PIbd22_Kuznetsov_A.V._Excav.../Excavator/DrawingExc.cs

138 lines
5.1 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Excavator
{
internal class DrawingExc
{
public EntityExcavator? EntityExcavator { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _excWidth = 200;
private readonly int _excHeight = 124;
public bool Init(EntityExcavator bus, int width, int height)
{
_pictureWidth = width;
_pictureHeight = height;
EntityExcavator = bus;
if (_pictureWidth < _excWidth || _pictureHeight < _excHeight)
{
return false;
}
return true;
}
public void SetPosition(int x, int y)
{
_startPosX = x;
_startPosY = y;
if (_startPosX + _excWidth > _pictureWidth) {
_startPosX = _pictureWidth - _excWidth;
}
if (_startPosX < 0)
{
_startPosX = 0;
}
if (_startPosY + _excHeight > _pictureHeight)
{
_startPosY = _pictureHeight - _excHeight;
}
if (_startPosY < 0)
{
_startPosY = 0;
}
}
public void MoveTransport(Direction direction)
{
if (EntityExcavator == null)
{
return;
}
switch (direction)
{
case Direction.Left:
if (_startPosX - EntityExcavator.Step > -17)
{
_startPosX -= (int)EntityExcavator.Step;
}
break;
case Direction.Up:
if (_startPosY - EntityExcavator.Step > -35)
{
_startPosY -= (int)EntityExcavator.Step;
}
break;
case Direction.Right:
if (_startPosX + EntityExcavator.Step + _excWidth + 14 < _pictureWidth)
{
_startPosX += (int)EntityExcavator.Step;
}
break;
case Direction.Down:
if (_startPosY + EntityExcavator.Step + _excHeight < _pictureHeight)
{
_startPosY += (int)EntityExcavator.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (EntityExcavator == null)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityExcavator.AdditionalColor);
g.FillRectangle(additionalBrush, _startPosX + 40, _startPosY + 60, 140, 35); //маленький
g.FillRectangle(additionalBrush, _startPosX + 70, _startPosY + 30, 15, 35); //2
g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 30, 40, 40); //большой прямоугольник 2
Brush additionalBrush1 = new
SolidBrush(EntityExcavator.AdditionalColor);
if (EntityExcavator.bucket)
{
Brush additionalBrush2 = new
SolidBrush(EntityExcavator.AdditionalColor);
g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 70, 20, 5);
g.FillRectangle(additionalBrush, _startPosX + 10, _startPosY + 65, 15, 50);
}
if (EntityExcavator.Support)
{
g.FillRectangle(additionalBrush, _startPosX + 170, _startPosY + 75, 35, 5);
g.FillRectangle(additionalBrush, _startPosX + 200, _startPosY + 55, 15, 45);
g.FillRectangle(additionalBrush, _startPosX + 195, _startPosY + 100, 30, 5);
}
Brush gr = new SolidBrush(Color.Gray);
g.FillEllipse(additionalBrush1, _startPosX + 30, _startPosY + 100, 25, 25);
g.FillEllipse(additionalBrush1, _startPosX + 155, _startPosY + 100, 25, 25);
g.FillEllipse(gr, _startPosX + 65, _startPosY + 108, 17, 17);
g.FillEllipse(gr, _startPosX + 95, _startPosY + 108, 17, 17);
g.FillEllipse(gr, _startPosX + 120, _startPosY + 108, 17, 17);
g.FillEllipse(gr, _startPosX + 83, _startPosY + 100, 8, 8);
g.FillEllipse(gr, _startPosX + 110, _startPosY + 100, 8, 8);
Pen blackPen = new Pen(Color.Black, 3);
Rectangle rect1 = new Rectangle(_startPosX + 25, _startPosY + 97, 30, 30);
g.DrawArc(blackPen, rect1, 90, 180);
Rectangle rect2 = new Rectangle(_startPosX + 155, _startPosY + 97, 30, 30);
g.DrawArc(blackPen, rect2, -90, 180);
g.DrawLine(blackPen, _startPosX + 37, _startPosY + 97, _startPosX + 175, _startPosY + 97);
g.DrawLine(blackPen, _startPosX + 37, _startPosY + 127, _startPosX + 175, _startPosY + 127);
}
}
}