Поменял название проекта
This commit is contained in:
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70561aff1a
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.7.34031.279
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "laba 0", "laba 0\laba 0.csproj", "{20221664-1E5B-4E5F-BBF7-F0E378CB7A24}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MotorBoat", "laba 0\MotorBoat.csproj", "{20221664-1E5B-4E5F-BBF7-F0E378CB7A24}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -5,10 +5,15 @@
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/// </summary>
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public enum DirectionType
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{
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/// <summary>
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/// неизвестное направление
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/// </summary>
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Unknow = -1,
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/// <summary>
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/// вверх
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/// </summary>
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Up=1,
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Up = 1,
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/// <summary>
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/// вниз
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@ -37,12 +37,29 @@ public class DrawningB
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/// <summary>
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/// ширина прорисовки катера
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/// </summary>
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private readonly int _drawningBoatWidth = 90;
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private readonly int _drawningBWidth = 120;
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/// <summary>
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/// высота прорисовки катера
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/// </summary>
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private readonly int _drawningBoatHeight = 50;
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private readonly int _drawningBHeight = 50;
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/// <summary>
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/// Координата X объекта
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/// </summary>
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public int? GetPosX => _startPosX;
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/// <summary>
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/// Координата Y объекта
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/// </summary>
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public int? GetPosY => _startPosY;
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/// <summary>
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/// Ширина объекта
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/// </summary>
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public int GetWidth => _drawningBWidth;
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/// <summary>
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/// Высота объекта
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/// </summary>
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public int GetHeight => _drawningBHeight;
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/// <summary>
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/// Пустой конструктор
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@ -69,12 +86,12 @@ public class DrawningB
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="_drawningBoatWidth">ширина прорисовки катера</param>
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/// <param name="_drawningBoatHeight">высота прорисовки катера</param>
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protected DrawningB(int drawningBoatWidth, int drawningBoatHeight) : this()
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/// <param name="_drawningBWidth">ширина прорисовки катера</param>
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/// <param name="_drawningBHeight">высота прорисовки катера</param>
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protected DrawningB(int drawningBWidth, int drawningBHeight) : this()
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{
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_drawningBoatWidth = drawningBoatWidth;
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_drawningBoatHeight = drawningBoatHeight;
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_drawningBWidth = drawningBWidth;
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_drawningBHeight = drawningBHeight;
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}
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/// <summary>
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@ -85,20 +102,20 @@ public class DrawningB
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/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
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public bool SetPictureSize(int width, int height)
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{
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if (_drawningBoatWidth <= width && _drawningBoatHeight <= height)
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if (_drawningBWidth <= width && _drawningBHeight <= height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningBoatWidth > _pictureWidth)
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if (_startPosX + _drawningBWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningBoatWidth;
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_startPosX = _pictureWidth - _drawningBWidth;
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}
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if (_startPosY + _drawningBoatHeight > _pictureHeight)
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if (_startPosY + _drawningBHeight > _pictureHeight)
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{
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_startPosY = _drawningBoatHeight - _drawningBoatHeight;
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_startPosY = _drawningBHeight - _drawningBHeight;
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}
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}
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return true;
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@ -122,18 +139,18 @@ public class DrawningB
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{
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x = 0; //устанавливаем позицию по оси х равную 0
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}
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else if (x + _drawningBoatWidth > _pictureWidth) //если новая позиция выходит за правую границу формы
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else if (x + _drawningBWidth > _pictureWidth) //если новая позиция выходит за правую границу формы
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{
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x = _pictureWidth.Value - _drawningBoatWidth;//корректируем по оси х
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x = _pictureWidth.Value - _drawningBWidth;//корректируем по оси х
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}
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if (y < 0)//если новая позиция выше верхней границы формы
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{
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y = 0;
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}
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else if (y + _drawningBoatHeight > _pictureHeight) //если новая позиция выходит за границу формы
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else if (y + _drawningBHeight > _pictureHeight) //если новая позиция выходит за границу формы
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{
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y = _pictureHeight.Value - _drawningBoatHeight;//корректируем по оси у
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y = _pictureHeight.Value - _drawningBHeight;//корректируем по оси у
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}
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_startPosX = x;
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@ -161,7 +178,6 @@ public class DrawningB
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_startPosX -= (int)EntityB.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityB.Step > 0)
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@ -169,18 +185,16 @@ public class DrawningB
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_startPosY -= (int)EntityB.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityB.Step + _drawningBoatWidth < _pictureWidth)
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if (_startPosX.Value + EntityB.Step + _drawningBWidth < _pictureWidth)
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{
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_startPosX += (int)EntityB.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityB.Step + _drawningBoatHeight < _pictureHeight)
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if (_startPosY.Value + EntityB.Step + _drawningBHeight < _pictureHeight)
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{
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_startPosY += (int)EntityB.Step;
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}
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@ -203,16 +217,21 @@ public class DrawningB
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}
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Pen pen = new(Color.Black);
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Brush BodyBrush = new SolidBrush(EntityB.BodyColor);
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//корпус
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g.FillRectangle(BodyBrush, _startPosX.Value + 5, _startPosY.Value, 75, 40);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value, 75, 40);
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//лестница
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 10, 20, 20);
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//корма
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Point point1 = new Point(_startPosX.Value + 80, _startPosY.Value);
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Point point2 = new Point(_startPosX.Value + 80, _startPosY.Value + 40);
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Point point3 = new Point(_startPosX.Value + 120, _startPosY.Value + 20);
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Point[] curvePointsKorma = { point1, point2, point3 };
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g.FillPolygon(BodyBrush, curvePointsKorma);
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g.DrawPolygon(pen, curvePointsKorma);
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}
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}
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@ -17,7 +17,7 @@ public class DrawningBoat : DrawningB
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/// <param name="kabina">Признак наличия кабины</param>
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/// <param name="dvigatel">Признак наличия двигателя</param>
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public DrawningBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool kabina, bool dvigatel) : base(110, 60)
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public DrawningBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool kabina, bool dvigatel) : base(120, 60)
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{
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EntityB = new EntityBoat(speed, weight, bodyColor, additionalColor, kabina, dvigatel);
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}
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@ -30,12 +30,14 @@ public class DrawningBoat : DrawningB
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{
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Pen pen = new(Color.Black);
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if (EntityB == null || EntityB is not EntityBoat Boat || !_startPosX.HasValue || !_startPosY.HasValue)
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if (EntityB == null || EntityB is not EntityBoat Boat || !_startPosX.HasValue || !_startPosY.HasValue)
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return;
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base.DrawTransport(g);
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Brush additionalBrush = new SolidBrush(Boat.AdditionalColor);
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base.DrawTransport(g);
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//кабина
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if (Boat.kabinaBody)
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{
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@ -48,13 +50,12 @@ public class DrawningBoat : DrawningB
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g.FillPolygon(additionalBrush, curvePointsKabina);
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g.DrawPolygon(pen, curvePointsKabina);
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}
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//двигатель
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if (Boat.dvigatelBody)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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}
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base.DrawTransport(g);
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}
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}
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26
laba 0/laba 0/FormBoat.Designer.cs
generated
26
laba 0/laba 0/FormBoat.Designer.cs
generated
@ -36,6 +36,8 @@ partial class FormBoat
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buttonUp = new Button();
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buttonLeft = new Button();
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ButtonCreateB = new Button();
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comboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxBoat).BeginInit();
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SuspendLayout();
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//
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@ -121,11 +123,33 @@ partial class FormBoat
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ButtonCreateB.UseVisualStyleBackColor = true;
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ButtonCreateB.Click += ButtonCreateB_Click;
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//
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// comboBoxStrategy
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//
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comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
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comboBoxStrategy.FormattingEnabled = true;
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comboBoxStrategy.Items.AddRange(new object[] { "К центру ", "К краю" });
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comboBoxStrategy.Location = new Point(507, 12);
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comboBoxStrategy.Name = "comboBoxStrategy";
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comboBoxStrategy.Size = new Size(121, 23);
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comboBoxStrategy.TabIndex = 7;
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//
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// buttonStrategyStep
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//
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buttonStrategyStep.Location = new Point(553, 41);
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buttonStrategyStep.Name = "buttonStrategyStep";
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buttonStrategyStep.Size = new Size(75, 23);
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buttonStrategyStep.TabIndex = 8;
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buttonStrategyStep.Text = "Шаг";
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buttonStrategyStep.UseVisualStyleBackColor = true;
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buttonStrategyStep.Click += buttonStrategyStep_Click;
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//
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// FormBoat
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//
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AutoScaleDimensions = new SizeF(7F, 15F);
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AutoScaleMode = AutoScaleMode.Font;
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ClientSize = new Size(640, 359);
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Controls.Add(buttonStrategyStep);
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Controls.Add(comboBoxStrategy);
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Controls.Add(ButtonCreateB);
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Controls.Add(buttonRight);
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Controls.Add(buttonDown);
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@ -149,4 +173,6 @@ partial class FormBoat
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private Button buttonUp;
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private Button buttonLeft;
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private Button ButtonCreateB;
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private ComboBox comboBoxStrategy;
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private Button buttonStrategyStep;
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}
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@ -8,18 +8,34 @@ using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using laba_0.Drawning;
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using laba_0.MovementStrategy;
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namespace laba_0;
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public partial class FormBoat : Form
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{
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/// <summary>
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/// поле-объект для прорисовки объекта
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/// </summary>
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private DrawningB? _drawningB;
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/// <summary>
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/// стратегия перемещения
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/// </summary>
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private AbstractStrategy? _strategy;
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/// <summary>
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/// конструктор формы
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/// </summary>
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public FormBoat()
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{
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InitializeComponent();
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_strategy = null;
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}
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/// <summary>
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/// Метод прорисовки катера
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/// </summary>
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private void Draw()
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{
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if (_drawningB == null)
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@ -57,6 +73,8 @@ public partial class FormBoat : Form
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}
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_drawningB.SetPictureSize(pictureBoxBoat.Width, pictureBoxBoat.Height);
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_drawningB.SetPosition(random.Next(10, 100), random.Next(10, 100));
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_strategy = null;
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comboBoxStrategy.Enabled = true;
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Draw();
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}
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@ -114,4 +132,49 @@ public partial class FormBoat : Form
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Draw();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonStrategyStep_Click(object sender, EventArgs e)
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{
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if (_drawningB == null)
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{
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return;
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}
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if (comboBoxStrategy.Enabled)
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{
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_strategy = comboBoxStrategy.SelectedIndex switch
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{
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0 => new MoveToCenter(),
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1 => new MoveToBorder(),
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_ => null,
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};
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if (_strategy == null)
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{
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return;
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}
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_strategy.SetData(new MoveableB(_drawningB), pictureBoxBoat.Width, pictureBoxBoat.Height);
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}
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if (_strategy == null)
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{
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return;
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}
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comboBoxStrategy.Enabled = false;
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_strategy.MakeStep();
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Draw();
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if (_strategy.GetStatus() == StrategyStatus.Finish)
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{
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comboBoxStrategy.Enabled = true;
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_strategy = null;
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}
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}
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}
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142
laba 0/laba 0/MovementStrategy/AbstractStrategy.cs
Normal file
142
laba 0/laba 0/MovementStrategy/AbstractStrategy.cs
Normal file
@ -0,0 +1,142 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace laba_0.MovementStrategy;
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/// <summary>
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/// Класс-стратегия перемещения объекта
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/// </summary>
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public abstract class AbstractStrategy
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{
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/// <summary>
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/// Перемещаемый объект
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/// </summary>
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private IMoveableObject? _moveableObject;
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/// <summary>
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/// Статус перемещения
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/// </summary>
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private StrategyStatus _state = StrategyStatus.NotInit;
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/// <summary>
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/// Ширина поля
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/// </summary>
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protected int FieldWidth { get; private set; }
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/// <summary>
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/// Высота поля
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/// </summary>
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protected int FieldHeight { get; private set; }
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/// <summary>
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/// Статус перемещения
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/// </summary>
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public StrategyStatus GetStatus() { return _state; }
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/// <summary>
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/// Установка данных
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/// </summary>
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/// <param name="moveableObject">Перемещаемый объект</param>
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/// <param name="width">Ширина поля</param>
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/// <param name="height">Высота поля</param>
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public void SetData(IMoveableObject moveableObject, int width, int height)
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{
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if (moveableObject == null)
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{
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_state = StrategyStatus.NotInit;
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return;
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}
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_state = StrategyStatus.InProgress;
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_moveableObject = moveableObject;
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FieldWidth = width;
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FieldHeight = height;
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}
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/// <summary>
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/// Шаг перемещения
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/// </summary>
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public void MakeStep()
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{
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if (_state != StrategyStatus.InProgress)
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{
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return;
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}
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if (IsTargetDestinaion())
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{
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_state = StrategyStatus.Finish;
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return;
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}
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MoveToTarget();
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}
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/// <summary>
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/// Перемещение влево
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveLeft() => MoveTo(MovementDirection.Left);
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/// <summary>
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/// Перемещение вправо
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveRight() => MoveTo(MovementDirection.Right);
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/// <summary>
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/// Перемещение вверх
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveUp() => MoveTo(MovementDirection.Up);
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/// <summary>
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/// Перемещение вниз
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/// </summary>
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/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
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protected bool MoveDown() => MoveTo(MovementDirection.Down);
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||||
/// <summary>
|
||||
/// Параметры объекта
|
||||
/// </summary>
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение к цели
|
||||
/// </summary>
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
/// <summary>
|
||||
/// Достигнута ли цель
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
|
||||
/// <summary>
|
||||
/// Попытка перемещения в требуемом направлении
|
||||
/// </summary>
|
||||
/// <param name="movementDirection">Направление</param>
|
||||
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
24
laba 0/laba 0/MovementStrategy/IMoveableObject.cs
Normal file
24
laba 0/laba 0/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,24 @@
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Интерфейс для работы с перемещаемым объектом
|
||||
/// </summary>
|
||||
public interface IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Получение координаты объекта
|
||||
/// </summary>
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Шаг объекта
|
||||
/// </summary>
|
||||
int GetStep { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Попытка переместить объект в указанном направлении
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
/// <returns>true - объект перемещен, false - перемещение невозможно</returns>
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
53
laba 0/laba 0/MovementStrategy/MoveToBorder.cs
Normal file
53
laba 0/laba 0/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
56
laba 0/laba 0/MovementStrategy/MoveToCenter.cs
Normal file
56
laba 0/laba 0/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 && objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
71
laba 0/laba 0/MovementStrategy/MoveableB.cs
Normal file
71
laba 0/laba 0/MovementStrategy/MoveableB.cs
Normal file
@ -0,0 +1,71 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using laba_0.Drawning;
|
||||
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
/// <summary>
|
||||
/// Класс-реализация IMoveableObject с использованием DrawningB
|
||||
/// </summary>
|
||||
public class MoveableB : IMoveableObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект класса DrawningCar или его наследника
|
||||
/// </summary>
|
||||
private readonly DrawningB? _B = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="B">Объект класса DrawningCar</param>
|
||||
public MoveableB(DrawningB B)
|
||||
{
|
||||
_B = B;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
//определение методов интерфейса
|
||||
get
|
||||
{
|
||||
if (_B == null || _B.EntityB == null ||
|
||||
!_B.GetPosX.HasValue || !_B.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_B.GetPosX.Value,
|
||||
_B.GetPosY.Value, _B.GetWidth, _B.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_B?.EntityB?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_B == null || _B.EntityB == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return _B.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
24
laba 0/laba 0/MovementStrategy/MovementDirection.cs
Normal file
24
laba 0/laba 0/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,24 @@
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
/// <summary>
|
||||
/// Вверх
|
||||
/// </summary>
|
||||
Up = 1,
|
||||
|
||||
/// <summary>
|
||||
/// Вниз
|
||||
/// </summary>
|
||||
Down = 2,
|
||||
|
||||
/// <summary>
|
||||
/// Влево
|
||||
/// </summary>
|
||||
Left = 3,
|
||||
|
||||
/// <summary>
|
||||
/// Вправо
|
||||
/// </summary>
|
||||
Right = 4
|
||||
}
|
75
laba 0/laba 0/MovementStrategy/ObjectParameters.cs
Normal file
75
laba 0/laba 0/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
/// <summary>
|
||||
/// Координата X
|
||||
/// </summary>
|
||||
private readonly int _x;
|
||||
|
||||
/// <summary>
|
||||
/// Координата Y
|
||||
/// </summary>
|
||||
private readonly int _y;
|
||||
|
||||
/// <summary>
|
||||
/// Ширина объекта
|
||||
/// </summary>
|
||||
private readonly int _width;
|
||||
|
||||
/// <summary>
|
||||
/// Высота объекта
|
||||
/// </summary>
|
||||
private readonly int _height;
|
||||
|
||||
/// <summary>
|
||||
/// Левая граница
|
||||
/// </summary>
|
||||
public int LeftBorder => _x;
|
||||
|
||||
/// <summary>
|
||||
/// Верхняя граница
|
||||
/// </summary>
|
||||
public int TopBorder => _y;
|
||||
|
||||
/// <summary>
|
||||
/// Правая граница
|
||||
/// </summary>
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
/// <summary>
|
||||
/// Нижняя граница
|
||||
/// </summary>
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Середина объекта
|
||||
/// </summary>
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
/// <param name="x">Координата X</param>
|
||||
/// <param name="y">Координата Y</param>
|
||||
/// <param name="width">Ширина объекта</param>
|
||||
/// <param name="height">Высота объекта</param>
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
26
laba 0/laba 0/MovementStrategy/StrategyStatus.cs
Normal file
26
laba 0/laba 0/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace laba_0.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// все готово к началу
|
||||
/// </summary>
|
||||
NotInit,
|
||||
|
||||
/// <summary>
|
||||
/// Выполняется
|
||||
/// </summary>
|
||||
InProgress,
|
||||
|
||||
/// <summary>
|
||||
/// Завершено
|
||||
/// </summary>
|
||||
Finish
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user