PIbd-21_Rasubaev S.M._Lab1 #1
136
HoistingCrane/HoistingCrane/CraneVisual.Designer.cs
generated
Normal file
136
HoistingCrane/HoistingCrane/CraneVisual.Designer.cs
generated
Normal file
@ -0,0 +1,136 @@
|
||||
namespace HoistingCrane
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||||
{
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||||
partial class CraneVisual
|
||||
{
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||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
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||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
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||||
components.Dispose();
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||||
}
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||||
base.Dispose(disposing);
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||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
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||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CraneVisual));
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this.pictureBoxCrane = new System.Windows.Forms.PictureBox();
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||||
this.buttonCreate = new System.Windows.Forms.Button();
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||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
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this.buttonLeft = new System.Windows.Forms.Button();
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this.buttonUp = new System.Windows.Forms.Button();
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCrane)).BeginInit();
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this.SuspendLayout();
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||||
//
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||||
// pictureBoxCrane
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||||
//
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||||
this.pictureBoxCrane.Dock = System.Windows.Forms.DockStyle.Fill;
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||||
this.pictureBoxCrane.Location = new System.Drawing.Point(0, 0);
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||||
this.pictureBoxCrane.Name = "pictureBoxCrane";
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||||
this.pictureBoxCrane.Size = new System.Drawing.Size(878, 444);
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||||
this.pictureBoxCrane.TabIndex = 0;
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||||
this.pictureBoxCrane.TabStop = false;
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||||
//
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// buttonCreate
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||||
//
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||||
this.buttonCreate.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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||||
this.buttonCreate.Location = new System.Drawing.Point(0, 385);
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this.buttonCreate.Name = "buttonCreate";
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this.buttonCreate.Size = new System.Drawing.Size(170, 59);
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this.buttonCreate.TabIndex = 24;
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this.buttonCreate.Text = "создать кран";
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this.buttonCreate.UseVisualStyleBackColor = true;
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this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
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||||
//
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// buttonDown
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//
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this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
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this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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this.buttonDown.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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||||
this.buttonDown.Location = new System.Drawing.Point(811, 414);
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||||
this.buttonDown.Name = "buttonDown";
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||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
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this.buttonDown.TabIndex = 23;
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this.buttonDown.UseVisualStyleBackColor = true;
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this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
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//
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// buttonRight
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||||
//
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this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
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||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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||||
this.buttonRight.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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||||
this.buttonRight.Location = new System.Drawing.Point(847, 414);
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||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
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||||
this.buttonRight.TabIndex = 22;
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||||
this.buttonRight.UseVisualStyleBackColor = true;
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||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
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||||
//
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// buttonLeft
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||||
//
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||||
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
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||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.ImeMode = System.Windows.Forms.ImeMode.NoControl;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(775, 414);
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||||
this.buttonLeft.Name = "buttonLeft";
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||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
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||||
this.buttonLeft.TabIndex = 21;
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||||
this.buttonLeft.UseVisualStyleBackColor = true;
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||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
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||||
//
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||||
// buttonUp
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||||
//
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||||
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
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||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
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||||
this.buttonUp.ImeMode = System.Windows.Forms.ImeMode.NoControl;
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||||
this.buttonUp.Location = new System.Drawing.Point(811, 378);
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||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
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||||
this.buttonUp.TabIndex = 20;
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||||
this.buttonUp.UseVisualStyleBackColor = true;
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||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
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||||
//
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||||
// CraneVisual
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||||
//
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||||
this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 25F);
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||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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||||
this.ClientSize = new System.Drawing.Size(878, 444);
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||||
this.Controls.Add(this.buttonCreate);
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this.Controls.Add(this.buttonDown);
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||||
this.Controls.Add(this.buttonRight);
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||||
this.Controls.Add(this.buttonLeft);
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||||
this.Controls.Add(this.buttonUp);
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this.Controls.Add(this.pictureBoxCrane);
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this.Name = "CraneVisual";
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this.Text = "HoistingCrane";
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((System.ComponentModel.ISupportInitialize)(this.pictureBoxCrane)).EndInit();
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||||
this.ResumeLayout(false);
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||||
|
||||
}
|
||||
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||||
#endregion
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||||
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||||
private PictureBox pictureBoxCrane;
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||||
private Button buttonCreate;
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||||
private Button buttonDown;
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||||
private Button buttonRight;
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||||
private Button buttonLeft;
|
||||
private Button buttonUp;
|
||||
}
|
||||
}
|
48
HoistingCrane/HoistingCrane/CraneVisual.cs
Normal file
48
HoistingCrane/HoistingCrane/CraneVisual.cs
Normal file
@ -0,0 +1,48 @@
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||||
namespace HoistingCrane
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{
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||||
public partial class CraneVisual : Form
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||||
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||||
{
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private DrawingCrane? _drawingCrane;
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public CraneVisual()
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||||
{
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||||
InitializeComponent();
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||||
}
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||||
private void Draw()
|
||||
{
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||||
if (_drawingCrane == null) return;
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||||
Bitmap btm = new(pictureBoxCrane.Width, pictureBoxCrane.Height);
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Graphics gr = Graphics.FromImage(btm);
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_drawingCrane.DrawTransport(gr);
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||||
pictureBoxCrane.Image = btm;
|
||||
}
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new Random();
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||||
_drawingCrane = new DrawingCrane();
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||||
_drawingCrane.Init(random.Next(100, 300), random.Next(1000, 3000), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), pictureBoxCrane.Width, pictureBoxCrane.Height);
|
||||
_drawingCrane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingCrane == null) return;
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingCrane.MoveCrane(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingCrane.MoveCrane(DirectionType.Down);
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||||
break;
|
||||
case "buttonRight":
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||||
_drawingCrane.MoveCrane(DirectionType.Right);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingCrane.MoveCrane(DirectionType.Left);
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||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
2396
HoistingCrane/HoistingCrane/CraneVisual.resx
Normal file
2396
HoistingCrane/HoistingCrane/CraneVisual.resx
Normal file
File diff suppressed because it is too large
Load Diff
17
HoistingCrane/HoistingCrane/Direction.cs
Normal file
17
HoistingCrane/HoistingCrane/Direction.cs
Normal file
@ -0,0 +1,17 @@
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||||
using System;
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using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace HoistingCrane
|
||||
{
|
||||
public enum DirectionType
|
||||
{
|
||||
Up = 1,
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||||
Down = 2,
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||||
Left = 3,
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||||
Right = 4
|
||||
}
|
||||
|
||||
}
|
121
HoistingCrane/HoistingCrane/DrawingCrane.cs
Normal file
121
HoistingCrane/HoistingCrane/DrawingCrane.cs
Normal file
@ -0,0 +1,121 @@
|
||||
using HoistingCrane;
|
||||
using System;
|
||||
using System.Collections.Generic;
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||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace HoistingCrane
|
||||
{
|
||||
internal class DrawingCrane
|
||||
{
|
||||
public EntityCrane? EntityCrane { get; private set; }
|
||||
|
||||
private int _pictureWidth;
|
||||
private int _pictureHeight;
|
||||
|
||||
private int _startPositionX;
|
||||
private int _startPositionY;
|
||||
|
||||
private readonly int _craneWidth = 200;
|
||||
private readonly int _craneHeight = 150;
|
||||
|
||||
public bool Init(int speed, double weight, bool counterWeight, bool crane, Color bodyColor, Color additionalColor, int width, int height)
|
||||
{
|
||||
if ((_craneWidth > width) || (_craneHeight > height)) return false;
|
||||
_pictureHeight = height;
|
||||
_pictureWidth = width;
|
||||
EntityCrane = new EntityCrane();
|
||||
EntityCrane.Init(speed, weight, counterWeight, crane, bodyColor, additionalColor);
|
||||
|
||||
return true;
|
||||
}
|
||||
public void SetPosition(int x, int y)
|
||||
eegov
commented
Не учтены все условия, при которых объект может выйти за границы Не учтены все условия, при которых объект может выйти за границы
|
||||
{
|
||||
while (x + _craneWidth > _pictureWidth)
|
||||
{
|
||||
x -= _pictureWidth;
|
||||
}
|
||||
_startPositionX = x;
|
||||
while (y + _craneHeight > _pictureHeight)
|
||||
{
|
||||
y -= _pictureHeight;
|
||||
}
|
||||
_startPositionY = y;
|
||||
}
|
||||
public void MoveCrane(DirectionType direction)
|
||||
{
|
||||
if (EntityCrane == null) return;
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPositionX - EntityCrane.Step > 0)
|
||||
{
|
||||
_startPositionX -= (int)EntityCrane.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
if (_startPositionX + EntityCrane.Step + _craneWidth < _pictureWidth)
|
||||
{
|
||||
_startPositionX += (int)EntityCrane.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
if (_startPositionY - EntityCrane.Step > 0)
|
||||
{
|
||||
_startPositionY -= (int)EntityCrane.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
if (_startPositionY + EntityCrane.Step + _craneHeight < _pictureHeight)
|
||||
{
|
||||
_startPositionY += (int)EntityCrane.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityCrane == null) return;
|
||||
Pen pen = new Pen(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(EntityCrane.AdditionalColor);
|
||||
Brush bodybrush = new SolidBrush(EntityCrane.BodyColor);
|
||||
// Гусеницы
|
||||
g.DrawLine(pen, _startPositionX + 5, _startPositionY + 110, _startPositionX + 195, _startPositionY + 110);
|
||||
g.DrawLine(pen, _startPositionX, _startPositionY + 115, _startPositionX, _startPositionY + 145);
|
||||
g.DrawLine(pen, _startPositionX + 5, _startPositionY + 150, _startPositionX + 195, _startPositionY + 150);
|
||||
g.DrawLine(pen, _startPositionX + 200, _startPositionY + 115, _startPositionX + 200, _startPositionY + 145);
|
||||
g.DrawArc(pen, _startPositionX, _startPositionY + 110, _craneWidth / 20, _craneHeight / 15, 135, 180);
|
||||
g.DrawArc(pen, _startPositionX, _startPositionY + 140, _craneWidth / 20, _craneHeight / 15, 45, 180);
|
||||
g.DrawArc(pen, _startPositionX + 190, _startPositionY + 110, _craneWidth / 20, _craneHeight / 20, 225, 180);
|
||||
g.DrawArc(pen, _startPositionX + 190, _startPositionY + 143, _craneWidth / 20, _craneHeight / 20, 315, 180);
|
||||
// основное тело
|
||||
g.DrawRectangle(pen, _startPositionX + 10, _startPositionY + 65, 180, 40);
|
||||
g.FillRectangle(bodybrush, _startPositionX + 10, _startPositionY + 65, 180, 40);
|
||||
//катки
|
||||
g.DrawEllipse(pen, _startPositionX + 2, _startPositionY + 112, 36, 36);
|
||||
g.DrawEllipse(pen, _startPositionX + 160, _startPositionY + 112, 36, 36);
|
||||
g.DrawEllipse(pen, _startPositionX + 45, _startPositionY + 128, 20, 20);
|
||||
g.DrawEllipse(pen, _startPositionX + 89, _startPositionY + 128, 20, 20);
|
||||
g.DrawEllipse(pen, _startPositionX + 133, _startPositionY + 128, 20, 20);
|
||||
g.DrawEllipse(pen, _startPositionX + 74, _startPositionY + 112, 10, 10);
|
||||
g.DrawEllipse(pen, _startPositionX + 111, _startPositionY + 112, 10, 10);
|
||||
//кабинка и выхлоп
|
||||
g.DrawRectangle(pen, _startPositionX + 60, _startPositionY + 10, 20, 55);
|
||||
g.DrawRectangle(pen, _startPositionX + 110, _startPositionY, 75, 65);
|
||||
if (EntityCrane.CounterWeight)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPositionX + 185, _startPositionY + 20, 15, 45);
|
||||
|
||||
}
|
||||
if (EntityCrane.Crane)
|
||||
{
|
||||
g.DrawRectangle(pen, _startPositionX + 20, _startPositionY, 30, 65);
|
||||
g.DrawRectangle(pen, _startPositionX, _startPositionY, 20, 30);
|
||||
g.FillRectangle(additionalBrush, _startPositionX + 20, _startPositionY, 30, 65);
|
||||
g.FillRectangle(additionalBrush, _startPositionX, _startPositionY, 20, 30);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
35
HoistingCrane/HoistingCrane/EntityCrane.cs
Normal file
35
HoistingCrane/HoistingCrane/EntityCrane.cs
Normal file
@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace HoistingCrane
|
||||
{
|
||||
internal class EntityCrane
|
||||
{
|
||||
//скорость
|
||||
public int Speed { get; private set; }
|
||||
//вес
|
||||
public double Weight { get; private set; }
|
||||
//основной цввет
|
||||
public Color BodyColor { get; private set; }
|
||||
//дополнительный
|
||||
public Color AdditionalColor { get; private set; }
|
||||
//противовес
|
||||
public bool CounterWeight { get; private set; }
|
||||
//Кран
|
||||
public bool Crane { get; private set; }
|
||||
//шаг перемещения
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public void Init(int speed, double weight, bool counterWeight, bool crane, Color bodyColor, Color additionalColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
CounterWeight = counterWeight;
|
||||
Crane = crane;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
}
|
||||
}
|
||||
}
|
39
HoistingCrane/HoistingCrane/Form1.Designer.cs
generated
39
HoistingCrane/HoistingCrane/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace HoistingCrane
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace HoistingCrane
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace HoistingCrane
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new CraneVisual());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
В названии класса должен присутствовать преф или суффикс Form