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6 Commits

Author SHA1 Message Date
125590d0fc fix 2023-10-02 20:20:29 +04:00
5a1e792e5b готово 2023-10-02 20:01:33 +04:00
8c8bb2c79d fix 2023-09-19 11:59:15 +04:00
551de723fe fix 2023-09-18 22:21:10 +04:00
717905d6cc 100 % work 2023-09-18 22:17:40 +04:00
72d382a1e3 50 % works 2023-09-18 00:04:01 +04:00
25 changed files with 1493 additions and 75 deletions

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
/// <summary>
/// Направление перемещения
/// </summary>
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBus
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityBus? EntityBus { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автобуса
/// </summary>
///
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автобуса
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автобуса
/// </summary>
protected readonly int _busWidth = 110;
/// <summary>
/// Высота прорисовки автобуса
/// </summary>
protected readonly int _busHeight = 70;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _busWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _busHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBus(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _busWidth || height < _busHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="busWidth">Ширина прорисовки автобуса</param>
/// <param name="busHeight">Высота прорисовки автобуса</param>
protected DrawningBus(int speed, double weight, Color bodyColor, int
width, int height, int busWidth, int busHeight)
{
if (width <= _busWidth || height <= _busHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_busWidth = busWidth;
_busHeight = busHeight;
EntityBus = new EntityBus(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (x < 0 || x + _busWidth > _pictureWidth)
{
x = Math.Max(0, _pictureWidth - _busWidth);
}
if (y < 0 || y + _busHeight > _pictureHeight)
{
y = Math.Max(0, _pictureHeight - _busHeight);
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанному направлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityBus == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityBus.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityBus.Step > 0,
//вправо
DirectionType.Right => _startPosX + _busWidth + EntityBus.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + _busHeight + EntityBus.Step < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityBus == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityBus.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityBus.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityBus.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityBus.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityBus == null)
{
return;
}
Pen pen = new(Color.Black);
// Границы первого этажа автобуса
g.DrawRectangle(pen, _startPosX, _startPosY + 30, 100, 30);
Brush brBodyColor = new SolidBrush(EntityBus.BodyColor);
g.FillRectangle(brBodyColor, _startPosX, _startPosY + 30, 100, 30);
// Дверь
g.DrawRectangle(pen, _startPosX + 30, _startPosY + 40, 10, 20);
Brush brBlack = new SolidBrush(Color.Black);
g.FillRectangle(brBlack, _startPosX + 30, _startPosY + 40, 10, 20);
// Колеса
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 55, 10, 10);
g.DrawEllipse(pen, _startPosX + 77, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 7, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 77, _startPosY + 55, 10, 10);
// Окна
Brush brBlue = new SolidBrush(Color.Blue);
g.FillEllipse(brBlue, _startPosX + 10, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 35, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 35, 10, 15);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningDoubleDeckerBus : DrawningBus
{
/// <summary>
/// Инициализация свойств
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Цвет кузова</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
/// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <returns>true - объект создан, false - проверка не пройдена,
/// нельзя создать объект в этих размерах</returns>
public DrawningDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor, int width, int height) :
base(speed, weight, bodyColor, width, height, 120, 85)
{
if (EntityBus != null)
{
EntityBus = new EntityDoubleDeckerBus(speed, weight, bodyColor,
additionalColor, secondFloor, ladder, lineBetweenFloor);
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public override void DrawTransport(Graphics g)
{
if (EntityBus is not EntityDoubleDeckerBus doubleDeckerBus)
{
return;
}
Pen pen = new(Color.Black);
Brush brAdditionalColor = new SolidBrush(doubleDeckerBus.AdditionalColor);
Brush brBlue = new SolidBrush(Color.Blue);
Brush brBlack = new SolidBrush(Color.Black);
// второй этаж
if (doubleDeckerBus.SecondFloor)
{
// Границы второго этажа автобуса
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY, 100, 30);
// Дверь второго этажа
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 10, 20);
g.FillRectangle(brAdditionalColor, _startPosX, _startPosY + 10, 10, 20);
// Окна второго этажа
g.FillEllipse(brBlue, _startPosX + 12, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 30, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 50, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 70, _startPosY + 5, 10, 15);
g.FillEllipse(brBlue, _startPosX + 90, _startPosY + 5, 10, 15);
}
base.DrawTransport(g);
// лестница на второй этаж
if (doubleDeckerBus.Ladder)
{
if (doubleDeckerBus.SecondFloor == true)
{
//Вертикальные прямые
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX, _startPosY + 25));
g.DrawLine(pen, new Point(_startPosX + 10, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 25));
//Горизонтальные прямые
g.DrawLine(pen, new Point(_startPosX, _startPosY + 35), new Point(_startPosX + 10, _startPosY + 35));
g.DrawLine(pen, new Point(_startPosX, _startPosY + 45), new Point(_startPosX + 10, _startPosY + 45));
g.DrawLine(pen, new Point(_startPosX, _startPosY + 55), new Point(_startPosX + 10, _startPosY + 55));
}
}
// полоса между этажами
if (doubleDeckerBus.LineBetweenFloor)
{
g.FillRectangle(brBlack, _startPosX, _startPosY + 30, 100, 3);
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
{
/// <summary>
/// Класс-сущность "Автобус"
/// </summary>
public class EntityBus
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityBus(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Entities
{
/// <summary>
/// Класс-сущность "Двухэтажный автобус"
/// </summary>
public class EntityDoubleDeckerBus : EntityBus
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия второго этажа
/// </summary>
public bool SecondFloor { get; private set; }
/// <summary>
/// Признак (опция) наличия лестницы на второй этаж
/// </summary>
public bool Ladder { get; private set; }
/// <summary>
/// Признак (опция) наличия полосы между этажами
/// </summary>
public bool LineBetweenFloor { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса двухэтажного автобуса
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автобуса</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="secondFloor">Признак наличия второго этажа</param>
/// <param name="ladder">Признак наличия лестницы на второй этаж</param>
/// <param name="lineBetweenFloor">Признак наличия полосы между этажами</param>
public EntityDoubleDeckerBus(int speed, double weight, Color bodyColor, Color
additionalColor, bool secondFloor, bool ladder, bool lineBetweenFloor) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
SecondFloor = secondFloor;
Ladder = ladder;
LineBetweenFloor = lineBetweenFloor;
}
}
}

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namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
partial class FormDoubleDeckerBus
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
pictureBoxDoubleDeckerBus = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
buttonCreateDoubleDeckerBus = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
buttonCreateBus = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).BeginInit();
SuspendLayout();
//
// pictureBoxDoubleDeckerBus
//
pictureBoxDoubleDeckerBus.BackgroundImageLayout = ImageLayout.Zoom;
pictureBoxDoubleDeckerBus.Dock = DockStyle.Fill;
pictureBoxDoubleDeckerBus.Location = new Point(0, 0);
pictureBoxDoubleDeckerBus.Name = "pictureBoxDoubleDeckerBus";
pictureBoxDoubleDeckerBus.Size = new Size(882, 453);
pictureBoxDoubleDeckerBus.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxDoubleDeckerBus.TabIndex = 0;
pictureBoxDoubleDeckerBus.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = Properties.Resources.LeftArrow;
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
buttonLeft.Location = new Point(768, 412);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(30, 30);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.UpArrow;
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
buttonUp.Location = new Point(804, 375);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(30, 30);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.DownArrow;
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
buttonDown.Location = new Point(804, 411);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(30, 30);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.RightArrow;
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
buttonRight.Location = new Point(840, 412);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(30, 30);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// buttonCreateDoubleDeckerBus
//
buttonCreateDoubleDeckerBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateDoubleDeckerBus.Location = new Point(12, 389);
buttonCreateDoubleDeckerBus.Name = "buttonCreateDoubleDeckerBus";
buttonCreateDoubleDeckerBus.Size = new Size(167, 52);
buttonCreateDoubleDeckerBus.TabIndex = 6;
buttonCreateDoubleDeckerBus.Text = "Создать двухэтажный автобус";
buttonCreateDoubleDeckerBus.UseVisualStyleBackColor = true;
buttonCreateDoubleDeckerBus.Click += ButtonCreateDoubleDeckerBus_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(768, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(102, 28);
comboBoxStrategy.TabIndex = 7;
//
// buttonStep
//
buttonStep.Location = new Point(804, 46);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(66, 26);
buttonStep.TabIndex = 8;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += ButtonStep_Click;
//
// buttonCreateBus
//
buttonCreateBus.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBus.Location = new Point(185, 389);
buttonCreateBus.Name = "buttonCreateBus";
buttonCreateBus.Size = new Size(167, 52);
buttonCreateBus.TabIndex = 10;
buttonCreateBus.Text = "Создать автобус";
buttonCreateBus.UseVisualStyleBackColor = true;
buttonCreateBus.Click += buttonCreateBus_Click;
//
// FormDoubleDeckerBus
//
AutoScaleDimensions = new SizeF(8F, 20F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(882, 453);
Controls.Add(buttonCreateBus);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateDoubleDeckerBus);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxDoubleDeckerBus);
Name = "FormDoubleDeckerBus";
StartPosition = FormStartPosition.CenterScreen;
Text = "Двухэтажный автобус";
((System.ComponentModel.ISupportInitialize)pictureBoxDoubleDeckerBus).EndInit();
ResumeLayout(false);
PerformLayout();
}
#endregion
private PictureBox pictureBoxDoubleDeckerBus;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private Button buttonCreateDoubleDeckerBus;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonCreateBus;
}
}

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using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
{
public partial class FormDoubleDeckerBus : Form
{
/// <summary>
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Äâóõýòàæíûé àâòîáóñ"
/// </summary>
private DrawningBus? _drawningBus;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormDoubleDeckerBus()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû
/// </summary>
private void Draw()
{
if (_drawningBus == null)
{
return;
}
Bitmap bmp = new(pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningBus.DrawTransport(gr);
pictureBoxDoubleDeckerBus.Image = bmp;
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü äâóõýòàæíûé àâòîáóñ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateDoubleDeckerBus_Click(object sender, EventArgs e)
{
Random random = new();
_drawningBus = new DrawningDoubleDeckerBus(random.Next(100, 300),
random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)), Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü àâòîáóñ"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonCreateBus_Click(object sender, EventArgs e)
{
Random random = new();
_drawningBus = new DrawningBus(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
pictureBoxDoubleDeckerBus.Width, pictureBoxDoubleDeckerBus.Height);
_drawningBus.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
/// <summary>
/// Èçìåíåíèå ïîëîæåíèÿ àâòîìîáèëÿ
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningBus == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningBus.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningBus.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningBus.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningBus.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStep_Click(object sender, EventArgs e)
{
if (_drawningBus == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectBus(_drawningBus), pictureBoxDoubleDeckerBus.Width,
pictureBoxDoubleDeckerBus.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -1,17 +1,17 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<root> <root>
<!-- <!--
Microsoft ResX Schema Microsoft ResX Schema
Version 2.0 Version 2.0
The primary goals of this format is to allow a simple XML format The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes various data types are done through the TypeConverter classes
associated with the data types. associated with the data types.
Example: Example:
... ado.net/XML headers & schema ... ... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader> <resheader name="version">2.0</resheader>
@ -26,36 +26,36 @@
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment> <comment>This is a comment</comment>
</data> </data>
There are any number of "resheader" rows that contain simple There are any number of "resheader" rows that contain simple
name/value pairs. name/value pairs.
Each data row contains a name, and value. The row also contains a Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture. text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the Classes that don't support this are serialized and stored with the
mimetype set. mimetype set.
The mimetype is used for serialized objects, and tells the The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly: extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below. read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64 mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64 mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64 mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter : using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding. : and then encoded with base64 encoding.
--> -->

View File

@ -0,0 +1,148 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

View File

@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.DrawningObjects;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningBus (паттерн Adapter)
/// </summary>
public class DrawningObjectBus : IMoveableObject
{
private readonly DrawningBus? _drawningBus = null;
public DrawningObjectBus(DrawningBus drawningBus)
{
_drawningBus = drawningBus;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningBus == null || _drawningBus.EntityBus == null)
{
return null;
}
return new ObjectParameters(_drawningBus.GetPosX,
_drawningBus.GetPosY, _drawningBus.GetWidth, _drawningBus.GetHeight);
}
}
public int GetStep => (int)(_drawningBus?.EntityBus?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningBus?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningBus?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в правый нижний край экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - FieldWidth;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.DownBorder - FieldHeight;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,60 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -0,0 +1,18 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}

View File

@ -9,4 +9,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

View File

@ -11,7 +11,7 @@ namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormDoubleDeckerBus());
} }
} }
} }

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PIbd_23_Ivanov_V.N._DoubleDeckerBus._Base.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap DownArrow {
get {
object obj = ResourceManager.GetObject("DownArrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap LeftArrow {
get {
object obj = ResourceManager.GetObject("LeftArrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap RightArrow {
get {
object obj = ResourceManager.GetObject("RightArrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap UpArrow {
get {
object obj = ResourceManager.GetObject("UpArrow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -0,0 +1,133 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="DownArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DownArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RightArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RightArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="UpArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\UpArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LeftArrow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LeftArrow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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