Compare commits
8 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
dfe8364c20 | ||
|
a730ed3789 | ||
|
b66c25c7ab | ||
|
e85221a51b | ||
|
7c1c04dc31 | ||
|
963213940d | ||
|
2b42cbf8bc | ||
|
94fd66d63a |
131
Project_DumpTruck/Project_DumpTruck/AbstractStrategy.cs
Normal file
131
Project_DumpTruck/Project_DumpTruck/AbstractStrategy.cs
Normal file
@ -0,0 +1,131 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private Status _state = Status.NotInit;
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public Status GetStatus() { return _state; }
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="directionType">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
16
Project_DumpTruck/Project_DumpTruck/DirectionType.cs
Normal file
16
Project_DumpTruck/Project_DumpTruck/DirectionType.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4
|
||||
}
|
||||
}
|
64
Project_DumpTruck/Project_DumpTruck/DrawningDumpTruck.cs
Normal file
64
Project_DumpTruck/Project_DumpTruck/DrawningDumpTruck.cs
Normal file
@ -0,0 +1,64 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.Entities;
|
||||
|
||||
namespace Project_DumpTruck.DrawningObjects
|
||||
{
|
||||
public class DrawningDumpTruck: DrawningTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="bodyKit">Признак наличия груза</param>
|
||||
/// <param name="tent">Признак наличия тента</param>
|
||||
public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent, int width, int height) :
|
||||
base(speed, weight, bodyColor, width, height, 110, 60)
|
||||
{
|
||||
if (EntityTruck != null)
|
||||
{
|
||||
EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, additionalColor, bodyKit, tent);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Отрисовка автомобиля
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTruck is not EntityDumpTruck dumpTruck)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Brush brushAdditionalColor = new SolidBrush(dumpTruck.AdditionalColor);
|
||||
Brush brushWhite = new SolidBrush(Color.White);
|
||||
Pen penBlack = new Pen(Color.Black);
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
if (dumpTruck.BodyKit)
|
||||
{
|
||||
g.FillRectangle(brushAdditionalColor, _startPosX, _startPosY + 30, 100, 5);
|
||||
g.FillRectangle(brushAdditionalColor, _startPosX, _startPosY + 10, 70, 20);
|
||||
g.DrawRectangle(penBlack, _startPosX, _startPosY + 30, 100, 5);
|
||||
g.DrawRectangle(penBlack, _startPosX, _startPosY + 10, 70, 20);
|
||||
|
||||
if (dumpTruck.Tent)
|
||||
{
|
||||
g.FillRectangle(brushWhite, _startPosX, _startPosY + 10, 70, 5);
|
||||
g.DrawRectangle(penBlack, _startPosX, _startPosY + 10, 70, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
33
Project_DumpTruck/Project_DumpTruck/DrawningObjectTruck.cs
Normal file
33
Project_DumpTruck/Project_DumpTruck/DrawningObjectTruck.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public class DrawningObjectTruck : IMoveableObject
|
||||
{
|
||||
private readonly DrawningTruck? _drawningTruck = null;
|
||||
public DrawningObjectTruck(DrawningTruck drawningTruck)
|
||||
{
|
||||
_drawningTruck = drawningTruck;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_drawningTruck == null || _drawningTruck.EntityTruck == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_drawningTruck.GetPosX, _drawningTruck.GetPosY, _drawningTruck.GetWidth, _drawningTruck.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_drawningTruck?.EntityTruck?.Step ?? 0);
|
||||
|
||||
public bool CheckCanMove(DirectionType direction) => _drawningTruck?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) => _drawningTruck?.MoveTransport(direction);
|
||||
}
|
||||
}
|
228
Project_DumpTruck/Project_DumpTruck/DrawningTruck.cs
Normal file
228
Project_DumpTruck/Project_DumpTruck/DrawningTruck.cs
Normal file
@ -0,0 +1,228 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.Entities;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck.DrawningObjects
|
||||
{
|
||||
public class DrawningTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность
|
||||
/// </summary>
|
||||
public EntityTruck? EntityTruck { get; protected set; }
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject из объекта DrawningCar
|
||||
/// </summary>
|
||||
public IMoveableObject GetMoveableObject => new DrawningObjectTruck(this);
|
||||
/// <summary>
|
||||
/// Ширина окна
|
||||
/// </summary>
|
||||
private int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна
|
||||
/// </summary>
|
||||
private int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Левая координата прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int _startPosX;
|
||||
/// <summary>
|
||||
/// Верхняя кооридната прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected int _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected readonly int _truckWidth = 110;
|
||||
/// <summary>
|
||||
/// Высота прорисовки автомобиля
|
||||
/// </summary>
|
||||
protected readonly int _truckHeight = 60;
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// Координата X объекта
|
||||
/// </summary>
|
||||
public int GetPosX => _startPosX;
|
||||
/// <summary>
|
||||
/// Координата Y объекта
|
||||
/// </summary>
|
||||
public int GetPosY => _startPosY;
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
public int GetWidth => _truckWidth;
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
public int GetHeight => _truckHeight;
|
||||
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
public DrawningTruck(int speed, double weight, Color bodyColor, int width, int height)
|
||||
{
|
||||
if (width < _truckWidth || height < _truckHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityTruck = new EntityTruck(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="truckWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="truckHeight">Высота прорисовки автомобиля</param>
|
||||
protected DrawningTruck(int speed, double weight, Color bodyColor, int width, int height, int truckWidth, int truckHeight)
|
||||
{
|
||||
if (width <= _truckWidth || height <= _truckHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_truckWidth = truckWidth;
|
||||
_truckHeight = truckHeight;
|
||||
EntityTruck = new EntityTruck(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityTruck == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityTruck.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityTruck.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _truckWidth + EntityTruck.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _truckHeight + EntityTruck.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || x + _truckWidth > _pictureWidth)
|
||||
{
|
||||
x = Math.Max(0, _pictureWidth - _truckWidth);
|
||||
}
|
||||
if (y < 0 || y + _truckHeight > _pictureHeight)
|
||||
{
|
||||
y = Math.Max(0, _pictureHeight - _truckHeight);
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityTruck.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityTruck.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _truckWidth + EntityTruck.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _truckHeight + EntityTruck.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen penBlack = new Pen(Color.Black);
|
||||
Brush brushBodyColor = new SolidBrush(EntityTruck.BodyColor);
|
||||
Brush brushBlack = new SolidBrush(Color.Black);
|
||||
Brush brushWhite = new SolidBrush(Color.White);
|
||||
|
||||
//Кабина
|
||||
g.FillRectangle(brushBodyColor, _startPosX + 80, _startPosY, 20, 30);
|
||||
g.DrawRectangle(penBlack, _startPosX + 80, _startPosY, 20, 30);
|
||||
|
||||
//Рама
|
||||
g.FillRectangle(brushBodyColor, _startPosX, _startPosY + 30, 100, 5);
|
||||
g.DrawRectangle(penBlack, _startPosX, _startPosY + 30, 100, 5);
|
||||
|
||||
//Колёса
|
||||
g.FillEllipse(brushBlack, _startPosX, _startPosY + 35, 20, 20);
|
||||
g.FillEllipse(brushBlack, _startPosX + 22, _startPosY + 35, 20, 20);
|
||||
g.FillEllipse(brushBlack, _startPosX + 80, _startPosY + 35, 20, 20);
|
||||
|
||||
g.FillEllipse(brushWhite, _startPosX + 5, _startPosY + 40, 10, 10);
|
||||
g.FillEllipse(brushWhite, _startPosX + 27, _startPosY + 40, 10, 10);
|
||||
g.FillEllipse(brushWhite, _startPosX + 85, _startPosY + 40, 10, 10);
|
||||
|
||||
g.DrawEllipse(penBlack, _startPosX, _startPosY + 35, 20, 20);
|
||||
g.DrawEllipse(penBlack, _startPosX + 22, _startPosY + 35, 20, 20);
|
||||
g.DrawEllipse(penBlack, _startPosX + 80, _startPosY + 35, 20, 20);
|
||||
}
|
||||
}
|
||||
}
|
43
Project_DumpTruck/Project_DumpTruck/EntityDumpTruck.cs
Normal file
43
Project_DumpTruck/Project_DumpTruck/EntityDumpTruck.cs
Normal file
@ -0,0 +1,43 @@
|
||||
using Project_DumpTruck.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.Entities
|
||||
{
|
||||
internal class EntityDumpTruck: EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия кузова
|
||||
/// </summary>
|
||||
public bool BodyKit { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Признак (опция) наличия тента
|
||||
/// </summary>
|
||||
public bool Tent { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
/// <param name="speed"></param>
|
||||
/// <param name="weight"></param>
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <returns></returns>
|
||||
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
BodyKit = bodyKit;
|
||||
Tent = tent;
|
||||
}
|
||||
}
|
||||
}
|
44
Project_DumpTruck/Project_DumpTruck/EntityTruck.cs
Normal file
44
Project_DumpTruck/Project_DumpTruck/EntityTruck.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.Entities
|
||||
{
|
||||
public class EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityTruck(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
192
Project_DumpTruck/Project_DumpTruck/FormDumpTruck.Designer.cs
generated
Normal file
192
Project_DumpTruck/Project_DumpTruck/FormDumpTruck.Designer.cs
generated
Normal file
@ -0,0 +1,192 @@
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
partial class FormDumpTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxDumpTruck = new PictureBox();
|
||||
buttonCreateTruck = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateDumpTruck = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
buttonSelectTruck = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// pictureBoxDumpTruck
|
||||
//
|
||||
pictureBoxDumpTruck.Dock = DockStyle.Fill;
|
||||
pictureBoxDumpTruck.Location = new Point(0, 0);
|
||||
pictureBoxDumpTruck.Name = "pictureBoxDumpTruck";
|
||||
pictureBoxDumpTruck.Size = new Size(884, 461);
|
||||
pictureBoxDumpTruck.SizeMode = PictureBoxSizeMode.AutoSize;
|
||||
pictureBoxDumpTruck.TabIndex = 0;
|
||||
pictureBoxDumpTruck.TabStop = false;
|
||||
//
|
||||
// buttonCreateTruck
|
||||
//
|
||||
buttonCreateTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTruck.Location = new Point(12, 406);
|
||||
buttonCreateTruck.Name = "buttonCreateTruck";
|
||||
buttonCreateTruck.Size = new Size(107, 43);
|
||||
buttonCreateTruck.TabIndex = 1;
|
||||
buttonCreateTruck.Text = "Создать грузовик";
|
||||
buttonCreateTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateTruck.Click += buttonCreateTruck_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||
buttonLeft.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonLeft.Location = new Point(770, 426);
|
||||
buttonLeft.Name = "buttonLeft";
|
||||
buttonLeft.Size = new Size(30, 30);
|
||||
buttonLeft.TabIndex = 2;
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||
buttonUp.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonUp.Location = new Point(806, 390);
|
||||
buttonUp.Name = "buttonUp";
|
||||
buttonUp.Size = new Size(30, 30);
|
||||
buttonUp.TabIndex = 3;
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||
buttonDown.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonDown.Location = new Point(806, 426);
|
||||
buttonDown.Name = "buttonDown";
|
||||
buttonDown.Size = new Size(30, 30);
|
||||
buttonDown.TabIndex = 4;
|
||||
buttonDown.UseVisualStyleBackColor = true;
|
||||
buttonDown.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||
buttonRight.BackgroundImageLayout = ImageLayout.Zoom;
|
||||
buttonRight.Location = new Point(842, 426);
|
||||
buttonRight.Name = "buttonRight";
|
||||
buttonRight.Size = new Size(30, 30);
|
||||
buttonRight.TabIndex = 5;
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonCreateDumpTruck
|
||||
//
|
||||
buttonCreateDumpTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateDumpTruck.Location = new Point(125, 406);
|
||||
buttonCreateDumpTruck.Name = "buttonCreateDumpTruck";
|
||||
buttonCreateDumpTruck.Size = new Size(118, 43);
|
||||
buttonCreateDumpTruck.TabIndex = 6;
|
||||
buttonCreateDumpTruck.Text = "Создать грузовик с кузовом";
|
||||
buttonCreateDumpTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateDumpTruck.Click += buttonCreateDumpTruck_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "Путь к центру", "Путь к правому нижнему углу" });
|
||||
comboBoxStrategy.Location = new Point(751, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(797, 41);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(75, 23);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += buttonStep_Click;
|
||||
//
|
||||
// buttonSelectTruck
|
||||
//
|
||||
buttonSelectTruck.Location = new Point(249, 406);
|
||||
buttonSelectTruck.Name = "buttonSelectTruck";
|
||||
buttonSelectTruck.Size = new Size(110, 43);
|
||||
buttonSelectTruck.TabIndex = 9;
|
||||
buttonSelectTruck.Text = "Выбрать";
|
||||
buttonSelectTruck.UseVisualStyleBackColor = true;
|
||||
buttonSelectTruck.Click += buttonSelectTruck_Click;
|
||||
//
|
||||
// FormDumpTruck
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(884, 461);
|
||||
Controls.Add(buttonSelectTruck);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateDumpTruck);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreateTruck);
|
||||
Controls.Add(pictureBoxDumpTruck);
|
||||
Name = "FormDumpTruck";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Проект";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxDumpTruck;
|
||||
private Button buttonCreateTruck;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateDumpTruck;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonSelectTruck;
|
||||
}
|
||||
}
|
161
Project_DumpTruck/Project_DumpTruck/FormDumpTruck.cs
Normal file
161
Project_DumpTruck/Project_DumpTruck/FormDumpTruck.cs
Normal file
@ -0,0 +1,161 @@
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
public partial class FormDumpTruck : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningTruck? _drawningTruck;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Выбранный автомобиль
|
||||
/// </summary>
|
||||
public DrawningTruck? selectedTruck { get; private set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
/// </summary>
|
||||
public FormDumpTruck()
|
||||
{
|
||||
InitializeComponent();
|
||||
_abstractStrategy = null;
|
||||
selectedTruck = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Метод прорисовки машины
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
return;
|
||||
Bitmap bmp = new(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningTruck.DrawTransport(gr);
|
||||
pictureBoxDumpTruck.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать truck"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreateTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000), color,
|
||||
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningTruck.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningTruck.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningTruck.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningTruck.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateDumpTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
dopColor = dialog.Color;
|
||||
}
|
||||
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
color, dopColor,
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectTruck(_drawningTruck), pictureBoxDumpTruck.Width,
|
||||
pictureBoxDumpTruck.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonSelectTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
selectedTruck = _drawningTruck;
|
||||
DialogResult = DialogResult.OK;
|
||||
}
|
||||
}
|
||||
}
|
187
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.Designer.cs
generated
Normal file
187
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.Designer.cs
generated
Normal file
@ -0,0 +1,187 @@
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
partial class FormTruckCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBox1 = new GroupBox();
|
||||
groupBoxStorage = new GroupBox();
|
||||
textBoxStorageName = new TextBox();
|
||||
buttonDelObject = new Button();
|
||||
listBoxStorages = new ListBox();
|
||||
buttonAddObject = new Button();
|
||||
maskedTextBoxNumber = new MaskedTextBox();
|
||||
buttonRefreshCollection = new Button();
|
||||
buttonRemoveTruck = new Button();
|
||||
buttonAddTruck = new Button();
|
||||
pictureBoxCollection = new PictureBox();
|
||||
groupBox1.SuspendLayout();
|
||||
groupBoxStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
groupBox1.Controls.Add(groupBoxStorage);
|
||||
groupBox1.Controls.Add(maskedTextBoxNumber);
|
||||
groupBox1.Controls.Add(buttonRefreshCollection);
|
||||
groupBox1.Controls.Add(buttonRemoveTruck);
|
||||
groupBox1.Controls.Add(buttonAddTruck);
|
||||
groupBox1.Location = new Point(588, 12);
|
||||
groupBox1.Name = "groupBox1";
|
||||
groupBox1.Size = new Size(200, 426);
|
||||
groupBox1.TabIndex = 0;
|
||||
groupBox1.TabStop = false;
|
||||
groupBox1.Text = "Инструменты";
|
||||
//
|
||||
// groupBoxStorage
|
||||
//
|
||||
groupBoxStorage.Controls.Add(textBoxStorageName);
|
||||
groupBoxStorage.Controls.Add(buttonDelObject);
|
||||
groupBoxStorage.Controls.Add(listBoxStorages);
|
||||
groupBoxStorage.Controls.Add(buttonAddObject);
|
||||
groupBoxStorage.Location = new Point(6, 22);
|
||||
groupBoxStorage.Name = "groupBoxStorage";
|
||||
groupBoxStorage.Size = new Size(188, 219);
|
||||
groupBoxStorage.TabIndex = 5;
|
||||
groupBoxStorage.TabStop = false;
|
||||
groupBoxStorage.Text = "Наборы";
|
||||
//
|
||||
// textBoxStorageName
|
||||
//
|
||||
textBoxStorageName.Location = new Point(6, 22);
|
||||
textBoxStorageName.Name = "textBoxStorageName";
|
||||
textBoxStorageName.Size = new Size(176, 23);
|
||||
textBoxStorageName.TabIndex = 5;
|
||||
//
|
||||
// buttonDelObject
|
||||
//
|
||||
buttonDelObject.Location = new Point(6, 190);
|
||||
buttonDelObject.Name = "buttonDelObject";
|
||||
buttonDelObject.Size = new Size(176, 23);
|
||||
buttonDelObject.TabIndex = 4;
|
||||
buttonDelObject.Text = "Удалить набор";
|
||||
buttonDelObject.UseVisualStyleBackColor = true;
|
||||
buttonDelObject.Click += buttonDelObject_Click;
|
||||
//
|
||||
// listBoxStorages
|
||||
//
|
||||
listBoxStorages.FormattingEnabled = true;
|
||||
listBoxStorages.ItemHeight = 15;
|
||||
listBoxStorages.Location = new Point(6, 80);
|
||||
listBoxStorages.Name = "listBoxStorages";
|
||||
listBoxStorages.Size = new Size(176, 94);
|
||||
listBoxStorages.TabIndex = 3;
|
||||
listBoxStorages.SelectedIndexChanged += listBoxStorages_SelectedIndexChanged;
|
||||
//
|
||||
// buttonAddObject
|
||||
//
|
||||
buttonAddObject.Location = new Point(6, 51);
|
||||
buttonAddObject.Name = "buttonAddObject";
|
||||
buttonAddObject.Size = new Size(176, 23);
|
||||
buttonAddObject.TabIndex = 2;
|
||||
buttonAddObject.Text = "Добавить набор";
|
||||
buttonAddObject.UseVisualStyleBackColor = true;
|
||||
buttonAddObject.Click += buttonAddObject_Click;
|
||||
//
|
||||
// maskedTextBoxNumber
|
||||
//
|
||||
maskedTextBoxNumber.Location = new Point(52, 284);
|
||||
maskedTextBoxNumber.Name = "maskedTextBoxNumber";
|
||||
maskedTextBoxNumber.Size = new Size(100, 23);
|
||||
maskedTextBoxNumber.TabIndex = 4;
|
||||
//
|
||||
// buttonRefreshCollection
|
||||
//
|
||||
buttonRefreshCollection.Location = new Point(6, 387);
|
||||
buttonRefreshCollection.Name = "buttonRefreshCollection";
|
||||
buttonRefreshCollection.Size = new Size(188, 33);
|
||||
buttonRefreshCollection.TabIndex = 3;
|
||||
buttonRefreshCollection.Text = "Обновить коллекцию";
|
||||
buttonRefreshCollection.UseVisualStyleBackColor = true;
|
||||
buttonRefreshCollection.Click += buttonRefreshCollection_Click;
|
||||
//
|
||||
// buttonRemoveTruck
|
||||
//
|
||||
buttonRemoveTruck.Location = new Point(6, 313);
|
||||
buttonRemoveTruck.Name = "buttonRemoveTruck";
|
||||
buttonRemoveTruck.Size = new Size(188, 34);
|
||||
buttonRemoveTruck.TabIndex = 2;
|
||||
buttonRemoveTruck.Text = "Удалить грузовик";
|
||||
buttonRemoveTruck.UseVisualStyleBackColor = true;
|
||||
buttonRemoveTruck.Click += buttonRemoveTruck_Click;
|
||||
//
|
||||
// buttonAddTruck
|
||||
//
|
||||
buttonAddTruck.Location = new Point(6, 247);
|
||||
buttonAddTruck.Name = "buttonAddTruck";
|
||||
buttonAddTruck.Size = new Size(188, 31);
|
||||
buttonAddTruck.TabIndex = 1;
|
||||
buttonAddTruck.Text = "Добавить грузовик";
|
||||
buttonAddTruck.UseVisualStyleBackColor = true;
|
||||
buttonAddTruck.Click += buttonAddTruck_Click;
|
||||
//
|
||||
// pictureBoxCollection
|
||||
//
|
||||
pictureBoxCollection.Location = new Point(12, 12);
|
||||
pictureBoxCollection.Name = "pictureBoxCollection";
|
||||
pictureBoxCollection.Size = new Size(570, 426);
|
||||
pictureBoxCollection.TabIndex = 1;
|
||||
pictureBoxCollection.TabStop = false;
|
||||
//
|
||||
// FormTruckCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(800, 450);
|
||||
Controls.Add(pictureBoxCollection);
|
||||
Controls.Add(groupBox1);
|
||||
Name = "FormTruckCollection";
|
||||
Text = "Набор грузовиков";
|
||||
groupBox1.ResumeLayout(false);
|
||||
groupBox1.PerformLayout();
|
||||
groupBoxStorage.ResumeLayout(false);
|
||||
groupBoxStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxCollection).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBox1;
|
||||
private Button buttonAddTruck;
|
||||
private Button buttonRemoveTruck;
|
||||
private Button buttonRefreshCollection;
|
||||
private PictureBox pictureBoxCollection;
|
||||
private MaskedTextBox maskedTextBoxNumber;
|
||||
private GroupBox groupBoxStorage;
|
||||
private Button buttonDelObject;
|
||||
private ListBox listBoxStorages;
|
||||
private Button buttonAddObject;
|
||||
private TextBox textBoxStorageName;
|
||||
}
|
||||
}
|
170
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.cs
Normal file
170
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.cs
Normal file
@ -0,0 +1,170 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
using Project_DumpTruck.Generics;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
public partial class FormTruckCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly TrucksGenericStorage _storage;
|
||||
|
||||
|
||||
public FormTruckCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storage = new TrucksGenericStorage(pictureBoxCollection.Width, pictureBoxCollection.Height);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Заполнение listBoxObjects
|
||||
/// </summary>
|
||||
private void ReloadObjects()
|
||||
{
|
||||
int index = listBoxStorages.SelectedIndex;
|
||||
listBoxStorages.Items.Clear();
|
||||
for (int i = 0; i < _storage.Keys.Count; i++)
|
||||
{
|
||||
listBoxStorages.Items.Add(_storage.Keys[i]);
|
||||
}
|
||||
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
|
||||
>= listBoxStorages.Items.Count))
|
||||
{
|
||||
listBoxStorages.SelectedIndex = 0;
|
||||
}
|
||||
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
|
||||
index < listBoxStorages.Items.Count)
|
||||
{
|
||||
listBoxStorages.SelectedIndex = index;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void buttonAddTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormDumpTruck form = new();
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (obj + form.selectedTruck != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonRemoveTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление",
|
||||
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
|
||||
if (obj - pos)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void buttonRefreshCollection_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
|
||||
string.Empty];
|
||||
if (obj == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBoxCollection.Image = obj.ShowTrucks();
|
||||
}
|
||||
|
||||
private void buttonAddObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(textBoxStorageName.Text))
|
||||
{
|
||||
MessageBox.Show("Не все данные заполнены", "Ошибка",
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
return;
|
||||
}
|
||||
_storage.AddSet(textBoxStorageName.Text);
|
||||
ReloadObjects();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void listBoxStorages_SelectedIndexChanged(object sender,
|
||||
EventArgs e)
|
||||
{
|
||||
pictureBoxCollection.Image =
|
||||
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowTrucks();
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonDelObject_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (listBoxStorages.SelectedIndex == -1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show($"Удалить объект {listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question) == DialogResult.Yes)
|
||||
{
|
||||
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
|
||||
?? string.Empty);
|
||||
ReloadObjects();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
120
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.resx
Normal file
120
Project_DumpTruck/Project_DumpTruck/FormTruckCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
31
Project_DumpTruck/Project_DumpTruck/IMoveableObject.cs
Normal file
31
Project_DumpTruck/Project_DumpTruck/IMoveableObject.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
59
Project_DumpTruck/Project_DumpTruck/MoveToBorder.cs
Normal file
59
Project_DumpTruck/Project_DumpTruck/MoveToBorder.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
54
Project_DumpTruck/Project_DumpTruck/MoveToCenter.cs
Normal file
54
Project_DumpTruck/Project_DumpTruck/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
Project_DumpTruck/Project_DumpTruck/ObjectParameters.cs
Normal file
55
Project_DumpTruck/Project_DumpTruck/ObjectParameters.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
@ -11,7 +11,7 @@ namespace Project_DumpTruck
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormTruckCollection());
|
||||
}
|
||||
}
|
||||
}
|
@ -8,4 +8,19 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
103
Project_DumpTruck/Project_DumpTruck/Properties/Resources.Designer.cs
generated
Normal file
103
Project_DumpTruck/Project_DumpTruck/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Project_DumpTruck.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Project_DumpTruck.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap arrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
133
Project_DumpTruck/Project_DumpTruck/Properties/Resources.resx
Normal file
133
Project_DumpTruck/Project_DumpTruck/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowDown.png
Normal file
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 418 B |
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowLeft.png
Normal file
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 362 B |
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowRight.png
Normal file
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 428 B |
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowUp.png
Normal file
BIN
Project_DumpTruck/Project_DumpTruck/Resources/arrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 412 B |
122
Project_DumpTruck/Project_DumpTruck/SetGeneric.cs
Normal file
122
Project_DumpTruck/Project_DumpTruck/SetGeneric.cs
Normal file
@ -0,0 +1,122 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.Generics
|
||||
{
|
||||
/// <summary>
|
||||
/// Параметризованный набор объектов
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
internal class SetGeneric<T>
|
||||
where T : class
|
||||
{
|
||||
/// <summary>
|
||||
/// Массив объектов, которые храним
|
||||
/// </summary>
|
||||
private readonly List<T?> _places;
|
||||
/// <summary>
|
||||
/// Количество объектов в массиве
|
||||
/// </summary>
|
||||
public int Count => _places.Count;
|
||||
/// <summary>
|
||||
/// Максимальное количество объектов в списке
|
||||
/// </summary>
|
||||
private readonly int _maxCount;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
public SetGeneric(int count)
|
||||
{
|
||||
_maxCount = count;
|
||||
_places = new List<T?>(count);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор
|
||||
/// </summary>
|
||||
/// <param name="truck">Добавляемый автомобиль</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T truck)
|
||||
{
|
||||
return Insert(truck, 0);
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление объекта в набор на конкретную позицию
|
||||
/// </summary>
|
||||
/// <param name="truck">Добавляемый автомобиль</param>
|
||||
/// <param name="position">Позиция</param>
|
||||
/// <returns></returns>
|
||||
public int Insert(T truck, int position)
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= _maxCount)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
// Вставка по позиции
|
||||
_places.Insert(position, truck);
|
||||
return position;
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление объекта из набора с конкретной позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public bool Remove(int position)
|
||||
{
|
||||
// TODO проверка позиции
|
||||
if ((position < 0) || (position > Count)) return false;
|
||||
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
||||
_places[position] = null;
|
||||
return true;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта из набора по позиции
|
||||
/// </summary>
|
||||
/// <param name="position"></param>
|
||||
/// <returns></returns>
|
||||
public T? this[int position]
|
||||
{
|
||||
get
|
||||
{
|
||||
// Проверка позиции
|
||||
if (position < 0 || position >= Count)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _places[position];
|
||||
}
|
||||
set
|
||||
{
|
||||
// Проверка позиции
|
||||
// Проверка свободных мест в списке
|
||||
if (position < 0 || position >= _maxCount || Count == _maxCount)
|
||||
{
|
||||
return;
|
||||
}
|
||||
// Вставка в список по позиции
|
||||
_places.Insert(position, value);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Проход по списку
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<T?> GetTrucks(int? maxTrucks = null)
|
||||
{
|
||||
for (int i = 0; i < _places.Count; ++i)
|
||||
{
|
||||
yield return _places[i];
|
||||
if (maxTrucks.HasValue && i == maxTrucks.Value)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
17
Project_DumpTruck/Project_DumpTruck/Status.cs
Normal file
17
Project_DumpTruck/Project_DumpTruck/Status.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
|
||||
InProgress,
|
||||
|
||||
Finish
|
||||
}
|
||||
}
|
140
Project_DumpTruck/Project_DumpTruck/TrucksGenericCollection.cs
Normal file
140
Project_DumpTruck/Project_DumpTruck/TrucksGenericCollection.cs
Normal file
@ -0,0 +1,140 @@
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.Generics
|
||||
{
|
||||
internal class TrucksGenericCollection<T, U>
|
||||
where T : DrawningTruck
|
||||
where U : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Ширина окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна прорисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (ширина)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeWidth = 110;
|
||||
/// <summary>
|
||||
/// Размер занимаемого объектом места (высота)
|
||||
/// </summary>
|
||||
private readonly int _placeSizeHeight = 70;
|
||||
/// <summary>
|
||||
/// Набор объектов
|
||||
/// </summary>
|
||||
private readonly SetGeneric<T> _collection;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="picWidth"></param>
|
||||
/// <param name="picHeight"></param>
|
||||
public TrucksGenericCollection(int picWidth, int picHeight)
|
||||
{
|
||||
int width = picWidth / _placeSizeWidth;
|
||||
int height = picHeight / _placeSizeHeight;
|
||||
_pictureWidth = picWidth;
|
||||
_pictureHeight = picHeight;
|
||||
_collection = new SetGeneric<T>(width * height);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора сложения
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static int operator +(TrucksGenericCollection<T, U> collect, T?
|
||||
obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
return collect._collection.Insert(obj);
|
||||
}
|
||||
/// <summary>
|
||||
/// Перегрузка оператора вычитания
|
||||
/// </summary>
|
||||
/// <param name="collect"></param>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public static bool operator -(TrucksGenericCollection<T, U> collect, int pos)
|
||||
{
|
||||
T? obj = collect._collection[pos];
|
||||
if (obj != null)
|
||||
{
|
||||
return collect._collection.Remove(pos);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение объекта IMoveableObject
|
||||
/// </summary>
|
||||
/// <param name="pos"></param>
|
||||
/// <returns></returns>
|
||||
public U? GetU(int pos)
|
||||
{
|
||||
return (U?)_collection[pos]?.GetMoveableObject;
|
||||
}
|
||||
/// <summary>
|
||||
/// Вывод всего набора объектов
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Bitmap ShowTrucks()
|
||||
{
|
||||
Bitmap bmp = new(_pictureWidth, _pictureHeight);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
DrawBackground(gr);
|
||||
DrawObjects(gr);
|
||||
return bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки фона
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawBackground(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black, 3);
|
||||
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
|
||||
{
|
||||
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
|
||||
1; ++j)
|
||||
{//линия рамзетки места
|
||||
g.DrawLine(pen, i * _placeSizeWidth, j *
|
||||
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
|
||||
_placeSizeHeight);
|
||||
}
|
||||
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
|
||||
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод прорисовки объектов
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
private void DrawObjects(Graphics g)
|
||||
{
|
||||
int width = _pictureWidth / _placeSizeWidth;
|
||||
|
||||
for (int i = 0; i < _collection.Count; i++)
|
||||
{
|
||||
// TODO получение объекта
|
||||
// TODO установка позиции
|
||||
// TODO прорисовка объекта
|
||||
DrawningTruck? truck = _collection[i];
|
||||
if (truck == null)
|
||||
continue;
|
||||
truck.SetPosition(i % width * _placeSizeWidth, i / width * _placeSizeHeight);
|
||||
truck.DrawTransport(g);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
76
Project_DumpTruck/Project_DumpTruck/TrucksGenericStorage.cs
Normal file
76
Project_DumpTruck/Project_DumpTruck/TrucksGenericStorage.cs
Normal file
@ -0,0 +1,76 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck.Generics
|
||||
{
|
||||
internal class TrucksGenericStorage
|
||||
{
|
||||
/// <summary>
|
||||
/// Словарь (хранилище)
|
||||
/// </summary>
|
||||
readonly Dictionary<string, TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>> _truckStorages;
|
||||
/// <summary>
|
||||
/// Возвращение списка названий наборов
|
||||
/// </summary>
|
||||
public List<string> Keys => _truckStorages.Keys.ToList();
|
||||
/// <summary>
|
||||
/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureWidth;
|
||||
/// <summary>
|
||||
/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private readonly int _pictureHeight;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="pictureWidth"></param>
|
||||
/// /// <param name="pictureHeight"></param>
|
||||
public TrucksGenericStorage(int pictureWidth, int pictureHeight)
|
||||
{
|
||||
_truckStorages = new Dictionary<string, TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>>();
|
||||
_pictureWidth = pictureWidth;
|
||||
_pictureHeight = pictureHeight;
|
||||
}
|
||||
/// <summary>
|
||||
/// Добавление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void AddSet(string name)
|
||||
{
|
||||
// TODO Прописать логику для добавления
|
||||
_truckStorages.Add(name, new TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>(_pictureWidth, _pictureHeight));
|
||||
}
|
||||
/// <summary>
|
||||
/// Удаление набора
|
||||
/// </summary>
|
||||
/// <param name="name">Название набора</param>
|
||||
public void DelSet(string name)
|
||||
{
|
||||
// TODO Прописать логику для удаления
|
||||
if (_truckStorages.ContainsKey(name))
|
||||
_truckStorages.Remove(name);
|
||||
}
|
||||
/// <summary>
|
||||
/// Доступ к набору
|
||||
/// </summary>
|
||||
/// <param name="ind"></param>
|
||||
/// <returns></returns>
|
||||
public TrucksGenericCollection<DrawningTruck, DrawningObjectTruck>? this[string ind]
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO Продумать логику получения набора
|
||||
if (_truckStorages.ContainsKey(ind))
|
||||
return _truckStorages[ind];
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user