Done
This commit is contained in:
parent
9632e3e1d0
commit
e464cbb14e
132
ProjStormtrooper/ProjStormtrooper/AbstractStrategy.cs
Normal file
132
ProjStormtrooper/ProjStormtrooper/AbstractStrategy.cs
Normal file
@ -0,0 +1,132 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-стратегия перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(Direction.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(Direction.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(Direction.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(Direction.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="directionType">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(Direction directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,7 +6,7 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace ProjStormtrooper
|
namespace ProjStormtrooper
|
||||||
{
|
{
|
||||||
internal enum Direction
|
public enum Direction
|
||||||
{
|
{
|
||||||
Up = 1,
|
Up = 1,
|
||||||
Down = 2,
|
Down = 2,
|
||||||
|
35
ProjStormtrooper/ProjStormtrooper/DrawingObjectPlane.cs
Normal file
35
ProjStormtrooper/ProjStormtrooper/DrawingObjectPlane.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public class DrawingObjectPlane : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingPlane? _drawingPlane = null;
|
||||||
|
public DrawingObjectPlane(DrawingPlane drawingPlane)
|
||||||
|
{
|
||||||
|
_drawingPlane = drawingPlane;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawingPlane == null || _drawingPlane.EntityPlane == null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawingPlane.GetPosX, _drawingPlane.GetPosY, _drawingPlane.GetWidth, _drawingPlane.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetStep => (int)(_drawingPlane?.EntityPlane?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool CheckCanMove(Direction direction) => _drawingPlane?.CanMove(direction) ?? false;
|
||||||
|
|
||||||
|
public void MoveObject(Direction direction) => _drawingPlane?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
173
ProjStormtrooper/ProjStormtrooper/DrawingPlane.cs
Normal file
173
ProjStormtrooper/ProjStormtrooper/DrawingPlane.cs
Normal file
@ -0,0 +1,173 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
|
||||||
|
public class DrawingPlane
|
||||||
|
{
|
||||||
|
public EntityPlane? EntityPlane { get; protected set; }
|
||||||
|
private int _pictureWidth;
|
||||||
|
private int _pictureHeight;
|
||||||
|
protected int _startPosX;
|
||||||
|
protected int _startPosY;
|
||||||
|
protected readonly int _planeWidth = 110;
|
||||||
|
protected readonly int _planeHeight = 110;
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
public int GetWidth => _planeWidth;
|
||||||
|
public int GetHeight => _planeHeight;
|
||||||
|
|
||||||
|
public DrawingPlane(int speed, double weight, Color bodyColor, int width, int height)
|
||||||
|
{
|
||||||
|
if (width < _planeWidth && height < _planeHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityPlane = new EntityPlane(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected DrawingPlane(int speed, double weight, Color bodyColor,
|
||||||
|
int width, int height, int planeWidth, int planeHeight)
|
||||||
|
{
|
||||||
|
if (width < planeWidth && height < planeHeight)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_planeWidth = planeWidth;
|
||||||
|
_planeHeight = planeHeight;
|
||||||
|
EntityPlane = new EntityPlane(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool CanMove(Direction direction)
|
||||||
|
{
|
||||||
|
if (EntityPlane == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
|
||||||
|
Direction.Up => _startPosY - EntityPlane.Step > 0,
|
||||||
|
|
||||||
|
Direction.Down => _startPosY + _planeHeight + EntityPlane.Step < _pictureHeight,
|
||||||
|
|
||||||
|
Direction.Left => _startPosX - EntityPlane.Step > 0,
|
||||||
|
|
||||||
|
Direction.Right => _startPosX + _planeWidth + EntityPlane.Step < _pictureWidth,
|
||||||
|
_ => false,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (x < 0)
|
||||||
|
{
|
||||||
|
x = 0;
|
||||||
|
}
|
||||||
|
else if (x > _pictureWidth - _planeWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth - _planeWidth;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
|
||||||
|
if (y < 0)
|
||||||
|
{
|
||||||
|
y = 0;
|
||||||
|
}
|
||||||
|
else if (y > _pictureHeight - _planeHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight - _planeHeight;
|
||||||
|
}
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MoveTransport(Direction direction)
|
||||||
|
{
|
||||||
|
if (!CanMove(direction) || EntityPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
|
||||||
|
case Direction.Up:
|
||||||
|
_startPosY -= (int)EntityPlane.Step;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Direction.Down:
|
||||||
|
_startPosY += (int)EntityPlane.Step;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Direction.Left:
|
||||||
|
_startPosX -= (int)EntityPlane.Step;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case Direction.Right:
|
||||||
|
_startPosX += (int)EntityPlane.Step;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen penBlack = new Pen(Color.Black);
|
||||||
|
Brush brushBlack = new SolidBrush(Color.Black);
|
||||||
|
Brush brushBodyColor = new SolidBrush(EntityPlane.BodyColor);
|
||||||
|
|
||||||
|
|
||||||
|
int bodyHeight = _planeHeight / 9;
|
||||||
|
|
||||||
|
|
||||||
|
Point[] pointsCockPit = {
|
||||||
|
new Point(_startPosX, _startPosY + _planeHeight / 2),
|
||||||
|
new Point(_startPosX + _planeWidth / 8, _startPosY + _planeHeight / 2 - bodyHeight / 2),
|
||||||
|
new Point(_startPosX + _planeWidth / 8, _startPosY + _planeHeight / 2 + bodyHeight / 2)
|
||||||
|
};
|
||||||
|
|
||||||
|
g.FillPolygon(brushBlack, pointsCockPit);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Point[] pointsWings = {
|
||||||
|
new Point(_startPosX + _planeWidth / 2, _startPosY),
|
||||||
|
new Point(_startPosX + _planeWidth / 2 + _planeWidth / 15, _startPosY),
|
||||||
|
new Point(_startPosX + _planeWidth / 2 + _planeWidth / 6, _startPosY + _planeHeight / 2),
|
||||||
|
new Point(_startPosX + _planeWidth / 2 + _planeWidth / 15, _startPosY + _planeHeight),
|
||||||
|
new Point(_startPosX + _planeWidth / 2 , _startPosY + _planeHeight)
|
||||||
|
};
|
||||||
|
|
||||||
|
g.FillPolygon(brushBodyColor, pointsWings);
|
||||||
|
g.DrawPolygon(penBlack, pointsWings);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
Point[] pointsTail = {
|
||||||
|
new Point(_startPosX + _planeWidth, _startPosY + _planeHeight / 2 - _planeHeight / 3),
|
||||||
|
new Point(_startPosX + _planeWidth - _planeWidth / 8, _startPosY + _planeHeight / 2 - _planeHeight / 8),
|
||||||
|
new Point(_startPosX + _planeWidth - _planeWidth / 8, _startPosY + _planeHeight / 2 + _planeHeight / 8),
|
||||||
|
new Point(_startPosX + _planeWidth, _startPosY + _planeHeight / 2 + _planeHeight / 3)
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
g.FillPolygon(brushBodyColor, pointsTail);
|
||||||
|
g.DrawPolygon(penBlack, pointsTail);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
g.FillRectangle(brushBodyColor, _startPosX + _planeWidth / 8, _startPosY + _planeHeight / 2 - bodyHeight / 2, _planeWidth - _planeWidth / 8, bodyHeight);
|
||||||
|
g.DrawRectangle(penBlack, _startPosX + _planeWidth / 8, _startPosY + _planeHeight / 2 - bodyHeight / 2, _planeWidth - _planeWidth / 8, bodyHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,119 +6,43 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace ProjStormtrooper
|
namespace ProjStormtrooper
|
||||||
{
|
{
|
||||||
internal class DrawingStormtrooper
|
public class DrawingStormtrooper : DrawingPlane
|
||||||
{
|
{
|
||||||
public EntityStormtrooper? EntityStormtrooper { get; private set; }
|
public DrawingStormtrooper(int speed, double weight, Color bodyColor,
|
||||||
private int _pictureWidth;
|
|
||||||
private int _pictureHeight;
|
|
||||||
private int _startPosX;
|
|
||||||
private int _startPosY;
|
|
||||||
private readonly int _stormtrooperWidth = 110;
|
|
||||||
private readonly int _stormtrooperHeight = 110;
|
|
||||||
|
|
||||||
public bool Init(int speed, double weight, Color bodyColor,
|
|
||||||
Color additionalColor, bool rockets, bool bombs,
|
Color additionalColor, bool rockets, bool bombs,
|
||||||
int width, int height)
|
int width, int height) : base(speed, weight, bodyColor, width, height, 140, 90)
|
||||||
{
|
{
|
||||||
if (width < _stormtrooperWidth && height < _stormtrooperHeight)
|
if (EntityPlane != null)
|
||||||
{
|
{
|
||||||
return false;
|
EntityPlane = new EntityStormtrooper(speed, weight, bodyColor, additionalColor, rockets, bombs);
|
||||||
}
|
|
||||||
_pictureWidth = width;
|
|
||||||
_pictureHeight = height;
|
|
||||||
EntityStormtrooper = new EntityStormtrooper();
|
|
||||||
EntityStormtrooper.Init(speed, weight, bodyColor, additionalColor, rockets, bombs);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetPosition(int x, int y)
|
|
||||||
{
|
|
||||||
if (x < 0)
|
|
||||||
{
|
|
||||||
x = 0;
|
|
||||||
}
|
|
||||||
else if (x > _pictureWidth - _stormtrooperWidth)
|
|
||||||
{
|
|
||||||
x = _pictureWidth - _stormtrooperWidth;
|
|
||||||
}
|
|
||||||
_startPosX = x;
|
|
||||||
|
|
||||||
if (y < 0)
|
|
||||||
{
|
|
||||||
y = 0;
|
|
||||||
}
|
|
||||||
else if (y > _pictureHeight - _stormtrooperHeight)
|
|
||||||
{
|
|
||||||
y = _pictureHeight - _stormtrooperHeight;
|
|
||||||
}
|
|
||||||
_startPosY = y;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void MoveTransport(Direction direction)
|
|
||||||
{
|
|
||||||
if (EntityStormtrooper == null)
|
|
||||||
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
switch (direction)
|
|
||||||
{
|
|
||||||
|
|
||||||
case Direction.Left:
|
|
||||||
if (_startPosX - EntityStormtrooper.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosX -= (int)EntityStormtrooper.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Direction.Up:
|
|
||||||
if (_startPosY - EntityStormtrooper.Step > 0)
|
|
||||||
{
|
|
||||||
_startPosY -= (int)EntityStormtrooper.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Direction.Right:
|
|
||||||
if (_startPosX + EntityStormtrooper.Step + _stormtrooperWidth < _pictureWidth)
|
|
||||||
{
|
|
||||||
_startPosX += (int)EntityStormtrooper.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case Direction.Down:
|
|
||||||
if (_startPosY + EntityStormtrooper.Step + _stormtrooperHeight < _pictureHeight)
|
|
||||||
{
|
|
||||||
_startPosY += (int)EntityStormtrooper.Step;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DrawStormtrooper(Graphics g)
|
public override void DrawTransport(Graphics g)
|
||||||
{
|
{
|
||||||
if (EntityStormtrooper == null)
|
if (EntityPlane is not EntityStormtrooper stormtrooper)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Pen penBlack = new Pen(Color.Black);
|
Pen penBlack = new Pen(Color.Black);
|
||||||
Brush brushBlack = new SolidBrush(Color.Black);
|
Brush brushBlack = new SolidBrush(Color.Black);
|
||||||
Brush brushBodyColor = new SolidBrush(EntityStormtrooper.BodyColor);
|
Brush brushAdditionalColor = new SolidBrush(stormtrooper.AdditionalColor);
|
||||||
Brush brushAdditionalColor = new SolidBrush(EntityStormtrooper.AdditionalColor);
|
|
||||||
|
|
||||||
|
|
||||||
int bodyHeight = _stormtrooperHeight / 9;
|
|
||||||
|
|
||||||
if (EntityStormtrooper.Bombs)
|
int bodyHeight = _planeHeight / 9;
|
||||||
|
|
||||||
|
|
||||||
|
if (stormtrooper.Bombs)
|
||||||
{
|
{
|
||||||
Point[] pointsBombTail = {
|
Point[] pointsBombTail = {
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 - 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2),
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 + 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 - 5),
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2 - 5),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 + 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 + 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2 + 5),
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2 + 5),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8 + bodyHeight * 3 - 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 8 + bodyHeight * 3 - 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3 + bodyHeight / 2)
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3 + bodyHeight / 2)
|
||||||
};
|
};
|
||||||
|
|
||||||
g.FillPolygon(brushAdditionalColor, pointsBombTail);
|
g.FillPolygon(brushAdditionalColor, pointsBombTail);
|
||||||
@ -127,7 +51,7 @@ namespace ProjStormtrooper
|
|||||||
for (int i = 0; i < pointsBombTail.Length; i++)
|
for (int i = 0; i < pointsBombTail.Length; i++)
|
||||||
{
|
{
|
||||||
Point p = pointsBombTail[i];
|
Point p = pointsBombTail[i];
|
||||||
p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
|
p.Y = _startPosY + _planeHeight - (p.Y - _startPosY);
|
||||||
pointsBombTail[i] = p;
|
pointsBombTail[i] = p;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -135,30 +59,30 @@ namespace ProjStormtrooper
|
|||||||
g.DrawPolygon(penBlack, pointsBombTail);
|
g.DrawPolygon(penBlack, pointsBombTail);
|
||||||
|
|
||||||
g.FillEllipse(brushAdditionalColor,
|
g.FillEllipse(brushAdditionalColor,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
|
_startPosX + _planeWidth / 2 - _planeWidth / 8,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3,
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3,
|
||||||
bodyHeight * 3,
|
bodyHeight * 3,
|
||||||
bodyHeight);
|
bodyHeight);
|
||||||
g.DrawEllipse(penBlack,
|
g.DrawEllipse(penBlack,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
|
_startPosX + _planeWidth / 2 - _planeWidth / 8,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 - _stormtrooperHeight / 3,
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 - _planeHeight / 3,
|
||||||
bodyHeight * 3,
|
bodyHeight * 3,
|
||||||
bodyHeight);
|
bodyHeight);
|
||||||
|
|
||||||
g.FillEllipse(brushAdditionalColor,
|
g.FillEllipse(brushAdditionalColor,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
|
_startPosX + _planeWidth / 2 - _planeWidth / 8,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3,
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 + _planeHeight / 3,
|
||||||
bodyHeight * 3,
|
bodyHeight * 3,
|
||||||
bodyHeight);
|
bodyHeight);
|
||||||
g.DrawEllipse(penBlack,
|
g.DrawEllipse(penBlack,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 8,
|
_startPosX + _planeWidth / 2 - _planeWidth / 8,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight / 2 + _stormtrooperHeight / 3,
|
_startPosY + _planeHeight / 2 - bodyHeight / 2 + _planeHeight / 3,
|
||||||
bodyHeight * 3,
|
bodyHeight * 3,
|
||||||
bodyHeight);
|
bodyHeight);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (EntityStormtrooper.Rockets)
|
if (stormtrooper.Rockets)
|
||||||
{
|
{
|
||||||
int rocketWidth = bodyHeight * 4;
|
int rocketWidth = bodyHeight * 4;
|
||||||
int rocketHeight = bodyHeight / 2;
|
int rocketHeight = bodyHeight / 2;
|
||||||
@ -166,21 +90,21 @@ namespace ProjStormtrooper
|
|||||||
Brush brushRed = new SolidBrush(Color.Red);
|
Brush brushRed = new SolidBrush(Color.Red);
|
||||||
|
|
||||||
Point[] pointsRocketCockPit = {
|
Point[] pointsRocketCockPit = {
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5 - rocketHeight,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2),
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight)
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight)
|
||||||
};
|
};
|
||||||
|
|
||||||
Point[] pointsRocketTail = {
|
Point[] pointsRocketTail = {
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 - rocketHeight + rocketWidth - 10,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5 - rocketHeight + rocketWidth - 10,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight / 2),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5 + rocketWidth,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight * 2 + rocketHeight / 2),
|
_startPosY + _planeHeight / 2 - bodyHeight * 2 + rocketHeight / 2),
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5 + rocketWidth,
|
new Point(_startPosX + _planeWidth / 2 - _planeWidth / 5 + rocketWidth,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight + bodyHeight / 2 - rocketHeight / 2)
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2 + rocketHeight + bodyHeight / 2 - rocketHeight / 2)
|
||||||
};
|
};
|
||||||
|
|
||||||
g.FillPolygon(brushRed, pointsRocketCockPit);
|
g.FillPolygon(brushRed, pointsRocketCockPit);
|
||||||
@ -192,14 +116,14 @@ namespace ProjStormtrooper
|
|||||||
for (int i = 0; i < pointsRocketCockPit.Length; i++)
|
for (int i = 0; i < pointsRocketCockPit.Length; i++)
|
||||||
{
|
{
|
||||||
Point p = pointsRocketCockPit[i];
|
Point p = pointsRocketCockPit[i];
|
||||||
p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
|
p.Y = _startPosY + _planeHeight - (p.Y - _startPosY);
|
||||||
pointsRocketCockPit[i] = p;
|
pointsRocketCockPit[i] = p;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int i = 0; i < pointsRocketTail.Length; i++)
|
for (int i = 0; i < pointsRocketTail.Length; i++)
|
||||||
{
|
{
|
||||||
Point p = pointsRocketTail[i];
|
Point p = pointsRocketTail[i];
|
||||||
p.Y = _startPosY + _stormtrooperHeight - (p.Y - _startPosY);
|
p.Y = _startPosY + _planeHeight - (p.Y - _startPosY);
|
||||||
pointsRocketTail[i] = p;
|
pointsRocketTail[i] = p;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -210,65 +134,29 @@ namespace ProjStormtrooper
|
|||||||
g.DrawPolygon(penBlack, pointsRocketTail);
|
g.DrawPolygon(penBlack, pointsRocketTail);
|
||||||
|
|
||||||
g.FillRectangle(brushAdditionalColor,
|
g.FillRectangle(brushAdditionalColor,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2,
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2,
|
||||||
rocketWidth,
|
rocketWidth,
|
||||||
rocketHeight);
|
rocketHeight);
|
||||||
g.DrawRectangle(penBlack,
|
g.DrawRectangle(penBlack,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 - bodyHeight - bodyHeight / 2,
|
_startPosY + _planeHeight / 2 - bodyHeight - bodyHeight / 2,
|
||||||
rocketWidth,
|
rocketWidth,
|
||||||
rocketHeight);
|
rocketHeight);
|
||||||
|
|
||||||
g.FillRectangle(brushAdditionalColor,
|
g.FillRectangle(brushAdditionalColor,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
|
_startPosY + _planeHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
|
||||||
rocketWidth,
|
rocketWidth,
|
||||||
rocketHeight);
|
rocketHeight);
|
||||||
g.DrawRectangle(penBlack,
|
g.DrawRectangle(penBlack,
|
||||||
_startPosX + _stormtrooperWidth / 2 - _stormtrooperWidth / 5,
|
_startPosX + _planeWidth / 2 - _planeWidth / 5,
|
||||||
_startPosY + _stormtrooperHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
|
_startPosY + _planeHeight / 2 + bodyHeight / 2 + bodyHeight / 2,
|
||||||
rocketWidth,
|
rocketWidth,
|
||||||
rocketHeight);
|
rocketHeight);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
Point[] pointsCockPit = {
|
|
||||||
new Point(_startPosX, _startPosY + _stormtrooperHeight / 2),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 + bodyHeight / 2)
|
|
||||||
};
|
|
||||||
|
|
||||||
g.FillPolygon(brushBlack, pointsCockPit);
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
Point[] pointsWings = {
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2, _startPosY),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 6, _startPosY + _stormtrooperHeight / 2),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 + _stormtrooperWidth / 15, _startPosY + _stormtrooperHeight),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth / 2 , _startPosY + _stormtrooperHeight)
|
|
||||||
};
|
|
||||||
|
|
||||||
g.FillPolygon(brushBodyColor, pointsWings);
|
|
||||||
g.DrawPolygon(penBlack, pointsWings);
|
|
||||||
|
|
||||||
Point[] pointsTail = {
|
|
||||||
new Point(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 3),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth - _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - _stormtrooperHeight / 8),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth - _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 8),
|
|
||||||
new Point(_startPosX + _stormtrooperWidth, _startPosY + _stormtrooperHeight / 2 + _stormtrooperHeight / 3)
|
|
||||||
|
|
||||||
};
|
|
||||||
|
|
||||||
g.FillPolygon(brushBodyColor, pointsTail);
|
|
||||||
g.DrawPolygon(penBlack, pointsTail);
|
|
||||||
|
|
||||||
|
|
||||||
g.FillRectangle(brushBodyColor, _startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2, _stormtrooperWidth - _stormtrooperWidth / 8, bodyHeight);
|
|
||||||
g.DrawRectangle(penBlack, _startPosX + _stormtrooperWidth / 8, _startPosY + _stormtrooperHeight / 2 - bodyHeight / 2, _stormtrooperWidth - _stormtrooperWidth / 8, bodyHeight);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
26
ProjStormtrooper/ProjStormtrooper/EntityPlane.cs
Normal file
26
ProjStormtrooper/ProjStormtrooper/EntityPlane.cs
Normal file
@ -0,0 +1,26 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static System.Reflection.Metadata.BlobBuilder;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public class EntityPlane
|
||||||
|
{
|
||||||
|
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
public double Step => (double)Speed * 250 / Weight;
|
||||||
|
|
||||||
|
public EntityPlane(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,25 +6,18 @@ using System.Threading.Tasks;
|
|||||||
|
|
||||||
namespace ProjStormtrooper
|
namespace ProjStormtrooper
|
||||||
{
|
{
|
||||||
internal class EntityStormtrooper
|
public class EntityStormtrooper : EntityPlane
|
||||||
{
|
{
|
||||||
public int Speed { get; private set; }
|
|
||||||
public double Weight { get; private set; }
|
|
||||||
public Color BodyColor { get; private set; }
|
|
||||||
public Color AdditionalColor { get; private set; }
|
public Color AdditionalColor { get; private set; }
|
||||||
public bool Bombs { get; private set; }
|
|
||||||
public bool Rockets { get; private set; }
|
public bool Rockets { get; private set; }
|
||||||
public double Step => (double)Speed * 100 / Weight;
|
public bool Bombs { get; private set; }
|
||||||
|
|
||||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool bombs)
|
public EntityStormtrooper(int speed, double weight, Color bodyColor,
|
||||||
|
Color additionalColor, bool rockets, bool bombs) : base(speed, weight, bodyColor)
|
||||||
{
|
{
|
||||||
Speed = speed;
|
|
||||||
Weight = weight;
|
|
||||||
BodyColor = bodyColor;
|
|
||||||
AdditionalColor = additionalColor;
|
AdditionalColor = additionalColor;
|
||||||
Rockets = rockets;
|
Rockets = rockets;
|
||||||
Bombs = bombs;
|
Bombs = bombs;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
16
ProjStormtrooper/ProjStormtrooper/IMoveableObject.cs
Normal file
16
ProjStormtrooper/ProjStormtrooper/IMoveableObject.cs
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
int GetStep { get; }
|
||||||
|
bool CheckCanMove(Direction direction);
|
||||||
|
void MoveObject(Direction direction);
|
||||||
|
}
|
||||||
|
}
|
55
ProjStormtrooper/ProjStormtrooper/MoveToCenter.cs
Normal file
55
ProjStormtrooper/ProjStormtrooper/MoveToCenter.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
38
ProjStormtrooper/ProjStormtrooper/MoveToRightBottom.cs
Normal file
38
ProjStormtrooper/ProjStormtrooper/MoveToRightBottom.cs
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public class MoveToRightBottom : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (objParams.RightBorder < FieldWidth - GetStep())
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
if (objParams.TopBorder < FieldHeight - GetStep())
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
30
ProjStormtrooper/ProjStormtrooper/ObjectParameters.cs
Normal file
30
ProjStormtrooper/ProjStormtrooper/ObjectParameters.cs
Normal file
@ -0,0 +1,30 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
public int TopBorder => _y;
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,7 +2,6 @@ namespace ProjStormtrooper
|
|||||||
{
|
{
|
||||||
internal static class Program
|
internal static class Program
|
||||||
{
|
{
|
||||||
|
|
||||||
[STAThread]
|
[STAThread]
|
||||||
static void Main()
|
static void Main()
|
||||||
{
|
{
|
||||||
|
15
ProjStormtrooper/ProjStormtrooper/Status.cs
Normal file
15
ProjStormtrooper/ProjStormtrooper/Status.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjStormtrooper
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit,
|
||||||
|
InProgress,
|
||||||
|
Finish
|
||||||
|
}
|
||||||
|
}
|
@ -30,11 +30,14 @@
|
|||||||
{
|
{
|
||||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Stormtrooper));
|
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Stormtrooper));
|
||||||
pictureBoxStormtrooper = new PictureBox();
|
pictureBoxStormtrooper = new PictureBox();
|
||||||
buttonCreate = new Button();
|
|
||||||
buttonDown = new Button();
|
buttonDown = new Button();
|
||||||
buttonUp = new Button();
|
buttonUp = new Button();
|
||||||
buttonLeft = new Button();
|
buttonLeft = new Button();
|
||||||
buttonRight = new Button();
|
buttonRight = new Button();
|
||||||
|
buttonCreateStormtrooper = new Button();
|
||||||
|
buttonCreatePlane = new Button();
|
||||||
|
buttonStep = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).BeginInit();
|
((System.ComponentModel.ISupportInitialize)pictureBoxStormtrooper).BeginInit();
|
||||||
SuspendLayout();
|
SuspendLayout();
|
||||||
//
|
//
|
||||||
@ -49,17 +52,6 @@
|
|||||||
pictureBoxStormtrooper.TabStop = false;
|
pictureBoxStormtrooper.TabStop = false;
|
||||||
pictureBoxStormtrooper.Click += buttonMove_Click;
|
pictureBoxStormtrooper.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
// buttonCreate
|
|
||||||
//
|
|
||||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
|
||||||
buttonCreate.Location = new Point(12, 426);
|
|
||||||
buttonCreate.Name = "buttonCreate";
|
|
||||||
buttonCreate.Size = new Size(75, 23);
|
|
||||||
buttonCreate.TabIndex = 1;
|
|
||||||
buttonCreate.Text = "Создать";
|
|
||||||
buttonCreate.UseVisualStyleBackColor = true;
|
|
||||||
buttonCreate.Click += buttonCreate_Click;
|
|
||||||
//
|
|
||||||
// buttonDown
|
// buttonDown
|
||||||
//
|
//
|
||||||
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
@ -108,16 +100,65 @@
|
|||||||
buttonRight.UseVisualStyleBackColor = true;
|
buttonRight.UseVisualStyleBackColor = true;
|
||||||
buttonRight.Click += buttonMove_Click;
|
buttonRight.Click += buttonMove_Click;
|
||||||
//
|
//
|
||||||
|
// buttonCreateStormtrooper
|
||||||
|
//
|
||||||
|
buttonCreateStormtrooper.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreateStormtrooper.Location = new Point(12, 428);
|
||||||
|
buttonCreateStormtrooper.Margin = new Padding(3, 2, 3, 2);
|
||||||
|
buttonCreateStormtrooper.Name = "buttonCreateStormtrooper";
|
||||||
|
buttonCreateStormtrooper.Size = new Size(176, 22);
|
||||||
|
buttonCreateStormtrooper.TabIndex = 7;
|
||||||
|
buttonCreateStormtrooper.Text = "Создать штурмовик";
|
||||||
|
buttonCreateStormtrooper.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreateStormtrooper.Click += buttonCreateStormtrooper_Click;
|
||||||
|
//
|
||||||
|
// buttonCreatePlane
|
||||||
|
//
|
||||||
|
buttonCreatePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||||
|
buttonCreatePlane.Location = new Point(194, 428);
|
||||||
|
buttonCreatePlane.Margin = new Padding(3, 2, 3, 2);
|
||||||
|
buttonCreatePlane.Name = "buttonCreatePlane";
|
||||||
|
buttonCreatePlane.Size = new Size(176, 22);
|
||||||
|
buttonCreatePlane.TabIndex = 8;
|
||||||
|
buttonCreatePlane.Text = "Создать самолет";
|
||||||
|
buttonCreatePlane.UseVisualStyleBackColor = true;
|
||||||
|
buttonCreatePlane.Click += buttonCreatePlane_Click_1;
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
buttonStep.Location = new Point(790, 38);
|
||||||
|
buttonStep.Margin = new Padding(3, 2, 3, 2);
|
||||||
|
buttonStep.Name = "buttonStep";
|
||||||
|
buttonStep.Size = new Size(82, 22);
|
||||||
|
buttonStep.TabIndex = 9;
|
||||||
|
buttonStep.Text = "Шаг";
|
||||||
|
buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStep.Click += buttonStep_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToRightBottom" });
|
||||||
|
comboBoxStrategy.Location = new Point(739, 11);
|
||||||
|
comboBoxStrategy.Margin = new Padding(3, 2, 3, 2);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(133, 23);
|
||||||
|
comboBoxStrategy.TabIndex = 10;
|
||||||
|
//
|
||||||
// Stormtrooper
|
// Stormtrooper
|
||||||
//
|
//
|
||||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||||
AutoScaleMode = AutoScaleMode.Font;
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
ClientSize = new Size(884, 461);
|
ClientSize = new Size(884, 461);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonStep);
|
||||||
|
Controls.Add(buttonCreatePlane);
|
||||||
|
Controls.Add(buttonCreateStormtrooper);
|
||||||
Controls.Add(buttonRight);
|
Controls.Add(buttonRight);
|
||||||
Controls.Add(buttonLeft);
|
Controls.Add(buttonLeft);
|
||||||
Controls.Add(buttonUp);
|
Controls.Add(buttonUp);
|
||||||
Controls.Add(buttonDown);
|
Controls.Add(buttonDown);
|
||||||
Controls.Add(buttonCreate);
|
|
||||||
Controls.Add(pictureBoxStormtrooper);
|
Controls.Add(pictureBoxStormtrooper);
|
||||||
Name = "Stormtrooper";
|
Name = "Stormtrooper";
|
||||||
StartPosition = FormStartPosition.CenterScreen;
|
StartPosition = FormStartPosition.CenterScreen;
|
||||||
@ -130,10 +171,13 @@
|
|||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
private PictureBox pictureBoxStormtrooper;
|
private PictureBox pictureBoxStormtrooper;
|
||||||
private Button buttonCreate;
|
|
||||||
private Button buttonDown;
|
private Button buttonDown;
|
||||||
private Button buttonUp;
|
private Button buttonUp;
|
||||||
private Button buttonLeft;
|
private Button buttonLeft;
|
||||||
private Button buttonRight;
|
private Button buttonRight;
|
||||||
|
private Button buttonCreateStormtrooper;
|
||||||
|
private Button buttonCreatePlane;
|
||||||
|
private Button buttonStep;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,74 +1,118 @@
|
|||||||
|
using ProjStormtrooper;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
using System.Windows.Forms.Layout;
|
using System.Windows.Forms.Layout;
|
||||||
|
|
||||||
namespace ProjStormtrooper
|
namespace ProjStormtrooper
|
||||||
{
|
{
|
||||||
public partial class Stormtrooper : Form
|
public partial class Stormtrooper : Form
|
||||||
{
|
{
|
||||||
private DrawingStormtrooper? _drawingStormtrooper;
|
private DrawingPlane? _drawingPlane;
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
|
||||||
public Stormtrooper()
|
public Stormtrooper()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Draw()
|
private void Draw()
|
||||||
{
|
{
|
||||||
if (_drawingStormtrooper == null)
|
if (_drawingPlane == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Bitmap bmp = new(pictureBoxStormtrooper.Width,
|
Bitmap bmp = new(pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
||||||
pictureBoxStormtrooper.Height);
|
|
||||||
Graphics g = Graphics.FromImage(bmp);
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
_drawingStormtrooper.DrawStormtrooper(g);
|
_drawingPlane.DrawTransport(g);
|
||||||
pictureBoxStormtrooper.Image = bmp;
|
pictureBoxStormtrooper.Image = bmp;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonCreate_Click(object sender, EventArgs e)
|
private void buttonCreateStormtrooper_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
Random random = new();
|
Random random = new();
|
||||||
_drawingStormtrooper = new DrawingStormtrooper();
|
_drawingPlane = new DrawingStormtrooper(
|
||||||
_drawingStormtrooper.Init(random.Next(100, 300),
|
random.Next(100, 300),
|
||||||
random.Next(1000, 3000),
|
random.Next(1000, 3000),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
random.Next(0, 256)),
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
random.Next(0, 256)),
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
pictureBoxStormtrooper.Width,
|
||||||
Convert.ToBoolean(random.Next(0, 2)),
|
pictureBoxStormtrooper.Height
|
||||||
pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
);
|
||||||
_drawingStormtrooper.SetPosition(random.Next(0, 0),
|
_drawingPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
random.Next(0, 0));
|
|
||||||
Draw();
|
Draw();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buttonMove_Click(object sender, EventArgs e)
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
if (_drawingStormtrooper == null)
|
if (_drawingPlane == null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
string buttonName = ((Button)sender)?.Name ?? string.Empty;
|
||||||
switch (name)
|
switch (buttonName)
|
||||||
{
|
{
|
||||||
case "buttonUp":
|
case "buttonUp":
|
||||||
_drawingStormtrooper.MoveTransport(Direction.Up);
|
_drawingPlane.MoveTransport(Direction.Up);
|
||||||
break;
|
break;
|
||||||
case "buttonDown":
|
case "buttonDown":
|
||||||
_drawingStormtrooper.MoveTransport(Direction.Down);
|
_drawingPlane.MoveTransport(Direction.Down);
|
||||||
break;
|
break;
|
||||||
case "buttonLeft":
|
case "buttonLeft":
|
||||||
_drawingStormtrooper.MoveTransport(Direction.Left);
|
_drawingPlane.MoveTransport(Direction.Left);
|
||||||
break;
|
break;
|
||||||
case "buttonRight":
|
case "buttonRight":
|
||||||
_drawingStormtrooper.MoveTransport(Direction.Right);
|
_drawingPlane.MoveTransport(Direction.Right);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
Draw();
|
Draw();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingPlane == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToRightBottom(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new DrawingObjectPlane(_drawingPlane), pictureBoxStormtrooper.Width, pictureBoxStormtrooper.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void buttonCreatePlane_Click_1(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingPlane = new DrawingPlane(
|
||||||
|
random.Next(100, 300),
|
||||||
|
random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
pictureBoxStormtrooper.Width,
|
||||||
|
pictureBoxStormtrooper.Height
|
||||||
|
);
|
||||||
|
_drawingPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -123,7 +123,7 @@
|
|||||||
iVBORw0KGgoAAAANSUhEUgAAANQAAADuCAMAAAB24dnhAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
iVBORw0KGgoAAAANSUhEUgAAANQAAADuCAMAAAB24dnhAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
||||||
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
||||||
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
||||||
TPw7owAAAAlwSFlzAAAOwAAADsABataJCQAACpZJREFUeF7tnel2ozgQhQNiceI4e2dzMr1MT3e//xNO
|
TPw7owAAAAlwSFlzAAAOvgAADr4B6kKxwAAACpZJREFUeF7tnel2ozgQhQNiceI4e2dzMr1MT3e//xNO
|
||||||
lbgFRVo2SyQWH30/cuIbTOmmMCoJgc/SNDVJjaGXlgJCkpSimQxKkmS1lifJmWfObYhchwAbSKkpoSQJ
|
lbgFRVo2SyQWH30/cuIbTOmmMCoJgc/SNDVJjaGXlgJCkpSimQxKkmS1lifJmWfObYhchwAbSKkpoSQJ
|
||||||
lJaLaApKNDWcaMqjqVZEtMUbMVMxU8vMVK11m0rxO+EyBSVNlSkoaRrOFALYEKDOVNqYKqC0TPEPI2h7
|
lJaLaApKNDWcaMqjqVZEtMUbMVMxU8vMVK11m0rxO+EyBSVNlSkoaRrOFALYEKDOVNqYKqC0TPEPI2h7
|
||||||
QmMvh2Ja/7wApjiEPiyEJmwBxSgrKRRjKlMwq3JWH3QqZ+7DPIQpCnHgWAeu/EAhPmsqC5KpmU3FTPUj
|
QmMvh2Ja/7wApjiEPiyEJmwBxSgrKRRjKlMwq3JWH3QqZ+7DPIQpCnHgWAeu/EAhPmsqC5KpmU3FTPUj
|
||||||
@ -176,7 +176,7 @@
|
|||||||
iVBORw0KGgoAAAANSUhEUgAAANQAAADuCAMAAAB24dnhAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
iVBORw0KGgoAAAANSUhEUgAAANQAAADuCAMAAAB24dnhAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
||||||
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
||||||
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
||||||
TPw7owAAAAlwSFlzAAAOwAAADsABataJCQAACthJREFUeF7tnet62ygURSXr5tS5p0kTO22nTWam7/+E
|
TPw7owAAAAlwSFlzAAAOvgAADr4B6kKxwAAACthJREFUeF7tnet62ygURSXr5tS5p0kTO22nTWam7/+E
|
||||||
c4ANHNlYxjLIyMP60a/aUYJWkMwRwk6xMJSGCsmiRVCWjc6qGklZ1ibrkJRli2hRISDEZtu9rRuWOZro
|
c4ANHNlYxjLIyMP60a/aUYJWkMwRwk6xMJSGCsmiRVCWjc6qGklZ1ibrkJRli2hRISDEZtu9rRuWOZro
|
||||||
HE3YZhskvAnbLBI0O5VUc1W8V0sEhKOJ2UmVv4qi+FghIBxNzEyqKp/IqSjeEBCOJmYmVf4lnYriH7Oj
|
HE3YZhskvAnbLBI0O5VUc1W8V0sEhKOJ2UmVv4qi+FghIBxNzEyqKp/IqSjeEBCOJmYmVf4lnYriH7Oj
|
||||||
o4l5SZXPcCqKn0jmL/X8CiXiHpmjiVlJPX6HkARWjibmJHV7DR1wI1NHE95SjmaRoFmXlPnpXArJYsGk
|
o4l5SZXPcCqKn0jmL/X8CiXiHpmjiVlJPX6HkARWjibmJHV7DR1wI1NHE95SjmaRoFmXlPnpXArJYsGk
|
||||||
@ -231,7 +231,7 @@
|
|||||||
iVBORw0KGgoAAAANSUhEUgAAAO4AAADUCAMAAACs0e/bAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
iVBORw0KGgoAAAANSUhEUgAAAO4AAADUCAMAAACs0e/bAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
||||||
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
||||||
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
||||||
TPw7owAAAAlwSFlzAAAOwAAADsABataJCQAACkhJREFUeF7lnQ17ozYWhSMEiNq7aZNt2k4yu/3Ybjv/
|
TPw7owAAAAlwSFlzAAAOvgAADr4B6kKxwAAACkhJREFUeF7lnQ17ozYWhSMEiNq7aZNt2k4yu/3Ybjv/
|
||||||
/xfukThCF1s2AmMHiTdPnxmfcXz9Ai4XIcOTGtCVh4FSZshaJko1PtMNE6XqITNMlGoZVZoB6B/Xx1Zk
|
/xfukThCF1s2AmMHiTdPnxmfcXz9Ai4XIcOTGtCVh4FSZshaJko1PtMNE6XqITNMlGoZVZoB6B/Xx1Zk
|
||||||
jyrreLyuVs/fq43r6tXq6ubl6Uuq7nplidT1yLoeWdcj63pEXSZa1sXrvPzydBjpeu5Z1vPEPwH/DTCQ
|
jyrreLyuVs/fq43r6tXq6ubl6Uuq7nplidT1yLoeWdcj63pEXSZa1sXrvPzydBjpeu5Z1vPEPwH/DTCQ
|
||||||
1cI7qJnE30GoFt5BqIYHPzw9QTeUeFBZ8sS1DJiAYfuSdRmN6vpM1GUkty8mbvuytk6X0YPKeh6pi7X2
|
1cI7qJnE30GoFt5BqIYHPzw9QTeUeFBZ8sS1DJiAYfuSdRmN6vpM1GUkty8mbvuytk6X0YPKeh6pi7X2
|
||||||
@ -283,7 +283,7 @@
|
|||||||
iVBORw0KGgoAAAANSUhEUgAAAO4AAADUCAMAAACs0e/bAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
iVBORw0KGgoAAAANSUhEUgAAAO4AAADUCAMAAACs0e/bAAAABGdBTUEAALGPC/xhBQAAAHtQTFRFAAAA
|
||||||
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
////7u7u7e3t9fX1+Pj48/Pz+/v79PT0fn5+UFBQ5+fnMzMzs7Oz19fXb29vjY2NtLS00tLSpaWlHh4e
|
||||||
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
vLy8U1NTOzs7CgoKTExMysrK4eHhLy8vFBQUNzc3a2trk5OTXV1denp6JycnnJycIyMjWlpaREREw8PD
|
||||||
TPw7owAAAAlwSFlzAAAOwAAADsABataJCQAACPxJREFUeF7lnXtjmjAUxcMbq9W2a31Uu9a22/r9P+Fu
|
TPw7owAAAAlwSFlzAAAOvgAADr4B6kKxwAAACPxJREFUeF7lnXtjmjAUxcMbq9W2a31Uu9a22/r9P+Fu
|
||||||
wklycay+ECH3+MfWQ+TwQ4RLDKAipyS2ghFFhfNyOFGUWS/J4ERR6rwCThTlsOIEBgmO8T4xyy5j4+vh
|
wklycay+ECH3+MfWQ+TwQ4RLDKAipyS2ghFFhfNyOFGUWS/J4ERR6rwCThTlsOIEBgmO8T4xyy5j4+vh
|
||||||
blaV12XsFXFv1MdUe13GXhVXTR7I6zL2urhKPcnCfXkShavUD2+iUdC4jBeNeoCbXA5XzbK8ejsaXTCW
|
blaV12XsFXFv1MdUe13GXhVXTR7I6zL2urhKPcnCfXkShavUD2+iUdC4jBeNeoCbXA5XzbK8ejsaXTCW
|
||||||
48Lhq7SAE8clHMqFE8csF04cN+R6jGZcNSrNPDuIjVXihGkkGAlbuQWcJEnh6BVu5Zcgh5OwFR7DqUUw
|
48Lhq7SAE8clHMqFE8csF04cN+R6jGZcNSrNPDuIjVXihGkkGAlbuQWcJEnh6BVu5Zcgh5OwFR7DqUUw
|
||||||
|
Loading…
x
Reference in New Issue
Block a user