лаба 3 с нареканиями

This commit is contained in:
Petek1234 2024-04-02 18:32:31 +04:00
parent d9e4d18651
commit e3253aeb74
25 changed files with 809 additions and 103 deletions

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@ -0,0 +1,121 @@
using MotorBoat.Drawning;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat.CollectionGenericObjects;
/// <summary>
/// Абстракция компании, хранящий коллекцию автомобилей
/// </summary>
public abstract class AbstractCompany
{
/// <summary>
/// Размер места (ширина)
/// </summary>
protected readonly int _placeSizeWidth = 150;
/// <summary>
/// Размер места (высота)
/// </summary>
protected readonly int _placeSizeHeight = 70;
/// <summary>
/// Ширина окна
/// </summary>
protected readonly int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
protected readonly int _pictureHeight;
/// <summary>
/// Коллекция катеров
/// </summary>
protected ICollectionGenericObjects<DrawningB>? _collection = null;
/// <summary>
/// Вычисление максимального количества элементов, который можно разместить в окне
/// </summary>
private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth">Ширина окна</param>
/// <param name="picHeight">Высота окна</param>
/// <param name="collection">Коллекция автомобилей</param>
public AbstractCompany(int picWidth, int picHeight,
ICollectionGenericObjects<DrawningB> collection)
{
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = collection;
_collection.SetMaxCount = GetMaxCount;
}
/// <summary>
/// Перегрузка оператора сложения для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="car">Добавляемый объект</param>
/// <returns></returns>
public static bool operator +(AbstractCompany company, DrawningB B)
{
return company._collection?.Insert(B) ?? false;
}
/// <summary>
/// Перегрузка оператора удаления для класса
/// </summary>
/// <param name="company">Компания</param>
/// <param name="position">Номер удаляемого объекта</param>
/// <returns></returns>
public static bool operator -(AbstractCompany company, int position)
{
return company._collection?.Remove(position) ?? false;
}
/// <summary>
/// Получение случайного объекта из коллекции
/// </summary>
/// <returns></returns>
public DrawningB? GetRandomObject()
{
Random rnd = new();
return _collection?.Get(rnd.Next(GetMaxCount));
}
/// <summary>
/// Вывод всей коллекции
/// </summary>
/// <returns></returns>
public Bitmap? Show()
{
Bitmap bitmap = new(_pictureWidth, _pictureHeight);
Graphics graphics = Graphics.FromImage(bitmap);
DrawBackground(graphics);
SetObjectsPosition();
for (int i = 0; i < (_collection?.Count ?? 0); ++i)
{
DrawningB? obj = _collection?.Get(i);
obj?.DrawTransport(graphics);
}
return bitmap;
}
/// <summary>
/// Вывод заднего фона
/// </summary>
/// <param name="g"></param>
protected abstract void DrawBackground(Graphics g);
/// <summary>
/// Расстановка объектов
/// </summary>
protected abstract void SetObjectsPosition();
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MotorBoat.Drawning;
namespace MotorBoat.CollectionGenericObjects;
public class BoatHarbor : AbstractCompany
{
public BoatHarbor(int picWidth, int picHeight, ICollectionGenericObjects<DrawningB> collection) : base(picWidth, picHeight, collection)
{
}
Pen black = new Pen(Color.Black);
protected override void DrawBackground(Graphics g)
{
for (int i = _pictureHeight - 1; i >= 0; i -= _placeSizeHeight)
{
g.DrawLine(black, _pictureWidth - ((int)(_pictureWidth / _placeSizeWidth) * _placeSizeWidth), i, _pictureWidth, i);
for (int j = _pictureWidth - 1; j >= 0; j -= _placeSizeWidth)
{
g.DrawLine(black, j, i, j, i - _placeSizeHeight + 20);
}
}
}
protected override void SetObjectsPosition()
{
{
int posX = -1;
int posY = 0;
for (int i = 0; i < _collection?.Count; i++)
{
if (_collection.Get(i) != null)
{
_collection?.Get(i)?.SetPictureSize(_pictureWidth, _pictureHeight);
_collection?.Get(i)?.SetPosition(posX * _placeSizeWidth +200, posY * _placeSizeHeight + 15);
}
posX++;
if (posX >= _pictureWidth / _placeSizeWidth - 1)
{
posY++;
posX = -1;
}
if (posY >= _pictureHeight / _placeSizeHeight-1) { return; }
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat.CollectionGenericObjects;
/// <summary>
/// Интерфейс описания действий для набора хранимых объектов
/// </summary>
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
public interface ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Количество объектов в коллекции
/// </summary>
int Count { get; }
/// <summary>
/// Установка максимального количества элементов
/// </summary>
int SetMaxCount { set; }
/// <summary>
/// Добавление объекта в коллекцию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <returns>true - вставка прошла удачно, false - вставка неудалась</returns>
bool Insert(T obj);
/// <summary>
/// Добавление объекта в коллекцию на конкретную позицию
/// </summary>
/// <param name="obj">Добавляемый объект</param>
/// <param name="position">Позиция</param>
/// <returns>true - вставка прошла удачно, false - вставка неудалась</returns>
bool Insert(T obj, int position);
/// <summary>
/// Удаление объекта из коллекции с конкретной позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>true - удаление прошло удачно, false - удаление не удалось</returns>
bool Remove(int position);
/// <summary>
/// Получение объекта по позиции
/// </summary>
/// <param name="position">Позиция</param>
/// <returns>Объект</returns>
T? Get(int position);
}

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@ -0,0 +1,88 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MotorBoat.CollectionGenericObjects;
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private T?[] _collection;
public int Count => _collection.Length;
public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
/// <summary>
/// Конструктор
/// </summary>
public MassiveGenericObjects()
{
_collection = Array.Empty<T?>();
}
public T? Get(int position)
{
if (position < 0 || position >= _collection.Length) return null;
return _collection[position];
}
public bool Insert(T obj)
{
for (int i = 0; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
return false;
}
public bool Insert(T obj, int position)
{
if (position < 0 || position >= _collection.Length) { return false; }
if (_collection[position] == null)
{
_collection[position] = obj;
return true;
}
else
{
for (int i = position + 1; i < _collection.Length; i++)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
for (int i = position - 1; i >= 0; i--)
{
if (_collection[i] == null)
{
_collection[i] = obj;
return true;
}
}
}
return false;
}
public bool Remove(int position)
{
if (position < 0 || position >= _collection.Length) { return false; }
_collection[position] = null;
return true;
}
}

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@ -1,4 +1,4 @@
namespace laba_0.Drawning; namespace MotorBoat.Drawning;
/// <summary> /// <summary>
/// направление перемещения /// направление перемещения

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@ -3,9 +3,9 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using laba_0.Entities; using MotorBoat.Entities;
namespace laba_0.Drawning; namespace MotorBoat.Drawning;
public class DrawningB public class DrawningB
{ {

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@ -1,6 +1,6 @@
using laba_0.Entities; using MotorBoat.Entities;
namespace laba_0.Drawning; namespace MotorBoat.Drawning;
/// <summary> /// <summary>
/// класс, отвечающий за прорисовку и перемещение объекта-сущности /// класс, отвечающий за прорисовку и перемещение объекта-сущности

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@ -1,4 +1,4 @@
namespace laba_0.Entities; namespace MotorBoat.Entities;
/// <summary> /// <summary>
/// Класс-сущность "Катер" /// Класс-сущность "Катер"

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@ -1,4 +1,4 @@
namespace laba_0.Entities; namespace MotorBoat.Entities;
/// <summary> /// <summary>
/// Класс-сущность "Катер" /// Класс-сущность "Катер"

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@ -1,4 +1,4 @@
namespace laba_0; namespace MotorBoat;
partial class FormBoat partial class FormBoat
{ {
@ -30,12 +30,10 @@ partial class FormBoat
{ {
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBoat)); System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBoat));
pictureBoxBoat = new PictureBox(); pictureBoxBoat = new PictureBox();
buttonCreateBoat = new Button();
buttonRight = new Button(); buttonRight = new Button();
buttonDown = new Button(); buttonDown = new Button();
buttonUp = new Button(); buttonUp = new Button();
buttonLeft = new Button(); buttonLeft = new Button();
ButtonCreateB = new Button();
comboBoxStrategy = new ComboBox(); comboBoxStrategy = new ComboBox();
buttonStrategyStep = new Button(); buttonStrategyStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxBoat).BeginInit(); ((System.ComponentModel.ISupportInitialize)pictureBoxBoat).BeginInit();
@ -53,17 +51,6 @@ partial class FormBoat
pictureBoxBoat.TabStop = false; pictureBoxBoat.TabStop = false;
pictureBoxBoat.Click += ButtonMove_Click; pictureBoxBoat.Click += ButtonMove_Click;
// //
// buttonCreateBoat
//
buttonCreateBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateBoat.Location = new Point(12, 327);
buttonCreateBoat.Name = "buttonCreateBoat";
buttonCreateBoat.Size = new Size(153, 23);
buttonCreateBoat.TabIndex = 1;
buttonCreateBoat.Text = "Создать катер";
buttonCreateBoat.UseVisualStyleBackColor = true;
buttonCreateBoat.Click += ButtonCreateBoat_Click;
//
// buttonRight // buttonRight
// //
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right; buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
@ -112,17 +99,6 @@ partial class FormBoat
buttonLeft.UseVisualStyleBackColor = true; buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += ButtonMove_Click; buttonLeft.Click += ButtonMove_Click;
// //
// ButtonCreateB
//
ButtonCreateB.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
ButtonCreateB.Location = new Point(171, 327);
ButtonCreateB.Name = "ButtonCreateB";
ButtonCreateB.Size = new Size(147, 23);
ButtonCreateB.TabIndex = 6;
ButtonCreateB.Text = "Создать простой катер";
ButtonCreateB.UseVisualStyleBackColor = true;
ButtonCreateB.Click += ButtonCreateB_Click;
//
// comboBoxStrategy // comboBoxStrategy
// //
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList; comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
@ -150,12 +126,10 @@ partial class FormBoat
ClientSize = new Size(640, 359); ClientSize = new Size(640, 359);
Controls.Add(buttonStrategyStep); Controls.Add(buttonStrategyStep);
Controls.Add(comboBoxStrategy); Controls.Add(comboBoxStrategy);
Controls.Add(ButtonCreateB);
Controls.Add(buttonRight); Controls.Add(buttonRight);
Controls.Add(buttonDown); Controls.Add(buttonDown);
Controls.Add(buttonLeft); Controls.Add(buttonLeft);
Controls.Add(buttonUp); Controls.Add(buttonUp);
Controls.Add(buttonCreateBoat);
Controls.Add(pictureBoxBoat); Controls.Add(pictureBoxBoat);
Name = "FormBoat"; Name = "FormBoat";
Text = "FormBoat"; Text = "FormBoat";
@ -167,12 +141,10 @@ partial class FormBoat
#endregion #endregion
private PictureBox pictureBoxBoat; private PictureBox pictureBoxBoat;
private Button buttonCreateBoat;
private Button buttonRight; private Button buttonRight;
private Button buttonDown; private Button buttonDown;
private Button buttonUp; private Button buttonUp;
private Button buttonLeft; private Button buttonLeft;
private Button ButtonCreateB;
private ComboBox comboBoxStrategy; private ComboBox comboBoxStrategy;
private Button buttonStrategyStep; private Button buttonStrategyStep;
} }

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@ -7,10 +7,10 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
using laba_0.Drawning; using MotorBoat.Drawning;
using laba_0.MovementStrategy; using MotorBoat.MovementStrategy;
namespace laba_0; namespace MotorBoat;
public partial class FormBoat : Form public partial class FormBoat : Form
{ {
@ -24,6 +24,18 @@ public partial class FormBoat : Form
/// </summary> /// </summary>
private AbstractStrategy? _strategy; private AbstractStrategy? _strategy;
public DrawningB SetB
{
set
{
_drawningB = value;
_drawningB.SetPictureSize(pictureBoxBoat.Width, pictureBoxBoat.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary> /// <summary>
/// конструктор формы /// конструктор формы
/// </summary> /// </summary>
@ -49,56 +61,6 @@ public partial class FormBoat : Form
pictureBoxBoat.Image = bmp; pictureBoxBoat.Image = bmp;
} }
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type">Тип создаваемого объекта</param>
private void CreateObject(string type)
{
Random random = new();
switch (type)
{
case nameof(DrawningB):
_drawningB = new DrawningB(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
break;
case nameof(DrawningBoat):
_drawningB = new DrawningBoat(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
break;
default:
return;
}
_drawningB.SetPictureSize(pictureBoxBoat.Width, pictureBoxBoat.Height);
_drawningB.SetPosition(random.Next(10, 100), random.Next(10, 100));
_strategy = null;
comboBoxStrategy.Enabled = true;
Draw();
}
/// <summary>
/// Обработка создания кнопки "создать катер"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateBoat_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningBoat));
}
/// <summary>
/// Обработка создания кнопки "создать простой катер"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreateB_Click(object sender, EventArgs e)
{
CreateObject(nameof(DrawningB));
}
/// <summary> /// <summary>
/// Перемещение объекта по форме (нажатие кнопок навигации) /// Перемещение объекта по форме (нажатие кнопок навигации)
/// </summary> /// </summary>

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namespace MotorBoat
{
partial class FormBoatCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
groupBoxTools = new GroupBox();
buttonRefresh = new Button();
buttonGoToCheck = new Button();
buttonRemoveBoat = new Button();
maskedTextBox = new MaskedTextBox();
buttonAddMotorBoat = new Button();
buttonAddBoat = new Button();
comboBoxSelectorCompany = new ComboBox();
pictureBox = new PictureBox();
groupBoxTools.SuspendLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
SuspendLayout();
//
// groupBoxTools
//
groupBoxTools.Controls.Add(buttonRefresh);
groupBoxTools.Controls.Add(buttonGoToCheck);
groupBoxTools.Controls.Add(buttonRemoveBoat);
groupBoxTools.Controls.Add(maskedTextBox);
groupBoxTools.Controls.Add(buttonAddMotorBoat);
groupBoxTools.Controls.Add(buttonAddBoat);
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
groupBoxTools.Dock = DockStyle.Right;
groupBoxTools.Location = new Point(489, 0);
groupBoxTools.Name = "groupBoxTools";
groupBoxTools.Size = new Size(194, 411);
groupBoxTools.TabIndex = 0;
groupBoxTools.TabStop = false;
groupBoxTools.Text = "Инструменты";
//
// buttonRefresh
//
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRefresh.Location = new Point(3, 320);
buttonRefresh.Name = "buttonRefresh";
buttonRefresh.Size = new Size(185, 27);
buttonRefresh.TabIndex = 6;
buttonRefresh.Text = "Обновить ";
buttonRefresh.UseVisualStyleBackColor = true;
buttonRefresh.Click += buttonRefresh_Click;
//
// buttonGoToCheck
//
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonGoToCheck.Location = new Point(3, 260);
buttonGoToCheck.Name = "buttonGoToCheck";
buttonGoToCheck.Size = new Size(185, 27);
buttonGoToCheck.TabIndex = 5;
buttonGoToCheck.Text = "Передать на тесты ";
buttonGoToCheck.UseVisualStyleBackColor = true;
buttonGoToCheck.Click += buttonGoToCheck_Click;
//
// buttonRemoveBoat
//
buttonRemoveBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonRemoveBoat.Location = new Point(3, 206);
buttonRemoveBoat.Name = "buttonRemoveBoat";
buttonRemoveBoat.Size = new Size(185, 27);
buttonRemoveBoat.TabIndex = 4;
buttonRemoveBoat.Text = "Удалить катер\r\n ";
buttonRemoveBoat.UseVisualStyleBackColor = true;
buttonRemoveBoat.Click += buttonRemoveBoat_Click;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(3, 177);
maskedTextBox.Mask = "00";
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(185, 23);
maskedTextBox.TabIndex = 3;
maskedTextBox.ValidatingType = typeof(int);
//
// buttonAddMotorBoat
//
buttonAddMotorBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddMotorBoat.Location = new Point(3, 113);
buttonAddMotorBoat.Name = "buttonAddMotorBoat";
buttonAddMotorBoat.Size = new Size(185, 38);
buttonAddMotorBoat.TabIndex = 2;
buttonAddMotorBoat.Text = "Добавление моторного катера";
buttonAddMotorBoat.UseVisualStyleBackColor = true;
buttonAddMotorBoat.Click += buttonAddMotorBoat_Click;
//
// buttonAddBoat
//
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
buttonAddBoat.Location = new Point(3, 69);
buttonAddBoat.Name = "buttonAddBoat";
buttonAddBoat.Size = new Size(185, 38);
buttonAddBoat.TabIndex = 1;
buttonAddBoat.Text = "Добавление катера";
buttonAddBoat.UseVisualStyleBackColor = true;
buttonAddBoat.Click += buttonBoat_Click;
//
// comboBoxSelectorCompany
//
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxSelectorCompany.FormattingEnabled = true;
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
comboBoxSelectorCompany.Location = new Point(3, 22);
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
comboBoxSelectorCompany.Size = new Size(185, 23);
comboBoxSelectorCompany.TabIndex = 0;
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
//
// pictureBox
//
pictureBox.Dock = DockStyle.Fill;
pictureBox.Location = new Point(0, 0);
pictureBox.Name = "pictureBox";
pictureBox.Size = new Size(489, 411);
pictureBox.TabIndex = 1;
pictureBox.TabStop = false;
//
// FormBoatCollection
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(683, 411);
Controls.Add(pictureBox);
Controls.Add(groupBoxTools);
Name = "FormBoatCollection";
Text = "Коллекция катеров";
groupBoxTools.ResumeLayout(false);
groupBoxTools.PerformLayout();
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
ResumeLayout(false);
}
#endregion
private GroupBox groupBoxTools;
private ComboBox comboBoxSelectorCompany;
private Button buttonAddMotorBoat;
private Button buttonAddBoat;
private PictureBox pictureBox;
private Button buttonRemoveBoat;
private MaskedTextBox maskedTextBox;
private Button buttonRefresh;
private Button buttonGoToCheck;
}
}

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@ -0,0 +1,161 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using MotorBoat.CollectionGenericObjects;
using MotorBoat.Drawning;
namespace MotorBoat;
/// <summary>
/// Форма работы с компанией и ее коллекцией
/// </summary>
public partial class FormBoatCollection : Form
{
/// <summary>
/// Компания
/// </summary>
private AbstractCompany? _company = null;
/// <summary>
/// Конструктор
/// </summary>
public FormBoatCollection()
{
InitializeComponent();
}
/// <summary>
/// Выбор компании
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
{
switch (comboBoxSelectorCompany.Text)
{
case "Хранилище":
_company = new BoatHarbor(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningB>());
break;
}
}
/// <summary>
/// Создание объекта класса-перемещения
/// </summary>
/// <param name="type"></param>
private void CreateObject(string type)
{
if (_company == null) return;
Random random = new();
DrawningB drawningB;
switch (type)
{
case nameof(DrawningB):
drawningB = new DrawningB(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
drawningB.SetPictureSize(pictureBox.Width, pictureBox.Height);
break;
case nameof(DrawningBoat):
drawningB = new DrawningBoat(random.Next(100, 300), random.Next(1000, 3000),
GetColor(random), GetColor(random),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
drawningB.SetPictureSize(pictureBox.Width, pictureBox.Height);
break;
default:
return;
}
if (_company + drawningB)
{
MessageBox.Show("Объект добавлен");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Объект не удалось добавить");
}
}
/// <summary>
/// Получение цвета
/// </summary>
/// <param name="rnd"></param>
/// <returns></returns>
private static Color GetColor(Random rnd)
{
Color color = Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256));
ColorDialog dialog = new();
if (dialog.ShowDialog() == DialogResult.OK)
{
color = dialog.Color;
}
return color;
}
private void buttonBoat_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningB));
private void buttonAddMotorBoat_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningBoat));
private void buttonRemoveBoat_Click(object sender, EventArgs e)
{
if (_company == null || string.IsNullOrEmpty(maskedTextBox.Text)) return;
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No) return;
int pos = Convert.ToInt32(maskedTextBox.Text);
if (_company - pos)
{
MessageBox.Show("Объект удалён");
pictureBox.Image = _company.Show();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
private void buttonGoToCheck_Click(object sender, EventArgs e)
{
if (_company == null)
{
return;
}
DrawningB? B = null;
int counter = 100;
while (B == null)
{
B = _company.GetRandomObject();
counter--;
if (counter <= 0)
{
break;
}
}
if (B == null)
{
return;
}
FormBoat form = new()
{
SetB = B
};
form.ShowDialog();
}
private void buttonRefresh_Click(object sender, EventArgs e)
{
if (_company == null) return;
pictureBox.Image = _company.Show();
}
}

View File

@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -3,7 +3,7 @@
<PropertyGroup> <PropertyGroup>
<OutputType>WinExe</OutputType> <OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework> <TargetFramework>net6.0-windows</TargetFramework>
<RootNamespace>laba_0</RootNamespace> <RootNamespace>MotorBoat</RootNamespace>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms> <UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
/// <summary> /// <summary>
/// Класс-стратегия перемещения объекта /// Класс-стратегия перемещения объекта

View File

@ -1,4 +1,4 @@
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
/// <summary> /// <summary>
/// Интерфейс для работы с перемещаемым объектом /// Интерфейс для работы с перемещаемым объектом

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
public class MoveToBorder : AbstractStrategy public class MoveToBorder : AbstractStrategy
{ {

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
public class MoveToCenter : AbstractStrategy public class MoveToCenter : AbstractStrategy
{ {

View File

@ -3,9 +3,9 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using laba_0.Drawning; using MotorBoat.Drawning;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
/// <summary> /// <summary>
/// Класс-реализация IMoveableObject с использованием DrawningB /// Класс-реализация IMoveableObject с использованием DrawningB

View File

@ -1,4 +1,4 @@
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
public enum MovementDirection public enum MovementDirection
{ {

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
public class ObjectParameters public class ObjectParameters
{ {

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
namespace laba_0.MovementStrategy; namespace MotorBoat.MovementStrategy;
public enum StrategyStatus public enum StrategyStatus
{ {

View File

@ -1,4 +1,4 @@
namespace laba_0 namespace MotorBoat
{ {
internal static class Program internal static class Program
{ {
@ -11,7 +11,7 @@ namespace laba_0
// To customize application configuration such as set high DPI settings or default font, // To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration. // see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize(); ApplicationConfiguration.Initialize();
Application.Run(new FormBoat()); Application.Run(new FormBoatCollection());
} }
} }
} }

View File

@ -8,7 +8,7 @@
// </auto-generated> // </auto-generated>
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------
namespace laba_0.Properties { namespace MotorBoat.Properties {
using System; using System;
@ -39,7 +39,7 @@ namespace laba_0.Properties {
internal static global::System.Resources.ResourceManager ResourceManager { internal static global::System.Resources.ResourceManager ResourceManager {
get { get {
if (object.ReferenceEquals(resourceMan, null)) { if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("laba_0.Properties.Resources", typeof(Resources).Assembly); global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MotorBoat.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp; resourceMan = temp;
} }
return resourceMan; return resourceMan;