PIBD-12 Ashahanov.A.I. LabWork02 Simple #2
@ -4,13 +4,18 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectDumpTruck;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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/// Направление перемещения
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// Неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// Вверх
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/// </summary>
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@ -0,0 +1,63 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectDumpTruck.Entities;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningDumpTruck : DrawningTruck
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{
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/// <summary>
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/// Консруктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodywork">Признак наличия кузова</param>
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/// <param name="awning">Признак наличия тента</param>
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public DrawningDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodywork, bool awning) : base(130, 90)
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{
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EntityTruck = new EntityDumpTruck(speed, weight, bodyColor, additionalColor, bodywork, awning);
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}
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public override void DrawTransport(Graphics g)
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{
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if (EntityTruck == null || EntityTruck is not EntityDumpTruck dumpTruck || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(dumpTruck.AdditionalColor);
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Brush border = new SolidBrush(Color.Black);
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//Отрисовка кузова
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if (dumpTruck.Bodywork)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 90, 35);
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}
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_startPosX += 0;
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_startPosY += 0;
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base.DrawTransport(g);
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_startPosX -= 0;
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_startPosY -= 0;
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//Отрисовка тента
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if (dumpTruck.Bodywork & dumpTruck.Awning)
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{
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g.FillRectangle(border, _startPosX.Value, _startPosY.Value, 95, 10);
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g.FillRectangle(border, _startPosX.Value, _startPosY.Value, 95, 3);
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g.FillRectangle(border, _startPosX.Value + 30, _startPosY.Value, 3, 40);
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g.FillRectangle(border, _startPosX.Value + 70, _startPosY.Value, 3, 40);
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}
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}
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}
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@ -1,20 +1,18 @@
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using System;
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using ProjectDumpTruck.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectDumpTruck;
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namespace ProjectDumpTruck.Drawnings;
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/// <summary>
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/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningDumpTruck
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public class DrawningTruck
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{
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/// <summary>
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/// Класс-сущность
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/// </summary>
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public EntityDumpTruck? EntityDumpTruck { get; private set; }
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public EntityTruck? EntityTruck { get; protected set; }
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/// <summary>
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/// Ширина окна
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@ -29,12 +27,12 @@ public class DrawningDumpTruck
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/// <summary>
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/// Левая координата прорисовки самосвала
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// Верхняя координата прорисовки самосвала
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// Ширина прорисовки самосвала
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@ -46,31 +44,61 @@ public class DrawningDumpTruck
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/// </summary>
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private readonly int _drawningDumpTruckHeight = 90;
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// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Инициализация свойств
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/// Координата Y объекта
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="bodywork">Признак наличия кузова</param>
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/// <param name="awning">Признак наличия тента</param>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningDumpTruckWidth;
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodywork, bool awning)
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningDumpTruckHeight;
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/// <summary>
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/// Пустой конструктор
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/// </summary>
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private DrawningTruck()
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{
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EntityDumpTruck = new EntityDumpTruck();
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EntityDumpTruck.Init(speed, weight, bodyColor, additionalColor, bodywork, awning);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningTruck(int speed, double weight, Color bodyColor) : this()
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{
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EntityTruck = new EntityTruck(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="drawningDumpTruckWidth">Ширина прорисовки самосвала</param>
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/// <param name="drawningDumpTruckHeight">Высота прорисовки самосвала</param>
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protected DrawningTruck(int drawningDumpTruckWidth, int drawningDumpTruckHeight) : this()
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{
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_drawningDumpTruckWidth = drawningDumpTruckWidth;
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_pictureHeight = drawningDumpTruckHeight;
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}
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/// <summary>
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/// Установка границ поля
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@ -90,7 +118,7 @@ public class DrawningDumpTruck
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosX.Value + _drawningDumpTruckWidth > _pictureWidth)
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if (_startPosX.HasValue && _startPosX.Value + _drawningDumpTruckWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningDumpTruckWidth;
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}
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@ -145,7 +173,7 @@ public class DrawningDumpTruck
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/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityDumpTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return false;
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}
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@ -154,33 +182,33 @@ public class DrawningDumpTruck
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityDumpTruck.Step > 0)
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if (_startPosX.Value - EntityTruck.Step > 0)
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{
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_startPosX -= (int)EntityDumpTruck.Step;
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_startPosX -= (int)EntityTruck.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityDumpTruck.Step > 0)
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if (_startPosY.Value - EntityTruck.Step > 0)
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{
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_startPosY -= (int)EntityDumpTruck.Step;
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_startPosY -= (int)EntityTruck.Step;
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}
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return true;
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//вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityDumpTruck.Step + _drawningDumpTruckWidth < _pictureWidth)
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if (_startPosX.Value + EntityTruck.Step + _drawningDumpTruckWidth < _pictureWidth)
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{
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_startPosX += (int)EntityDumpTruck.Step;
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_startPosX += (int)EntityTruck.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityDumpTruck.Step + _drawningDumpTruckHeight < _pictureHeight)
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if (_startPosY.Value + EntityTruck.Step + _drawningDumpTruckHeight < _pictureHeight)
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{
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_startPosY += (int)EntityDumpTruck.Step;
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_startPosY += (int)EntityTruck.Step;
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}
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return true;
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default:
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@ -189,20 +217,19 @@ public class DrawningDumpTruck
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}
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityDumpTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityTruck == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityDumpTruck.AdditionalColor);
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//Отрисовка основы (кабины водителя и днища)
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Brush body = new SolidBrush(EntityDumpTruck.BodyColor);
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Brush body = new SolidBrush(EntityTruck.BodyColor);
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g.FillRectangle(body, _startPosX.Value + 100, _startPosY.Value, 30, 35);
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g.FillRectangle(body, _startPosX.Value, _startPosY.Value + 40, 130, 20);
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g.FillRectangle(body, _startPosX.Value, _startPosY.Value + 40, 130, 20);
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//Отрисовка колёс
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Brush wheels = new SolidBrush(Color.Gray);
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@ -210,28 +237,13 @@ public class DrawningDumpTruck
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g.FillEllipse(wheels, _startPosX.Value + 30, _startPosY.Value + 60, 30, 30);
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g.FillEllipse(wheels, _startPosX.Value + 100, _startPosY.Value + 60, 30, 30);
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//Отрисовка границ
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Brush border = new SolidBrush(Color.Black);
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g.DrawRectangle(pen, _startPosX.Value + 100, _startPosY.Value, 30, 35);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 40, 130, 20);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 60, 30, 30);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 60, 30, 30);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 60, 30, 30);
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g.DrawEllipse(pen, _startPosX.Value + 100, _startPosY.Value + 60, 30, 30);
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|
||||
//Отрисовка кузова
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if (EntityDumpTruck.Bodywork)
|
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{
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value, 90, 35);
|
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}
|
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//Отрисовка тента
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if (EntityDumpTruck.Bodywork & EntityDumpTruck.Awning)
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{
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g.FillRectangle(border, _startPosX.Value, _startPosY.Value, 95, 10);
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g.FillRectangle(border, _startPosX.Value, _startPosY.Value, 95, 3);
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g.FillRectangle(border, _startPosX.Value + 30, _startPosY.Value, 3, 40);
|
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g.FillRectangle(border, _startPosX.Value + 70, _startPosY.Value, 3, 40);
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}
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}
|
||||
|
||||
}
|
||||
}
|
@ -1,31 +1,10 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectDumpTruck;
|
||||
namespace ProjectDumpTruck.Entities;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-сущность "Самосвал"
|
||||
/// </summary>
|
||||
public class EntityDumpTruck
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public class EntityDumpTruck : EntityTruck
|
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{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
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|
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/// <summary>
|
||||
/// Вес
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||||
/// </summary>
|
||||
public double Weight { get; private set; }
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|
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/// <summary>
|
||||
/// Основной цвет
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||||
/// </summary>
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||||
public Color BodyColor { get; private set; }
|
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|
||||
/// <summary>
|
||||
/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
|
||||
@ -41,11 +20,6 @@ public class EntityDumpTruck
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/// </summary>
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public bool Awning { get; private set; }
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/// <summary>
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/// Шаг перемещения самосвала
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
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|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса самосвала
|
||||
/// </summary>
|
||||
@ -56,15 +30,10 @@ public class EntityDumpTruck
|
||||
/// <param name="bodywork">Признак наличия кузова</param>
|
||||
/// <param name="awning">Признак наличия тента</param>
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool bodywork, bool awning)
|
||||
public EntityDumpTruck(int speed, double weight, Color bodyColor, Color additionalColor, bool bodywork, bool awning) : base(speed, weight, bodyColor)
|
||||
{
|
||||
Speed = speed;
|
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Weight = weight;
|
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BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Bodywork = bodywork;
|
||||
Awning = awning;
|
||||
}
|
||||
|
||||
|
||||
}
|
41
ProjectDumpTruck/ProjectDumpTruck/Entities/EntityTruck.cs
Normal file
41
ProjectDumpTruck/ProjectDumpTruck/Entities/EntityTruck.cs
Normal file
@ -0,0 +1,41 @@
|
||||
/// <summary>
|
||||
/// Класс-сущность "Тележка"
|
||||
/// </summary>
|
||||
namespace ProjectDumpTruck.Entities;
|
||||
|
||||
public class EntityTruck
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public double Weight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Основной цвет
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения самосвала
|
||||
/// </summary>
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор сущности
|
||||
/// </summary>
|
||||
/// <param name="speed">Скорость</param>
|
||||
/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Основной цвет</param>
|
||||
|
||||
public EntityTruck(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
@ -34,6 +34,9 @@
|
||||
buttonDown = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonCreateDumpTruck = new Button();
|
||||
buttonCreateTruck = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxDumpTruck).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -99,17 +102,51 @@
|
||||
buttonCreateDumpTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateDumpTruck.Location = new Point(12, 498);
|
||||
buttonCreateDumpTruck.Name = "buttonCreateDumpTruck";
|
||||
buttonCreateDumpTruck.Size = new Size(75, 23);
|
||||
buttonCreateDumpTruck.Size = new Size(117, 23);
|
||||
buttonCreateDumpTruck.TabIndex = 5;
|
||||
buttonCreateDumpTruck.Text = "Создать";
|
||||
buttonCreateDumpTruck.Text = "Создать самосвал";
|
||||
buttonCreateDumpTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateDumpTruck.Click += ButtonCreateDumpTruck_Click;
|
||||
//
|
||||
// buttonCreateTruck
|
||||
//
|
||||
buttonCreateTruck.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTruck.Location = new Point(135, 498);
|
||||
buttonCreateTruck.Name = "buttonCreateTruck";
|
||||
buttonCreateTruck.Size = new Size(117, 23);
|
||||
buttonCreateTruck.TabIndex = 6;
|
||||
buttonCreateTruck.Text = "Создать тележка";
|
||||
buttonCreateTruck.UseVisualStyleBackColor = true;
|
||||
buttonCreateTruck.Click += ButtonCreateTruck_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К границе поля" });
|
||||
comboBoxStrategy.Location = new Point(884, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(930, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(75, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += ButtonStrategyStep_Click;
|
||||
//
|
||||
// FormTransport
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1017, 533);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateTruck);
|
||||
Controls.Add(buttonCreateDumpTruck);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
@ -130,5 +167,8 @@
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateDumpTruck;
|
||||
private Button buttonCreateTruck;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -7,6 +7,8 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectDumpTruck.Drawnings;
|
||||
using ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с объектом "Самосвал"
|
||||
@ -18,7 +20,12 @@ namespace ProjectDumpTruck
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningDumpTruck? _drawningDumpTruck;
|
||||
private DrawningTruck? _drawningTruck;
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
@ -26,6 +33,7 @@ namespace ProjectDumpTruck
|
||||
public FormTransport()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -33,36 +41,60 @@ namespace ProjectDumpTruck
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningDumpTruck == null)
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningDumpTruck.DrawTransport(gr);
|
||||
_drawningTruck.DrawTransport(gr);
|
||||
pictureBoxDumpTruck.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать"
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningTruck):
|
||||
_drawningTruck = new DrawningTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningDumpTruck):
|
||||
_drawningTruck = new DrawningDumpTruck(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
_drawningTruck.SetPictureSize(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать самосвал"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateDumpTruck_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningDumpTruck = new DrawningDumpTruck();
|
||||
_drawningDumpTruck.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
private void ButtonCreateDumpTruck_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningDumpTruck));
|
||||
|
||||
_drawningDumpTruck.SetPictureSize(pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
_drawningDumpTruck.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать тележка"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateTruck_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTruck));
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
@ -71,7 +103,7 @@ namespace ProjectDumpTruck
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningDumpTruck == null)
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -82,16 +114,16 @@ namespace ProjectDumpTruck
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningDumpTruck.MoveTransport(DirectionType.Up);
|
||||
result = _drawningTruck.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningDumpTruck.MoveTransport(DirectionType.Down);
|
||||
result = _drawningTruck.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningDumpTruck.MoveTransport(DirectionType.Left);
|
||||
result = _drawningTruck.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningDumpTruck.MoveTransport(DirectionType.Right);
|
||||
result = _drawningTruck.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
@ -100,5 +132,48 @@ namespace ProjectDumpTruck
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTruck == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveableTruck(_drawningTruck), pictureBoxDumpTruck.Width, pictureBoxDumpTruck.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,137 @@
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-стратегия перемещения объекта
|
||||
/// </summary>
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
/// <summary>*
|
||||
/// Перемещаемый объект
|
||||
/// </summary>
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина поля
|
||||
/// </summary>
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Высота поля
|
||||
/// </summary>
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Статус перемещения
|
||||
/// </summary>
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
/// <summary>
|
||||
/// Установка данных
|
||||
/// </summary>
|
||||
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||
/// <param name="width">Ширина поля</param>
|
||||
/// <param name="height">Высота поля</param>
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение влево
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вправо
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вверх
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение вниз
|
||||
/// </summary>
|
||||
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты X объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
if (GetObjectParameters == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return GetObjectParameters.RightBorder <= FieldWidth &&
|
||||
GetObjectParameters.RightBorder + GetStep() >= FieldWidth &&
|
||||
GetObjectParameters.DownBorder <= FieldHeight &&
|
||||
GetObjectParameters.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
if (GetObjectParameters == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (Math.Abs(GetObjectParameters.ObjectMiddleHorizontal - FieldWidth) > GetStep())
|
||||
{
|
||||
if (GetObjectParameters.ObjectMiddleHorizontal - FieldWidth > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
}
|
||||
if (Math.Abs(GetObjectParameters.ObjectMiddleVertical - FieldHeight) > GetStep())
|
||||
{
|
||||
if (GetObjectParameters.ObjectMiddleVertical - FieldHeight > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectDumpTruck.Drawnings;
|
||||
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningTruck
|
||||
/// </summary>
|
||||
public class MoveableTruck : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningShip или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningTruck? _truck = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="truck"></param>
|
||||
public MoveableTruck(DrawningTruck truck)
|
||||
{
|
||||
_truck = truck;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_truck == null || _truck.EntityTruck == null || !_truck.GetPosX.HasValue || !_truck.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new ObjectParameters(_truck.GetPosX.Value, _truck.GetPosY.Value, _truck.GetWidth, _truck.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_truck?.EntityTruck?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_truck == null || _truck.EntityTruck == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _truck.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Направление перемещения
|
||||
/// </summary>
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
@ -0,0 +1,72 @@
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Параметры-координат объекта
|
||||
/// </summary>
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
namespace ProjectDumpTruck.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
/// <summary
|
||||
/// Все готово к началу
|
||||
/// </summary
|
||||
NotInit,
|
||||
|
||||
/// <summary
|
||||
/// Выполняется
|
||||
/// </summary
|
||||
InProgress,
|
||||
|
||||
/// <summary
|
||||
/// Завершено
|
||||
/// </summary
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user
И что за операция с нулями?