ISEbd-12_Osyagina_A.A._Simple_LabWork06 #6
@ -1,31 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.8.34525.116
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MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApp1", "ConsoleApp1\ConsoleApp1.csproj", "{D8A4ACE0-0728-47AB-9F80-9EDA475782ED}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ConsoleApp2", "ConsoleApp2\ConsoleApp2.csproj", "{C1FC7C16-B9EC-4007-BD39-E6B47A89CE34}"
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EndProject
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||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Any CPU = Debug|Any CPU
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||||
Release|Any CPU = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{D8A4ACE0-0728-47AB-9F80-9EDA475782ED}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{D8A4ACE0-0728-47AB-9F80-9EDA475782ED}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{D8A4ACE0-0728-47AB-9F80-9EDA475782ED}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{D8A4ACE0-0728-47AB-9F80-9EDA475782ED}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{C1FC7C16-B9EC-4007-BD39-E6B47A89CE34}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{C1FC7C16-B9EC-4007-BD39-E6B47A89CE34}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{C1FC7C16-B9EC-4007-BD39-E6B47A89CE34}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{C1FC7C16-B9EC-4007-BD39-E6B47A89CE34}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
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||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {3368BA78-2800-49EC-9A71-865DC3C2F15F}
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||||
EndGlobalSection
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||||
EndGlobal
|
@ -1,10 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
|
@ -1,68 +0,0 @@
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using System.Collections;
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using System;
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// Класс компонента компьютера
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public class ComputerComponent
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{
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public string Name { get; set; }
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public string Type { get; set; }
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public ComputerComponent(string name, string type)
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{
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Name = name;
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Type = type;
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}
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}
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// АТД Очередь на основе массива
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public class CustomQueue
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{
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private ArrayList elements = new ArrayList();
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public int Count { get { return elements.Count; } }
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public void Enqueue(ComputerComponent component)
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{
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elements.Add(component);
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}
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public ComputerComponent Dequeue()
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{
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if (elements.Count == 0)
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{
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throw new InvalidOperationException("Queue is empty");
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}
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ComputerComponent component = (ComputerComponent)elements[0];
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elements.RemoveAt(0);
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return component;
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}
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public ComputerComponent Peek()
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{
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if (elements.Count == 0)
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{
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throw new InvalidOperationException("Queue is empty");
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}
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return (ComputerComponent)elements[0];
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}
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}
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class Program
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{
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public static void Main(string[] args)
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{
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CustomQueue queue = new CustomQueue();
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// Добавление компонентов в очередь
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ComputerComponent cpu = new ComputerComponent("Intel Core i7", "CPU");
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ComputerComponent gpu = new ComputerComponent("Nvidia RTX 3080", "GPU");
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queue.Enqueue(cpu);
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queue.Enqueue(gpu);
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// Проверка совместимости компонентов в сборке
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Console.WriteLine("Первый компонент в очереди: {0} ({1})", queue.Peek().Name, queue.Peek().Type);
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Console.WriteLine("Извлечен компонент из очереди: {0} ({1})", queue.Dequeue().Name, queue.Dequeue().Type);
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}
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}
|
@ -1,10 +0,0 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
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||||
<PropertyGroup>
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||||
<OutputType>Exe</OutputType>
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||||
<TargetFramework>net8.0</TargetFramework>
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||||
<ImplicitUsings>enable</ImplicitUsings>
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||||
<Nullable>enable</Nullable>
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</PropertyGroup>
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</Project>
|
@ -1,113 +0,0 @@
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using System;
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// Реализация АТД Очередь
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public class Queue<T>
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{
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private T[] elements;
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private int front, rear, size, capacity;
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public Queue(int capacity)
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{
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this.capacity = capacity;
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elements = new T[capacity];
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front = size = 0;
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rear = capacity - 1;
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}
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public void Enqueue(T item)
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{
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if (size == capacity)
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throw new Exception("Queue is full");
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rear = (rear + 1) % capacity;
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elements[rear] = item;
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size++;
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}
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public T Dequeue()
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{
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if (size == 0)
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throw new Exception("Queue is empty");
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T item = elements[front];
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front = (front + 1) % capacity;
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size--;
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return item;
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}
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// Реализация СД Массив
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public static void SelectionSort(int[] array)
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{
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for (int i = 0; i < array.Length - 1; i++)
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{
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int minIndex = i;
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for (int j = i + 1; j < array.Length; j++)
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{
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if (array[j] < array[minIndex])
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{
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minIndex = j;
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}
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}
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if (minIndex != i)
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{
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int temp = array[i];
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array[i] = array[minIndex];
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array[minIndex] = temp;
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}
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}
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}
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// Быстрая сортировка
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public static void QuickSort(int[] array, int left, int right)
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{
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if (left < right)
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{
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int pivot = Partition(array, left, right);
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QuickSort(array, left, pivot - 1);
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QuickSort(array, pivot + 1, right);
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}
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}
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private static int Partition(int[] array, int left, int right)
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{
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int pivot = array[right];
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int i = left - 1;
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for (int j = left; j < right; j++)
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{
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if (array[j] < pivot)
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{
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i++;
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int temp = array[i];
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array[i] = array[j];
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array[j] = temp;
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}
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}
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int temp1 = array[i + 1];
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array[i + 1] = array[right];
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array[right] = temp1;
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return i + 1;
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}
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public static void Main()
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{
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int[] array = { 64, 34, 25, 12, 22, 11, 90 };
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// Сортировка выбором
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Console.WriteLine("Before selection sort:");
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foreach (var item in array) Console.Write(item + " ");
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SelectionSort(array);
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Console.WriteLine("\n\nAfter selection sort:");
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foreach (var item in array) Console.Write(item + " ");
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// Быстрая сортировка
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Console.WriteLine("\n\nBefore quick sort:");
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foreach (var item in array) Console.Write(item + " ");
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QuickSort(array, 0, array.Length - 1);
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Console.WriteLine("\n\nAfter quick sort:");
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foreach (var item in array) Console.Write(item + " ");
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// Использование Очереди
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Queue<int> queue = new Queue<int>(5);
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queue.Enqueue(10);
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queue.Enqueue(20);
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queue.Dequeue();
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}
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}
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@ -1,10 +1,4 @@
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using ProjectMotorboat.Drownings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectMotorboat;
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public delegate void BoatDelegate(DrawningBoat car);
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@ -1,5 +1,4 @@
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using ProjectMotorboat.CollectionGenericObjects;
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using ProjectMotorboat.Drownings;
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using ProjectMotorboat.Drownings;
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namespace ProjectMotorboat.CollectionGenericObjects;
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@ -24,7 +23,7 @@ public abstract class AbstractCompany
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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_collection.MaxCount = GetMaxCount;
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}
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public static int operator +(AbstractCompany company, DrawningBoat boat)
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{
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@ -1,9 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectMotorboat.CollectionGenericObjects;
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public enum CollectionType
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@ -1,4 +1,4 @@
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using ProjectMotorboat.CollectionGenericObjects;
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using ProjectMotorboat.Drownings;
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namespace ProjectMotorboat.CollectionGenericObjects;
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|
@ -1,9 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectMotorboat.CollectionGenericObjects;
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public interface ICollectionGenericObjects<T>
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@ -11,10 +6,12 @@ public interface ICollectionGenericObjects<T>
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where T : class
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{
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int Count { get; }
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int SetMaxCount { set; }
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int MaxCount { get; set; }
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int Insert(T obj);
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int Insert(T obj, int position);
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T Remove(int position);
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T? Get(int position);
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CollectionType GetCollectionType { get; }
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IEnumerable<T> GetItems();
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}
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|
@ -1,32 +1,32 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectMotorboat.CollectionGenericObjects;
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namespace ProjectMotorboat.CollectionGenericObjects;
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public class ListGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Список объектов, которые храним
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/// </summary>
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private readonly List<T?> _collection;
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/// <summary>
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/// Максимально допустимое число объектов в списке
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/// </summary>
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public CollectionType GetCollectionType => CollectionType.List;
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private int _maxCount;
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public int Count => _collection.Count;
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public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
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public int MaxCount
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{
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get
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{
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return Count;
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}
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set
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{
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if (value > 0)
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{
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_maxCount = value;
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}
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}
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}
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/// <summary>
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/// Конструктор
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/// </summary>
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public ListGenericObjects()
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{
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_collection = new();
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@ -34,15 +34,12 @@ where T : class
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public T? Get(int position)
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{
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// TODO проверка позиции
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if (position >= Count || position < 0) return null;
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return _collection[position];
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}
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public int Insert(T obj)
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{
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// TODO проверка, что не превышено максимальное количество элементов
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// TODO вставка в конец набора
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if (Count + 1 > _maxCount) return -1;
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_collection.Add(obj);
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return Count;
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@ -50,9 +47,6 @@ where T : class
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public int Insert(T obj, int position)
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{
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// TODO проверка, что не превышено максимальное количество элементов
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// TODO проверка позиции
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// TODO вставка по позиции
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if (Count + 1 > _maxCount) return -1;
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if (position < 0 || position > Count) return -1;
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_collection.Insert(position, obj);
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@ -61,11 +55,17 @@ where T : class
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|
||||
public T? Remove(int position)
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{
|
||||
// TODO проверка позиции
|
||||
// TODO удаление объекта из списка
|
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if (position < 0 || position > Count) return null;
|
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T? pos = _collection[position];
|
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_collection.RemoveAt(position);
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return pos;
|
||||
}
|
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|
||||
public IEnumerable<T> GetItems()
|
||||
{
|
||||
for (int i = 0; i < Count; ++i)
|
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{
|
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yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
@ -2,16 +2,22 @@
|
||||
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
where T : class
|
||||
{
|
||||
|
||||
|
||||
private T?[] _collection;
|
||||
|
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public int Count => _collection.Length;
|
||||
public int SetMaxCount
|
||||
|
||||
public int MaxCount
|
||||
{
|
||||
get
|
||||
{
|
||||
return _collection.Length;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value > 0)
|
||||
{
|
||||
if (_collection.Length > 0)
|
||||
if (Count > 0)
|
||||
{
|
||||
Array.Resize(ref _collection, value);
|
||||
}
|
||||
@ -22,7 +28,9 @@ public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public CollectionType GetCollectionType => CollectionType.Massive;
|
||||
|
||||
public MassiveGenericObjects()
|
||||
{
|
||||
_collection = Array.Empty<T?>();
|
||||
@ -93,5 +101,15 @@ public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||
|
||||
return obj;
|
||||
}
|
||||
|
||||
public IEnumerable<T> GetItems()
|
||||
{
|
||||
for (int i = 0; i < _collection.Length; ++i)
|
||||
{
|
||||
yield return _collection[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -1,16 +1,13 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using ProjectMotorboat.Drownings;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorboat.CollectionGenericObjects;
|
||||
|
||||
public class StorageCollection<T>
|
||||
where T : class
|
||||
where T : DrawningBoat
|
||||
{
|
||||
|
||||
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
private Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||
|
||||
public List<string> Keys => _storages.Keys.ToList();
|
||||
|
||||
@ -19,11 +16,10 @@ public class StorageCollection<T>
|
||||
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void AddCollection(string name, CollectionType collectionType)
|
||||
{
|
||||
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
|
||||
// TODO Прописать логику для добавления
|
||||
|
||||
if (name == null || _storages.ContainsKey(name)) { return; }
|
||||
switch (collectionType)
|
||||
|
||||
@ -39,22 +35,137 @@ public class StorageCollection<T>
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void DelCollection(string name)
|
||||
{
|
||||
// TODO Прописать логику для удаления коллекции
|
||||
|
||||
if (_storages.ContainsKey(name))
|
||||
_storages.Remove(name);
|
||||
}
|
||||
|
||||
|
||||
|
||||
public ICollectionGenericObjects<T>? this[string name]
|
||||
{
|
||||
get
|
||||
{
|
||||
// TODO Продумать логику получения объекта
|
||||
|
||||
if (name == null || !_storages.ContainsKey(name)) { return null; }
|
||||
return _storages[name];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private readonly string _collectionKey = "CollectionsStorage";
|
||||
|
||||
private readonly string _separatorForKeyValue = "|";
|
||||
|
||||
private readonly string _separatorItems = ";";
|
||||
|
||||
|
||||
public bool SaveData(string filename)
|
||||
{
|
||||
if (_storages.Count == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (File.Exists(filename))
|
||||
{
|
||||
File.Delete(filename);
|
||||
}
|
||||
|
||||
using (StreamWriter writer = new StreamWriter(filename))
|
||||
{
|
||||
writer.Write(_collectionKey);
|
||||
foreach (KeyValuePair<string, ICollectionGenericObjects<T>> value in _storages)
|
||||
{
|
||||
StringBuilder sb = new();
|
||||
sb.Append(Environment.NewLine);
|
||||
|
||||
|
||||
if (value.Value.Count == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
sb.Append(value.Key);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
sb.Append(value.Value.GetCollectionType);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
sb.Append(value.Value.MaxCount);
|
||||
sb.Append(_separatorForKeyValue);
|
||||
foreach (T? item in value.Value.GetItems())
|
||||
{
|
||||
string data = item?.GetDataForSave() ?? string.Empty;
|
||||
if (string.IsNullOrEmpty(data))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
sb.Append(data);
|
||||
sb.Append(_separatorItems);
|
||||
}
|
||||
writer.Write(sb);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
public bool LoadData(string filename)
|
||||
{
|
||||
if (!File.Exists(filename))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
using (StreamReader fs = File.OpenText(filename))
|
||||
{
|
||||
string str = fs.ReadLine();
|
||||
if (str == null || str.Length == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (!str.StartsWith(_collectionKey))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
_storages.Clear();
|
||||
string strs = "";
|
||||
while ((strs = fs.ReadLine()) != null)
|
||||
{
|
||||
string[] record = strs.Split(_separatorForKeyValue, StringSplitOptions.RemoveEmptyEntries);
|
||||
if (record.Length != 4)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
CollectionType collectionType = (CollectionType)Enum.Parse(typeof(CollectionType), record[1]);
|
||||
ICollectionGenericObjects<T>? collection = StorageCollection<T>.CreateCollection(collectionType);
|
||||
if (collection == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
collection.MaxCount = Convert.ToInt32(record[2]);
|
||||
string[] set = record[3].Split(_separatorItems, StringSplitOptions.RemoveEmptyEntries);
|
||||
foreach (string elem in set)
|
||||
{
|
||||
if (elem?.CreateDrawningBoat() is T boat)
|
||||
{
|
||||
if (collection.Insert(boat) == -1)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
_storages.Add(record[0], collection);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
private static ICollectionGenericObjects<T>? CreateCollection(CollectionType collectionType)
|
||||
{
|
||||
return collectionType switch
|
||||
{
|
||||
CollectionType.Massive => new MassiveGenericObjects<T>(),
|
||||
CollectionType.List => new ListGenericObjects<T>(),
|
||||
_ => null,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace ProjectMotorboat.Drownings
|
||||
{
|
||||
public enum DirectionType
|
||||
|
@ -1,10 +1,4 @@
|
||||
using ProjectMotorboat.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorboat.Drownings;
|
||||
|
||||
public class DrawningBoat
|
||||
@ -51,6 +45,11 @@ public class DrawningBoat
|
||||
_drawningBoatHeight = drawningBoatHeight;
|
||||
|
||||
}
|
||||
|
||||
public DrawningBoat(EntityBoat ship) : this()
|
||||
{
|
||||
EntityBoat = new EntityBoat(ship.Speed, ship.Weight, ship.BodyColor);
|
||||
}
|
||||
public bool SetPictureSize(int width, int height)
|
||||
{
|
||||
if (_drawningBoatWidth < width && _drawningBoatHeight < height)
|
||||
@ -109,28 +108,28 @@ public class DrawningBoat
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//влево
|
||||
|
||||
case DirectionType.Left:
|
||||
if (_startPosX.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosX -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вверх
|
||||
|
||||
case DirectionType.Up:
|
||||
if (_startPosY.Value - EntityBoat.Step > 0)
|
||||
{
|
||||
_startPosY -= (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
// вправо
|
||||
|
||||
case DirectionType.Right:
|
||||
if (_startPosX.Value + EntityBoat.Step + _drawningBoatWidth < _pictureWidth)
|
||||
{
|
||||
_startPosX += (int)EntityBoat.Step;
|
||||
}
|
||||
return true;
|
||||
//вниз
|
||||
|
||||
case DirectionType.Down:
|
||||
if (_startPosY.Value + EntityBoat.Step + _drawningBoatHeight < _pictureHeight)
|
||||
{
|
||||
@ -150,7 +149,7 @@ public class DrawningBoat
|
||||
Pen pen = new(Color.Black);
|
||||
Brush mainBrush = new SolidBrush(EntityBoat.BodyColor);
|
||||
|
||||
// корпус
|
||||
|
||||
Point[] hull = new Point[]
|
||||
{
|
||||
new Point(_startPosX.Value + 5, _startPosY.Value + 0),
|
||||
@ -162,7 +161,6 @@ public class DrawningBoat
|
||||
g.FillPolygon(mainBrush, hull);
|
||||
g.DrawPolygon(pen, hull);
|
||||
|
||||
// основная часть
|
||||
Brush blockBrush = new SolidBrush(EntityBoat.BodyColor);
|
||||
g.FillRectangle(blockBrush, _startPosX.Value + 20, _startPosY.Value + 15, 80, 40);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 20, _startPosY.Value + 15, 80, 40);
|
||||
|
@ -9,6 +9,12 @@ public class DrawningMotorboat : DrawningBoat
|
||||
EntityBoat = new EntityMotorboat(speed, weight, bodyColor, additionalColor, motor, glass);
|
||||
|
||||
}
|
||||
|
||||
public DrawningMotorboat(EntityMotorboat boat) : base(129, 80)
|
||||
{
|
||||
EntityBoat = new EntityMotorboat(boat.Speed, boat.Weight, boat.BodyColor, boat.AdditionalColor, boat.Motor, boat.Glass);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityBoat == null || EntityBoat is not EntityMotorboat motorboat|| !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
@ -21,14 +27,14 @@ public class DrawningMotorboat : DrawningBoat
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
// стекло впереди
|
||||
|
||||
if (motorboat.Glass)
|
||||
{
|
||||
Brush glassBrush = new SolidBrush(Color.LightBlue);
|
||||
g.FillEllipse(glassBrush, _startPosX.Value + 20, _startPosY.Value + 15, 100, 40);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 15, 100, 40);
|
||||
}
|
||||
// двигатель
|
||||
|
||||
if (motorboat.Motor)
|
||||
{
|
||||
Brush engineBrush = new
|
||||
|
@ -0,0 +1,34 @@
|
||||
using ProjectMotorboat.Entities;
|
||||
|
||||
namespace ProjectMotorboat.Drownings;
|
||||
public static class ExtentionDrawningBoat
|
||||
{
|
||||
private static readonly string _separatorForObject = ":";
|
||||
public static DrawningBoat? CreateDrawningBoat(this string info)
|
||||
{
|
||||
string[] strs = info.Split(_separatorForObject);
|
||||
EntityBoat? boat = EntityMotorboat.CreateEntityMotorboat(strs);
|
||||
if (boat != null)
|
||||
{
|
||||
return new DrawningMotorboat((EntityMotorboat)boat);
|
||||
}
|
||||
|
||||
boat = EntityBoat.CreateEntityBoat(strs);
|
||||
if (boat != null)
|
||||
{
|
||||
return new DrawningBoat(boat);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
public static string GetDataForSave(this DrawningBoat drawningBoat)
|
||||
{
|
||||
string[]? array = drawningBoat?.EntityBoat?.GetStringRepresentation();
|
||||
|
||||
if (array == null)
|
||||
{
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
return string.Join(_separatorForObject, array);
|
||||
}
|
||||
}
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorboat.Entities;
|
||||
namespace ProjectMotorboat.Entities;
|
||||
|
||||
public class EntityBoat
|
||||
{
|
||||
@ -26,4 +20,17 @@ public class EntityBoat
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
public virtual string[] GetStringRepresentation()
|
||||
{
|
||||
return new[] { nameof(EntityBoat), Speed.ToString(), Weight.ToString(), BodyColor.Name };
|
||||
}
|
||||
public static EntityBoat? CreateEntityBoat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 4 || strs[0] != nameof(EntityBoat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return new EntityBoat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]));
|
||||
}
|
||||
}
|
||||
|
@ -20,4 +20,12 @@ public class EntityMotorboat : EntityBoat
|
||||
Motor = motor;
|
||||
Glass = glass;
|
||||
}
|
||||
public static EntityMotorboat? CreateEntityMotorboat(string[] strs)
|
||||
{
|
||||
if (strs.Length != 8 || strs[0] != nameof(EntityMotorboat))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new EntityMotorboat(Convert.ToInt32(strs[1]), Convert.ToDouble(strs[2]), Color.FromName(strs[3]), Color.FromName(strs[4]), Convert.ToBoolean(strs[5]), Convert.ToBoolean(strs[6]));
|
||||
}
|
||||
}
|
||||
|
@ -46,10 +46,17 @@
|
||||
labelCollectionName = new Label();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
menuStrip = new MenuStrip();
|
||||
файлToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveToolStripMenuItem = new ToolStripMenuItem();
|
||||
loadToolStripMenuItem = new ToolStripMenuItem();
|
||||
saveFileDialog = new SaveFileDialog();
|
||||
openFileDialog = new OpenFileDialog();
|
||||
groupBoxTools.SuspendLayout();
|
||||
panelCompanyTools.SuspendLayout();
|
||||
panelStorage.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
menuStrip.SuspendLayout();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
@ -59,9 +66,9 @@
|
||||
groupBoxTools.Controls.Add(panelStorage);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(1027, 0);
|
||||
groupBoxTools.Location = new Point(1096, 28);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(231, 746);
|
||||
groupBoxTools.Size = new Size(231, 793);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
@ -75,15 +82,15 @@
|
||||
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||
panelCompanyTools.Dock = DockStyle.Bottom;
|
||||
panelCompanyTools.Enabled = false;
|
||||
panelCompanyTools.Location = new Point(3, 418);
|
||||
panelCompanyTools.Location = new Point(3, 486);
|
||||
panelCompanyTools.Name = "panelCompanyTools";
|
||||
panelCompanyTools.Size = new Size(225, 325);
|
||||
panelCompanyTools.Size = new Size(225, 304);
|
||||
panelCompanyTools.TabIndex = 7;
|
||||
//
|
||||
// buttonAddBoat
|
||||
//
|
||||
buttonAddBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddBoat.Location = new Point(3, 3);
|
||||
buttonAddBoat.Location = new Point(6, 7);
|
||||
buttonAddBoat.Name = "buttonAddBoat";
|
||||
buttonAddBoat.Size = new Size(219, 54);
|
||||
buttonAddBoat.TabIndex = 1;
|
||||
@ -93,7 +100,7 @@
|
||||
//
|
||||
// maskedTextBox
|
||||
//
|
||||
maskedTextBox.Location = new Point(3, 123);
|
||||
maskedTextBox.Location = new Point(3, 67);
|
||||
maskedTextBox.Mask = "00";
|
||||
maskedTextBox.Name = "maskedTextBox";
|
||||
maskedTextBox.Size = new Size(219, 27);
|
||||
@ -103,7 +110,7 @@
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(3, 276);
|
||||
buttonRefresh.Location = new Point(3, 220);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(219, 54);
|
||||
buttonRefresh.TabIndex = 6;
|
||||
@ -114,7 +121,7 @@
|
||||
// buttonDelBoat
|
||||
//
|
||||
buttonDelBoat.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonDelBoat.Location = new Point(3, 156);
|
||||
buttonDelBoat.Location = new Point(3, 100);
|
||||
buttonDelBoat.Name = "buttonDelBoat";
|
||||
buttonDelBoat.Size = new Size(222, 54);
|
||||
buttonDelBoat.TabIndex = 4;
|
||||
@ -125,7 +132,7 @@
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(3, 216);
|
||||
buttonGoToCheck.Location = new Point(3, 160);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(219, 54);
|
||||
buttonGoToCheck.TabIndex = 5;
|
||||
@ -239,19 +246,58 @@
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Location = new Point(0, 28);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(1027, 746);
|
||||
pictureBox.Size = new Size(1096, 793);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
//
|
||||
// menuStrip
|
||||
//
|
||||
menuStrip.ImageScalingSize = new Size(20, 20);
|
||||
menuStrip.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem });
|
||||
menuStrip.Location = new Point(0, 0);
|
||||
menuStrip.Name = "menuStrip";
|
||||
menuStrip.Size = new Size(1327, 28);
|
||||
menuStrip.TabIndex = 2;
|
||||
menuStrip.Text = "menuStrip";
|
||||
//
|
||||
// файлToolStripMenuItem
|
||||
//
|
||||
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { saveToolStripMenuItem, loadToolStripMenuItem });
|
||||
файлToolStripMenuItem.Name = "файлToolStripMenuItem";
|
||||
файлToolStripMenuItem.Size = new Size(59, 24);
|
||||
файлToolStripMenuItem.Text = "Файл";
|
||||
//
|
||||
// saveToolStripMenuItem
|
||||
//
|
||||
saveToolStripMenuItem.Name = "saveToolStripMenuItem";
|
||||
saveToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.S;
|
||||
saveToolStripMenuItem.Size = new Size(227, 26);
|
||||
saveToolStripMenuItem.Text = "Сохранение";
|
||||
saveToolStripMenuItem.Click += SaveToolStripMenuItem_Click;
|
||||
//
|
||||
// loadToolStripMenuItem
|
||||
//
|
||||
loadToolStripMenuItem.Name = "loadToolStripMenuItem";
|
||||
loadToolStripMenuItem.ShortcutKeys = Keys.Control | Keys.L;
|
||||
loadToolStripMenuItem.Size = new Size(227, 26);
|
||||
loadToolStripMenuItem.Text = "загрузка";
|
||||
loadToolStripMenuItem.Click += LoadToolStripMenuItem_Click;
|
||||
//
|
||||
// saveFileDialog
|
||||
//
|
||||
saveFileDialog.Filter = "txt file | *.txt";
|
||||
//
|
||||
// FormBoatCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(8F, 20F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1258, 746);
|
||||
ClientSize = new Size(1327, 821);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Controls.Add(menuStrip);
|
||||
MainMenuStrip = menuStrip;
|
||||
Name = "FormBoatCollection";
|
||||
Text = "Коллекция лодок";
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
@ -260,7 +306,10 @@
|
||||
panelStorage.ResumeLayout(false);
|
||||
panelStorage.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
menuStrip.ResumeLayout(false);
|
||||
menuStrip.PerformLayout();
|
||||
ResumeLayout(false);
|
||||
PerformLayout();
|
||||
}
|
||||
|
||||
#endregion
|
||||
@ -283,5 +332,11 @@
|
||||
private Button buttonCollectionDel;
|
||||
private Button buttonCreateCompany;
|
||||
private Panel panelCompanyTools;
|
||||
private MenuStrip menuStrip;
|
||||
private ToolStripMenuItem файлToolStripMenuItem;
|
||||
private ToolStripMenuItem saveToolStripMenuItem;
|
||||
private ToolStripMenuItem loadToolStripMenuItem;
|
||||
private SaveFileDialog saveFileDialog;
|
||||
private OpenFileDialog openFileDialog;
|
||||
}
|
||||
}
|
@ -2,47 +2,24 @@
|
||||
using ProjectMotorboat.Drownings;
|
||||
|
||||
namespace ProjectMotorboat;
|
||||
|
||||
/// <summary>
|
||||
/// Форма работы с компанией и ее коллекцией
|
||||
/// </summary>
|
||||
public partial class FormBoatCollection : Form
|
||||
{
|
||||
{
|
||||
private readonly StorageCollection<DrawningBoat> _storageCollection;
|
||||
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormBoatCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
_storageCollection = new();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ComboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
panelCompanyTools.Enabled = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление обычного автомобиля
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
FormBoatConfig form = new();
|
||||
// TODO передать метод
|
||||
|
||||
form.AddEvent(SetBoat);
|
||||
|
||||
form.Show();
|
||||
@ -66,18 +43,6 @@ public partial class FormBoatCollection : Form
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type">Тип создаваемого объекта</param>
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveBoat_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||
@ -102,11 +67,6 @@ public partial class FormBoatCollection : Form
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonGoToCheck_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
@ -138,11 +98,6 @@ public partial class FormBoatCollection : Form
|
||||
form.ShowDialog();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
@ -228,4 +183,35 @@ public partial class FormBoatCollection : Form
|
||||
panelCompanyTools.Enabled = true;
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
|
||||
private void SaveToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (saveFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_storageCollection.SaveData(saveFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Сохранение прошло успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (openFileDialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
if (_storageCollection.LoadData(openFileDialog.FileName))
|
||||
{
|
||||
MessageBox.Show("Загрузка прошла успешно", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
RerfreshListBoxItems();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не сохранилось", "Результат", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,16 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="menuStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="saveFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>145, 17</value>
|
||||
</metadata>
|
||||
<metadata name="openFileDialog.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>310, 17</value>
|
||||
</metadata>
|
||||
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>25</value>
|
||||
</metadata>
|
||||
</root>
|
@ -1,14 +1,5 @@
|
||||
using ProjectMotorboat.Drownings;
|
||||
using ProjectMotorboat.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace ProjectMotorboat
|
||||
{
|
||||
@ -16,7 +7,7 @@ namespace ProjectMotorboat
|
||||
{
|
||||
private DrawningBoat? _boat;
|
||||
|
||||
private event BoatDelegate? BoatDelegate;
|
||||
private event Action<DrawningBoat>? BoatDelegate;
|
||||
public FormBoatConfig()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -32,9 +23,16 @@ namespace ProjectMotorboat
|
||||
buttonCancel.Click += (sender, e) => Close();
|
||||
}
|
||||
|
||||
public void AddEvent(BoatDelegate boatDelegate)
|
||||
public void AddEvent(Action<DrawningBoat> boatDelegate)
|
||||
{
|
||||
BoatDelegate += boatDelegate;
|
||||
if (BoatDelegate != null)
|
||||
{
|
||||
BoatDelegate = boatDelegate;
|
||||
}
|
||||
else
|
||||
{
|
||||
BoatDelegate += boatDelegate;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawObject()
|
||||
@ -74,11 +72,11 @@ namespace ProjectMotorboat
|
||||
|
||||
private void Panel_MouseDown(object? sender, MouseEventArgs e)
|
||||
{
|
||||
// TODO отправка цвета в Drag&Drop
|
||||
|
||||
(sender as Control)?.DoDragDrop((sender as Control).BackColor, DragDropEffects.Move | DragDropEffects.Copy);
|
||||
|
||||
}
|
||||
// Логика смены цветов: основного и дополнительного (для продвинутого объекта)
|
||||
|
||||
private void LabelBodyColor_DragEnter(object sender, DragEventArgs e)
|
||||
{
|
||||
if (e.Data?.GetDataPresent(typeof(Color)) ?? false)
|
||||
|
@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace ProjectMotorboat.MovementStrategy;
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
|
@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace ProjectMotorboat.MovementStrategy;
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
|
@ -1,9 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
|
||||
namespace ProjectMotorboat.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
|
@ -1,10 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectMotorboat.MovementStrategy;
|
||||
namespace ProjectMotorboat.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
|
@ -2,9 +2,7 @@ namespace ProjectMotorboat
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
|
@ -1,25 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.8.34525.116
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WinFormsApp1", "WinFormsApp1\WinFormsApp1.csproj", "{50092433-6AF5-4E71-9559-079AE2F9901A}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{50092433-6AF5-4E71-9559-079AE2F9901A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{50092433-6AF5-4E71-9559-079AE2F9901A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{50092433-6AF5-4E71-9559-079AE2F9901A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{50092433-6AF5-4E71-9559-079AE2F9901A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {59C3FED6-0E53-4AF0-9E1B-5ACF902ED5CE}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
39
WinFormsApp1/WinFormsApp1/Form1.Designer.cs
generated
39
WinFormsApp1/WinFormsApp1/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace WinFormsApp1
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace WinFormsApp1
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,120 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -1,17 +0,0 @@
|
||||
namespace WinFormsApp1
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWindowsForms>true</UseWindowsForms>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user
Записывать в файл можно сразу, без использования StringBuilder