2024-02-14 15:48:47 +04:00
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using System.Drawing;
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namespace Lab1;
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public class EntityElectroTrans
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{
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/// <summary>
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/// Скорость
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/// </summary>
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public int Speed { get; private set; }
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/// <summary>
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/// Вес
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/// </summary>
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public double Weight { get; private set; }
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/// <summary>
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/// Основной цвет
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/// </summary>
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public Color BodyColor { get; private set; }
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/// <summary>
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/// Дополнительный цвет (для опциональных элементов)
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/// </summary>
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public Color AdditionalColor { get; private set; }
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/// <summary>
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/// Признак (опция) подняты ли рога
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/// </summary>
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2024-02-14 15:51:28 +04:00
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public bool Horns { get; private set; }
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/// <summary>
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/// Признак (опция) кол-во колес
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/// </summary>
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public int Wheels { get; private set; }
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/// <summary>
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/// Признак (опция) налиция батерей
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/// </summary>
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public bool Battery { get; private set; }
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/// <summary>
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/// Шаг перемещения электропоезда
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/// </summary>
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public double Step => Speed * 100 / Weight; // lambda выражение
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/// <summary>
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/// Инициализация полей объекта-класса спортивного автомобиля
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/// </summary>
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес автомобиля</param>
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/// <param name="bodyColor">Основной цвет</param>
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/// <param name="additionalColor">Дополнительный цвет</param>
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/// <param name="horns">Признак активности усов</param>
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/// <param name="wheels">Признак колличества колес</param>
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/// <param name="battery">Признак наличия батарей</param>
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public void Init(int speed, double weight, Color bodyColor, Color
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additionalColor, bool horns, int wheels, bool battery)
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{
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Speed = speed;
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Weight = weight;
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BodyColor = bodyColor;
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AdditionalColor = additionalColor;
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Horns = horns;
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Wheels = wheels;
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Battery = battery;
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}
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}
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