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Project_DumpTruck/Project_DumpTruck/AbstractStrategy.cs
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131
Project_DumpTruck/Project_DumpTruck/AbstractStrategy.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Project_DumpTruck.MovementStrategy
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{
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private Status _state = Status.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public Status GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = Status.NotInit;
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return;
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}
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_state = Status.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != Status.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = Status.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(DirectionType.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(DirectionType.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(DirectionType.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(DirectionType.Down);
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/// <summary>
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/// Параметры объекта
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/// </summary>
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protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
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/// <summary>
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/// Шаг объекта
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/// </summary>
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/// <returns></returns>
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protected int? GetStep()
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{
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if (_state != Status.InProgress)
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{
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return null;
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}
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return _moveableObject?.GetStep;
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}
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/// <summary>
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/// Перемещение к цели
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/// </summary>
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protected abstract void MoveToTarget();
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/// <summary>
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/// Достигнута ли цель
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/// </summary>
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/// <returns></returns>
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protected abstract bool IsTargetDestinaion();
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/// <summary>
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/// Попытка перемещения в требуемом направлении
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/// </summary>
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/// <param name="directionType">Направление</param>
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/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
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private bool MoveTo(DirectionType directionType)
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{
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if (_state != Status.InProgress)
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{
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return false;
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}
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if (_moveableObject?.CheckCanMove(directionType) ?? false)
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{
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_moveableObject.MoveObject(directionType);
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return true;
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}
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return false;
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}
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}
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}
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@ -3,195 +3,62 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Project_DumpTruck.Entities;
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namespace Project_DumpTruck
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namespace Project_DumpTruck.DrawningObjects
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{
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internal class DrawningDumpTruck
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public class DrawningDumpTruck: DrawningTruck
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityDumpTruck? EntityDumpTruck { get; private set; }
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/// <summary>
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/// Левая координата отрисовки автомобиля
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/// </summary>
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private float _startPosX;
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/// <summary>
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/// Верхняя кооридната отрисовки автомобиля
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
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/// </summary>
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private int? _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
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/// </summary>
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private int? _pictureHeight;
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/// <summary>
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/// Ширина отрисовки автомобиля
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/// </summary>
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private readonly int _dumptruckWidth = 110;
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/// <summary>
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/// Высота отрисовки автомобиля
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/// </summary>
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private readonly int _dumptruckHeight = 60;
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/// <summary>
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/// Инициализация свойств
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Цвет кузова</param>
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/// <param name="additionalColor"></param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public bool Init(int speed, float weight, Color bodyColor, Color additionalColor, bool body, bool tent, int width, int height)
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/// <param name="bodyKit">Признак наличия груза</param>
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/// <param name="tent">Признак наличия тента</param>
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public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent, int width, int height) :
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base(speed, weight, bodyColor, width, height, 110, 60)
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{
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// TODO: Продумать проверки
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if (width < _dumptruckWidth || height < _dumptruckHeight)
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return false;
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_pictureWidth = width;
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_pictureHeight = height;
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EntityDumpTruck = new EntityDumpTruck();
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EntityDumpTruck.Init(speed, weight, bodyColor, additionalColor, body, tent);
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return true;
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}
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/// <summary>
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/// Установка позиции автомобиля
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/// </summary>
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/// <param name="x">Координата X</param>
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/// <param name="y">Координата Y</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void SetPosition(int x, int y)
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{
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if (x < 0 || y < 0 || x > _pictureWidth || y > _pictureHeight)
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if (EntityTruck != null)
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{
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_startPosX = 0;
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_startPosY = 0;
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}
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_startPosX = x;
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_startPosY = y;
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}
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/// <summary>
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/// Изменение направления пермещения
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/// </summary>
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/// <param name="direction">Направление</param>
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public void MoveTransport(DirectionType direction)
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{
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if (EntityDumpTruck == null)
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{
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return;
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}
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switch (direction)
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{
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// вправо
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case DirectionType.Right:
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if (_startPosX + _dumptruckWidth + EntityDumpTruck.Step < _pictureWidth)
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{
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_startPosX += (int)EntityDumpTruck.Step;
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}
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break;
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//влево
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case DirectionType.Left:
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if (_startPosX - EntityDumpTruck.Step > 0)
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{
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_startPosX -= (int)EntityDumpTruck.Step;
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}
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break;
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//вверх
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case DirectionType.Up:
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if (_startPosY - EntityDumpTruck.Step > 0)
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{
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_startPosY -= (int)EntityDumpTruck.Step;
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}
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break;
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//вниз
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case DirectionType.Down:
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if (_startPosY + _dumptruckHeight + EntityDumpTruck.Step < _pictureHeight)
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{
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_startPosY += (int)EntityDumpTruck.Step;
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}
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break;
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EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, additionalColor, bodyKit, tent);
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}
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}
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/// <summary>
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/// Отрисовка автомобиля
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public override void DrawTransport(Graphics g)
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{
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if (EntityDumpTruck == null)
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if (EntityTruck is not EntityDumpTruck dumpTruck)
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{
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return;
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}
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Pen penBlack = new Pen(Color.Black);
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Brush brushBodyColor = new SolidBrush(EntityDumpTruck.BodyColor);
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Brush brushAdditionalColor = new SolidBrush(EntityDumpTruck.AdditionalColor);
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Brush brushBlack = new SolidBrush(Color.Black);
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Brush brushAdditionalColor = new SolidBrush(dumpTruck.AdditionalColor);
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Brush brushWhite = new SolidBrush(Color.White);
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Pen penBlack = new Pen(Color.Black);
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//Кабина
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g.FillRectangle(brushBodyColor, _startPosX + 80, _startPosY, 20, 30);
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g.DrawRectangle(penBlack, _startPosX + 80, _startPosY, 20, 30);
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base.DrawTransport(g);
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//Рама
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g.FillRectangle(brushBodyColor, _startPosX, _startPosY + 30, 100, 5);
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g.DrawRectangle(penBlack, _startPosX, _startPosY + 30, 100, 5);
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//Колёса
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g.FillEllipse(brushBlack, _startPosX, _startPosY + 35, 20, 20);
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g.FillEllipse(brushBlack, _startPosX + 22, _startPosY + 35, 20, 20);
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g.FillEllipse(brushBlack, _startPosX + 80, _startPosY + 35, 20, 20);
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g.FillEllipse(brushWhite, _startPosX + 5, _startPosY + 40, 10, 10);
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g.FillEllipse(brushWhite, _startPosX + 27, _startPosY + 40, 10, 10);
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g.FillEllipse(brushWhite, _startPosX + 85, _startPosY + 40, 10, 10);
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g.DrawEllipse(penBlack, _startPosX, _startPosY + 35, 20, 20);
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g.DrawEllipse(penBlack, _startPosX + 22, _startPosY + 35, 20, 20);
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g.DrawEllipse(penBlack, _startPosX + 80, _startPosY + 35, 20, 20);
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if (EntityDumpTruck.BodyKit)
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if (dumpTruck.BodyKit)
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{
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g.FillRectangle(brushAdditionalColor, _startPosX, _startPosY + 30, 100, 5);
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g.FillRectangle(brushAdditionalColor, _startPosX, _startPosY + 10, 70, 20);
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g.DrawRectangle(penBlack, _startPosX, _startPosY + 30, 100, 5);
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g.DrawRectangle(penBlack, _startPosX, _startPosY + 10, 70, 20);
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if (EntityDumpTruck.Tent)
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if (dumpTruck.Tent)
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{
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g.FillRectangle(brushWhite, _startPosX, _startPosY + 10, 70, 5);
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g.DrawRectangle(penBlack, _startPosX, _startPosY + 10, 70, 5);
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}
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}
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}
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/// <summary>
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/// Смена границ формы отрисовки
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/// </summary>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public void ChangeBorders(int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_pictureWidth <= _dumptruckWidth || _pictureHeight <= _dumptruckHeight)
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{
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_pictureWidth = null;
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_pictureHeight = null;
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return;
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}
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if (_startPosX + _dumptruckWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth.Value - _dumptruckWidth;
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}
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if (_startPosY + _dumptruckHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight.Value - _dumptruckHeight;
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}
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}
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}
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}
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33
Project_DumpTruck/Project_DumpTruck/DrawningObjectTruck.cs
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Project_DumpTruck/Project_DumpTruck/DrawningObjectTruck.cs
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@ -0,0 +1,33 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Project_DumpTruck.DrawningObjects;
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namespace Project_DumpTruck.MovementStrategy
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{
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public class DrawningObjectTruck : IMoveableObject
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{
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private readonly DrawningTruck? _drawningTruck = null;
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public DrawningObjectTruck(DrawningTruck drawningTruck)
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{
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_drawningTruck = drawningTruck;
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}
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public ObjectParameters? GetObjectPosition
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{
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get
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{
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if (_drawningTruck == null || _drawningTruck.EntityTruck == null)
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{
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return null;
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}
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return new ObjectParameters(_drawningTruck.GetPosX, _drawningTruck.GetPosY, _drawningTruck.GetWidth, _drawningTruck.GetHeight);
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}
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}
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public int GetStep => (int)(_drawningTruck?.EntityTruck?.Step ?? 0);
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public bool CheckCanMove(DirectionType direction) => _drawningTruck?.CanMove(direction) ?? false;
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public void MoveObject(DirectionType direction) => _drawningTruck?.MoveTransport(direction);
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}
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}
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223
Project_DumpTruck/Project_DumpTruck/DrawningTruck.cs
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223
Project_DumpTruck/Project_DumpTruck/DrawningTruck.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Project_DumpTruck.Entities;
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namespace Project_DumpTruck.DrawningObjects
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{
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public class DrawningTruck
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityTruck? EntityTruck { get; protected set; }
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/// <summary>
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/// Ширина окна
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/// </summary>
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private int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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private int _pictureHeight;
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/// <summary>
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/// Левая координата прорисовки автомобиля
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/// </summary>
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protected int _startPosX;
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/// <summary>
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/// Верхняя кооридната прорисовки автомобиля
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/// </summary>
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protected int _startPosY;
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/// <summary>
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/// Ширина прорисовки автомобиля
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/// </summary>
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protected readonly int _truckWidth = 110;
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/// <summary>
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/// Высота прорисовки автомобиля
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/// </summary>
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protected readonly int _truckHeight = 60;
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/// <summary>
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _truckWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _truckHeight;
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="width">Ширина картинки</param>
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/// <param name="height">Высота картинки</param>
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public DrawningTruck(int speed, double weight, Color bodyColor, int width, int height)
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{
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if (width < _truckWidth || height < _truckHeight)
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{
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||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityTruck = new EntityTruck(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
/// <param name="width">Ширина картинки</param>
|
||||
/// <param name="height">Высота картинки</param>
|
||||
/// <param name="truckWidth">Ширина прорисовки автомобиля</param>
|
||||
/// <param name="truckHeight">Высота прорисовки автомобиля</param>
|
||||
protected DrawningTruck(int speed, double weight, Color bodyColor, int width, int height, int truckWidth, int truckHeight)
|
||||
{
|
||||
if (width <= _truckWidth || height <= _truckHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_truckWidth = truckWidth;
|
||||
_truckHeight = truckHeight;
|
||||
EntityTruck = new EntityTruck(speed, weight, bodyColor);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Проверка, что объект может переместится по указанному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityTruck == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
//влево
|
||||
DirectionType.Left => _startPosX - EntityTruck.Step > 0,
|
||||
//вверх
|
||||
DirectionType.Up => _startPosY - EntityTruck.Step > 0,
|
||||
// вправо
|
||||
DirectionType.Right => _startPosX + _truckWidth + EntityTruck.Step < _pictureWidth,
|
||||
//вниз
|
||||
DirectionType.Down => _startPosY + _truckHeight + EntityTruck.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Установка позиции
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x < 0 || x + _truckWidth > _pictureWidth)
|
||||
{
|
||||
x = Math.Max(0, _pictureWidth - _truckWidth);
|
||||
}
|
||||
if (y < 0 || y + _truckHeight > _pictureHeight)
|
||||
{
|
||||
y = Math.Max(0, _pictureHeight - _truckHeight);
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Изменение направления перемещения
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityTruck.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityTruck.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
// вправо
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _truckWidth + EntityTruck.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _truckHeight + EntityTruck.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityTruck.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Прорисовка объекта
|
||||
/// </summary>
|
||||
/// <param name="g"></param>
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen penBlack = new Pen(Color.Black);
|
||||
Brush brushBodyColor = new SolidBrush(EntityTruck.BodyColor);
|
||||
Brush brushBlack = new SolidBrush(Color.Black);
|
||||
Brush brushWhite = new SolidBrush(Color.White);
|
||||
|
||||
//Кабина
|
||||
g.FillRectangle(brushBodyColor, _startPosX + 80, _startPosY, 20, 30);
|
||||
g.DrawRectangle(penBlack, _startPosX + 80, _startPosY, 20, 30);
|
||||
|
||||
//Рама
|
||||
g.FillRectangle(brushBodyColor, _startPosX, _startPosY + 30, 100, 5);
|
||||
g.DrawRectangle(penBlack, _startPosX, _startPosY + 30, 100, 5);
|
||||
|
||||
//Колёса
|
||||
g.FillEllipse(brushBlack, _startPosX, _startPosY + 35, 20, 20);
|
||||
g.FillEllipse(brushBlack, _startPosX + 22, _startPosY + 35, 20, 20);
|
||||
g.FillEllipse(brushBlack, _startPosX + 80, _startPosY + 35, 20, 20);
|
||||
|
||||
g.FillEllipse(brushWhite, _startPosX + 5, _startPosY + 40, 10, 10);
|
||||
g.FillEllipse(brushWhite, _startPosX + 27, _startPosY + 40, 10, 10);
|
||||
g.FillEllipse(brushWhite, _startPosX + 85, _startPosY + 40, 10, 10);
|
||||
|
||||
g.DrawEllipse(penBlack, _startPosX, _startPosY + 35, 20, 20);
|
||||
g.DrawEllipse(penBlack, _startPosX + 22, _startPosY + 35, 20, 20);
|
||||
g.DrawEllipse(penBlack, _startPosX + 80, _startPosY + 35, 20, 20);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,28 +1,14 @@
|
||||
using System;
|
||||
using Project_DumpTruck.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
namespace Project_DumpTruck.Entities
|
||||
{
|
||||
internal class EntityDumpTruck
|
||||
internal class EntityDumpTruck: EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
|
||||
/// </summary>
|
||||
@ -38,11 +24,6 @@ namespace Project_DumpTruck
|
||||
/// </summary>
|
||||
public bool Tent { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса автомобиля
|
||||
/// </summary>
|
||||
@ -51,11 +32,9 @@ namespace Project_DumpTruck
|
||||
/// <param name="bodyColor"></param>
|
||||
/// <param name="additionalColor"></param>
|
||||
/// <returns></returns>
|
||||
public void Init(int speed, float weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent)
|
||||
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent) :
|
||||
base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
BodyKit = bodyKit;
|
||||
Tent = tent;
|
||||
|
44
Project_DumpTruck/Project_DumpTruck/EntityTruck.cs
Normal file
44
Project_DumpTruck/Project_DumpTruck/EntityTruck.cs
Normal file
@ -0,0 +1,44 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.Entities
|
||||
{
|
||||
public class EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения автомобиля
|
||||
/// </summary>
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор с параметрами
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес автомобиля</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
public EntityTruck(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
@ -29,11 +29,14 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxDumpTruck = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateTruck = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateDumpTruck = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -47,16 +50,16 @@
|
||||
pictureBoxDumpTruck.TabIndex = 0;
|
||||
pictureBoxDumpTruck.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateTruck
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 426);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTruck.Location = new Point(12, 406);
|
||||
buttonCreateTruck.Name = "buttonCreateTruck";
|
||||
buttonCreateTruck.Size = new Size(107, 43);
|
||||
buttonCreateTruck.TabIndex = 1;
|
||||
buttonCreateTruck.Text = "Создать грузовик";
|
||||
buttonCreateTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateTruck.Click += buttonCreateTruck_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -106,20 +109,56 @@
|
||||
buttonRight.UseVisualStyleBackColor = true;
|
||||
buttonRight.Click += buttonMove_Click;
|
||||
//
|
||||
// buttonCreateDumpTruck
|
||||
//
|
||||
buttonCreateDumpTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateDumpTruck.Location = new Point(125, 406);
|
||||
buttonCreateDumpTruck.Name = "buttonCreateDumpTruck";
|
||||
buttonCreateDumpTruck.Size = new Size(118, 43);
|
||||
buttonCreateDumpTruck.TabIndex = 6;
|
||||
buttonCreateDumpTruck.Text = "Создать грузовик с кузовом";
|
||||
buttonCreateDumpTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateDumpTruck.Click += buttonCreateDumpTruck_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "Путь к центру", "Путь к правому нижнему углу" });
|
||||
comboBoxStrategy.Location = new Point(751, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
|
||||
buttonStep.Location = new Point(797, 41);
|
||||
buttonStep.Name = "buttonStep";
|
||||
buttonStep.Size = new Size(75, 23);
|
||||
buttonStep.TabIndex = 8;
|
||||
buttonStep.Text = "Шаг";
|
||||
buttonStep.UseVisualStyleBackColor = true;
|
||||
buttonStep.Click += buttonStep_Click;
|
||||
//
|
||||
// FormDumpTruck
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(884, 461);
|
||||
Controls.Add(buttonStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateDumpTruck);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateTruck);
|
||||
Controls.Add(pictureBoxDumpTruck);
|
||||
Name = "FormDumpTruck";
|
||||
StartPosition = FormStartPosition.CenterScreen;
|
||||
Text = "Form1";
|
||||
Text = "Проект";
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).EndInit();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
@ -128,10 +167,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxDumpTruck;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateTruck;
|
||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateDumpTruck;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
}
|
||||
}
|
@ -1,11 +1,16 @@
|
||||
namespace Project_DumpTruck
|
||||
using Project_DumpTruck.DrawningObjects;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
public partial class FormDumpTruck : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningDumpTruck? _drawningDumpTruck;
|
||||
private DrawningTruck? _drawningTruck;
|
||||
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Инициализация формы
|
||||
@ -20,33 +25,26 @@
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningDumpTruck == null)
|
||||
if (_drawningTruck == null)
|
||||
return;
|
||||
Bitmap bmp = new(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningDumpTruck.DrawTransport(gr);
|
||||
_drawningTruck.DrawTransport(gr);
|
||||
pictureBoxDumpTruck.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Обработка нажатия кнопки "Создать truck"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningDumpTruck = new DrawningDumpTruck();
|
||||
_drawningDumpTruck.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningDumpTruck.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
@ -58,7 +56,7 @@
|
||||
/// <param name="e"></param>
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningDumpTruck == null)
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -66,19 +64,68 @@
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawningDumpTruck.MoveTransport(DirectionType.Up);
|
||||
_drawningTruck.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawningDumpTruck.MoveTransport(DirectionType.Down);
|
||||
_drawningTruck.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawningDumpTruck.MoveTransport(DirectionType.Left);
|
||||
_drawningTruck.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawningDumpTruck.MoveTransport(DirectionType.Right);
|
||||
_drawningTruck.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateDumpTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new
|
||||
DrawningObjectTruck(_drawningTruck), pictureBoxDumpTruck.Width,
|
||||
pictureBoxDumpTruck.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
31
Project_DumpTruck/Project_DumpTruck/IMoveableObject.cs
Normal file
31
Project_DumpTruck/Project_DumpTruck/IMoveableObject.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
/// <summary>
|
||||
/// Проверка, можно ли переместиться по нужному направлению
|
||||
/// </summary>
|
||||
/// <param name="direction"></param>
|
||||
/// <returns></returns>
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
/// <summary>
|
||||
/// Изменение направления пермещения объекта
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
}
|
59
Project_DumpTruck/Project_DumpTruck/MoveToBorder.cs
Normal file
59
Project_DumpTruck/Project_DumpTruck/MoveToBorder.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Project_DumpTruck.MovementStrategy;
|
||||
|
||||
namespace Project_DumpTruck
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
54
Project_DumpTruck/Project_DumpTruck/MoveToCenter.cs
Normal file
54
Project_DumpTruck/Project_DumpTruck/MoveToCenter.cs
Normal file
@ -0,0 +1,54 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
55
Project_DumpTruck/Project_DumpTruck/ObjectParameters.cs
Normal file
55
Project_DumpTruck/Project_DumpTruck/ObjectParameters.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
17
Project_DumpTruck/Project_DumpTruck/Status.cs
Normal file
17
Project_DumpTruck/Project_DumpTruck/Status.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Project_DumpTruck.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
|
||||
InProgress,
|
||||
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user