Первая часть лабы 2
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@ -1,4 +1,4 @@
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namespace laba_0;
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namespace laba_0.Drawning;
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/// <summary>
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/// направление перемещения
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@ -1,14 +1,18 @@
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namespace laba_0;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using laba_0.Entities;
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/// <summary>
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/// класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningBoat
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namespace laba_0.Drawning;
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public class DrawningB
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{
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/// <summary>
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/// класс-сущность
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/// </summary>
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public EntityBoat? EntityBoat { get; private set; }
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public EntityB? EntityB{ get; protected set; }
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/// <summary>
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/// ширина окна
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@ -23,45 +27,56 @@ public class DrawningBoat
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/// <summary>
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/// левая координата прорисовки катера
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/// </summary>
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private int? _startPosX;
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protected int? _startPosX;
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/// <summary>
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/// верхняя координата прорисовки катера
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/// </summary>
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private int? _startPosY;
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protected int? _startPosY;
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/// <summary>
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/// ширина прорисовки катера
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/// </summary>
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private readonly int _drawningBoatWidth = 115;
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private readonly int _drawningBoatWidth = 90;
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/// <summary>
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/// высота прорисовки катера
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/// </summary>
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private readonly int _drawningBoatHeight = 40;
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private readonly int _drawningBoatHeight = 50;
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/// <summary>
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/// Инициализация свойств
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/// Пустой конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="kabina">Признак наличия кабины</param>
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/// <param name="dvigatel">Признак наличия двигателя</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool kabina, bool dvigatel)
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private DrawningB()
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{
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EntityBoat = new EntityBoat();
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EntityBoat.Init(speed, weight, bodyColor, additionalColor,
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kabina, dvigatel);
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_pictureWidth = null;
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_pictureHeight = null;
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_startPosX = null;
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_startPosY = null;
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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public DrawningB(int speed, double weight, Color bodyColor) : this()
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{
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EntityB = new EntityB(speed, weight, bodyColor);
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}
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/// <summary>
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/// Конструктор для наследников
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/// </summary>
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/// <param name="_drawningBoatWidth">ширина прорисовки катера</param>
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/// <param name="_drawningBoatHeight">высота прорисовки катера</param>
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protected DrawningB(int drawningBoatWidth, int drawningBoatHeight) : this()
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{
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_drawningBoatWidth = drawningBoatWidth;
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_drawningBoatHeight = drawningBoatHeight;
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}
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/// <summary>
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/// Установка границ поля
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/// </summary>
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@ -74,9 +89,9 @@ public class DrawningBoat
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{
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_pictureWidth = width;
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_pictureHeight = height;
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if(_startPosX.HasValue && _startPosY.HasValue)
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{
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if(_startPosX + _drawningBoatWidth > _pictureWidth)
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if (_startPosX.HasValue && _startPosY.HasValue)
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{
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if (_startPosX + _drawningBoatWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawningBoatWidth;
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}
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@ -103,20 +118,20 @@ public class DrawningBoat
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return;
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}
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if(x < 0) //если новая позиция левее левой границы формы
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if (x < 0) //если новая позиция левее левой границы формы
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{
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x = 0;//устанавливаем позицию по оси х равную 0
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x = 0; //устанавливаем позицию по оси х равную 0
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}
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else if(x + _drawningBoatWidth > _pictureWidth) //если новая позиция выходит за правую границу формы
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else if (x + _drawningBoatWidth > _pictureWidth) //если новая позиция выходит за правую границу формы
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{
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x = _pictureWidth.Value - _drawningBoatWidth;//корректируем по оси х
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}
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if(y < 0)//если новая позиция выше верхней границы формы
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if (y < 0)//если новая позиция выше верхней границы формы
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{
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y = 0;
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}
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else if(y + _drawningBoatHeight > _pictureHeight)//если новая позиция выходит за границу формы
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else if (y + _drawningBoatHeight > _pictureHeight) //если новая позиция выходит за границу формы
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{
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y = _pictureHeight.Value - _drawningBoatHeight;//корректируем по оси у
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}
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@ -132,7 +147,7 @@ public class DrawningBoat
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/// <returns>true - перемещение выполнено, false - перемещение невозможно</returns>
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityBoat == null || !_startPosX.HasValue ||
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if (EntityB == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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{
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return false;
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@ -141,33 +156,33 @@ public class DrawningBoat
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityBoat.Step > 0)
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if (_startPosX.Value - EntityB.Step > 0)
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{
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_startPosX -= (int)EntityBoat.Step;
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_startPosX -= (int)EntityB.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityBoat.Step > 0)
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if (_startPosY.Value - EntityB.Step > 0)
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{
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_startPosY -= (int)EntityBoat.Step;
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_startPosY -= (int)EntityB.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityBoat.Step + _drawningBoatWidth < _pictureWidth)
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if (_startPosX.Value + EntityB.Step + _drawningBoatWidth < _pictureWidth)
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{
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_startPosX += (int)EntityBoat.Step;
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_startPosX += (int)EntityB.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntityBoat.Step + _drawningBoatHeight < _pictureHeight)
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if (_startPosY.Value + EntityB.Step + _drawningBoatHeight < _pictureHeight)
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{
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_startPosY += (int)EntityBoat.Step;
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_startPosY += (int)EntityB.Step;
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}
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return true;
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@ -180,52 +195,24 @@ public class DrawningBoat
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public void DrawTransport(Graphics g)
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityBoat == null || !_startPosX.HasValue ||
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!_startPosY.HasValue)
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if (EntityB == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntityBoat.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntityBoat.BodyColor);
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//корпус
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g.FillRectangle(bodyBrush, _startPosX.Value + 5, _startPosY.Value , 75, 40);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value, 75, 40);
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//лестница
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g.FillRectangle(additionalBrush, _startPosX.Value + 5, _startPosY.Value + 10, 20, 20);
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g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 10, 20, 20);
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//двигатель
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if (EntityBoat.dvigatelBody)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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}
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//корма
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Point point1 = new Point(_startPosX.Value + 80, _startPosY.Value);
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Point point2 = new Point(_startPosX.Value + 80, _startPosY.Value+40);
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Point point2 = new Point(_startPosX.Value + 80, _startPosY.Value + 40);
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Point point3 = new Point(_startPosX.Value + 120, _startPosY.Value + 20);
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Point[] curvePointsKorma = { point1, point2, point3 };
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g.DrawPolygon(pen, curvePointsKorma);
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g.FillPolygon(bodyBrush, curvePointsKorma);
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//кабина
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if (EntityBoat.kabinaBody)
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{
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Point point4 = new Point(_startPosX.Value + 50, _startPosY.Value + 10);
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Point point5 = new Point(_startPosX.Value + 55, _startPosY.Value + 15);
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Point point6 = new Point(_startPosX.Value + 55, _startPosY.Value + 25);
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Point point7 = new Point(_startPosX.Value + 50, _startPosY.Value + 30);
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Point point8 = new Point(_startPosX.Value + 50, _startPosY.Value + 10);
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Point[] curvePointsKabina = { point4, point5, point6, point7, point8 };
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g.FillPolygon(additionalBrush, curvePointsKabina);
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g.DrawPolygon(pen, curvePointsKabina);
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}
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}
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}
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60
laba 0/laba 0/Drawnings/DrawningBoat.cs
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60
laba 0/laba 0/Drawnings/DrawningBoat.cs
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using laba_0.Entities;
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namespace laba_0.Drawning;
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/// <summary>
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/// класс, отвечающий за прорисовку и перемещение объекта-сущности
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/// </summary>
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public class DrawningBoat : DrawningB
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{
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="kabina">Признак наличия кабины</param>
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/// <param name="dvigatel">Признак наличия двигателя</param>
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public DrawningBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool kabina, bool dvigatel) : base(110, 60)
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{
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EntityB = new EntityBoat(speed, weight, bodyColor, additionalColor, kabina, dvigatel);
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}
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/// <summary>
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/// Прорисовка объекта
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/// </summary>
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/// <param name="g"></param>
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public override void DrawTransport(Graphics g)
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{
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Pen pen = new(Color.Black);
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if (EntityB == null || EntityB is not EntityBoat Boat || !_startPosX.HasValue || !_startPosY.HasValue)
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return;
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base.DrawTransport(g);
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Brush additionalBrush = new SolidBrush(Boat.AdditionalColor);
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//кабина
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if (Boat.kabinaBody)
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{
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Point point4 = new Point(_startPosX.Value + 55, _startPosY.Value + 10);
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Point point5 = new Point(_startPosX.Value + 60, _startPosY.Value + 15);
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Point point6 = new Point(_startPosX.Value + 60, _startPosY.Value + 25);
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Point point7 = new Point(_startPosX.Value + 55, _startPosY.Value + 30);
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Point point8 = new Point(_startPosX.Value + 55, _startPosY.Value + 10);
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Point[] curvePointsKabina = { point4, point5, point6, point7, point8 };
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g.FillPolygon(additionalBrush, curvePointsKabina);
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g.DrawPolygon(pen, curvePointsKabina);
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}
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//двигатель
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if (Boat.dvigatelBody)
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{
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g.FillRectangle(additionalBrush, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 15, 5, 10);
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}
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base.DrawTransport(g);
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}
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}
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41
laba 0/laba 0/Entities/EntityB.cs
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41
laba 0/laba 0/Entities/EntityB.cs
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@ -0,0 +1,41 @@
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namespace laba_0.Entities;
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/// <summary>
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/// Класс-сущность "Катер"
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/// </summary>
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public class EntityB
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{
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/// <summary>
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/// скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Шаг перемещения катера
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
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/// Конструктор сущности
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/// </summary>
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/// <param name="speed"> Скорость </param>
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/// <param name="weight"> Вес </param>
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/// <param name="bodyColor"> Основной цвет </param>
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public EntityB(int speed, double weight, Color bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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}
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}
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namespace laba_0;
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namespace laba_0.Entities;
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public class EntityBoat
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/// <summary>
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/// Класс-сущность "Катер"
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/// </summary>
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public class EntityBoat : EntityB
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{
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/// <summary>
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/// скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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@ -33,12 +21,7 @@ public class EntityBoat
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public bool dvigatelBody { get; private set; }
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/// <summary>
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/// Шаг перемещения катера
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/// </summary>
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public double Step => Speed * 100 / Weight;
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/// <summary>
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///
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/// Инициализация полей объекта-класса катера
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
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@ -47,11 +30,8 @@ public class EntityBoat
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/// <param name="kabinaBody">Признак наличия кабины</param>
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/// <param name="dvigatelBody">Признак наличия двигателя</param>
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public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool kabina, bool dvigatel)
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public EntityBoat(int speed, double weight, Color bodyColor, Color additionalColor, bool kabina, bool dvigatel) : base(speed, weight, bodyColor)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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kabinaBody = kabina;
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dvigatelBody = dvigatel;
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38
laba 0/laba 0/FormBoat.Designer.cs
generated
38
laba 0/laba 0/FormBoat.Designer.cs
generated
@ -30,11 +30,12 @@ partial class FormBoat
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{
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormBoat));
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pictureBoxBoat = new PictureBox();
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buttonCreate = new Button();
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buttonCreateBoat = new Button();
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buttonRight = new Button();
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buttonDown = new Button();
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buttonUp = new Button();
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buttonLeft = new Button();
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ButtonCreateB = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxBoat).BeginInit();
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SuspendLayout();
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//
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@ -50,16 +51,16 @@ partial class FormBoat
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pictureBoxBoat.TabStop = false;
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pictureBoxBoat.Click += ButtonMove_Click;
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//
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// buttonCreate
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// buttonCreateBoat
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(12, 327);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(75, 23);
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buttonCreate.TabIndex = 1;
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buttonCreate.Text = "Создать ";
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buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += ButtonCreateBoat_Click;
|
||||
buttonCreateBoat.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateBoat.Location = new Point(12, 327);
|
||||
buttonCreateBoat.Name = "buttonCreateBoat";
|
||||
buttonCreateBoat.Size = new Size(153, 23);
|
||||
buttonCreateBoat.TabIndex = 1;
|
||||
buttonCreateBoat.Text = "Создать катер";
|
||||
buttonCreateBoat.UseVisualStyleBackColor = true;
|
||||
buttonCreateBoat.Click += ButtonCreateBoat_Click;
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
@ -109,16 +110,28 @@ partial class FormBoat
|
||||
buttonLeft.UseVisualStyleBackColor = true;
|
||||
buttonLeft.Click += ButtonMove_Click;
|
||||
//
|
||||
// ButtonCreateB
|
||||
//
|
||||
ButtonCreateB.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
ButtonCreateB.Location = new Point(171, 327);
|
||||
ButtonCreateB.Name = "ButtonCreateB";
|
||||
ButtonCreateB.Size = new Size(147, 23);
|
||||
ButtonCreateB.TabIndex = 6;
|
||||
ButtonCreateB.Text = "Создать простой катер";
|
||||
ButtonCreateB.UseVisualStyleBackColor = true;
|
||||
ButtonCreateB.Click += ButtonCreateB_Click;
|
||||
//
|
||||
// FormBoat
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(640, 359);
|
||||
Controls.Add(ButtonCreateB);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateBoat);
|
||||
Controls.Add(pictureBoxBoat);
|
||||
Name = "FormBoat";
|
||||
Text = "FormBoat";
|
||||
@ -130,9 +143,10 @@ partial class FormBoat
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxBoat;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateBoat;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonLeft;
|
||||
private Button ButtonCreateB;
|
||||
}
|
@ -7,12 +7,13 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using laba_0.Drawning;
|
||||
|
||||
namespace laba_0;
|
||||
|
||||
public partial class FormBoat : Form
|
||||
{
|
||||
private DrawningBoat? _drawningBoat;
|
||||
private DrawningB? _drawningB;
|
||||
|
||||
public FormBoat()
|
||||
{
|
||||
@ -21,34 +22,73 @@ public partial class FormBoat : Form
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawningBoat == null)
|
||||
if (_drawningB == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxBoat.Width,
|
||||
pictureBoxBoat.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawningBoat.DrawTransport(gr);
|
||||
_drawningB.DrawTransport(gr);
|
||||
pictureBoxBoat.Image = bmp;
|
||||
}
|
||||
|
||||
private void ButtonCreateBoat_Click(object sender, EventArgs e)
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
_drawningBoat = new DrawningBoat();
|
||||
_drawningBoat.Init(random.Next(650, 700), random.Next(15760, 16130),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)), Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawningBoat.SetPictureSize(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||
_drawningBoat.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningB):
|
||||
_drawningB = new DrawningB(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningBoat):
|
||||
_drawningB = new DrawningBoat(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawningB.SetPictureSize(pictureBoxBoat.Width, pictureBoxBoat.Height);
|
||||
_drawningB.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка создания кнопки "создать катер"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningBoat));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Обработка создания кнопки "создать простой катер"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateB_Click(object sender, EventArgs e)
|
||||
{
|
||||
CreateObject(nameof(DrawningB));
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningBoat == null)
|
||||
if (_drawningB == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -57,16 +97,16 @@ public partial class FormBoat : Form
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Up);
|
||||
result = _drawningB.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Down);
|
||||
result = _drawningB.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Left);
|
||||
result = _drawningB.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawningBoat.MoveTransport(DirectionType.Right);
|
||||
result = _drawningB.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
if (result)
|
||||
|
@ -121,7 +121,7 @@
|
||||
<data name="buttonRight.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAYAAAA+s9J6AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAACHlJREFUeF7tnTFuGzEQRdWnSiUDAVKksIG0aXKAHCBdLujKJ/B5XKUxkBsoM7CN
|
||||
vAAADrwBlbxySQAACHlJREFUeF7tnTFuGzEQRdWnSiUDAVKksIG0aXKAHCBdLujKJ/B5XKUxkBsoM7CN
|
||||
yJuxrF2RHJL/PeAhsS2RQ0AfWopccXcAgFQIIUAyhBAgGUIIkAwhBEiGEAIkQwgBkiGEAMkQQoBkCCFA
|
||||
MoQQIBlCCJAMIQRIhhACJEMIAZIhhADJEEJx7u/vDw8PD88/QQaEUJzb29vDbrc7/Pnz5/k30BpCKM5L
|
||||
CD98+HB4fHx8/i20hBCK8xJC9/r6+vD79+/nv0ArCKE4xyF0v379ShAbQwjFWYbQ3e/3zBEbQgjFiUL4
|
||||
@ -163,7 +163,7 @@
|
||||
<data name="buttonUp.BackgroundImage" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAAOEAAADhCAYAAAA+s9J6AAAABGdBTUEAALGPC/xhBQAAAAlwSFlzAAAO
|
||||
vwAADr8BOAVTJAAACBBJREFUeF7tnTtOI0sARcmJiIyENAEBSKQkLIAFkLFBIlbAeohIkNiB37vMWBqY
|
||||
vAAADrwBlbxySQAACBBJREFUeF7tnTtOI0sARcmJiIyENAEBSKQkLIAFkLFBIlbAeohIkNiB37vMWBqY
|
||||
BmO7PrfqniMdjeZv7D7uqq4yfbSGYXl9fV3f3t6+/wjjQoSD8vLysr68vFwfHR29/6ifw5gQ4YDozLcJ
|
||||
cKN+zhlxTIhwMN7e3tYnJycfAtyoX9fvw1gQ4UBoyHl2drYY4Eb9PkPTsSDCQVBYV1dXi+F9Vn+OEMeB
|
||||
CAdAc73z8/PF4L5Sf5454hgQoTkK6fj4eDG0bervEaI/RGiMhpS7ngE/q7/P0NQbIjRllzngNpkjekOE
|
||||
|
Loading…
Reference in New Issue
Block a user