PIBD-11 Shipilov N.S. Seaplane LabWork01 Simple LabWork2 #2
@ -1,240 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane;
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public class DrawingSeaplane
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{
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public EntitySeaplane? EntitySeaplane {get;private set;}
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private int? _pictureWidth;
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private int? _pictureHeight;
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private int? _startPosX;
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private int? _startPosY;
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private readonly int _drawingSeaplaneWidth = 190;
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private readonly int _drawingSeaplaneHeight = 85;
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public void Init (int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat)
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{
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EntitySeaplane = new EntitySeaplane();
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EntitySeaplane.Init(speed, weight, bodyColor, additionalColor, floats, inflatableBoat);
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawingSeaplaneWidth > width || _drawingSeaplaneHeight > height)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue || _startPosY.HasValue)
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{
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if (_startPosX + _drawingSeaplaneWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawingSeaplaneWidth;
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}
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else if (_startPosX < 0) _startPosX = 0;
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if (_startPosY + _drawingSeaplaneHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawingSeaplaneHeight;
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}
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else if (_startPosY < 0) _startPosY = 0;
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}
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0)
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{
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x = 0;
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}
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else if (x - _drawingSeaplaneWidth >= _pictureWidth.Value)
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{
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x = _pictureWidth.Value - _drawingSeaplaneWidth - _drawingSeaplaneWidth;
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}
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if (y < 0)
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{
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y = 0;
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}
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else if (y - _drawingSeaplaneHeight >= _pictureHeight)
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{
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y = _pictureHeight.Value - _drawingSeaplaneHeight - _drawingSeaplaneHeight;
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}
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_startPosY = y;
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_startPosX = x;
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue || !_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntitySeaplane.Step >= 0)
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{
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_startPosX -= (int)EntitySeaplane.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntitySeaplane.Step >= 0)
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{
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_startPosY -= (int)EntitySeaplane.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntitySeaplane.Step <= _pictureWidth.Value - _drawingSeaplaneWidth)
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{
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_startPosX += (int)EntitySeaplane.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
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if (_startPosY.Value + EntitySeaplane.Step <= _pictureHeight.Value - _drawingSeaplaneHeight)
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{
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_startPosY += (int)EntitySeaplane.Step;
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}
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return true;
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default:
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return false;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntitySeaplane == null || !_startPosX.HasValue || !_startPosY.HasValue)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(EntitySeaplane.AdditionalColor);
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Brush bodyBrush = new SolidBrush(EntitySeaplane.BodyColor);
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Brush brBlack = new SolidBrush(Color.Black);
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Brush brRed = new SolidBrush(Color.Red);
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//границы самолета
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 34, 20, 20);
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 44, 20, 20);
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g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 45, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 170, _startPosY.Value + 45, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
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Point[] pointsFaceTop = {
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new Point(_startPosX.Value + 170, _startPosY.Value+30),
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new Point(_startPosX.Value + 170, _startPosY.Value + 50),
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new Point(_startPosX.Value + 190, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, pointsFaceTop);
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Point[] pointsFaceBottom = {
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new Point(_startPosX.Value + 170, _startPosY.Value + 70),
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new Point(_startPosX.Value + 170, _startPosY.Value + 50),
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new Point(_startPosX.Value + 190, _startPosY.Value + 50)
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};
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g.DrawPolygon(pen, pointsFaceBottom);
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Point[] pointsKeel = {
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new Point(_startPosX.Value + 10, _startPosY.Value),
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new Point(_startPosX.Value + 10, _startPosY.Value+35),
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new Point(_startPosX.Value + 50, _startPosY.Value+35)
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};
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g.DrawPolygon(pen, pointsKeel);
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if (!EntitySeaplane.Floats)
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{
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// Рисуем переднее шасси с одним колесом
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g.DrawEllipse(pen, _startPosX.Value + 140, _startPosY.Value + 75, 10, 10);
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// Рисуем задние шасси с двумя колесами
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g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 75, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 75, 10, 10);
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// Рисуем ногу переднего шасси
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g.DrawLine(pen, _startPosX.Value + 145, _startPosY.Value + 65, _startPosX.Value + 145, _startPosY.Value + 80);
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// Рисуем ноги заднего шасси
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g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 65, _startPosX.Value + 30, _startPosY.Value + 80);
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}
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// Рисуем триммера
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g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value+30, 10, 10);
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g.DrawEllipse(pen, _startPosX.Value+30, _startPosY.Value+30, 10, 10);
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g.DrawRectangle(pen, _startPosX.Value+5, _startPosY.Value+30, 30, 10);
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// Рисуем крыло
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g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 45, 6, 6);
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g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 45, 6, 6);
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g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 45, 60, 6);
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// Закрашиваем носовую часть и киль
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g.FillPolygon(additionalBrush, pointsFaceBottom);
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g.FillPolygon(additionalBrush, pointsFaceTop);
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g.FillPolygon(additionalBrush, pointsKeel);
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// Закрашиваем корпус
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g.FillEllipse(bodyBrush, _startPosX.Value, _startPosY.Value + 34, 20, 20);
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g.FillEllipse(bodyBrush, _startPosX.Value, _startPosY.Value + 44, 20, 20);
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g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value + 45, 10, 10);
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g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
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// Закрашиваем триммера
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g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value+30, 10, 10);
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g.FillEllipse(brBlack, _startPosX.Value + 30, _startPosY.Value+30, 10, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value+30, 30, 10);
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// Закрашиваем крыло
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g.FillEllipse(brBlack, _startPosX.Value + 70, _startPosY.Value + 44, 6, 6);
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g.FillEllipse(brBlack, _startPosX.Value + 130, _startPosY.Value + 44, 6, 6);
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g.FillRectangle(brBlack, _startPosX.Value + 75, _startPosY.Value + 45, 60, 5);
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// Поплавки
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if (EntitySeaplane.Floats)
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{
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g.DrawLine(pen, _startPosX.Value + 125, _startPosY.Value + 65, _startPosX.Value + 125, _startPosY.Value + 80);
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g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 65, _startPosX.Value + 50, _startPosY.Value + 80);
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g.FillEllipse(brBlack, _startPosX.Value + 40, _startPosY.Value + 75, 10, 10);
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g.FillEllipse(brBlack, _startPosX.Value + 125, _startPosY.Value + 75, 10, 10);
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g.FillRectangle(brBlack, _startPosX.Value + 45, _startPosY.Value + 75, 85, 10);
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}
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// Надувная лодка
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if (EntitySeaplane.InflatableBoat)
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{
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g.FillEllipse(brRed, _startPosX.Value, _startPosY.Value + 60, 8, 8);
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g.FillEllipse(brRed, _startPosX.Value + 165, _startPosY.Value + 60, 8, 8);
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g.FillRectangle(brRed, _startPosX.Value + 4, _startPosY.Value + 60, 165, 8);
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}
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}
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}
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@ -4,7 +4,7 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ProjectSeaplane;
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namespace ProjectSeaplane.Drawings;
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public enum DirectionType
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{
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@ -15,5 +15,7 @@ public enum DirectionType
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Left = 3,
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Right = 4,
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Unknow = -1,
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}
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220
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingPlane.cs
Normal file
220
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingPlane.cs
Normal file
@ -0,0 +1,220 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using ProjectSeaplane.Entities;
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namespace ProjectSeaplane.Drawings;
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public class DrawingPlane
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{
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public EntityPlane? EntityPlane { get; protected set; }
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private int? _pictureWidth;
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private int? _pictureHeight;
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protected int? _startPosX;
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protected int? _startPosY;
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private readonly int _drawingPlaneWidth = 190;
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private readonly int _drawingPlaneHeight = 70;
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public int? GetPosX => _startPosX;
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public int? GetPosY => _startPosY;
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public int GetWidth => _drawingPlaneWidth;
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public int GetHeight => _drawingPlaneHeight;
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private DrawingPlane()
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{
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_pictureHeight = null;
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_pictureWidth = null;
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_startPosX = null;
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_startPosY = null;
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}
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public DrawingPlane(int speed, double weight, Color bodyColor) : this()
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{
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EntityPlane = new EntityPlane(speed, weight, bodyColor);
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}
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protected DrawingPlane(int drawingSeaplaneWidth, int drawingSeaplaneHeight) : this()
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{
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_drawingPlaneWidth = drawingSeaplaneWidth;
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_drawingPlaneHeight = drawingSeaplaneHeight;
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}
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public bool SetPictureSize(int width, int height)
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{
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if (_drawingPlaneWidth > width || _drawingPlaneHeight > height)
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{
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return false;
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}
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_pictureWidth = width;
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_pictureHeight = height;
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if (_startPosX.HasValue || _startPosY.HasValue)
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{
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if (_startPosX + _drawingPlaneWidth > _pictureWidth)
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{
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_startPosX = _pictureWidth - _drawingPlaneWidth;
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}
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else if (_startPosX < 0) _startPosX = 0;
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if (_startPosY + _drawingPlaneHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _drawingPlaneHeight;
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}
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else if (_startPosY < 0) _startPosY = 0;
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}
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return true;
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}
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public void SetPosition(int x, int y)
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{
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if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
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{
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return;
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}
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if (x < 0)
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{
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x = 0;
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}
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else if (x - _drawingPlaneWidth >= _pictureWidth.Value)
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{
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x = _pictureWidth.Value - _drawingPlaneWidth - _drawingPlaneWidth;
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}
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if (y < 0)
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{
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y = 0;
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}
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else if (y - _drawingPlaneHeight >= _pictureHeight)
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{
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y = _pictureHeight.Value - _drawingPlaneHeight - _drawingPlaneHeight;
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}
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_startPosY = y;
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_startPosX = x;
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}
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public bool MoveTransport(DirectionType direction)
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{
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if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue || !_pictureWidth.HasValue || !_pictureHeight.HasValue)
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{
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return false;
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}
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switch (direction)
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{
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//влево
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case DirectionType.Left:
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if (_startPosX.Value - EntityPlane.Step >= 0)
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{
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_startPosX -= (int)EntityPlane.Step;
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}
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return true;
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//вверх
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case DirectionType.Up:
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if (_startPosY.Value - EntityPlane.Step >= 0)
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{
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_startPosY -= (int)EntityPlane.Step;
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}
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return true;
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// вправо
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case DirectionType.Right:
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if (_startPosX.Value + EntityPlane.Step <= _pictureWidth.Value - _drawingPlaneWidth)
|
||||
{
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_startPosX += (int)EntityPlane.Step;
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}
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return true;
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//вниз
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case DirectionType.Down:
|
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if (_startPosY.Value + EntityPlane.Step <= _pictureHeight.Value - _drawingPlaneHeight)
|
||||
{
|
||||
_startPosY += (int)EntityPlane.Step;
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityPlane == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush bodyBrush = new SolidBrush(EntityPlane.BodyColor);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
|
||||
//границы самолета
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 34, 20, 20);
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 44, 20, 20);
|
||||
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 45, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 170, _startPosY.Value + 45, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
|
||||
|
||||
Point[] pointsFaceTop = {
|
||||
new Point(_startPosX.Value + 170, _startPosY.Value + 30),
|
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new Point(_startPosX.Value + 170, _startPosY.Value + 50),
|
||||
new Point(_startPosX.Value + 190, _startPosY.Value + 50)
|
||||
};
|
||||
g.DrawPolygon(pen, pointsFaceTop);
|
||||
|
||||
Point[] pointsFaceBottom = {
|
||||
new Point(_startPosX.Value + 170, _startPosY.Value + 70),
|
||||
new Point(_startPosX.Value + 170, _startPosY.Value + 50),
|
||||
new Point(_startPosX.Value + 190, _startPosY.Value + 50)
|
||||
};
|
||||
g.DrawPolygon(pen, pointsFaceBottom);
|
||||
|
||||
Point[] pointsKeel = {
|
||||
new Point(_startPosX.Value + 10, _startPosY.Value),
|
||||
new Point(_startPosX.Value + 10, _startPosY.Value + 35),
|
||||
new Point(_startPosX.Value + 50, _startPosY.Value + 35)
|
||||
};
|
||||
g.DrawPolygon(pen, pointsKeel);
|
||||
|
||||
// Рисуем триммера
|
||||
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 30, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 5, _startPosY.Value + 30, 30, 10);
|
||||
|
||||
// Рисуем крыло
|
||||
g.DrawEllipse(pen, _startPosX.Value + 70, _startPosY.Value + 45, 6, 6);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 130, _startPosY.Value + 45, 6, 6);
|
||||
g.DrawRectangle(pen, _startPosX.Value + 75, _startPosY.Value + 45, 60, 6);
|
||||
|
||||
// Закрашиваем носовую часть и киль
|
||||
g.FillPolygon(bodyBrush, pointsFaceBottom);
|
||||
g.FillPolygon(bodyBrush, pointsFaceTop);
|
||||
g.FillPolygon(bodyBrush, pointsKeel);
|
||||
|
||||
// Закрашиваем корпус
|
||||
g.FillEllipse(bodyBrush, _startPosX.Value, _startPosY.Value + 34, 20, 20);
|
||||
g.FillEllipse(bodyBrush, _startPosX.Value, _startPosY.Value + 44, 20, 20);
|
||||
g.FillRectangle(bodyBrush, _startPosX.Value, _startPosY.Value + 45, 10, 10);
|
||||
g.FillRectangle(bodyBrush, _startPosX.Value + 10, _startPosY.Value + 34, 160, 30);
|
||||
|
||||
// Закрашиваем триммера
|
||||
g.FillEllipse(brBlack, _startPosX.Value, _startPosY.Value + 30, 10, 10);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 30, _startPosY.Value + 30, 10, 10);
|
||||
g.FillRectangle(brBlack, _startPosX.Value + 5, _startPosY.Value + 30, 30, 10);
|
||||
|
||||
// Закрашиваем крыло
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 70, _startPosY.Value + 44, 6, 6);
|
||||
g.FillEllipse(brBlack, _startPosX.Value + 130, _startPosY.Value + 44, 6, 6);
|
||||
g.FillRectangle(brBlack, _startPosX.Value + 75, _startPosY.Value + 45, 60, 5);
|
||||
}
|
||||
}
|
||||
|
68
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingSeaplane.cs
Normal file
68
ProjectSeaplane/ProjectSeaplane/Drawings/DrawingSeaplane.cs
Normal file
@ -0,0 +1,68 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using ProjectSeaplane.Entities;
|
||||
|
||||
namespace ProjectSeaplane.Drawings;
|
||||
public class DrawingSeaplane : DrawingPlane
|
||||
{
|
||||
public DrawingSeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat) : base(190, 85)
|
||||
{
|
||||
EntityPlane = new EntitySeaplane(speed, weight, bodyColor, additionalColor, floats, inflatableBoat);
|
||||
}
|
||||
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityPlane == null || EntityPlane is not EntitySeaplane seaplane || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new SolidBrush(seaplane.AdditionalColor);
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
Brush brRed = new SolidBrush(Color.Red);
|
||||
|
||||
if (!seaplane.Floats)
|
||||
{
|
||||
// Рисуем переднее шасси с одним колесом
|
||||
g.DrawEllipse(pen, _startPosX.Value + 140, _startPosY.Value + 75, 10, 10);
|
||||
|
||||
// Рисуем задние шасси с двумя колесами
|
||||
g.DrawEllipse(pen, _startPosX.Value + 20, _startPosY.Value + 75, 10, 10);
|
||||
g.DrawEllipse(pen, _startPosX.Value + 30, _startPosY.Value + 75, 10, 10);
|
||||
|
||||
// Рисуем ногу переднего шасси
|
||||
g.DrawLine(pen, _startPosX.Value + 145, _startPosY.Value + 65, _startPosX.Value + 145, _startPosY.Value + 80);
|
||||
|
||||
// Рисуем ноги заднего шасси
|
||||
g.DrawLine(pen, _startPosX.Value + 30, _startPosY.Value + 65, _startPosX.Value + 30, _startPosY.Value + 80);
|
||||
}
|
||||
|
||||
base.DrawTransport(g);
|
||||
|
||||
// Поплавки
|
||||
if (seaplane.Floats)
|
||||
{
|
||||
g.DrawLine(pen, _startPosX.Value + 125, _startPosY.Value + 65, _startPosX.Value + 125, _startPosY.Value + 80);
|
||||
g.DrawLine(pen, _startPosX.Value + 50, _startPosY.Value + 65, _startPosX.Value + 50, _startPosY.Value + 80);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 40, _startPosY.Value + 75, 10, 10);
|
||||
g.FillEllipse(additionalBrush, _startPosX.Value + 125, _startPosY.Value + 75, 10, 10);
|
||||
g.FillRectangle(additionalBrush, _startPosX.Value + 45, _startPosY.Value + 75, 85, 10);
|
||||
|
||||
}
|
||||
|
||||
// Надувная лодка
|
||||
if (seaplane.InflatableBoat)
|
||||
{
|
||||
g.FillEllipse(brRed, _startPosX.Value, _startPosY.Value + 60, 8, 8);
|
||||
g.FillEllipse(brRed, _startPosX.Value + 165, _startPosY.Value + 60, 8, 8);
|
||||
g.FillRectangle(brRed, _startPosX.Value + 4, _startPosY.Value + 60, 165, 8);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
27
ProjectSeaplane/ProjectSeaplane/Entities/EntityPlane.cs
Normal file
27
ProjectSeaplane/ProjectSeaplane/Entities/EntityPlane.cs
Normal file
@ -0,0 +1,27 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.Entities;
|
||||
|
||||
public class EntityPlane
|
||||
{
|
||||
public int Speed { get; set; }
|
||||
|
||||
public double Weight { get; set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
public EntityPlane(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
|
23
ProjectSeaplane/ProjectSeaplane/Entities/EntitySeaplane.cs
Normal file
23
ProjectSeaplane/ProjectSeaplane/Entities/EntitySeaplane.cs
Normal file
@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.Entities;
|
||||
public class EntitySeaplane : EntityPlane
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public bool Floats { get; private set; }
|
||||
|
||||
public bool InflatableBoat { get; private set; }
|
||||
|
||||
public EntitySeaplane(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Floats = floats;
|
||||
InflatableBoat = inflatableBoat;
|
||||
}
|
||||
}
|
||||
|
@ -1,34 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane;
|
||||
public class EntitySeaplane
|
||||
{
|
||||
public int Speed { get; set; }
|
||||
|
||||
public double Weight { get; set; }
|
||||
|
||||
public Color BodyColor { get; private set; }
|
||||
|
||||
public Color AdditionalColor { get; private set; }
|
||||
|
||||
public double Step => Speed * 100 / Weight;
|
||||
|
||||
public bool Floats { get; private set; }
|
||||
|
||||
public bool InflatableBoat { get; private set; }
|
||||
|
||||
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool floats, bool inflatableBoat)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
AdditionalColor = additionalColor;
|
||||
Floats = floats;
|
||||
InflatableBoat = inflatableBoat;
|
||||
}
|
||||
}
|
||||
|
@ -29,11 +29,14 @@
|
||||
private void InitializeComponent()
|
||||
{
|
||||
pictureBoxSeaplane = new PictureBox();
|
||||
buttonCreate = new Button();
|
||||
buttonCreateSeaplane = new Button();
|
||||
buttonLeft = new Button();
|
||||
buttonRight = new Button();
|
||||
buttonDown = new Button();
|
||||
buttonUp = new Button();
|
||||
buttonCreatePlane = new Button();
|
||||
comboBoxStrategy = new ComboBox();
|
||||
buttonStrategyStep = new Button();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBoxSeaplane).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
@ -46,16 +49,16 @@
|
||||
pictureBoxSeaplane.TabIndex = 0;
|
||||
pictureBoxSeaplane.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateSeaplane
|
||||
//
|
||||
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreate.Location = new Point(12, 511);
|
||||
buttonCreate.Name = "buttonCreate";
|
||||
buttonCreate.Size = new Size(75, 23);
|
||||
buttonCreate.TabIndex = 1;
|
||||
buttonCreate.Text = "Создать";
|
||||
buttonCreate.UseVisualStyleBackColor = true;
|
||||
buttonCreate.Click += buttonCreate_Click;
|
||||
buttonCreateSeaplane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateSeaplane.Location = new Point(12, 511);
|
||||
buttonCreateSeaplane.Name = "buttonCreateSeaplane";
|
||||
buttonCreateSeaplane.Size = new Size(205, 23);
|
||||
buttonCreateSeaplane.TabIndex = 1;
|
||||
buttonCreateSeaplane.Text = "Создать Seaplane";
|
||||
buttonCreateSeaplane.UseVisualStyleBackColor = true;
|
||||
buttonCreateSeaplane.Click += buttonCreateSeaplane_Click;
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
@ -105,16 +108,50 @@
|
||||
buttonUp.UseVisualStyleBackColor = true;
|
||||
buttonUp.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreatePlane
|
||||
//
|
||||
buttonCreatePlane.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreatePlane.Location = new Point(223, 511);
|
||||
buttonCreatePlane.Name = "buttonCreatePlane";
|
||||
buttonCreatePlane.Size = new Size(205, 23);
|
||||
buttonCreatePlane.TabIndex = 6;
|
||||
buttonCreatePlane.Text = "Создать Plane";
|
||||
buttonCreatePlane.UseVisualStyleBackColor = true;
|
||||
buttonCreatePlane.Click += buttonCreatePlane_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxStrategy.FormattingEnabled = true;
|
||||
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||
comboBoxStrategy.Location = new Point(684, 12);
|
||||
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
comboBoxStrategy.Size = new Size(121, 23);
|
||||
comboBoxStrategy.TabIndex = 7;
|
||||
//
|
||||
// buttonStrategyStep
|
||||
//
|
||||
buttonStrategyStep.Location = new Point(684, 41);
|
||||
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||
buttonStrategyStep.Size = new Size(121, 23);
|
||||
buttonStrategyStep.TabIndex = 8;
|
||||
buttonStrategyStep.Text = "Шаг";
|
||||
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||
buttonStrategyStep.Click += buttonStrategyStep_Click;
|
||||
//
|
||||
// FormSeaplane
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(7F, 15F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(817, 546);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreatePlane);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(buttonCreateSeaplane);
|
||||
Controls.Add(pictureBoxSeaplane);
|
||||
Name = "FormSeaplane";
|
||||
Text = "FormSeaplane";
|
||||
@ -125,10 +162,13 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxSeaplane;
|
||||
private Button buttonCreate;
|
||||
private Button buttonCreateSeaplane;
|
||||
private Button buttonLeft;
|
||||
private Button buttonRight;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonCreatePlane;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
}
|
@ -7,49 +7,72 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using ProjectSeaplane.Drawings;
|
||||
using ProjectSeaplane.MovementStrategy;
|
||||
|
||||
namespace ProjectSeaplane
|
||||
{
|
||||
public partial class FormSeaplane : Form
|
||||
{
|
||||
private DrawingSeaplane? _drawingSeaplane;
|
||||
|
||||
private DrawingPlane? _drawingPlane;
|
||||
|
||||
private AbstractStrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор формы
|
||||
/// </summary>
|
||||
public FormSeaplane()
|
||||
{
|
||||
InitializeComponent();
|
||||
_strategy = null;
|
||||
}
|
||||
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingSeaplane == null)
|
||||
if (_drawingPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Bitmap bmp = new(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingSeaplane.DrawTransport(gr);
|
||||
_drawingPlane.DrawTransport(gr);
|
||||
pictureBoxSeaplane.Image = bmp;
|
||||
}
|
||||
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingSeaplane = new DrawingSeaplane();
|
||||
_drawingSeaplane.Init(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0,2)), Convert.ToBoolean(random.Next(0, 2))
|
||||
);
|
||||
_drawingSeaplane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
_drawingSeaplane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawingPlane):
|
||||
_drawingPlane = new DrawingPlane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawingSeaplane):
|
||||
_drawingPlane = new DrawingSeaplane(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
_drawingPlane.SetPictureSize(pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
_drawingPlane.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
comboBoxStrategy.Enabled = true;
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
private void buttonCreateSeaplane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingSeaplane));
|
||||
|
||||
private void buttonCreatePlane_Click(object sender, EventArgs e) => CreateObject(nameof(DrawingPlane));
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingSeaplane == null)
|
||||
if (_drawingPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -59,16 +82,16 @@ namespace ProjectSeaplane
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Up);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Down);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Left);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
result = _drawingSeaplane.MoveTransport(DirectionType.Right);
|
||||
result = _drawingPlane.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -77,5 +100,43 @@ namespace ProjectSeaplane
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonStrategyStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingPlane == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_strategy.SetData(new MoveablePlane(_drawingPlane), pictureBoxSeaplane.Width, pictureBoxSeaplane.Height);
|
||||
}
|
||||
|
||||
if (_strategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
comboBoxStrategy.Enabled = false;
|
||||
_strategy.MakeStep();
|
||||
Draw();
|
||||
|
||||
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,83 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
|
||||
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||
|
||||
protected int FieldWidth { get; private set; }
|
||||
|
||||
protected int FieldHeight { get; private set; }
|
||||
|
||||
public StrategyStatus GetStatus() { return _state; }
|
||||
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = StrategyStatus.NotInit;
|
||||
return;
|
||||
}
|
||||
|
||||
_state = StrategyStatus.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (IsTargetDestination())
|
||||
{
|
||||
_state = StrategyStatus.Finish;
|
||||
return;
|
||||
}
|
||||
|
||||
MoveToTarget();
|
||||
}
|
||||
|
||||
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||
|
||||
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||
|
||||
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||
|
||||
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
|
||||
protected abstract void MoveToTarget();
|
||||
|
||||
protected abstract bool IsTargetDestination();
|
||||
|
||||
private bool MoveTo(MovementDirection movementDirection)
|
||||
{
|
||||
if (_state != StrategyStatus.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
|
||||
int GetStep { get; }
|
||||
|
||||
bool TryMoveObject(MovementDirection direction);
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.RightBorder - GetStep() <= FieldWidth && objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder - GetStep() <= FieldHeight && objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.RightBorder - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.DownBorder - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,57 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestination()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
ObjectParameters? objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
|
||||
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
using ProjectSeaplane.Drawings;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public class MoveablePlane : IMoveableObject
|
||||
{
|
||||
private readonly DrawingPlane? _plane = null;
|
||||
|
||||
public MoveablePlane(DrawingPlane plane)
|
||||
{
|
||||
_plane = plane;
|
||||
}
|
||||
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_plane == null || _plane.EntityPlane == null || !_plane.GetPosX.HasValue || !_plane.GetPosY.HasValue)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_plane.GetPosX.Value, _plane.GetPosY.Value, _plane.GetWidth, _plane.GetHeight);
|
||||
}
|
||||
}
|
||||
|
||||
public int GetStep => (int)(_plane?.EntityPlane?.Step ?? 0);
|
||||
|
||||
public bool TryMoveObject(MovementDirection direction)
|
||||
{
|
||||
if (_plane == null || _plane.EntityPlane == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return _plane.MoveTransport(GetDirectionType(direction));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Конвертация из MovementDirection в DirectionType
|
||||
/// </summary>
|
||||
/// <param name="direction">MovementDirection</param>
|
||||
/// <returns>DirectionType</returns>
|
||||
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||
{
|
||||
return direction switch
|
||||
{
|
||||
MovementDirection.Left => DirectionType.Left,
|
||||
MovementDirection.Right => DirectionType.Right,
|
||||
MovementDirection.Up => DirectionType.Up,
|
||||
MovementDirection.Down => DirectionType.Down,
|
||||
_ => DirectionType.Unknow,
|
||||
};
|
||||
}
|
||||
}
|
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public enum MovementDirection
|
||||
{
|
||||
Up = 1,
|
||||
|
||||
Down = 2,
|
||||
|
||||
Left = 3,
|
||||
|
||||
Right = 4,
|
||||
}
|
||||
|
@ -0,0 +1,37 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
|
||||
private readonly int _y;
|
||||
|
||||
private readonly int _width;
|
||||
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
|
||||
public int TopBorder => _y;
|
||||
|
||||
public int RightBorder => _x + _width;
|
||||
|
||||
public int DownBorder => _y + _height;
|
||||
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
|
||||
public ObjectParameters (int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace ProjectSeaplane.MovementStrategy;
|
||||
|
||||
public enum StrategyStatus
|
||||
{
|
||||
NotInit,
|
||||
|
||||
InProgress,
|
||||
|
||||
Finish
|
||||
}
|
Loading…
Reference in New Issue
Block a user