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16 Commits
main ... Lab_4

Author SHA1 Message Date
1505925940 result after dop 2023-10-27 09:08:32 +04:00
c5d48c32a5 result 2023-10-26 16:11:46 +04:00
04d7a840bc start 2023-10-24 19:41:05 +04:00
a14763fff5 result +- 2023-10-13 11:12:32 +04:00
b785e9b65a done fix setgeneric 2023-10-13 08:36:55 +04:00
120ac79ab3 done 2023-10-12 19:50:00 +04:00
82dcfb8d83 process dopil working 2023-10-11 19:45:04 +04:00
4f1cc8a413 process TODO not all work 2023-10-11 18:50:42 +04:00
17de16fa21 process start TODO 2023-10-11 18:05:44 +04:00
0d178bc2ee process #1 start form 2023-10-11 17:56:16 +04:00
d38494867d test 2023-10-11 16:57:02 +04:00
397e330ef0 result 2023-10-10 22:29:44 +04:00
1f834e3abf process before form 2023-10-07 15:14:04 +04:00
7b827b2468 test 2023-10-03 13:04:14 +04:00
ada566ea90 result 2023-10-03 11:59:36 +04:00
147b7ab733 тест 2023-10-02 21:09:15 +04:00
29 changed files with 2137 additions and 68 deletions

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using DumpTruck.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
namespace DumpTruck.MovementStrategy
{
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.DrawningObjects;
using DumpTruck.Entities;
using DumpTruck.MovementStrategy;
namespace DumpTruck.Generics
{
internal class CarsGenericCollection<T, U>
where T : DrawningCar
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 210;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public CarsGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int operator +(CarsGenericCollection<T, U> collect, T?
obj)
{
if (obj == null)
{
return -1;
}
return collect._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static T? operator -(CarsGenericCollection<T, U> collect, int
pos)
{
T? obj = collect._collection[pos];
if (obj != null)
{
collect._collection.Remove(pos);
}
return obj;
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowCars()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{//линия рамзетки места
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int numPlacesInRow = _pictureWidth / _placeSizeWidth;
int i = 0;
foreach (var car in _collection.GetCars())
{
if (car != null)
{
// TODO получение объекта
// TODO установка позиции
// TODO прорисовка объекта
car.SetPosition((i % numPlacesInRow) * _placeSizeWidth + _placeSizeWidth / 20, _placeSizeHeight * (i / numPlacesInRow) + _placeSizeHeight / 10);
car.DrawTransport(g);
}
i += 1;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.DrawningObjects;
using DumpTruck.MovementStrategy;
namespace DumpTruck.Generics
{
internal class CarsGenericStorage
{
/// <summary>
/// Словарь (хранилище)
/// </summary>
readonly Dictionary<string, CarsGenericCollection<DrawningCar,
DrawningObjectCar>> _carStorages;
/// <summary>
/// Возвращение списка названий наборов
/// </summary>
public List<string> Keys => _carStorages.Keys.ToList();
/// <summary>
/// Ширина окна отрисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна отрисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="pictureWidth"></param>
/// <param name="pictureHeight"></param>
public CarsGenericStorage(int pictureWidth, int pictureHeight)
{
_carStorages = new Dictionary<string,
CarsGenericCollection<DrawningCar, DrawningObjectCar>>();
_pictureWidth = pictureWidth;
_pictureHeight = pictureHeight;
}
/// <summary>
/// Добавление набора
/// </summary>
/// <param name="name">Название набора</param>
public void AddSet(string name)
{
// TODO Прописать логику для добавления
_carStorages.Add(name, new CarsGenericCollection<DrawningCar, DrawningObjectCar>(_pictureWidth, _pictureHeight));
}
/// <summary>
/// Удаление набора
/// </summary>
/// <param name="name">Название набора</param>
public void DelSet(string name)
{
if (!_carStorages.ContainsKey(name))
{
return;
}
_carStorages.Remove(name);
}
/// <summary>
/// Доступ к набору
/// </summary>
/// <param name="ind"></param>
/// <returns></returns>
public CarsGenericCollection<DrawningCar, DrawningObjectCar>?
this[string ind]
{
get
{
if (_carStorages.ContainsKey(ind))
{
return _carStorages[ind];
}
return null;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck
{
public enum DirectionType
{
/// <summary>
/// Вверх
/// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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using DumpTruck;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DumpTruck.Entities;
namespace DumpTruck.DrawningObjects
{
public class DrawningDumpTruck : DrawningCar
{
public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodyKit, bool tent, int width, int height): base(speed, weight, bodyColor, width, height, 110, 60)
{
if (EntityCar != null)
{
EntityCar = new EntityDumpTruck(speed, weight, bodyColor,additionalColor, bodyKit, tent);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityCar is not EntityDumpTruck dumpTruck)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush addBrush = new SolidBrush(dumpTruck.AdditionalColor);
Brush brush = new SolidBrush(dumpTruck.BodyColor);
base.DrawTransport(g);
if (dumpTruck.Tent)
{
Point[] points = new Point[3];
points[0].X = _startPosX; points[0].Y = _startPosY + 35;
points[1].X = _startPosX + 85; points[1].Y = _startPosY;
points[2].X = _startPosX + 85; points[2].Y = _startPosY + 35;
g.FillPolygon(addBrush, points);
}
if (dumpTruck.BodyKit)
{
Point[] points = new Point[4];
points[0].X = _startPosX; points[0].Y = _startPosY + 35;
points[1].X = _startPosX; points[1].Y = _startPosY;
points[2].X = _startPosX + 85; points[2].Y = _startPosY;
points[3].X = _startPosX + 85; points[3].Y = _startPosY + 35;
g.FillPolygon(addBrush, points);
}
if (dumpTruck.BodyKit && dumpTruck.Tent)
{
int x = _startPosX;
int y = _startPosY - 8;
g.FillRectangle(brush, _startPosX, _startPosY, 95, 3);
for (int i = 0; i < 6; i++)
{
Rectangle smallRect = new Rectangle(x, y, 15, 15);
g.FillPie(brush, smallRect, 0, 180);
x += 15;
}
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.Entities;
using DumpTruck.MovementStrategy;
namespace DumpTruck.DrawningObjects
{
public class DrawningCar
{
public EntityCar? EntityCar { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
private readonly int _carWidth = 110;
private readonly int _carHeight = 60;
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _carWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _carHeight;
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new DrawningObjectCar(this);
public DrawningCar(int speed, double weight, Color bodyColor, int width, int height)
{
if(width < _carWidth || height < _carHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
EntityCar = new EntityCar(speed, weight, bodyColor);
}
protected DrawningCar(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
if (width <= _carWidth || height <= _carHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_carWidth = carWidth;
_carHeight = carHeight;
EntityCar = new EntityCar(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x < 0 || x >= _pictureWidth || y < 0 || y >= _pictureHeight)
{
_startPosX = 0;
_startPosY = 0;
}
_startPosX = x;
_startPosY = y;
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityCar == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityCar.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityCar.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityCar.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityCar.Step;
break;
}
}
public bool CanMove(DirectionType direction)
{
if (EntityCar == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityCar.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityCar.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityCar.Step + _carWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityCar.Step + _carHeight < _pictureHeight,
_ => false,
};
}
public virtual void DrawTransport(Graphics g)
{
if (EntityCar == null)
{
return;
}
Pen pen = new Pen(Color.Black);
Brush brush = new SolidBrush(EntityCar.BodyColor);
//границы автомобиля
g.FillRectangle(brush, _startPosX, _startPosY + 35, 110, 10);
g.FillRectangle(brush, _startPosX + 85, _startPosY, 25, 35);
g.FillEllipse(brush, _startPosX, _startPosY + 35 + 10, 15, 15);
g.FillEllipse(brush, _startPosX + 15, _startPosY + 35 + 10, 15, 15);
g.FillEllipse(brush, _startPosX + 95, _startPosY + 35 + 10, 15, 15);
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.DrawningObjects;
using DumpTruck.MovementStrategy;
namespace DumpTruck.MovementStrategy
{
internal class DrawningObjectCar : IMoveableObject
{
private readonly DrawningCar? _drawningCar = null;
public DrawningObjectCar(DrawningCar drawningCar)
{
_drawningCar = drawningCar;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCar == null || _drawningCar.EntityCar ==
null)
{
return null;
}
return new ObjectParameters(_drawningCar.GetPosX,
_drawningCar.GetPosY, _drawningCar.GetWidth, _drawningCar.GetHeight);
}
}
public int GetStep => (int)(_drawningCar?.EntityCar?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningCar?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningCar?.MoveTransport(direction);
}
}

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@ -8,4 +8,19 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project> </Project>

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@ -0,0 +1,41 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.Entities
{
public class EntityCar
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityCar(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace DumpTruck.Entities
{
public class EntityDumpTruck : EntityCar
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия кузова
/// </summary>
public bool BodyKit { get; private set; }
/// <summary>
/// Признак (опция) наличия tent
/// </summary>
public bool Tent { get; private set; }
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool tent) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Tent = tent;
}
}
}

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@ -1,6 +1,6 @@
namespace DumpTruck namespace DumpTruck
{ {
partial class Form1 partial class FormDumpTruck
{ {
/// <summary> /// <summary>
/// Required designer variable. /// Required designer variable.
@ -28,12 +28,181 @@
/// </summary> /// </summary>
private void InitializeComponent() private void InitializeComponent()
{ {
this.components = new System.ComponentModel.Container(); this.button1 = new System.Windows.Forms.Button();
this.pictureBox = new System.Windows.Forms.PictureBox();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonUp = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDumpTruck = new System.Windows.Forms.Button();
this.buttonCar = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
this.buttonStep = new System.Windows.Forms.Button();
this.buttonSelectCar = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).BeginInit();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(292, 97);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(283, 192);
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.UseVisualStyleBackColor = true;
//
// pictureBox
//
this.pictureBox.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBox.Location = new System.Drawing.Point(0, 0);
this.pictureBox.Name = "pictureBox";
this.pictureBox.Size = new System.Drawing.Size(884, 461);
this.pictureBox.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBox.TabIndex = 1;
this.pictureBox.TabStop = false;
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::DumpTruck.Properties.Resources.down;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonDown.Location = new System.Drawing.Point(721, 367);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(59, 57);
this.buttonDown.TabIndex = 3;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonUp
//
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonUp.BackgroundImage = global::DumpTruck.Properties.Resources.up;
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonUp.Location = new System.Drawing.Point(721, 304);
this.buttonUp.Name = "buttonUp";
this.buttonUp.Size = new System.Drawing.Size(59, 57);
this.buttonUp.TabIndex = 4;
this.buttonUp.UseVisualStyleBackColor = true;
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::DumpTruck.Properties.Resources.right;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonRight.Location = new System.Drawing.Point(786, 367);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(59, 57);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::DumpTruck.Properties.Resources.left;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.buttonLeft.Location = new System.Drawing.Point(656, 367);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(59, 57);
this.buttonLeft.TabIndex = 6;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
//
// buttonDumpTruck
//
this.buttonDumpTruck.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonDumpTruck.Location = new System.Drawing.Point(28, 385);
this.buttonDumpTruck.Name = "buttonDumpTruck";
this.buttonDumpTruck.Size = new System.Drawing.Size(225, 39);
this.buttonDumpTruck.TabIndex = 7;
this.buttonDumpTruck.Text = "Добавить самосвал ";
this.buttonDumpTruck.UseVisualStyleBackColor = true;
this.buttonDumpTruck.Click += new System.EventHandler(this.buttonDumpTruck_Click);
//
// buttonCar
//
this.buttonCar.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCar.Location = new System.Drawing.Point(277, 385);
this.buttonCar.Name = "buttonCar";
this.buttonCar.Size = new System.Drawing.Size(225, 39);
this.buttonCar.TabIndex = 8;
this.buttonCar.Text = "Добавить грузовик";
this.buttonCar.UseVisualStyleBackColor = true;
this.buttonCar.Click += new System.EventHandler(this.button2_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"К центру",
"К границе"});
this.comboBoxStrategy.Location = new System.Drawing.Point(708, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(164, 23);
this.comboBoxStrategy.TabIndex = 9;
this.comboBoxStrategy.SelectedIndexChanged += new System.EventHandler(this.comboBoxStrategy_SelectedIndexChanged);
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.buttonStep.Location = new System.Drawing.Point(767, 53);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(105, 26);
this.buttonStep.TabIndex = 10;
this.buttonStep.Text = "Шаг";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// buttonSelectCar
//
this.buttonSelectCar.Location = new System.Drawing.Point(730, 97);
this.buttonSelectCar.Name = "buttonSelectCar";
this.buttonSelectCar.Size = new System.Drawing.Size(142, 29);
this.buttonSelectCar.TabIndex = 11;
this.buttonSelectCar.Text = "Выбрать машину";
this.buttonSelectCar.UseVisualStyleBackColor = true;
this.buttonSelectCar.Click += new System.EventHandler(this.buttonSelectCar_Click);
//
// FormDumpTruck
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450); this.ClientSize = new System.Drawing.Size(884, 461);
this.Controls.Add(this.buttonSelectCar);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonCar);
this.Controls.Add(this.buttonDumpTruck);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonUp);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.pictureBox);
this.Controls.Add(this.button1);
this.Name = "FormDumpTruck";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "Form1"; this.Text = "Form1";
((System.ComponentModel.ISupportInitialize)(this.pictureBox)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
} }
#endregion #endregion
private Button button1;
private PictureBox pictureBox;
private Button buttonDown;
private Button buttonUp;
private Button buttonRight;
private Button buttonLeft;
private Button buttonDumpTruck;
private Button buttonCar;
private ComboBox comboBoxStrategy;
private Button buttonStep;
private Button buttonSelectCar;
} }
} }

View File

@ -1,10 +1,163 @@
using DumpTruck.DrawningObjects;
using DumpTruck.MovementStrategy;
namespace DumpTruck namespace DumpTruck
{ {
public partial class Form1 : Form public partial class FormDumpTruck : Form
{ {
public Form1() private DrawningCar? _drawningCar;
private AbstractStrategy? _abstractStrategy;
private AbstractStrategy? _strategy;
public DrawningCar? SelectedCar { get; private set; }
public FormDumpTruck()
{ {
InitializeComponent(); InitializeComponent();
_strategy = null;
SelectedCar = null;
}
private void button_Click(object sender, EventArgs e)
{
}
private void Draw()
{
if (_drawningCar == null)
{
return;
}
Bitmap bmp = new Bitmap(pictureBox.Width, pictureBox.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningCar.DrawTransport(gr);
pictureBox.Image = bmp;
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningCar == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningCar.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningCar.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningCar.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningCar.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void button2_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
_drawningCar = new DrawningCar(random.Next(100, 300),
random.Next(1000, 3000),
color,
pictureBox.Width, pictureBox.Height);
_drawningCar.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void buttonDumpTruck_Click(object sender, EventArgs e)
{
Random random = new();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
if (dialog.ShowDialog() == DialogResult.OK)
{
dopColor = dialog.Color;
}
_drawningCar = new DrawningDumpTruck(random.Next(100, 300),
random.Next(1000, 3000),
color,
dopColor,
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBox.Width, pictureBox.Height);
_drawningCar.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningCar == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectCar(_drawningCar), pictureBox.Width,
pictureBox.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
{
}
private void buttonSelectCar_Click(object sender, EventArgs e)
{
SelectedCar = _drawningCar;
DialogResult = DialogResult.OK;
} }
} }
} }

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@ -1,64 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <root>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true"> <xsd:element name="root" msdata:IsDataSet="true">

View File

@ -0,0 +1,198 @@
namespace DumpTruck
{
partial class FormCarCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.panelCollection = new System.Windows.Forms.Panel();
this.ButtonRefreshCollection = new System.Windows.Forms.Button();
this.panel1 = new System.Windows.Forms.Panel();
this.maskedTextBoxNumber = new System.Windows.Forms.MaskedTextBox();
this.ButtonRemoveCar = new System.Windows.Forms.Button();
this.ButtonAddCar = new System.Windows.Forms.Button();
this.panelObjects = new System.Windows.Forms.Panel();
this.ButtonDelObject_ = new System.Windows.Forms.Button();
this.textBoxStorageName = new System.Windows.Forms.TextBox();
this.listBoxStorages = new System.Windows.Forms.ListBox();
this.ButtonAddObject = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.panelCollection.SuspendLayout();
this.panel1.SuspendLayout();
this.panelObjects.SuspendLayout();
this.SuspendLayout();
//
// pictureBoxCollection
//
this.pictureBoxCollection.Location = new System.Drawing.Point(0, 0);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(630, 482);
this.pictureBoxCollection.TabIndex = 0;
this.pictureBoxCollection.TabStop = false;
//
// panelCollection
//
this.panelCollection.Controls.Add(this.ButtonRefreshCollection);
this.panelCollection.Controls.Add(this.panel1);
this.panelCollection.Controls.Add(this.panelObjects);
this.panelCollection.Location = new System.Drawing.Point(636, 0);
this.panelCollection.Name = "panelCollection";
this.panelCollection.Size = new System.Drawing.Size(217, 470);
this.panelCollection.TabIndex = 1;
//
// ButtonRefreshCollection
//
this.ButtonRefreshCollection.Location = new System.Drawing.Point(20, 414);
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
this.ButtonRefreshCollection.Size = new System.Drawing.Size(181, 41);
this.ButtonRefreshCollection.TabIndex = 1;
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
//
// panel1
//
this.panel1.Controls.Add(this.maskedTextBoxNumber);
this.panel1.Controls.Add(this.ButtonRemoveCar);
this.panel1.Controls.Add(this.ButtonAddCar);
this.panel1.Location = new System.Drawing.Point(17, 265);
this.panel1.Name = "panel1";
this.panel1.Size = new System.Drawing.Size(187, 128);
this.panel1.TabIndex = 3;
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Location = new System.Drawing.Point(3, 50);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(181, 23);
this.maskedTextBoxNumber.TabIndex = 2;
this.maskedTextBoxNumber.MaskInputRejected += new System.Windows.Forms.MaskInputRejectedEventHandler(this.maskedTextBoxNumber_MaskInputRejected);
//
// ButtonRemoveCar
//
this.ButtonRemoveCar.Location = new System.Drawing.Point(3, 79);
this.ButtonRemoveCar.Name = "ButtonRemoveCar";
this.ButtonRemoveCar.Size = new System.Drawing.Size(181, 41);
this.ButtonRemoveCar.TabIndex = 2;
this.ButtonRemoveCar.Text = "Удалить машину";
this.ButtonRemoveCar.UseVisualStyleBackColor = true;
this.ButtonRemoveCar.Click += new System.EventHandler(this.ButtonRemoveCar_Click);
//
// ButtonAddCar
//
this.ButtonAddCar.Location = new System.Drawing.Point(3, 3);
this.ButtonAddCar.Name = "ButtonAddCar";
this.ButtonAddCar.Size = new System.Drawing.Size(181, 41);
this.ButtonAddCar.TabIndex = 0;
this.ButtonAddCar.Text = "Добавить машину";
this.ButtonAddCar.UseVisualStyleBackColor = true;
this.ButtonAddCar.Click += new System.EventHandler(this.ButtonAddCar_Click);
//
// panelObjects
//
this.panelObjects.Controls.Add(this.ButtonDelObject_);
this.panelObjects.Controls.Add(this.textBoxStorageName);
this.panelObjects.Controls.Add(this.listBoxStorages);
this.panelObjects.Controls.Add(this.ButtonAddObject);
this.panelObjects.Location = new System.Drawing.Point(17, 3);
this.panelObjects.Name = "panelObjects";
this.panelObjects.Size = new System.Drawing.Size(187, 241);
this.panelObjects.TabIndex = 4;
//
// ButtonDelObject_
//
this.ButtonDelObject_.Location = new System.Drawing.Point(3, 194);
this.ButtonDelObject_.Name = "ButtonDelObject_";
this.ButtonDelObject_.Size = new System.Drawing.Size(181, 41);
this.ButtonDelObject_.TabIndex = 3;
this.ButtonDelObject_.Text = "Удалить набор";
this.ButtonDelObject_.UseVisualStyleBackColor = true;
this.ButtonDelObject_.Click += new System.EventHandler(this.ButtonDelObject__Click);
//
// textBoxStorageName
//
this.textBoxStorageName.Location = new System.Drawing.Point(3, 12);
this.textBoxStorageName.Name = "textBoxStorageName";
this.textBoxStorageName.Size = new System.Drawing.Size(181, 23);
this.textBoxStorageName.TabIndex = 3;
this.textBoxStorageName.TextChanged += new System.EventHandler(this.textBoxStorageName_TextChanged);
//
// listBoxStorages
//
this.listBoxStorages.FormattingEnabled = true;
this.listBoxStorages.ItemHeight = 15;
this.listBoxStorages.Location = new System.Drawing.Point(3, 109);
this.listBoxStorages.Name = "listBoxStorages";
this.listBoxStorages.Size = new System.Drawing.Size(181, 79);
this.listBoxStorages.TabIndex = 2;
this.listBoxStorages.SelectedIndexChanged += new System.EventHandler(this.ListBoxObjects_SelectedIndexChanged);
//
// ButtonAddObject
//
this.ButtonAddObject.Location = new System.Drawing.Point(3, 41);
this.ButtonAddObject.Name = "ButtonAddObject";
this.ButtonAddObject.Size = new System.Drawing.Size(181, 41);
this.ButtonAddObject.TabIndex = 1;
this.ButtonAddObject.Text = "Добавить набор";
this.ButtonAddObject.UseVisualStyleBackColor = true;
this.ButtonAddObject.Click += new System.EventHandler(this.ButtonAddObject_Click);
//
// FormCarCollection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(848, 482);
this.Controls.Add(this.panelCollection);
this.Controls.Add(this.pictureBoxCollection);
this.Name = "FormCarCollection";
this.Text = "Набор грузовиков";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.panelCollection.ResumeLayout(false);
this.panel1.ResumeLayout(false);
this.panel1.PerformLayout();
this.panelObjects.ResumeLayout(false);
this.panelObjects.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxCollection;
private Panel panelCollection;
private Button ButtonAddCar;
private MaskedTextBox maskedTextBoxNumber;
private Button ButtonRemoveCar;
private Button ButtonRefreshCollection;
private Panel panelObjects;
private ListBox listBoxStorages;
private Button ButtonAddObject;
private Panel panel1;
private Button ButtonDelObject_;
private TextBox textBoxStorageName;
}
}

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@ -0,0 +1,189 @@
using DumpTruck.DrawningObjects;
using DumpTruck.Generics;
using DumpTruck.MovementStrategy;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using DumpTruck.MovementStrategy;
using DumpTruck.DrawningObjects;
using DumpTruck.Generics;
namespace DumpTruck
{
public partial class FormCarCollection : Form
{
//private readonly CarsGenericCollection<DrawningCar, DrawningObjectCar> _cars;
private readonly CarsGenericStorage _storage;
public FormCarCollection()
{
InitializeComponent();
_storage = new CarsGenericStorage(pictureBoxCollection.Width,
pictureBoxCollection.Height);
}
private void Form2_Load(object sender, EventArgs e)
{
}
private void pictureBoxCollection_Click(object sender, EventArgs e)
{
}
private void ReloadObjects()
{
int index = listBoxStorages.SelectedIndex;
listBoxStorages.Items.Clear();
for (int i = 0; i < _storage.Keys.Count; i++)
{
listBoxStorages.Items.Add(_storage.Keys[i]);
}
if (listBoxStorages.Items.Count > 0 && (index == -1 || index
>= listBoxStorages.Items.Count))
{
listBoxStorages.SelectedIndex = 0;
}
else if (listBoxStorages.Items.Count > 0 && index > -1 &&
index < listBoxStorages.Items.Count)
{
listBoxStorages.SelectedIndex = index;
}
}
private void ButtonAddCar_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ?? string.Empty];
if (obj == null)
{
return;
}
FormDumpTruck form = new();
if (form.ShowDialog() == DialogResult.OK)
{
if (obj + form.SelectedCar != -1)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = obj.ShowCars();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
private void ButtonRemoveCar_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (obj - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = obj.ShowCars();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
var obj = _storage[listBoxStorages.SelectedItem.ToString() ??
string.Empty];
if (obj == null)
{
return;
}
pictureBoxCollection.Image = obj.ShowCars();
}
private void maskedTextBoxNumber_MaskInputRejected(object sender, MaskInputRejectedEventArgs e)
{
}
private void ButtonAddObject_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxStorageName.Text))
{
MessageBox.Show("Не все данные заполнены", "Ошибка",
MessageBoxButtons.OK, MessageBoxIcon.Error);
return;
}
_storage.AddSet(textBoxStorageName.Text);
ReloadObjects();
}
private void ListBoxObjects_SelectedIndexChanged(object sender, EventArgs e)
{
pictureBoxCollection.Image =
_storage[listBoxStorages.SelectedItem?.ToString() ?? string.Empty]?.ShowCars();
}
private void ButtonDelObject__Click(object sender, EventArgs e)
{
if (listBoxStorages.SelectedIndex == -1)
{
return;
}
if (MessageBox.Show($"Удалить объект { listBoxStorages.SelectedItem}?", "Удаление", MessageBoxButtons.YesNo,
MessageBoxIcon.Question) == DialogResult.Yes)
{
_storage.DelSet(listBoxStorages.SelectedItem.ToString()
?? string.Empty);
ReloadObjects();
}
}
private void textBoxStorageName_TextChanged(object sender, EventArgs e)
{
}
}
}

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@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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@ -0,0 +1,37 @@
using DumpTruck;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DumpTruck.MovementStrategy;
namespace DumpTruck.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

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@ -0,0 +1,50 @@
using DumpTruck.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
internal class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth &&
objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder <= FieldHeight &&
objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = FieldWidth - objParams.ObjectMiddleHorizontal;
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
}
var diffY = FieldHeight - objParams.ObjectMiddleVertical;
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
}
}
}
}

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@ -0,0 +1,58 @@
using DumpTruck.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
internal class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return (objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2);
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -11,7 +11,7 @@ namespace DumpTruck
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); Application.Run(new FormCarCollection());
} }
} }
} }

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@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace DumpTruck.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DumpTruck.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap down {
get {
object obj = ResourceManager.GetObject("down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap left {
get {
object obj = ResourceManager.GetObject("left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap right {
get {
object obj = ResourceManager.GetObject("right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap up {
get {
object obj = ResourceManager.GetObject("up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:element name="assembly">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<resheader name="resmimetype">
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms.VisualStyles;
namespace DumpTruck.Generics
{
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly List<T?> _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Count;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
///
public int startPointer = 0;
public int countMax = 0;
public SetGeneric(int count)
{
_places = new List<T?>(count);
countMax = count;
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <returns></returns>
public int Insert(T car)
{
if (_places.Count == countMax) { return -1; }
return Insert(car, 0);
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="car">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T car, int position)
{
if (!(position >= 0 && position <= Count && _places.Count < countMax))
{
return -1;
}
_places.Insert(position, car);
return position;
}
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
// проверка, что после вставляемого элемента в массиве есть пустой элемент
// сдвиг всех объектов, находящихся справа от позиции до первого пустого элемента
// TODO вставка по позиции
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
if (position < Count && position >= 0)
{
_places[position] = null;
return true;
}
return false;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? this[int position]
{
get
{
// TODO проверка позиции
return _places[position];
}
set
{
// TODO проверка позиции
// TODO проверка свободных мест в списке
// TODO вставка в список по позиции
}
}
/// <summary>
/// Проход по списку
/// </summary>
/// <returns></returns>
public IEnumerable<T?> GetCars(int? maxCars = null)
{
for (int i = 0; i < _places.Count; ++i)
{
yield return _places[i];
if (maxCars.HasValue && i == maxCars.Value)
{
yield break;
}
}
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T? Get(int position)
{
if (position < Count && position >= 0) { return _places[position]; }
return null;
}
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DumpTruck.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}