PIbd22_Kuznetsov_A.V._lab2 #3
75
Excavator/AbstractStrategy.cs
Normal file
75
Excavator/AbstractStrategy.cs
Normal file
@ -0,0 +1,75 @@
|
||||
using Excavator.MovementStrategy;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
using Excavator.DrawingObjects;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public abstract class AbstractStrategy
|
||||
{
|
||||
private IMoveableObject? _moveableObject;
|
||||
private Status _state = Status.NotInit;
|
||||
protected int FieldWidth { get; private set; }
|
||||
protected int FieldHeight { get; private set; }
|
||||
public Status GetStatus() { return _state; }
|
||||
public void SetData(IMoveableObject moveableObject, int width, int height)
|
||||
{
|
||||
if (moveableObject == null)
|
||||
{
|
||||
_state = Status.NotInit;
|
||||
return;
|
||||
}
|
||||
_state = Status.InProgress;
|
||||
_moveableObject = moveableObject;
|
||||
FieldWidth = width;
|
||||
FieldHeight = height;
|
||||
}
|
||||
public void MakeStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (IsTargetDestinaion())
|
||||
{
|
||||
_state = Status.Finish;
|
||||
return;
|
||||
}
|
||||
MoveToTarget();
|
||||
}
|
||||
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||
protected int? GetStep()
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return _moveableObject?.GetStep;
|
||||
}
|
||||
protected abstract void MoveToTarget();
|
||||
protected abstract bool IsTargetDestinaion();
|
||||
private bool MoveTo(DirectionType directionType)
|
||||
{
|
||||
if (_state != Status.InProgress)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||
{
|
||||
_moveableObject.MoveObject(directionType);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
16
Excavator/DirectionType.cs
Normal file
16
Excavator/DirectionType.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator
|
||||
{
|
||||
public enum DirectionType
|
||||
|
||||
{
|
||||
Up = 1,
|
||||
Down = 2,
|
||||
Left = 3,
|
||||
Right = 4
|
||||
}
|
||||
}
|
49
Excavator/DrawingExcavator.cs
Normal file
49
Excavator/DrawingExcavator.cs
Normal file
@ -0,0 +1,49 @@
|
||||
using Excavator.DrawingObjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using Excavator.Entities;
|
||||
|
||||
namespace Excavator
|
||||
{
|
||||
public class DrawingExcavator : DrawingMash
|
||||
eegov
commented
Этот класс не должен быть новым Этот класс не должен быть новым
|
||||
{
|
||||
public DrawingExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool Bucket, bool Supports, int width, int height) : base(speed, weight, bodyColor, width, height, 215, 95)
|
||||
{
|
||||
if (EntityMash != null)
|
||||
{
|
||||
EntityMash = new EntityExcavator(speed, weight, bodyColor, additionalColor, Bucket, Supports);
|
||||
}
|
||||
}
|
||||
public override void DrawTransport(Graphics g)
|
||||
{
|
||||
if (EntityMash is not EntityExcavator Excavator)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Pen pen = new(Color.Black);
|
||||
Pen additionalPen = new(Excavator.AdditionalColor);
|
||||
Brush additionalBrush = new SolidBrush(Excavator.AdditionalColor);
|
||||
base.DrawTransport(g);
|
||||
|
||||
if (Excavator.Bucket)
|
||||
{
|
||||
Brush additionalBrush2 = new
|
||||
SolidBrush(EntityMash.BodyColor);
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX + 10, _startPosY + 42, 20, 5);
|
||||
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 37, 15, 50);
|
||||
}
|
||||
|
||||
if (Excavator.Supports)
|
||||
{
|
||||
g.FillRectangle(additionalBrush, _startPosX + 170, _startPosY + 47, 35, 5);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 190, _startPosY + 27, 15, 45);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 185, _startPosY + 72, 30, 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
138
Excavator/DrawingMahs.cs
Normal file
138
Excavator/DrawingMahs.cs
Normal file
@ -0,0 +1,138 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Excavator.Entities;
|
||||
|
||||
namespace Excavator.DrawingObjects
|
||||
{
|
||||
public class DrawingMash
|
||||
{
|
||||
public EntityMash? EntityMash { get; protected set; }
|
||||
public int _pictureWidth;
|
||||
public int _pictureHeight;
|
||||
protected int _startPosX;
|
||||
protected int _startPosY;
|
||||
protected readonly int _mashWidth = 150;
|
||||
protected readonly int _mashHeight = 95;
|
||||
public int GetPosX => _startPosX;
|
||||
public int GetPosY => _startPosY;
|
||||
public int GetWidth => _mashWidth;
|
||||
public int GetHeight => _mashHeight;
|
||||
public DrawingMash(int speed, double weight, Color bodyColor, int width, int height)
|
||||
{
|
||||
if (width < _mashWidth || height < _mashHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
EntityMash = new EntityMash(speed, weight, bodyColor);
|
||||
}
|
||||
protected DrawingMash(int speed, double weight, Color bodyColor, int width, int height, int mashWidth, int mashHeight)
|
||||
{
|
||||
if (width < _mashWidth || height < _mashHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
_mashWidth = mashWidth;
|
||||
_mashHeight = mashHeight;
|
||||
EntityMash = new EntityMash(speed, weight, bodyColor);
|
||||
}
|
||||
public void SetPosition(int x, int y)
|
||||
{
|
||||
if (x > _pictureWidth || y > _pictureHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
}
|
||||
public void MoveTransport(DirectionType direction)
|
||||
{
|
||||
if (!CanMove(direction) || EntityMash == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
case DirectionType.Left:
|
||||
if (_startPosX - EntityMash.Step > -50)
|
||||
{
|
||||
_startPosX -= (int)EntityMash.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Up:
|
||||
if (_startPosY - EntityMash.Step > -35)
|
||||
{
|
||||
_startPosY -= (int)EntityMash.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Right:
|
||||
if (_startPosX + _mashWidth + EntityMash.Step < _pictureWidth + 14)
|
||||
{
|
||||
_startPosX += (int)EntityMash.Step;
|
||||
}
|
||||
break;
|
||||
case DirectionType.Down:
|
||||
if (_startPosY + _mashHeight + EntityMash.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += (int)EntityMash.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
public virtual void DrawTransport(Graphics g)
|
||||
{
|
||||
Pen pen = new(Color.Black);
|
||||
Brush additionalBrush = new
|
||||
SolidBrush(EntityMash.BodyColor);
|
||||
|
||||
g.FillRectangle(additionalBrush, _startPosX + 30, _startPosY + 31, 140, 35);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY + 2, 15, 35);
|
||||
g.FillRectangle(additionalBrush, _startPosX + 125, _startPosY + 2, 40, 40);
|
||||
|
||||
Brush additionalBrush1 = new
|
||||
SolidBrush(EntityMash.BodyColor);
|
||||
|
||||
Brush gr = new SolidBrush(Color.Gray);
|
||||
|
||||
g.FillEllipse(additionalBrush1, _startPosX + 20, _startPosY + 72, 25, 25);
|
||||
g.FillEllipse(additionalBrush1, _startPosX + 145, _startPosY + 72, 25, 25);
|
||||
|
||||
g.FillEllipse(gr, _startPosX + 55, _startPosY + 81, 17, 17);
|
||||
g.FillEllipse(gr, _startPosX + 85, _startPosY + 81, 17, 17);
|
||||
g.FillEllipse(gr, _startPosX + 110, _startPosY + 81, 17, 17);
|
||||
|
||||
g.FillEllipse(gr, _startPosX + 68, _startPosY + 72, 8, 8);
|
||||
g.FillEllipse(gr, _startPosX + 95, _startPosY + 72, 8, 8);
|
||||
|
||||
Pen blackPen = new Pen(Color.Black, 3);
|
||||
Rectangle rect1 = new Rectangle(_startPosX + 15, _startPosY + 69, 30, 30);
|
||||
g.DrawArc(blackPen, rect1, 90, 180);
|
||||
Rectangle rect2 = new Rectangle(_startPosX + 145, _startPosY + 69, 30, 30);
|
||||
g.DrawArc(blackPen, rect2, -90, 180);
|
||||
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 69, _startPosX + 165, _startPosY + 69);
|
||||
g.DrawLine(blackPen, _startPosX + 27, _startPosY + 99, _startPosX + 165, _startPosY + 99);
|
||||
}
|
||||
public bool CanMove(DirectionType direction)
|
||||
{
|
||||
if (EntityMash == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return direction switch
|
||||
{
|
||||
DirectionType.Left => _startPosX - EntityMash.Step > 0,
|
||||
DirectionType.Up => _startPosY - EntityMash.Step > 0,
|
||||
DirectionType.Right => _startPosX + _mashWidth + EntityMash.Step < _pictureWidth,
|
||||
DirectionType.Down => _startPosY + _mashHeight + EntityMash.Step < _pictureHeight,
|
||||
_ => false,
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
36
Excavator/DrawingObjectMash.cs
Normal file
36
Excavator/DrawingObjectMash.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using Excavator.MovementStrategy;
|
||||
using Excavator;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Excavator.DrawingObjects;
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public class DrawingObjectMash : IMoveableObject
|
||||
{
|
||||
|
||||
private readonly DrawingMash? _DrawingMash = null;
|
||||
public DrawingObjectMash(DrawingMash DrawingMash)
|
||||
{
|
||||
_DrawingMash = DrawingMash;
|
||||
}
|
||||
public ObjectParameters? GetObjectPosition
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_DrawingMash == null || _DrawingMash.EntityMash == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return new ObjectParameters(_DrawingMash.GetPosX,_DrawingMash.GetPosY, _DrawingMash.GetWidth, _DrawingMash.GetHeight);
|
||||
}
|
||||
}
|
||||
public int GetStep => (int)(_DrawingMash?.EntityMash?.Step ?? 0);
|
||||
public bool CheckCanMove(DirectionType direction) => _DrawingMash?.CanMove(direction) ?? false;
|
||||
public void MoveObject(DirectionType direction) => _DrawingMash?.MoveTransport(direction);
|
||||
}
|
||||
}
|
22
Excavator/EntityExcavator.cs
Normal file
22
Excavator/EntityExcavator.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using Excavator.Entities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.Entities
|
||||
{
|
||||
public class EntityExcavator : EntityMash
|
||||
{
|
||||
public Color AdditionalColor { get; private set; }
|
||||
public bool Bucket { get; private set; }
|
||||
public bool Supports { get; private set; }
|
||||
public EntityExcavator(int speed, double weight, Color bodyColor, Color additionalColor, bool bucket, bool supports) : base(speed, weight, bodyColor)
|
||||
{
|
||||
AdditionalColor = additionalColor;
|
||||
Bucket = bucket;
|
||||
Supports = supports;
|
||||
}
|
||||
}
|
||||
}
|
22
Excavator/EntityMash.cs
Normal file
22
Excavator/EntityMash.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.Entities
|
||||
{
|
||||
public class EntityMash
|
||||
{
|
||||
public int Speed { get; private set; }
|
||||
public double Weight { get; private set; }
|
||||
public Color BodyColor { get; private set; }
|
||||
public double Step => (double)Speed * 100 / Weight;
|
||||
public EntityMash(int speed, double weight, Color bodyColor)
|
||||
{
|
||||
Speed = speed;
|
||||
Weight = weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
174
Excavator/FormExcavator.Designer.cs
generated
174
Excavator/FormExcavator.Designer.cs
generated
@ -2,15 +2,7 @@
|
||||
{
|
||||
partial class FormExcavator
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
@ -28,111 +20,153 @@
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(FormExcavator));
|
||||
this.pictureBoxExc = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
|
||||
this.buttonCreateExcavator = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExc)).BeginInit();
|
||||
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||
this.buttonStep = new System.Windows.Forms.Button();
|
||||
this.buttonCreateMash = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxBus
|
||||
// pictureBoxExcavator
|
||||
//
|
||||
this.pictureBoxExc.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxExc.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxExc.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.pictureBoxExc.Name = "pictureBoxBus";
|
||||
this.pictureBoxExc.Size = new System.Drawing.Size(1010, 615);
|
||||
this.pictureBoxExc.TabIndex = 1;
|
||||
this.pictureBoxExc.TabStop = false;
|
||||
this.pictureBoxExcavator.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxExcavator.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxExcavator.Name = "pictureBoxExcavator";
|
||||
this.pictureBoxExcavator.Size = new System.Drawing.Size(882, 453);
|
||||
this.pictureBoxExcavator.TabIndex = 5;
|
||||
this.pictureBoxExcavator.TabStop = false;
|
||||
//
|
||||
// buttonCreate
|
||||
// buttonCreateExcavator
|
||||
//
|
||||
this.buttonCreate.Location = new System.Drawing.Point(14, 541);
|
||||
this.buttonCreate.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(95, 57);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.buttonCreate_Click);
|
||||
this.buttonCreateExcavator.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateExcavator.Font = new System.Drawing.Font("Segoe UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
|
||||
this.buttonCreateExcavator.Location = new System.Drawing.Point(11, 365);
|
||||
this.buttonCreateExcavator.Name = "buttonCreateExcavator";
|
||||
this.buttonCreateExcavator.Size = new System.Drawing.Size(120, 73);
|
||||
this.buttonCreateExcavator.TabIndex = 6;
|
||||
this.buttonCreateExcavator.Text = "Создать Экскаватор";
|
||||
this.buttonCreateExcavator.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateExcavator.Click += new System.EventHandler(this.buttonCreateExcavator_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonUp.BackgroundImage")));
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Excavator.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonUp.Location = new System.Drawing.Point(896, 487);
|
||||
this.buttonUp.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonUp.Location = new System.Drawing.Point(811, 377);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(46, 53);
|
||||
this.buttonUp.TabIndex = 3;
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 29);
|
||||
this.buttonUp.TabIndex = 7;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonDown.BackgroundImage")));
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(896, 548);
|
||||
this.buttonDown.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(46, 53);
|
||||
this.buttonDown.TabIndex = 4;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonLeft.BackgroundImage")));
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Excavator.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(843, 547);
|
||||
this.buttonLeft.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonLeft.Location = new System.Drawing.Point(776, 413);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(46, 53);
|
||||
this.buttonLeft.TabIndex = 5;
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 29);
|
||||
this.buttonLeft.TabIndex = 8;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Excavator.Properties.Resources.ArrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonDown.Location = new System.Drawing.Point(811, 413);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 29);
|
||||
this.buttonDown.TabIndex = 9;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.BackgroundImage = ((System.Drawing.Image)(resources.GetObject("buttonRight.BackgroundImage")));
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Excavator.Properties.Resources.ArrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||
this.buttonRight.Location = new System.Drawing.Point(949, 547);
|
||||
this.buttonRight.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.buttonRight.Location = new System.Drawing.Point(848, 413);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(46, 53);
|
||||
this.buttonRight.TabIndex = 6;
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 29);
|
||||
this.buttonRight.TabIndex = 10;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.comboBoxStrategy.FormattingEnabled = true;
|
||||
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||
"В центр",
|
||||
"В правый нижний угол"});
|
||||
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 12);
|
||||
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
|
||||
this.comboBoxStrategy.TabIndex = 11;
|
||||
//
|
||||
// buttonStep
|
||||
//
|
||||
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonStep.Location = new System.Drawing.Point(747, 45);
|
||||
this.buttonStep.Name = "buttonStep";
|
||||
this.buttonStep.Size = new System.Drawing.Size(94, 29);
|
||||
this.buttonStep.TabIndex = 12;
|
||||
this.buttonStep.Text = "Шаг";
|
||||
this.buttonStep.UseVisualStyleBackColor = true;
|
||||
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
|
||||
//
|
||||
// buttonCreateMash
|
||||
//
|
||||
this.buttonCreateMash.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreateMash.Location = new System.Drawing.Point(138, 365);
|
||||
this.buttonCreateMash.Name = "buttonCreateMash";
|
||||
this.buttonCreateMash.Size = new System.Drawing.Size(120, 74);
|
||||
this.buttonCreateMash.TabIndex = 13;
|
||||
this.buttonCreateMash.Text = "Создать Гусеничную машину";
|
||||
this.buttonCreateMash.UseVisualStyleBackColor = true;
|
||||
this.buttonCreateMash.Click += new System.EventHandler(this.buttonCreateMash_Click);
|
||||
//
|
||||
// FormExcavator
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 20F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(1010, 615);
|
||||
this.ClientSize = new System.Drawing.Size(882, 453);
|
||||
this.Controls.Add(this.buttonCreateMash);
|
||||
this.Controls.Add(this.buttonStep);
|
||||
this.Controls.Add(this.comboBoxStrategy);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxExc);
|
||||
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
|
||||
this.Controls.Add(this.buttonCreateExcavator);
|
||||
this.Controls.Add(this.pictureBoxExcavator);
|
||||
this.Name = "FormExcavator";
|
||||
this.Text = "Bus";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExc)).EndInit();
|
||||
this.Text = "Excavator";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxExc;
|
||||
private Button buttonCreate;
|
||||
private PictureBox pictureBoxExcavator;
|
||||
private Button buttonCreateExcavator;
|
||||
private Button buttonUp;
|
||||
private Button buttonDown;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonRight;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStep;
|
||||
private Button buttonCreateMash;
|
||||
}
|
||||
}
|
@ -1,43 +1,56 @@
|
||||
using Excavator.DrawingObjects;
|
||||
using Excavator.MovementStrategy;
|
||||
|
||||
namespace Excavator
|
||||
{
|
||||
public partial class FormExcavator : Form
|
||||
{
|
||||
private DrawingExc? _drawingExc;
|
||||
private DrawingMash? _DrawingMash;
|
||||
private AbstractStrategy? _abstractStrategy;
|
||||
public FormExcavator()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
private void Draw()
|
||||
{
|
||||
if (_drawingExc == null)
|
||||
if (_DrawingMash == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Bitmap bmp = new(pictureBoxExc.Width, pictureBoxExc.Height);
|
||||
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_drawingExc.DrawTransport(gr);
|
||||
pictureBoxExc.Image = bmp;
|
||||
_DrawingMash.DrawTransport(gr);
|
||||
pictureBoxExcavator.Image = bmp;
|
||||
}
|
||||
private void buttonCreate_Click(object sender, EventArgs e)
|
||||
private void buttonCreateExcavator_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random random = new();
|
||||
_drawingExc = new DrawingExc();
|
||||
EntityExcavator bus = new EntityExcavator();
|
||||
bus.Init(random.Next(100, 300),
|
||||
_DrawingMash = new DrawingExcavator(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
_drawingExc.Init(bus, pictureBoxExc.Width, pictureBoxExc.Height);
|
||||
_drawingExc.SetPosition(random.Next(10, 100),
|
||||
random.Next(10, 100));
|
||||
true,
|
||||
Convert.ToBoolean(random.Next(0, 2)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_DrawingMash.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
private void buttonCreateMash_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawingExc == null)
|
||||
Random random = new();
|
||||
_DrawingMash = new DrawingMash(random.Next(100, 300),
|
||||
random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
|
||||
random.Next(0, 256)),
|
||||
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
_DrawingMash.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
Draw();
|
||||
}
|
||||
private void buttonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_DrawingMash == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -45,19 +58,53 @@ namespace Excavator
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_drawingExc.MoveTransport(Direction.Up);
|
||||
_DrawingMash.MoveTransport(DirectionType.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_drawingExc.MoveTransport(Direction.Down);
|
||||
_DrawingMash.MoveTransport(DirectionType.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_drawingExc.MoveTransport(Direction.Left);
|
||||
_DrawingMash.MoveTransport(DirectionType.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_drawingExc.MoveTransport(Direction.Right);
|
||||
_DrawingMash.MoveTransport(DirectionType.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
private void buttonStep_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_DrawingMash == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (comboBoxStrategy.Enabled)
|
||||
{
|
||||
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||
switch
|
||||
{
|
||||
0 => new MoveToCenter(),
|
||||
1 => new MoveToBorder(),
|
||||
_ => null,
|
||||
};
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.SetData(new DrawingObjectMash(_DrawingMash), pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||
comboBoxStrategy.Enabled = false;
|
||||
}
|
||||
if (_abstractStrategy == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_abstractStrategy.MakeStep();
|
||||
Draw();
|
||||
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||
{
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_abstractStrategy = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
19
Excavator/IMoveableObject.cs
Normal file
19
Excavator/IMoveableObject.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Excavator.DrawingObjects;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public interface IMoveableObject
|
||||
{
|
||||
ObjectParameters? GetObjectPosition { get; }
|
||||
int GetStep { get; }
|
||||
bool CheckCanMove(DirectionType direction);
|
||||
void MoveObject(DirectionType direction);
|
||||
}
|
||||
|
||||
}
|
56
Excavator/MoveToBorder.cs
Normal file
56
Excavator/MoveToBorder.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
internal class MoveToBorder : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.RightBorder <= FieldWidth &&
|
||||
objParams.RightBorder + GetStep() >= FieldWidth &&
|
||||
objParams.DownBorder <= FieldHeight &&
|
||||
objParams.DownBorder + GetStep() >= FieldHeight;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
56
Excavator/MoveToCenter.cs
Normal file
56
Excavator/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public class MoveToCenter : AbstractStrategy
|
||||
{
|
||||
protected override bool IsTargetDestinaion()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||
}
|
||||
protected override void MoveToTarget()
|
||||
{
|
||||
var objParams = GetObjectParameters;
|
||||
if (objParams == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||
if (Math.Abs(diffX) > GetStep())
|
||||
{
|
||||
if (diffX > 0)
|
||||
{
|
||||
MoveLeft();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveRight();
|
||||
}
|
||||
}
|
||||
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||
if (Math.Abs(diffY) > GetStep())
|
||||
{
|
||||
if (diffY > 0)
|
||||
{
|
||||
MoveUp();
|
||||
}
|
||||
else
|
||||
{
|
||||
MoveDown();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
29
Excavator/ObjectParameters.cs
Normal file
29
Excavator/ObjectParameters.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public class ObjectParameters
|
||||
{
|
||||
private readonly int _x;
|
||||
private readonly int _y;
|
||||
private readonly int _width;
|
||||
private readonly int _height;
|
||||
public int LeftBorder => _x;
|
||||
public int TopBorder => _y;
|
||||
public int RightBorder => _x + _width;
|
||||
public int DownBorder => _y + _height;
|
||||
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||
public int ObjectMiddleVertical => _y + _height / 2;
|
||||
public ObjectParameters(int x, int y, int width, int height)
|
||||
{
|
||||
_x = x;
|
||||
_y = y;
|
||||
_width = width;
|
||||
_height = height;
|
||||
}
|
||||
}
|
||||
}
|
15
Excavator/Status.cs
Normal file
15
Excavator/Status.cs
Normal file
@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Excavator.MovementStrategy
|
||||
{
|
||||
public enum Status
|
||||
{
|
||||
NotInit,
|
||||
InProgress,
|
||||
Finish
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
Это перечисление должно было быть прописано в рамках первой лабораторной