2023-10-17 22:59:22 +04:00

39 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AirBomber
{
public class EntityAirBomber
{
public int Speed { get; private set; } //скорость
public int Weight { get; private set; } //вес грузовика
public Color BodyColor { get; private set; } // основной цвет
public Color DopColor { get; private set; } // доп цвет
public bool BodyKit { get; private set; } //наличие обвесов
public bool Toplivo { get; private set; } // топливо
public bool Rocket { get; private set; } //ракеты
public double Step => (double)Speed * 100 / Weight;
public void Init(int speed, int weight, Color bodycolor, Color dopcolor, bool bodykit, bool toplivo, bool ropcket)
{
Speed = speed;
Weight = weight;
BodyColor = bodycolor;
DopColor = dopcolor;
BodyKit = bodykit;
Toplivo = toplivo;
Rocket = ropcket;
}
}
}