176 lines
6.3 KiB
C#
176 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using SelfPropelledArtilleryUnit.Drawnings;
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using SelfPropelledArtilleryUnit.MovementStrategy;
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namespace SelfPropelledArtilleryUnit
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{
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public partial class SelfPropelledArtilleryUnit : Form
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{
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private DrawningPropelledArtillery? _drawningPropelledArtillery;
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/// <summary>
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/// Стратегия перемещения
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/// </summary>
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private AbstractStrategy? _strategy;
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/// <summary>
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/// Получение объекта
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/// </summary>
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public DrawningPropelledArtillery SetPropelledArtillery
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{
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set
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{
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_drawningPropelledArtillery = value;
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_drawningPropelledArtillery.SetPictureSize(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
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comboBoxStrategy.Enabled = true;
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_strategy = null;
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Draw();
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}
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}
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/// <summary>
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/// Конструктор формы
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/// </summary>
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public SelfPropelledArtilleryUnit()
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{
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InitializeComponent();
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_strategy = null;
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}
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private void Draw()
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{
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if (_drawningPropelledArtillery == null)
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{
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return;
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}
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Bitmap bmp = new(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
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Graphics gr = Graphics.FromImage(bmp);
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_drawningPropelledArtillery.DrawTransport(gr);
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pictureBoxSelfPropelledArtilleryUnit.Image = bmp;
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}
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//private void CreateObject(string type)
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//{
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// Random random = new();
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// switch (type)
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// {
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// case nameof(DrawningPropelledArtillery):
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// _drawningPropelledArtillery = new DrawningPropelledArtillery(random.Next(100, 300), random.Next(1000, 3000),
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// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
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// break;
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// case nameof(DrawningSelfPropelledArtilleryUnit):
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// _drawningPropelledArtillery = new DrawningSelfPropelledArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
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// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
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// Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
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// break;
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// default:
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// return;
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// }
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// _drawningPropelledArtillery.SetPictureSize(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
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// _drawningPropelledArtillery.SetPosition(random.Next(10, 100), random.Next(10, 100));
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// _strategy = null;
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// comboBoxStrategy.Enabled = true;
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// Draw();
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//}
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///// <summary>
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///// Обработка нажатия кнопки "Создать самоходную арт.установку"
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///// </summary>
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///// <param name="sender"></param>
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///// <param name="e"></param>
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//private void buttonCreateSelfPropelledArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
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///// <summary>
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///// Обработка нажатия кнопки "Создать бронированную машину"
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///// </summary>
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///// <param name="sender"></param>
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///// <param name="e"></param>
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//private void buttonCreatePropelledArtillery_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
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private void ButtonMove_Click(object sender, EventArgs e)
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{
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if (_drawningPropelledArtillery == null)
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{
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return;
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}
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string name = ((Button)sender)?.Name ?? string.Empty;
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bool result = false;
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switch (name)
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{
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case "buttonUp":
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result = _drawningPropelledArtillery.MoveTransport(DirectionType.Up); break;
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case "buttonDown":
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result = _drawningPropelledArtillery.MoveTransport(DirectionType.Down); break;
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case "buttonLeft":
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result = _drawningPropelledArtillery.MoveTransport(DirectionType.Left); break;
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case "buttonRight":
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result = _drawningPropelledArtillery.MoveTransport(DirectionType.Right); break;
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}
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if (result)
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{
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Draw();
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}
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}
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/// <summary>
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/// Обработка нажатия кнопки "Шаг"
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void buttonStrategyStep_Click(object sender, EventArgs e)
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{
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if (_drawningPropelledArtillery == null)
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{
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return;
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}
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if (comboBoxStrategy.Enabled)
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{
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_strategy = comboBoxStrategy.SelectedIndex switch
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{
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0 => new MoveToCenter(),
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1 => new MoveToBorder(),
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_ => null,
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};
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if (_strategy == null)
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{
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return;
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}
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_strategy.SetData(new MoveablePropelledArtillery(_drawningPropelledArtillery), pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
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}
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if (_strategy == null)
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{
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return;
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}
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comboBoxStrategy.Enabled = false;
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_strategy.MakeStep();
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Draw();
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if (_strategy.GetStatus() == StrategyStatus.Finish)
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{
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comboBoxStrategy.Enabled = true;
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_strategy = null;
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}
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}
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private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
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{
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}
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}
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}
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