138 lines
5.1 KiB
C#
138 lines
5.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Excavator
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{
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internal class DrawingExc
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{
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public EntityExcavator? EntityExcavator { get; private set; }
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private int _pictureWidth;
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private int _pictureHeight;
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private int _startPosX;
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private int _startPosY;
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private readonly int _excWidth = 200;
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private readonly int _excHeight = 124;
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public bool Init(EntityExcavator bus, int width, int height)
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{
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_pictureWidth = width;
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_pictureHeight = height;
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EntityExcavator = bus;
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if (_pictureWidth < _excWidth || _pictureHeight < _excHeight)
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{
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return false;
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}
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return true;
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}
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public void SetPosition(int x, int y)
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{
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_startPosX = x;
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_startPosY = y;
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if (_startPosX + _excWidth > _pictureWidth) {
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_startPosX = _pictureWidth - _excWidth;
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}
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if (_startPosX < 0)
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{
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_startPosX = 0;
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}
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if (_startPosY + _excHeight > _pictureHeight)
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{
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_startPosY = _pictureHeight - _excHeight;
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}
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if (_startPosY < 0)
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{
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_startPosY = 0;
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}
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}
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public void MoveTransport(Direction direction)
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{
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if (EntityExcavator == null)
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{
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return;
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}
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switch (direction)
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{
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case Direction.Left:
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if (_startPosX - EntityExcavator.Step > -17)
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{
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_startPosX -= (int)EntityExcavator.Step;
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}
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break;
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case Direction.Up:
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if (_startPosY - EntityExcavator.Step > -35)
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{
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_startPosY -= (int)EntityExcavator.Step;
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}
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break;
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case Direction.Right:
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if (_startPosX + EntityExcavator.Step + _excWidth + 14 < _pictureWidth)
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{
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_startPosX += (int)EntityExcavator.Step;
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}
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break;
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case Direction.Down:
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if (_startPosY + EntityExcavator.Step + _excHeight < _pictureHeight)
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{
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_startPosY += (int)EntityExcavator.Step;
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}
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break;
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}
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}
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public void DrawTransport(Graphics g)
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{
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if (EntityExcavator == null)
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{
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new
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SolidBrush(EntityExcavator.AdditionalColor);
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g.FillRectangle(additionalBrush, _startPosX + 40, _startPosY + 60, 140, 35); //маленький
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g.FillRectangle(additionalBrush, _startPosX + 70, _startPosY + 30, 15, 35); //2
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g.FillRectangle(additionalBrush, _startPosX + 135, _startPosY + 30, 40, 40); //большой прямоугольник 2
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Brush additionalBrush1 = new
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SolidBrush(EntityExcavator.AdditionalColor);
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if (EntityExcavator.bucket)
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{
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Brush additionalBrush2 = new
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SolidBrush(EntityExcavator.AdditionalColor);
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g.FillRectangle(additionalBrush, _startPosX + 20, _startPosY + 70, 20, 5);
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g.FillRectangle(additionalBrush, _startPosX + 10, _startPosY + 65, 15, 50);
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}
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if (EntityExcavator.Support)
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{
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g.FillRectangle(additionalBrush, _startPosX + 170, _startPosY + 75, 35, 5);
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g.FillRectangle(additionalBrush, _startPosX + 200, _startPosY + 55, 15, 45);
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g.FillRectangle(additionalBrush, _startPosX + 195, _startPosY + 100, 30, 5);
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}
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Brush gr = new SolidBrush(Color.Gray);
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g.FillEllipse(additionalBrush1, _startPosX + 30, _startPosY + 100, 25, 25);
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g.FillEllipse(additionalBrush1, _startPosX + 155, _startPosY + 100, 25, 25);
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g.FillEllipse(gr, _startPosX + 65, _startPosY + 108, 17, 17);
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g.FillEllipse(gr, _startPosX + 95, _startPosY + 108, 17, 17);
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g.FillEllipse(gr, _startPosX + 120, _startPosY + 108, 17, 17);
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g.FillEllipse(gr, _startPosX + 83, _startPosY + 100, 8, 8);
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g.FillEllipse(gr, _startPosX + 110, _startPosY + 100, 8, 8);
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Pen blackPen = new Pen(Color.Black, 3);
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Rectangle rect1 = new Rectangle(_startPosX + 25, _startPosY + 97, 30, 30);
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g.DrawArc(blackPen, rect1, 90, 180);
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Rectangle rect2 = new Rectangle(_startPosX + 155, _startPosY + 97, 30, 30);
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g.DrawArc(blackPen, rect2, -90, 180);
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g.DrawLine(blackPen, _startPosX + 37, _startPosY + 97, _startPosX + 175, _startPosY + 97);
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g.DrawLine(blackPen, _startPosX + 37, _startPosY + 127, _startPosX + 175, _startPosY + 127);
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}
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}
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}
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