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13 Commits

Author SHA1 Message Date
4851fb744c 7 лабораторная работа 2024-10-15 22:25:13 +03:00
613d0daa2a 6 лабораторная работа 2024-10-08 15:33:26 +03:00
cleverman1337
a7382f2382 Лабораторная работа №5 2024-06-03 22:22:58 +04:00
cleverman1337
6dcd4ac6d9 LabWork04 2024-05-16 09:36:27 +04:00
cleverman1337
87a93c30f8 LabWork03 2024-05-02 09:56:31 +04:00
cleverman1337
b78ad0fb51 Компания 2024-05-01 20:04:16 +04:00
cleverman1337
0a462ea559 Коллекции объектов 2024-05-01 15:34:16 +04:00
cleverman1337
7595185259 Добавление стратегии 2024-04-17 17:24:34 +04:00
cleverman1337
288275e9cb Добавление родителей и ввод конструкторов 2024-04-17 16:06:39 +04:00
cleverman1337
dcc4f2c688 LabWork01 2024-04-04 09:26:44 +04:00
cleverman1337
9eff3d959a LabWork01 2024-04-03 21:06:24 +04:00
cleverman1337
d48cbad4a6 added cannon and rocket 2024-03-06 20:57:03 +04:00
1b6b309216 Лабораторная работа №1 2024-02-21 20:00:27 +04:00
45 changed files with 4713 additions and 75 deletions

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using SelfPropelledArtilleryUnit.Drawnings;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 190;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 100;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция автомобилей
/// </summary>
protected ICollectionGenericObjects<DrawningTank>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => (_pictureWidth / _placeSizeWidth) * (_pictureHeight / _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.MaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="tank">Добавляемый объект</param>
/// <returns></returns>
public static int operator +(AbstractCompany company, DrawningTank tank)
{
return company._collection.Insert(tank);
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static DrawningTank operator -(AbstractCompany company, int position)
{
return company._collection.Remove(position);
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningTank? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackgound(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningTank? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackgound(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public enum CollectionType
{
/// <summary>
/// Неопределено
/// </summary>
None = 0,
/// <summary>
/// Массив
/// </summary>
Massive = 1,
/// <summary>
/// Список
/// </summary>
List = 2
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int MaxCount { get; set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
int Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
T? Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
/// <summary>
/// Получение типа коллекции (какого типа будет коллекция)
/// </summary>
CollectionType GetCollectionType { get; }
/// <summary>
/// Получение объектов(элементов) коллекции по одному
/// </summary>
/// <returns>Поэлементый вывод элементов коллекции</returns>
IEnumerable<T?> GetItems();
}

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using SelfPropelledArtilleryUnit.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Список объектов, которые храним
/// </summary>
private readonly List<T?> _collection;
/// <summary>
/// Максимально допустимое число объектов в списке
/// </summary>
private int _maxCount;
public int Count { get { return _collection.Count; } }
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
public CollectionType GetCollectionType => CollectionType.List;
public int MaxCount
{
get
{
return _maxCount;
}
set
{
if (value > 0) _maxCount = value;
}
}
/// <summary>
/// Конструктор
/// </summary>
public ListGenericObjects()
{
_collection = new();
}
public T? Get(int position)
{
if (position < 0 || position >= Count) return null;
return _collection[position];
}
public int Insert(T? obj)
{
if (Count == _maxCount) throw new CollectionOverflowException(Count);
_collection.Add(obj);
return Count - 1;
}
public int Insert(T? obj, int position)
{
if (Count == _maxCount) throw new CollectionOverflowException(Count);
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
_collection.Insert(position, obj);
return position;
}
public T? Remove(int position)
{
if (position < 0 || position >= Count) throw new PositionOutOfCollectionException(position);
T? obj = _collection[position];
_collection.RemoveAt(position);
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < Count; ++i)
{
yield return _collection[i];
}
}
}

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using SelfPropelledArtilleryUnit.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
private T?[] _collection;
public int Count => _collection.Length;
public int MaxCount
{
get
{
return _collection.Length;
}
set
{
if (value > 0)
{
if (_collection.Length > 0)
{
Array.Resize(ref _collection, value);
}
else
{
_collection = new T?[value];
}
}
}
}
public CollectionType GetCollectionType => CollectionType.Massive;
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position < 0 || position >= _collection.Length)
{
return null;
}
return _collection[position];
}
public int Insert(T obj)
{
for (int i = 0; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
throw new CollectionOverflowException(Count); ;
}
public int Insert(T obj, int position)
{
if (position < 0 || position >= _collection.Length) throw new PositionOutOfCollectionException(position);
if (_collection[position] == null)
{
_collection[position] = obj;
return position;
}
else
{
for (int i = position + 1; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return i;
}
}
}
throw new CollectionOverflowException(Count);
}
public T Remove(int position)
{
if (position < 0 || position >= _collection.Length)
{
throw new PositionOutOfCollectionException(position);
}
if (_collection[position] == null) throw new ObjectNotFoundException(position);
T? obj = _collection[position];
_collection[position] = null;
return obj;
}
public IEnumerable<T?> GetItems()
{
for (int i = 0; i < _collection.Length; i++)
{
yield return _collection[i];
}
}
}

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using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.Exceptions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public class StorageCollection<T>
where T : DrawningTank
{
/// <summary>
/// Словарь (хранилище) с коллекциями
/// </summary>
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
/// <summary>
/// Возвращение списка названий коллекций
/// </summary>
public List<string> Keys => _storages.Keys.ToList();
private readonly string _collectionKey = "CollectionStorage";
private readonly string _separatorForKeyValue = "|";
private readonly string _separatorItem = ";";
/// <summary>
/// Конструктор
/// </summary>
public StorageCollection()
{
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
}
/// <summary>
/// Добавление коллекции в хранилище
/// </summary>
/// <param name="name">Название коллекции</param>
/// <param name="collectionType">тип коллекции</param>
public void AddCollection(string name, CollectionType collectionType)
{
if (string.IsNullOrEmpty(name)) return;
if (_storages.ContainsKey(name)) return;
if (collectionType == CollectionType.None) return;
if (collectionType == CollectionType.Massive)
{
_storages[name] = new MassiveGenericObjects<T>();
}
else if (collectionType == CollectionType.List)
{
_storages[name] = new ListGenericObjects<T>();
}
}
/// <summary>
/// Удаление коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
public void DelCollection(string name)
{
if (_storages.ContainsKey(name))
{
_storages.Remove(name);
}
}
/// <summary>
/// Доступ к коллекции
/// </summary>
/// <param name="name">Название коллекции</param>
/// <returns></returns>
public ICollectionGenericObjects<T>? this[string name]
{
get
{
if (_storages.ContainsKey(name))
{
return _storages[name];
}
return null;
}
}
public void SaveData(string filename)
{
if (_storages.Count == 0)
{
throw new InvalidOperationException("В хранилище отсутствуют коллекции для сохранения");
}
if (File.Exists(filename))
{
File.Delete(filename);
}
using (StreamWriter writer = new StreamWriter(filename))
{
writer.Write(_collectionKey);
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
{
StringBuilder sb = new();
sb.Append(Environment.NewLine);
// не сохраняем пустые коллекции
if (value.Value.Count == 0)
{
continue;
}
sb.Append(value.Key);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.GetCollectionType);
sb.Append(_separatorForKeyValue);
sb.Append(value.Value.MaxCount);
sb.Append(_separatorForKeyValue);
foreach (T? item in value.Value.GetItems())
{
string data = item?.GetDataForSave() ?? string.Empty;
if (string.IsNullOrEmpty(data))
{
continue;
}
sb.Append(data);
sb.Append(_separatorItem);
}
writer.Write(sb);
}
}
}
public void LoadData(string filename)
{
if (!File.Exists(filename))
{
throw new FileNotFoundException("Файл не существует");
}
using (StreamReader reader = File.OpenText(filename))
{
string str = reader.ReadLine();
if (str == null || str.Length == 0)
{
throw new InvalidOperationException("В файле нет данных");
}
if (!str.StartsWith(_collectionKey))
{
throw new InvalidOperationException("В файле не верные данные");
}
_storages.Clear();
string strs = "";
while ((strs = reader.ReadLine()) != null)
{
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
if (record.Length != 4)
{
continue;
}
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
if (collection == null)
{
throw new InvalidOperationException("Не удалось создать коллекцию");
}
collection.MaxCount = Convert.ToInt32(record[2]);
string[] set = record[3].Split(_separatorItem, StringSplitOptions.RemoveEmptyEntries);
foreach (string elem in set)
{
if (elem?.CreateDrawningTank() is T tank)
{
try
{
if (collection.Insert(tank)==-1)
{
throw new InvalidOperationException("Объект не удалось добавить в коллекцию " + record[3]);
}
}
catch (CollectionOverflowException ex)
{
throw new InvalidOperationException("Коллекция переполнена", ex);
}
}
}
_storages.Add(record[0], collection);
}
}
}
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
{
return collectionType switch
{
CollectionType.Massive => new MassiveGenericObjects<T>(),
CollectionType.List => new ListGenericObjects<T>(),
_ => null,
};
}
}

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using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.CollectionGenericObjects;
namespace SelfPropelledArtilleryUnit.CollectionGenericObjects;
public class TankSharingService : AbstractCompany
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
/// <param name="collection"></param>
public TankSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTank> collection) : base(picWidth, picHeight, collection)
{
}
protected override void DrawBackgound(Graphics g)
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
Pen pen = new(Color.Black, 2);
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height + 1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5 + _placeSizeWidth - 45, j * _placeSizeHeight);
g.DrawLine(pen, i * _placeSizeWidth + 5, j * _placeSizeHeight, i * _placeSizeWidth + 5, j * _placeSizeHeight - _placeSizeHeight);
}
}
}
protected override void SetObjectsPosition()
{
int width = _pictureWidth / _placeSizeWidth;
int height = _pictureHeight / _placeSizeHeight;
int locomotiveWidth = 0;
int locomotiveHeight = height - 1;
for (int i = 0; i < (_collection?.Count ?? 0); i++)
{
if (_collection.Get(i) != null)
{
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
_collection.Get(i).SetPosition(_placeSizeWidth * locomotiveWidth + 20, locomotiveHeight * _placeSizeHeight + 20);
}
if (locomotiveWidth < width - 1)
locomotiveWidth++;
else
{
locomotiveWidth = 0;
locomotiveHeight--;
}
if (locomotiveHeight < 0)
{
return;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.Drawnings;
public enum DirectionType
{
/// <summary>
/// Неизвестное направление
/// </summary>
Unknow = -1,
Up = 1,
Down = 2,
Left = 3,
Right = 4
}

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using SelfPropelledArtilleryUnit.Entities;
namespace SelfPropelledArtilleryUnit.Drawnings;
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningArtillery : DrawningTank
{
/// <summary>
/// конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="cannon">Признак наличия пушки</param>
/// <param name="rocket">Признак наличия залповой установки</param>
public DrawningArtillery(int speed, double weight, Color bodyColor, Color additionalColor, bool cannon, bool rocket) : base(130,70)
{
EntityTank = new EntityArtillery(speed, weight, bodyColor, additionalColor, cannon, rocket);
}
public DrawningArtillery(EntityArtillery tank) : base(130, 20)
{
EntityTank = tank;
}
public override void DrawTransport(Graphics g)
{
if (EntityTank == null || EntityTank is not EntityArtillery artillery || !_startPosX.HasValue || !_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new SolidBrush(artillery.AdditionalColor);
//орудие
if (artillery.Cannon)
{
g.FillRectangle(additionalBrush, _startPosX.Value + 80, _startPosY.Value + 25, 50, 5);
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 25, 50, 5);
}
//установка
if (artillery.Rocket)
{
//колонна
g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 10, 5, 30);
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 10, 5, 30);
//контейнер
g.FillRectangle(additionalBrush, _startPosX.Value + 3, _startPosY.Value + 5, 50, 13);
g.DrawRectangle(pen, _startPosX.Value + 3, _startPosY.Value + 5, 50, 13);
//ракеты
g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 5, 10, 3);
g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 10, 10, 3);
g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 15, 10, 3);
}
base.DrawTransport(g);
}
}

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using SelfPropelledArtilleryUnit.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.Drawnings;
public class DrawningTank
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTank? EntityTank { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int? _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int? _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected private int? _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected private int? _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
private readonly int _drawningTankWidth = 130;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
private readonly int _drawningTankHeight = 70;
/// <summary>
/// Пустой конструктор
/// </summary>
/// <summary>
/// Координата X объекта
/// </summary>
public int? GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int? GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _drawningTankWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _drawningTankHeight;
private DrawningTank()
{
_pictureWidth = null;
_pictureHeight = null;
_startPosX = null;
_startPosY = null;
}
public DrawningTank(int speed, double weight, Color bodyColor) : this()
{
EntityTank = new EntityTank(speed, weight, bodyColor);
}
protected DrawningTank(int drawningTankWidth, int drawningTankHeight) : this()
{
_drawningTankWidth = drawningTankWidth;
_pictureHeight = drawningTankHeight;
}
public DrawningTank(EntityTank tank)
{
EntityTank = tank;
}
/// <summary>
/// Установка границ поля
/// </summary>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
public bool SetPictureSize(int width, int height)
{
if (_drawningTankHeight > height || _drawningTankWidth > width)
{
return false;
}
_pictureWidth = width;
_pictureHeight = height;
if (_startPosX.HasValue && _startPosY.HasValue)
{
SetPosition(_startPosX.Value, _startPosY.Value);
}
return true;
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
{
return;
}
// TODO если при установке объекта в эти координаты, он будет "выходить" за границы формы
// то надо изменить координаты, чтобы он оставался в этих границах
if (x < 0 || x + _drawningTankWidth > _pictureWidth)
{
_startPosX = _pictureWidth - _drawningTankWidth;
}
else
{
_startPosX = x;
}
if (y < 0 || y + _drawningTankHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _drawningTankHeight;
}
else
{
_startPosY = y;
}
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
public bool MoveTransport(DirectionType direction)
{
if (EntityTank == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return false;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX.Value - EntityTank.Step > 0)
{
_startPosX -= (int)EntityTank.Step;
}
return true;
//вверх
case DirectionType.Up:
if (_startPosY.Value - EntityTank.Step > 0)
{
_startPosY -= (int)EntityTank.Step;
}
return true;
// вправо
case DirectionType.Right:
if (_startPosX.Value + EntityTank.Step + _drawningTankWidth < _pictureWidth)
{
_startPosX += (int)EntityTank.Step;
}
return true;
//вниз
case DirectionType.Down:
if (_startPosY.Value + EntityTank.Step + _drawningTankHeight < _pictureHeight)
{
_startPosY += (int)EntityTank.Step;
}
return true;
default:
return false;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTank == null || !_startPosX.HasValue ||
!_startPosY.HasValue)
{
return;
}
Pen pen = new(Color.Black);
Brush brush = new SolidBrush(EntityTank.BodyColor);
Brush grayBrush = new SolidBrush(Color.Gray);
Brush blackBrush = new SolidBrush(Color.Black);
//тело
g.FillRectangle(brush, _startPosX.Value, _startPosY.Value + 40, 110, 20);
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 40, 110, 20);
//башня
g.FillRectangle(brush, _startPosX.Value + 30, _startPosY.Value + 20, 50, 20);
g.DrawRectangle(pen, _startPosX.Value + 30, _startPosY.Value + 20, 50, 20);
//ходовая
//основа
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 50, 110, 20);
g.FillEllipse(grayBrush, _startPosX.Value, _startPosY.Value + 50, 110, 20);
//1-й
g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 58, 11, 11);
g.FillEllipse(blackBrush, _startPosX.Value + 25, _startPosY.Value + 58, 11, 11);
//2-й
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 58, 11, 11);
g.FillEllipse(blackBrush, _startPosX.Value + 40, _startPosY.Value + 58, 11, 11);
//3-й
g.DrawEllipse(pen, _startPosX.Value + 55, _startPosY.Value + 58, 11, 11);
g.FillEllipse(blackBrush, _startPosX.Value + 55, _startPosY.Value + 58, 11, 11);
//4-й
g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 58, 11, 11);
g.FillEllipse(blackBrush, _startPosX.Value + 70, _startPosY.Value + 58, 11, 11);
//5-ЛевБол
g.DrawEllipse(pen, _startPosX.Value + 90, _startPosY.Value + 52, 15, 15);
g.FillEllipse(blackBrush, _startPosX.Value + 90, _startPosY.Value + 52, 15, 15);
//6-ПравБол
g.DrawEllipse(pen, _startPosX.Value + 7, _startPosY.Value + 52, 15, 15);
g.FillEllipse(blackBrush, _startPosX.Value + 7, _startPosY.Value + 52, 15, 15);
}
}

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using SelfPropelledArtilleryUnit.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.Drawnings;
public static class ExtentionDrawningTank
{
private static readonly string _separatorForObject = ":";
/// <summary>
/// Создание объекта из строк характеристик
/// </summary>
/// <param name="info"></param>
/// <returns></returns>
public static DrawningTank? CreateDrawningTank(this string info)
{
string[] strs = info.Split(_separatorForObject);
EntityTank? tank = EntityArtillery.CreateEntityArtillery(strs);
if (tank != null && tank is EntityArtillery tankA)
{
return new DrawningArtillery(tankA);
}
tank = EntityTank.CreateEntityTank(strs);
if (tank != null)
{
return new DrawningTank(tank);
}
return null;
}
/// <summary>
/// Подготовка данных для сохранения в файл
/// </summary>
/// <param name="drawningTank"></param>
/// <returns></returns>
public static string GetDataForSave(this DrawningTank drawningTank)
{
string[]? array = drawningTank?.EntityTank?.GetStringRepresentation();
if (array == null) { return string.Empty; }
return string.Join(_separatorForObject, array);
}
}

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namespace SelfPropelledArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "САУ"
/// </summary>
public class EntityArtillery : EntityTank
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
public void SetAdditionalColor(Color color)
{
AdditionalColor = color;
}
/// <summary>
/// Признак (опция) наличия пушки
/// </summary>
public bool Cannon { get; private set; }
/// <summary>
/// Признак (опция) наличия залповой установки
/// </summary>
public bool Rocket { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="cannon">Признак наличия пушки</param>
/// <param name="rocket">Признак наличия залповой установки</param>
public EntityArtillery(int speed, double weight, Color bodyColor, Color additionalColor, bool cannon, bool rocket) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
Cannon = cannon;
Rocket = rocket;
}
/// <summary>
/// Получение строк характеристик
/// </summary>
/// <returns></returns>
public override string[] GetStringRepresentation()
{
return new[] { nameof(EntityArtillery), Speed.ToString(), Weight.ToString(), BodyColor.Name,
AdditionalColor.Name, Cannon.ToString(), Rocket.ToString() };
}
/// <summary>
/// Создание объекта по строкам характеристик
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityArtillery? CreateEntityArtillery(string[] strs)
{
if (strs.Length != 7 || strs[0] != nameof(EntityArtillery)) { return null; }
return new EntityArtillery(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]),
Color.FromName(strs[3]), Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
}
}

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namespace SelfPropelledArtilleryUnit.Entities;
/// <summary>
/// Класс-сущность "танк"
/// </summary>
public class EntityTank
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; set; }
public void SetBodyColor(Color color)
{
BodyColor = color;
}
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => Speed * 100 / Weight;
/// <summary>
/// Конструктор сущности
/// </summary>
public EntityTank(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
public virtual string[] GetStringRepresentation()
{
return new[] { nameof(EntityTank), Speed.ToString(), Weight.ToString(), BodyColor.Name };
}
/// <summary>
/// Создание объекта по строкам характеристик
/// </summary>
/// <param name="strs"></param>
/// <returns></returns>
public static EntityTank? CreateEntityTank(string[] strs)
{
if (strs.Length != 4 || strs[0] != nameof(EntityTank)) { return null; }
return new EntityTank(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.Serialization;
namespace SelfPropelledArtilleryUnit.Exceptions;
[Serializable]
public class CollectionOverflowException : ApplicationException
{
public CollectionOverflowException(int count) : base("В коллекции превышено допустимое количество count : " + count) { }
public CollectionOverflowException() : base() { }
public CollectionOverflowException(string message) : base(message) { }
public CollectionOverflowException(string message, Exception exception) : base(message, exception) { }
protected CollectionOverflowException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.Exceptions;
[Serializable]
public class ObjectNotFoundException : ApplicationException
{
public ObjectNotFoundException(int i) : base("Не найден объект по позиции " + i) { }
public ObjectNotFoundException() : base() { }
public ObjectNotFoundException(string message) : base(message) { }
public ObjectNotFoundException(string message, Exception exception) : base(message, exception) { }
protected ObjectNotFoundException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.Exceptions;
[Serializable]
internal class PositionOutOfCollectionException : ApplicationException
{
public PositionOutOfCollectionException(int i) : base("Выход за границы коллекции. Позиция " + i) { }
public PositionOutOfCollectionException() : base() { }
public PositionOutOfCollectionException(string message) : base(message) { }
public PositionOutOfCollectionException(string message, Exception exception) : base(message, exception) { }
protected PositionOutOfCollectionException(SerializationInfo info, StreamingContext contex) : base(info, contex) { }
}

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namespace SelfPropelledArtilleryUnit
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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namespace SelfPropelledArtilleryUnit
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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namespace SelfPropelledArtilleryUnit
{
partial class FormArtillery
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormArtillery));
pictureBoxArtillery = new PictureBox();
buttonLeft = new Button();
buttonUp = new Button();
buttonDown = new Button();
buttonRight = new Button();
comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxArtillery).BeginInit();
SuspendLayout();
//
// pictureBoxArtillery
//
pictureBoxArtillery.Dock = DockStyle.Fill;
pictureBoxArtillery.Location = new Point(0, 0);
pictureBoxArtillery.Name = "pictureBoxArtillery";
pictureBoxArtillery.Size = new Size(800, 461);
pictureBoxArtillery.TabIndex = 0;
pictureBoxArtillery.TabStop = false;
//
// buttonLeft
//
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonLeft.BackgroundImage = (Image)resources.GetObject("buttonLeft.BackgroundImage");
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
buttonLeft.Location = new Point(677, 417);
buttonLeft.Name = "buttonLeft";
buttonLeft.Size = new Size(35, 35);
buttonLeft.TabIndex = 2;
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click;
//
// buttonUp
//
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonUp.BackgroundImage = Properties.Resources.arrowUp1;
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
buttonUp.Location = new Point(717, 374);
buttonUp.Name = "buttonUp";
buttonUp.Size = new Size(35, 35);
buttonUp.TabIndex = 3;
buttonUp.UseVisualStyleBackColor = true;
buttonUp.Click += ButtonMove_Click;
//
// buttonDown
//
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
buttonDown.Location = new Point(718, 417);
buttonDown.Name = "buttonDown";
buttonDown.Size = new Size(35, 35);
buttonDown.TabIndex = 4;
buttonDown.UseVisualStyleBackColor = true;
buttonDown.Click += ButtonMove_Click;
//
// buttonRight
//
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
buttonRight.Location = new Point(759, 417);
buttonRight.Name = "buttonRight";
buttonRight.Size = new Size(35, 35);
buttonRight.TabIndex = 5;
buttonRight.UseVisualStyleBackColor = true;
buttonRight.Click += ButtonMove_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
comboBoxStrategy.Location = new Point(679, 12);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(121, 23);
comboBoxStrategy.TabIndex = 7;
//
// buttonStrategyStep
//
buttonStrategyStep.Location = new Point(719, 41);
buttonStrategyStep.Name = "buttonStrategyStep";
buttonStrategyStep.Size = new Size(75, 23);
buttonStrategyStep.TabIndex = 8;
buttonStrategyStep.Text = "Шаг";
buttonStrategyStep.UseVisualStyleBackColor = true;
buttonStrategyStep.Click += ButtonStrategyStep_Click;
//
// FormArtillery
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(800, 461);
Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonUp);
Controls.Add(buttonLeft);
Controls.Add(pictureBoxArtillery);
Name = "FormArtillery";
Text = "Самоходка";
((System.ComponentModel.ISupportInitialize)pictureBoxArtillery).EndInit();
ResumeLayout(false);
}
#endregion
private PictureBox pictureBoxArtillery;
private Button buttonLeft;
private Button buttonUp;
private Button buttonDown;
private Button buttonRight;
private ComboBox comboBoxStrategy;
private Button buttonStrategyStep;
}
}

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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.MovementStrategy;
namespace SelfPropelledArtilleryUnit
{
public partial class FormArtillery : Form
{
/// <summary>
/// Поле-объект для прорисовки объекта
/// </summary>
private DrawningTank? _drawningTank;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
public DrawningTank SetTank
{
set
{
_drawningTank = value;
_drawningTank.SetPictureSize(pictureBoxArtillery.Width, pictureBoxArtillery.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
public FormArtillery()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningTank == null)
{
return;
}
Bitmap bmp = new(pictureBoxArtillery.Width, pictureBoxArtillery.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTank.DrawTransport(gr);
pictureBoxArtillery.Image = bmp;
}
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningTank == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningTank.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
result = _drawningTank.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
result = _drawningTank.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
result = _drawningTank.MoveTransport(DirectionType.Right);
break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningTank == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveableTank(_drawningTank), pictureBoxArtillery.Width, pictureBoxArtillery.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
}
}

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namespace SelfPropelledArtilleryUnit
{
partial class FormTankCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
panelCompanyTools = new Panel();
buttonAddTank = new Button();
buttonAddArtillery = new Button();
buttonRefresh = new Button();
maskedTextBoxPosition = new MaskedTextBox();
buttonGoToCheak = new Button();
buttonRemoveTank = new Button();
buttonCreateCompany = new Button();
panelStorage = new Panel();
buttonCollectionDel = new Button();
listBoxCollection = new ListBox();
buttonCollectionAdd = new Button();
radioButtonList = new RadioButton();
radioButtonMassive = new RadioButton();
textBoxCollectionName = new TextBox();
labelCollectionName = new Label();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
menuStrip = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
saveToolStripMenuItem = new ToolStripMenuItem();
loadToolStripMenuItem = new ToolStripMenuItem();
saveFileDialog = new SaveFileDialog();
openFileDialog = new OpenFileDialog();
groupBoxTools.SuspendLayout();
panelCompanyTools.SuspendLayout();
panelStorage.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
menuStrip.SuspendLayout();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(panelCompanyTools);
groupBoxTools.Controls.Add(buttonCreateCompany);
groupBoxTools.Controls.Add(panelStorage);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(715, 24);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(200, 484);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// panelCompanyTools
//
panelCompanyTools.Controls.Add(buttonAddTank);
panelCompanyTools.Controls.Add(buttonAddArtillery);
panelCompanyTools.Controls.Add(buttonRefresh);
panelCompanyTools.Controls.Add(maskedTextBoxPosition);
panelCompanyTools.Controls.Add(buttonGoToCheak);
panelCompanyTools.Controls.Add(buttonRemoveTank);
panelCompanyTools.Dock = DockStyle.Bottom;
panelCompanyTools.Enabled = false;
panelCompanyTools.Location = new Point(3, 276);
panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(194, 205);
panelCompanyTools.TabIndex = 9;
//
// buttonAddTank
//
buttonAddTank.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddTank.Location = new Point(12, 9);
buttonAddTank.Name = "buttonAddTank";
buttonAddTank.Size = new Size(170, 30);
buttonAddTank.TabIndex = 2;
buttonAddTank.Text = "Добавление танка";
buttonAddTank.UseVisualStyleBackColor = true;
buttonAddTank.Click += ButtonAddTank_Click;
//
// buttonAddArtillery
//
buttonAddArtillery.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddArtillery.Location = new Point(12, 45);
buttonAddArtillery.Name = "buttonAddArtillery";
buttonAddArtillery.Size = new Size(170, 31);
buttonAddArtillery.TabIndex = 1;
buttonAddArtillery.Text = "Добавление сау";
buttonAddArtillery.UseVisualStyleBackColor = true;
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(12, 174);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(170, 23);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += ButtonRefresh_Click;
//
// maskedTextBoxPosition
//
maskedTextBoxPosition.Location = new Point(12, 82);
maskedTextBoxPosition.Mask = "00";
maskedTextBoxPosition.Name = "maskedTextBoxPosition";
maskedTextBoxPosition.Size = new Size(176, 23);
maskedTextBoxPosition.TabIndex = 3;
maskedTextBoxPosition.ValidatingType = typeof(int);
//
// buttonGoToCheak
//
buttonGoToCheak.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheak.Location = new Point(12, 143);
buttonGoToCheak.Name = "buttonGoToCheak";
buttonGoToCheak.Size = new Size(170, 25);
buttonGoToCheak.TabIndex = 5;
buttonGoToCheak.Text = "Передать на тесты";
buttonGoToCheak.UseVisualStyleBackColor = true;
buttonGoToCheak.Click += ButtonGoToCheak_Click;
//
// buttonRemoveTank
//
buttonRemoveTank.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveTank.Location = new Point(12, 110);
buttonRemoveTank.Name = "buttonRemoveTank";
buttonRemoveTank.Size = new Size(170, 27);
buttonRemoveTank.TabIndex = 4;
buttonRemoveTank.Text = "Удалить танк";
buttonRemoveTank.UseVisualStyleBackColor = true;
buttonRemoveTank.Click += ButtonRemoveTank_Click;
//
// buttonCreateCompany
//
buttonCreateCompany.Location = new Point(5, 267);
buttonCreateCompany.Name = "buttonCreateCompany";
buttonCreateCompany.Size = new Size(189, 24);
buttonCreateCompany.TabIndex = 8;
buttonCreateCompany.Text = "Создать компанию";
buttonCreateCompany.UseVisualStyleBackColor = true;
buttonCreateCompany.Click += ButtonCreateCompany_Click;
//
// panelStorage
//
panelStorage.Controls.Add(buttonCollectionDel);
panelStorage.Controls.Add(listBoxCollection);
panelStorage.Controls.Add(buttonCollectionAdd);
panelStorage.Controls.Add(radioButtonList);
panelStorage.Controls.Add(radioButtonMassive);
panelStorage.Controls.Add(textBoxCollectionName);
panelStorage.Controls.Add(labelCollectionName);
panelStorage.Dock = DockStyle.Top;
panelStorage.Location = new Point(3, 19);
panelStorage.Name = "panelStorage";
panelStorage.Size = new Size(194, 213);
panelStorage.TabIndex = 7;
//
// buttonCollectionDel
//
buttonCollectionDel.Location = new Point(5, 186);
buttonCollectionDel.Name = "buttonCollectionDel";
buttonCollectionDel.Size = new Size(189, 24);
buttonCollectionDel.TabIndex = 7;
buttonCollectionDel.Text = "Удалить коллекцию";
buttonCollectionDel.UseVisualStyleBackColor = true;
buttonCollectionDel.Click += ButtonCollectionDel_Click;
//
// listBoxCollection
//
listBoxCollection.FormattingEnabled = true;
listBoxCollection.ItemHeight = 15;
listBoxCollection.Location = new Point(6, 115);
listBoxCollection.Name = "listBoxCollection";
listBoxCollection.Size = new Size(185, 64);
listBoxCollection.TabIndex = 5;
//
// buttonCollectionAdd
//
buttonCollectionAdd.Location = new Point(2, 81);
buttonCollectionAdd.Name = "buttonCollectionAdd";
buttonCollectionAdd.Size = new Size(189, 24);
buttonCollectionAdd.TabIndex = 4;
buttonCollectionAdd.Text = "Добавить коллекцию";
buttonCollectionAdd.UseVisualStyleBackColor = true;
buttonCollectionAdd.Click += ButtonCollectionAdd_Click;
//
// radioButtonList
//
radioButtonList.AutoSize = true;
radioButtonList.Location = new Point(78, 57);
radioButtonList.Name = "radioButtonList";
radioButtonList.Size = new Size(66, 19);
radioButtonList.TabIndex = 3;
radioButtonList.TabStop = true;
radioButtonList.Text = "Список";
radioButtonList.UseVisualStyleBackColor = true;
//
// radioButtonMassive
//
radioButtonMassive.AutoSize = true;
radioButtonMassive.Location = new Point(5, 57);
radioButtonMassive.Name = "radioButtonMassive";
radioButtonMassive.Size = new Size(67, 19);
radioButtonMassive.TabIndex = 2;
radioButtonMassive.TabStop = true;
radioButtonMassive.Text = "Массив";
radioButtonMassive.UseVisualStyleBackColor = true;
//
// textBoxCollectionName
//
textBoxCollectionName.Location = new Point(3, 30);
textBoxCollectionName.Name = "textBoxCollectionName";
textBoxCollectionName.Size = new Size(188, 23);
textBoxCollectionName.TabIndex = 1;
//
// labelCollectionName
//
labelCollectionName.AutoSize = true;
labelCollectionName.Location = new Point(25, 12);
labelCollectionName.Name = "labelCollectionName";
labelCollectionName.Size = new Size(125, 15);
labelCollectionName.TabIndex = 0;
labelCollectionName.Text = "Название коллекции:";
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(6, 238);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(182, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged_1;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 24);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(715, 484);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
pictureBox.Click += pictureBox_Click;
//
// menuStrip
//
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
menuStrip.Location = new Point(0, 0);
menuStrip.Name = "menuStrip";
menuStrip.Size = new Size(915, 24);
menuStrip.TabIndex = 2;
menuStrip.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// saveToolStripMenuItem
//
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
saveToolStripMenuItem.Size = new Size(181, 22);
saveToolStripMenuItem.Text = "Сохранение";
saveToolStripMenuItem.Click += saveToolStripMenuItem_Click;
//
// loadToolStripMenuItem
//
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
loadToolStripMenuItem.Size = new Size(181, 22);
loadToolStripMenuItem.Text = "Загрузка";
loadToolStripMenuItem.Click += loadToolStripMenuItem_Click;
//
// saveFileDialog
//
saveFileDialog.Filter = "txt file | *.txt";
//
// openFileDialog
//
openFileDialog.FileName = "openFileDialog1";
openFileDialog.Filter = "txt file | *.txt";
//
// FormTankCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(915, 508);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Controls.Add(menuStrip);
MainMenuStrip = menuStrip;
Name = "FormTankCollection";
Text = "Коллекция сау";
groupBoxTools.ResumeLayout(false);
panelCompanyTools.ResumeLayout(false);
panelCompanyTools.PerformLayout();
panelStorage.ResumeLayout(false);
panelStorage.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
menuStrip.ResumeLayout(false);
menuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddTank;
private Button buttonAddArtillery;
private MaskedTextBox maskedTextBoxPosition;
private PictureBox pictureBox;
private Button buttonRemoveTank;
private Button buttonRefresh;
private Button buttonGoToCheak;
private Panel panelStorage;
private TextBox textBoxCollectionName;
private Label labelCollectionName;
private ListBox listBoxCollection;
private Button buttonCollectionAdd;
private RadioButton radioButtonList;
private RadioButton radioButtonMassive;
private Button buttonCreateCompany;
private Button buttonCollectionDel;
private Panel panelCompanyTools;
private MenuStrip menuStrip;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem saveToolStripMenuItem;
private ToolStripMenuItem loadToolStripMenuItem;
private SaveFileDialog saveFileDialog;
private OpenFileDialog openFileDialog;
}
}

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@ -0,0 +1,297 @@
using Microsoft.Extensions.Logging;
using NLog;
using SelfPropelledArtilleryUnit.CollectionGenericObjects;
using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.Exceptions;
namespace SelfPropelledArtilleryUnit;
public partial class FormTankCollection : Form
{
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
private readonly StorageCollection<DrawningTank> _storageCollection;
private readonly Microsoft.Extensions.Logging.ILogger _logger;
/// <summary>
/// Конструктор
/// </summary>
public FormTankCollection(ILogger<FormTankCollection> logger)
{
InitializeComponent();
_storageCollection = new();
_logger = logger;
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged_1(object sender, EventArgs e)
{
panelCompanyTools.Enabled = false;
}
private void ButtonAddTank_Click(object sender, EventArgs e)
{
FormTankConfig form = new();
form.AddEvent(SetTank);
form.Show();
}
/// <summary>
/// Добавление танка в коллекцию
/// </summary>
/// <param name="tank"></param>
private void SetTank(DrawningTank? tank)
{
try {
if (_company == null || tank == null)
{
return;
}
if (_company + tank != -1)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
_logger.LogInformation("Добавлен объект: " + tank.GetDataForSave());
}
}
catch (CollectionOverflowException ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
/// <summary>
/// Удаление объекта
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemoveTank_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(maskedTextBoxPosition.Text) || _company == null)
{
return;
}
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxPosition.Text);
try
{
if (_company - pos != null)
{
MessageBox.Show("Объект удален");
_logger.LogInformation($"Удален объект по позиции {pos}");
pictureBox.Image = _company.Show();
}
}
catch (ObjectNotFoundException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError($"Ошибка: {ex.Message}");
}
catch (PositionOutOfCollectionException ex)
{
MessageBox.Show(ex.Message);
_logger.LogError($"Ошибка: {ex.Message}");
}
}
private void ButtonGoToCheak_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningTank? tank = null;
int counter = 100;
while (tank == null)
{
tank = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (tank == null)
{
return;
}
FormArtillery form = new()
{
SetTank = tank
};
form.ShowDialog();
}
private void ButtonRefresh_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
pictureBox.Image = _company.Show();
}
private void ButtonCollectionAdd_Click(object sender, EventArgs e)
{
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
{
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: заполнены не все данные для добавления коллекции");
return;
}
try
{
CollectionType collectionType = CollectionType.None;
if (radioButtonMassive.Checked)
{
collectionType = CollectionType.Massive;
}
else if (radioButtonList.Checked)
{
collectionType = CollectionType.List;
}
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
RerfreshListBoxItems();
_logger.LogInformation("Коллекция добавлена " + textBoxCollectionName.Text);
}
catch (Exception ex)
{
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
private void RerfreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
private void ButtonCollectionDel_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
try
{
if (MessageBox.Show("Удалить коллекцию?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
{
return;
}
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
RerfreshListBoxItems();
_logger.LogInformation("Коллекция: " + listBoxCollection.SelectedItem.ToString() + " удалена");
}
catch (Exception ex)
{
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
private void ButtonCreateCompany_Click(object sender, EventArgs e)
{
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
{
MessageBox.Show("Коллекция не выбрана");
return;
}
ICollectionGenericObjects<DrawningTank>? collection = _storageCollection[listBoxCollection.SelectedItem.ToString() ?? string.Empty];
if (collection == null)
{
MessageBox.Show("Коллекция не проинициализирована");
return;
}
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new TankSharingService(pictureBox.Width, pictureBox.Height, collection);
break;
}
panelCompanyTools.Enabled = true;
RerfreshListBoxItems();
}
private void pictureBox_Click(object sender, EventArgs e)
{
}
private void RefreshListBoxItems()
{
listBoxCollection.Items.Clear();
for (int i = 0; i < _storageCollection.Keys?.Count; i++)
{
string? colName = _storageCollection.Keys?[i];
if (!string.IsNullOrEmpty(colName))
{
listBoxCollection.Items.Add(colName);
}
}
}
private void saveToolStripMenuItem_Click(object sender, EventArgs e)
{
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.SaveData(saveFileDialog.FileName);
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
_logger.LogInformation("Сохранение в файл: {filename}", saveFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
private void loadToolStripMenuItem_Click(object sender, EventArgs e)
{
if (openFileDialog.ShowDialog() == DialogResult.OK)
{
try
{
_storageCollection.LoadData(openFileDialog.FileName);
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
RerfreshListBoxItems();
_logger.LogInformation("Загрузка из файла: {filename}", openFileDialog.FileName);
}
catch (Exception ex)
{
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
_logger.LogError("Ошибка: {Message}", ex.Message);
}
}
}
}

View File

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>126, 17</value>
</metadata>
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>261, 17</value>
</metadata>
</root>

View File

@ -0,0 +1,357 @@
namespace SelfPropelledArtilleryUnit
{
partial class FormTankConfig
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxConfig = new GroupBox();
groupBoxColors = new GroupBox();
panelPurple = new Panel();
panelYellow = new Panel();
panelBlack = new Panel();
panelBlue = new Panel();
panelGray = new Panel();
panelGreen = new Panel();
panelWhite = new Panel();
panelRed = new Panel();
checkBoxRocket = new CheckBox();
checkBoxCannon = new CheckBox();
numericUpDownWeight = new NumericUpDown();
labelWeight = new Label();
numericUpDownSpeed = new NumericUpDown();
labelSpeed = new Label();
labelModifiedObject = new Label();
labelSimpleObject = new Label();
pictureBoxObject = new PictureBox();
buttonAdd = new Button();
buttonCancel = new Button();
panelObject = new Panel();
labelAdditionalColor = new Label();
labelBodyColor = new Label();
groupBoxConfig.SuspendLayout();
groupBoxColors.SuspendLayout();
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).BeginInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).BeginInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).BeginInit();
panelObject.SuspendLayout();
SuspendLayout();
//
// groupBoxConfig
//
groupBoxConfig.Controls.Add(groupBoxColors);
groupBoxConfig.Controls.Add(checkBoxRocket);
groupBoxConfig.Controls.Add(checkBoxCannon);
groupBoxConfig.Controls.Add(numericUpDownWeight);
groupBoxConfig.Controls.Add(labelWeight);
groupBoxConfig.Controls.Add(numericUpDownSpeed);
groupBoxConfig.Controls.Add(labelSpeed);
groupBoxConfig.Controls.Add(labelModifiedObject);
groupBoxConfig.Controls.Add(labelSimpleObject);
groupBoxConfig.Dock = DockStyle.Left;
groupBoxConfig.Location = new Point(0, 0);
groupBoxConfig.Name = "groupBoxConfig";
groupBoxConfig.Size = new Size(575, 450);
groupBoxConfig.TabIndex = 0;
groupBoxConfig.TabStop = false;
groupBoxConfig.Text = "Параметры";
//
// groupBoxColors
//
groupBoxColors.Controls.Add(panelPurple);
groupBoxColors.Controls.Add(panelYellow);
groupBoxColors.Controls.Add(panelBlack);
groupBoxColors.Controls.Add(panelBlue);
groupBoxColors.Controls.Add(panelGray);
groupBoxColors.Controls.Add(panelGreen);
groupBoxColors.Controls.Add(panelWhite);
groupBoxColors.Controls.Add(panelRed);
groupBoxColors.Location = new Point(246, 12);
groupBoxColors.Name = "groupBoxColors";
groupBoxColors.Size = new Size(217, 113);
groupBoxColors.TabIndex = 8;
groupBoxColors.TabStop = false;
groupBoxColors.Text = "Цвета";
//
// panelPurple
//
panelPurple.BackColor = Color.Purple;
panelPurple.Location = new Point(129, 65);
panelPurple.Name = "panelPurple";
panelPurple.Size = new Size(26, 25);
panelPurple.TabIndex = 4;
//
// panelYellow
//
panelYellow.BackColor = Color.Yellow;
panelYellow.Location = new Point(129, 22);
panelYellow.Name = "panelYellow";
panelYellow.Size = new Size(26, 25);
panelYellow.TabIndex = 1;
//
// panelBlack
//
panelBlack.BackColor = Color.Black;
panelBlack.Location = new Point(88, 65);
panelBlack.Name = "panelBlack";
panelBlack.Size = new Size(26, 25);
panelBlack.TabIndex = 6;
//
// panelBlue
//
panelBlue.BackColor = Color.Blue;
panelBlue.Location = new Point(88, 22);
panelBlue.Name = "panelBlue";
panelBlue.Size = new Size(26, 25);
panelBlue.TabIndex = 2;
//
// panelGray
//
panelGray.BackColor = Color.Gray;
panelGray.Location = new Point(47, 65);
panelGray.Name = "panelGray";
panelGray.Size = new Size(26, 25);
panelGray.TabIndex = 5;
//
// panelGreen
//
panelGreen.BackColor = Color.Green;
panelGreen.Location = new Point(47, 22);
panelGreen.Name = "panelGreen";
panelGreen.Size = new Size(26, 25);
panelGreen.TabIndex = 1;
//
// panelWhite
//
panelWhite.BackColor = Color.White;
panelWhite.Location = new Point(6, 65);
panelWhite.Name = "panelWhite";
panelWhite.Size = new Size(26, 25);
panelWhite.TabIndex = 3;
//
// panelRed
//
panelRed.BackColor = Color.Red;
panelRed.Location = new Point(6, 22);
panelRed.Name = "panelRed";
panelRed.Size = new Size(26, 25);
panelRed.TabIndex = 0;
//
// checkBoxRocket
//
checkBoxRocket.AutoSize = true;
checkBoxRocket.Location = new Point(19, 122);
checkBoxRocket.Name = "checkBoxRocket";
checkBoxRocket.Size = new Size(231, 19);
checkBoxRocket.TabIndex = 7;
checkBoxRocket.Text = "Признак наличия залповой устаноки";
checkBoxRocket.UseVisualStyleBackColor = true;
//
// checkBoxCannon
//
checkBoxCannon.AutoSize = true;
checkBoxCannon.Location = new Point(20, 93);
checkBoxCannon.Name = "checkBoxCannon";
checkBoxCannon.Size = new Size(163, 19);
checkBoxCannon.TabIndex = 6;
checkBoxCannon.Text = "Признак наличия пушки";
checkBoxCannon.UseVisualStyleBackColor = true;
//
// numericUpDownWeight
//
numericUpDownWeight.Location = new Point(77, 48);
numericUpDownWeight.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownWeight.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownWeight.Name = "numericUpDownWeight";
numericUpDownWeight.Size = new Size(99, 23);
numericUpDownWeight.TabIndex = 5;
numericUpDownWeight.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelWeight
//
labelWeight.AutoSize = true;
labelWeight.Location = new Point(12, 48);
labelWeight.Name = "labelWeight";
labelWeight.Size = new Size(26, 15);
labelWeight.TabIndex = 4;
labelWeight.Text = "Вес";
//
// numericUpDownSpeed
//
numericUpDownSpeed.Location = new Point(77, 19);
numericUpDownSpeed.Maximum = new decimal(new int[] { 1000, 0, 0, 0 });
numericUpDownSpeed.Minimum = new decimal(new int[] { 100, 0, 0, 0 });
numericUpDownSpeed.Name = "numericUpDownSpeed";
numericUpDownSpeed.Size = new Size(99, 23);
numericUpDownSpeed.TabIndex = 3;
numericUpDownSpeed.Value = new decimal(new int[] { 100, 0, 0, 0 });
//
// labelSpeed
//
labelSpeed.AutoSize = true;
labelSpeed.Location = new Point(12, 19);
labelSpeed.Name = "labelSpeed";
labelSpeed.Size = new Size(59, 15);
labelSpeed.TabIndex = 2;
labelSpeed.Text = "Скорость";
//
// labelModifiedObject
//
labelModifiedObject.BorderStyle = BorderStyle.FixedSingle;
labelModifiedObject.Location = new Point(363, 156);
labelModifiedObject.Name = "labelModifiedObject";
labelModifiedObject.Size = new Size(100, 23);
labelModifiedObject.TabIndex = 1;
labelModifiedObject.Text = "Продвинутый";
labelModifiedObject.TextAlign = ContentAlignment.MiddleCenter;
labelModifiedObject.MouseDown += LabelObject_MouseDown;
//
// labelSimpleObject
//
labelSimpleObject.BorderStyle = BorderStyle.FixedSingle;
labelSimpleObject.Location = new Point(246, 156);
labelSimpleObject.Name = "labelSimpleObject";
labelSimpleObject.Size = new Size(100, 23);
labelSimpleObject.TabIndex = 0;
labelSimpleObject.Text = "Простой";
labelSimpleObject.TextAlign = ContentAlignment.MiddleCenter;
labelSimpleObject.MouseDown += LabelObject_MouseDown;
//
// pictureBoxObject
//
pictureBoxObject.Location = new Point(16, 77);
pictureBoxObject.Name = "pictureBoxObject";
pictureBoxObject.Size = new Size(193, 91);
pictureBoxObject.TabIndex = 1;
pictureBoxObject.TabStop = false;
//
// buttonAdd
//
buttonAdd.Location = new Point(597, 181);
buttonAdd.Name = "buttonAdd";
buttonAdd.Size = new Size(75, 23);
buttonAdd.TabIndex = 2;
buttonAdd.Text = "Добавить";
buttonAdd.UseVisualStyleBackColor = true;
buttonAdd.Click += ButtonAdd_Click;
//
// buttonCancel
//
buttonCancel.Location = new Point(715, 181);
buttonCancel.Name = "buttonCancel";
buttonCancel.Size = new Size(75, 23);
buttonCancel.TabIndex = 3;
buttonCancel.Text = "Отмена";
buttonCancel.UseVisualStyleBackColor = true;
//
// panelObject
//
panelObject.AllowDrop = true;
panelObject.Controls.Add(labelAdditionalColor);
panelObject.Controls.Add(labelBodyColor);
panelObject.Controls.Add(pictureBoxObject);
panelObject.Location = new Point(581, 0);
panelObject.Name = "panelObject";
panelObject.Size = new Size(225, 179);
panelObject.TabIndex = 4;
panelObject.DragDrop += PanelObject_DragDrop;
panelObject.DragEnter += PanelObject_DragEnter;
//
// labelAdditionalColor
//
labelAdditionalColor.AllowDrop = true;
labelAdditionalColor.BorderStyle = BorderStyle.FixedSingle;
labelAdditionalColor.Location = new Point(134, 19);
labelAdditionalColor.Name = "labelAdditionalColor";
labelAdditionalColor.Size = new Size(75, 23);
labelAdditionalColor.TabIndex = 3;
labelAdditionalColor.Text = "Доп. цвет";
labelAdditionalColor.TextAlign = ContentAlignment.MiddleCenter;
labelAdditionalColor.DragDrop += LabelAdditionalColor_DragDrop;
labelAdditionalColor.DragEnter += LabelAdditionalColor_DragEnter;
//
// labelBodyColor
//
labelBodyColor.AllowDrop = true;
labelBodyColor.BorderStyle = BorderStyle.FixedSingle;
labelBodyColor.Location = new Point(16, 19);
labelBodyColor.Name = "labelBodyColor";
labelBodyColor.Size = new Size(75, 23);
labelBodyColor.TabIndex = 2;
labelBodyColor.Text = "Цвет";
labelBodyColor.TextAlign = ContentAlignment.MiddleCenter;
labelBodyColor.DragDrop += LabelBodyColor_DragDrop;
labelBodyColor.DragEnter += LabelBodyColor_DragEnter;
//
// FormLocomotiveConfig
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(818, 450);
Controls.Add(panelObject);
Controls.Add(buttonCancel);
Controls.Add(buttonAdd);
Controls.Add(groupBoxConfig);
Name = "FormLocomotiveConfig";
Text = "Создание объекта";
groupBoxConfig.ResumeLayout(false);
groupBoxConfig.PerformLayout();
groupBoxColors.ResumeLayout(false);
((System.ComponentModel.ISupportInitialize)numericUpDownWeight).EndInit();
((System.ComponentModel.ISupportInitialize)numericUpDownSpeed).EndInit();
((System.ComponentModel.ISupportInitialize)pictureBoxObject).EndInit();
panelObject.ResumeLayout(false);
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxConfig;
private Label labelModifiedObject;
private Label labelSimpleObject;
private NumericUpDown numericUpDownSpeed;
private Label labelSpeed;
private Label labelWeight;
private NumericUpDown numericUpDownWeight;
private CheckBox checkBoxRocket;
private CheckBox checkBoxCannon;
private GroupBox groupBoxColors;
private Panel panelRed;
private Panel panelPurple;
private Panel panelYellow;
private Panel panelBlack;
private Panel panelBlue;
private Panel panelGray;
private Panel panelGreen;
private Panel panelWhite;
private PictureBox pictureBoxObject;
private Button buttonAdd;
private Button buttonCancel;
private Panel panelObject;
private Label labelAdditionalColor;
private Label labelBodyColor;
}
}

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@ -0,0 +1,137 @@
using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.Entities;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SelfPropelledArtilleryUnit;
public partial class FormTankConfig : Form
{
private DrawningTank? _tank;
private event Action<DrawningTank>? TankDelegate;
public FormTankConfig()
{
InitializeComponent();
panelRed.MouseDown += Panel_MouseDown;
panelGreen.MouseDown += Panel_MouseDown;
panelBlue.MouseDown += Panel_MouseDown;
panelYellow.MouseDown += Panel_MouseDown;
panelWhite.MouseDown += Panel_MouseDown;
panelGray.MouseDown += Panel_MouseDown;
panelBlack.MouseDown += Panel_MouseDown;
panelPurple.MouseDown += Panel_MouseDown;
buttonCancel.Click += (sender, e) => Close();
}
public void AddEvent(Action<DrawningTank> tankDelegate)
{
TankDelegate += tankDelegate;
}
private void DrawObject()
{
Bitmap bmp = new(pictureBoxObject.Width, pictureBoxObject.Height);
Graphics gr = Graphics.FromImage(bmp);
_tank?.SetPictureSize(pictureBoxObject.Width, pictureBoxObject.Height);
_tank?.SetPosition(5, 5);
_tank?.DrawTransport(gr);
pictureBoxObject.Image = bmp;
}
private void LabelObject_MouseDown(object sender, MouseEventArgs e)
{
(sender as Label)?.DoDragDrop((sender as Label)?.Name ?? string.Empty, DragDropEffects.Move | DragDropEffects.Copy);
}
private void PanelObject_DragEnter(object sender, DragEventArgs e)
{
e.Effect = e.Data?.GetDataPresent(DataFormats.Text) ?? false ? DragDropEffects.Copy : DragDropEffects.None;
}
private void PanelObject_DragDrop(object sender, DragEventArgs e)
{
switch (e.Data?.GetData(DataFormats.Text)?.ToString())
{
case "labelSimpleObject":
_tank = new DrawningTank((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White);
break;
case "labelModifiedObject":
_tank = new DrawningArtillery((int)numericUpDownSpeed.Value, (double)numericUpDownWeight.Value, Color.White,
Color.Black, checkBoxCannon.Checked, checkBoxRocket.Checked);
break;
}
labelBodyColor.BackColor = Color.Empty;
labelAdditionalColor.BackColor = Color.Empty;
DrawObject();
}
private void Panel_MouseDown(object? sender, MouseEventArgs e)
{
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
}
//смена цветов
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
private void LabelBodyColor_DragDrop(object sender, DragEventArgs e)
{
if (_tank != null)
{
_tank.EntityTank.SetBodyColor((Color)e.Data.GetData(typeof(Color)));
DrawObject();
}
}
private void LabelAdditionalColor_DragEnter(object sender, DragEventArgs e)
{
if (_tank != null && _tank is DrawningArtillery)
{
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
{
e.Effect = DragDropEffects.Copy;
}
else
{
e.Effect = DragDropEffects.None;
}
}
}
private void LabelAdditionalColor_DragDrop(object sender, DragEventArgs e)
{
if (_tank != null && _tank.EntityTank is EntityArtillery _artillery)
{
if (e.Data.GetDataPresent(typeof(Color)))
{
_artillery.SetAdditionalColor((Color)e.Data.GetData(typeof(Color)));
}
DrawObject();
}
}
private void ButtonAdd_Click(object sender, EventArgs e)
{
if (_tank != null)
{
TankDelegate?.Invoke(_tank);
Close();
}
}
}

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@ -0,0 +1,145 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private StrategyStatus _state = StrategyStatus.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public StrategyStatus GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = StrategyStatus.NotInit;
return;
}
_state = StrategyStatus.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != StrategyStatus.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = StrategyStatus.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveRight() => MoveTo(MovementDirection.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveUp() => MoveTo(MovementDirection.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
protected bool MoveDown() => MoveTo(MovementDirection.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != StrategyStatus.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="movementDirection">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
private bool MoveTo(MovementDirection movementDirection)
{
if (_state != StrategyStatus.InProgress)
{
return false;
}
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
}
}

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@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Попытка переместить объект в указанном направлении
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
bool TryMoveObject(MovementDirection direction);
}

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int x = objParams.RightBorder;
if (x + GetStep() < FieldWidth) MoveRight();
int y = objParams.DownBorder;
if (y + GetStep() < FieldHeight) MoveDown();
}
}

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@ -0,0 +1,57 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
ObjectParameters? objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}

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@ -0,0 +1,56 @@
using SelfPropelledArtilleryUnit.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public class MoveableTank : IMoveableObject
{
private readonly DrawningTank? _tank;
public MoveableTank(DrawningTank tank)
{
_tank = tank;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_tank == null || _tank.EntityTank == null || !_tank.GetPosX.HasValue || !_tank.GetPosY.HasValue)
{
return null;
}
return new ObjectParameters(_tank.GetPosX.Value, _tank.GetPosY.Value, _tank.GetWidth, _tank.GetHeight);
}
}
public int GetStep => (int)(_tank?.EntityTank?.Step ?? 0);
public bool TryMoveObject(MovementDirection direction)
{
if (_tank == null || _tank.EntityTank == null)
{
return false;
}
return _tank.MoveTransport(GetDirectionType(direction));
}
/// <summary>
/// Конвертация из MovementDirection в DirectionType
/// </summary>
/// <param name="direction">MovementDirection</param>
/// <returns>DirectionType</returns>
private static DirectionType GetDirectionType(MovementDirection direction)
{
return direction switch
{
MovementDirection.Left => DirectionType.Left,
MovementDirection.Right => DirectionType.Right,
MovementDirection.Up => DirectionType.Up,
MovementDirection.Down => DirectionType.Down,
_ => DirectionType.Unknow,
};
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public enum MovementDirection
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}

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@ -0,0 +1,75 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public class ObjectParameters
{
/// <summary>
/// Координата X
/// </summary>
private readonly int _x;
/// <summary>
/// Координата Y
/// </summary>
private readonly int _y;
/// <summary>
/// Ширина объекта
/// </summary>
private readonly int _width;
/// <summary>
/// Высота объекта
/// </summary>
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина объекта</param>
/// <param name="height">Высота объекта</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}

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@ -0,0 +1,25 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit.MovementStrategy;
public enum StrategyStatus
{
/// <summary>
/// Все готово к началу
/// </summary>
NotInit,
/// <summary>
/// Выполняется
/// </summary>
InProgress,
/// <summary>
/// Завершено
/// </summary>
Finish
}

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@ -1,3 +1,8 @@
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using System;
using NLog.Extensions.Logging;
namespace SelfPropelledArtilleryUnit namespace SelfPropelledArtilleryUnit
{ {
internal static class Program internal static class Program
@ -10,8 +15,21 @@ namespace SelfPropelledArtilleryUnit
{ {
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ServiceCollection services = new();
ConfigureServices(services);
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new Form1()); ConfigureServices(services);
using ServiceProvider serviceProvider = services.BuildServiceProvider();
Application.Run(serviceProvider.GetRequiredService<FormTankCollection>());
}
private static void ConfigureServices(ServiceCollection services)
{
services.AddSingleton<FormTankCollection>()
.AddLogging(option =>
{
option.SetMinimumLevel(LogLevel.Information);
option.AddNLog("nlog.config");
});
} }
} }
} }

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@ -0,0 +1,113 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SelfPropelledArtilleryUnit.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SelfPropelledArtilleryUnit.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp1 {
get {
object obj = ResourceManager.GetObject("arrowUp1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

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@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

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@ -8,4 +8,32 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup> </PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Logging" Version="8.0.1" />
<PackageReference Include="NLog" Version="5.3.4" />
<PackageReference Include="NLog.Extensions.Logging" Version="5.3.14" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="nlog.config">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project> </Project>

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@ -0,0 +1,13 @@
using SelfPropelledArtilleryUnit.Drawnings;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelfPropelledArtilleryUnit;
/// <summary>
/// Делегат передачи объекта класса-прорисовки
/// </summary>
/// <param name="tank"></param>
public delegate void TankDelegate(DrawningTank tank);

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<nlog xmlns="http://www.nlog-project.org/schemas/NLog.xsd"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
autoReload="true" internalLogLevel="Info">
<targets>
<target xsi:type="File" name="tofile" fileName="locomotivelog-
${shortdate}.log" />
</targets>
<rules>
<logger name="*" minlevel="Debug" writeTo="tofile" />
</rules>
</nlog>
</configuration>