); break;
case "buttonRight":
result = _drawningLinkorSimple.MoveTransport(DirectionType.Right); break;
case "buttonLeft":
result = _drawningLinkorSimple.MoveTransport(DirectionType.Left); break;
}
if (result)
{
Draw();
}
}
/// <summary>
///
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningLinkorSimple == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableLinkor(_drawningLinkorSimple), PictureBoxLinkor.Width, PictureBoxLinkor.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

View File

@@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
@@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->

View File

@@ -0,0 +1,175 @@
namespace Linkor_8
{
partial class FormLinkorCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
buttonDelLinkor = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonAddLinkor = new Button();
buttonAddLinkorSimple = new Button();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGoToCheck);
groupBoxTools.Controls.Add(buttonDelLinkor);
groupBoxTools.Controls.Add(maskedTextBoxPosition);
groupBoxTools.Controls.Add(buttonAddLinkor);
groupBoxTools.Controls.Add(buttonAddLinkorSimple);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(1650, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(252, 1033);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonRefresh
//
buttonRefresh.Location = new Point(6, 466);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(232, 56);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += buttonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Location = new Point(6, 274);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(232, 56);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += buttonGoToCheck_Click;
//
// buttonDelLinkor
//
buttonDelLinkor.Location = new Point(6, 528);
buttonDelLinkor.Name = "buttonDelLinkor";
buttonDelLinkor.Size = new Size(232, 56);
buttonDelLinkor.TabIndex = 4;
buttonDelLinkor.Text = "Удаление линкора";
buttonDelLinkor.UseVisualStyleBackColor = true;
buttonDelLinkor.Click += buttonDelLinkor_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(6, 229);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(234, 27);
maskedTextBoxPosition.TabIndex = 3;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonAddLinkor
//
buttonAddLinkor.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddLinkor.Location = new Point(6, 144);
buttonAddLinkor.Name = "buttonAddLinkor";
buttonAddLinkor.Size = new Size(234, 56);
buttonAddLinkor.TabIndex = 2;
buttonAddLinkor.Text = "Добавление линкора";
buttonAddLinkor.UseVisualStyleBackColor = true;
buttonAddLinkor.Click += ButtonAddLinkor_Click;
//
// buttonAddLinkorSimple
//
buttonAddLinkorSimple.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddLinkorSimple.Location = new Point(6, 82);
buttonAddLinkorSimple.Name = "buttonAddLinkorSimple";
buttonAddLinkorSimple.Size = new Size(234, 56);
buttonAddLinkorSimple.TabIndex = 1;
buttonAddLinkorSimple.Text = "Добавление линкора без обвесов";
buttonAddLinkorSimple.UseVisualStyleBackColor = true;
buttonAddLinkorSimple.Click += ButtonAddLinkorSimple_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(6, 26);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(234, 28);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += ComboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(1650, 1033);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormLinkorCollection
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(1902, 1033);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormLinkorCollection";
Text = "Коллекция линкоров";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
private void ButtonAddLinkor_Click1(object sender, EventArgs e)
{
throw new NotImplementedException();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddLinkorSimple;
private Button buttonAddLinkor;
private MaskedTextBox maskedTextBoxPosition;
private PictureBox pictureBox;
private Button buttonDelLinkor;
private Button buttonRefresh;
private Button buttonGoToCheck;
}
}

View File

@@ -0,0 +1,159 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Linkor_8.CollectionGenericObjects;
using Linkor_8.Drawings;
namespace Linkor_8;
public partial class FormLinkorCollection : Form
{
private AbstractCompany? _company = null;
public FormLinkorCollection()
{
InitializeComponent();
}
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new LinkorSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningLinkorSimple>());
break;
}
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
if (_company == null)
{
return;
}
Random random = new();
DrawningLinkorSimple drawningLinkorSimple;
switch (type)
{
case nameof(DrawningLinkorSimple):
drawningLinkorSimple = new DrawningLinkorSimple(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
break;
case nameof(DrawningLinkor):
drawningLinkorSimple = new DrawningLinkor(random.Next(100, 300), random.Next(1000, 3000), GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
if (_company + drawningLinkorSimple)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
private static Color GetColor(Random random)
{
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0,
256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
private void ButtonAddLinkor_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLinkor));
private void ButtonAddLinkorSimple_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningLinkorSimple));
private void buttonDelLinkor_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company ==
null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
if (_company - pos)
{
MessageBox.Show("Объект удален");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
private void buttonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningLinkorSimple? linkor = null;
int counter = 100;
while (linkor == null)
{
linkor = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (linkor == null)
{
return;
}
FormLinkor form = new()
{
SetLinkor = linkor
};
form.ShowDialog();
}
}

View File

@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,143 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

View File

@@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
/// <summary>
/// Интрерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

View File

@@ -0,0 +1,42 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.DownBorder + GetStep() >= FieldHeight && objParams.RightBorder + GetStep() >= FieldWidth;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
int diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}

View File

@@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2
&& objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

View File

@@ -0,0 +1,71 @@
using Linkor_8.Drawings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
/// <summary>
/// Класс - реализация IMoveableObject с использованием DrawningLinkorSimple
/// </summary>
public class MoveableLinkor : IMoveableObject
{
/// <summary>
/// Поле-объект класса DrawningCar или его наследника
/// </summary>
private readonly DrawningLinkorSimple? _linkor = null;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="car">Объект класса DrawningCar</param>
public MoveableLinkor(DrawningLinkorSimple linkor)
{
_linkor = linkor;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_linkor == null || _linkor.Entity_Linkor_Simple == null || !_linkor.GetPosX.HasValue || !_linkor.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_linkor.GetPosX.Value, _linkor.GetPosY.Value, _linkor.GetWidth, _linkor.GetHeight);
}
}
public int GetStep => (int)(_linkor?.Entity_Linkor_Simple?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_linkor == null || _linkor.Entity_Linkor_Simple == null)
{
return false;
}
return _linkor.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

View File

@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
public enum MovementDirection
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4,
}

View File

@@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

View File

@@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Linkor_8.MovingStrategy;
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

View File

@@ -11,7 +11,7 @@ namespace Linkor_8
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormLinkorCollection());
}
}
}

View File

@@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Linkor_8.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Linkor_8.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap bottom_arrow {
get {
object obj = ResourceManager.GetObject("bottom arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left_arrow {
get {
object obj = ResourceManager.GetObject("left arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right_arrow {
get {
object obj = ResourceManager.GetObject("right arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up_arrow {
get {
object obj = ResourceManager.GetObject("up arrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="bottom arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\bottom arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="right arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="up arrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\up arrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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