176 lines
6.3 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using SelfPropelledArtilleryUnit.Drawnings;
using SelfPropelledArtilleryUnit.MovementStrategy;
namespace SelfPropelledArtilleryUnit
{
public partial class SelfPropelledArtilleryUnit : Form
{
private DrawningPropelledArtillery? _drawningPropelledArtillery;
/// <summary>
/// Стратегия перемещения
/// </summary>
private AbstractStrategy? _strategy;
/// <summary>
/// Получение объекта
/// </summary>
public DrawningPropelledArtillery SetPropelledArtillery
{
set
{
_drawningPropelledArtillery = value;
_drawningPropelledArtillery.SetPictureSize(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
comboBoxStrategy.Enabled = true;
_strategy = null;
Draw();
}
}
/// <summary>
/// Конструктор формы
/// </summary>
public SelfPropelledArtilleryUnit()
{
InitializeComponent();
_strategy = null;
}
private void Draw()
{
if (_drawningPropelledArtillery == null)
{
return;
}
Bitmap bmp = new(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningPropelledArtillery.DrawTransport(gr);
pictureBoxSelfPropelledArtilleryUnit.Image = bmp;
}
//private void CreateObject(string type)
//{
// Random random = new();
// switch (type)
// {
// case nameof(DrawningPropelledArtillery):
// _drawningPropelledArtillery = new DrawningPropelledArtillery(random.Next(100, 300), random.Next(1000, 3000),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
// break;
// case nameof(DrawningSelfPropelledArtilleryUnit):
// _drawningPropelledArtillery = new DrawningSelfPropelledArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
// Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
// break;
// default:
// return;
// }
// _drawningPropelledArtillery.SetPictureSize(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
// _drawningPropelledArtillery.SetPosition(random.Next(10, 100), random.Next(10, 100));
// _strategy = null;
// comboBoxStrategy.Enabled = true;
// Draw();
//}
///// <summary>
///// Обработка нажатия кнопки "Создать самоходную арт.установку"
///// </summary>
///// <param name="sender"></param>
///// <param name="e"></param>
//private void buttonCreateSelfPropelledArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
///// <summary>
///// Обработка нажатия кнопки "Создать бронированную машину"
///// </summary>
///// <param name="sender"></param>
///// <param name="e"></param>
//private void buttonCreatePropelledArtillery_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningPropelledArtillery == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
bool result = false;
switch (name)
{
case "buttonUp":
result = _drawningPropelledArtillery.MoveTransport(DirectionType.Up); break;
case "buttonDown":
result = _drawningPropelledArtillery.MoveTransport(DirectionType.Down); break;
case "buttonLeft":
result = _drawningPropelledArtillery.MoveTransport(DirectionType.Left); break;
case "buttonRight":
result = _drawningPropelledArtillery.MoveTransport(DirectionType.Right); break;
}
if (result)
{
Draw();
}
}
/// <summary>
/// Обработка нажатия кнопки "Шаг"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void buttonStrategyStep_Click(object sender, EventArgs e)
{
if (_drawningPropelledArtillery == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_strategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_strategy == null)
{
return;
}
_strategy.SetData(new MoveablePropelledArtillery(_drawningPropelledArtillery), pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
}
if (_strategy == null)
{
return;
}
comboBoxStrategy.Enabled = false;
_strategy.MakeStep();
Draw();
if (_strategy.GetStatus() == StrategyStatus.Finish)
{
comboBoxStrategy.Enabled = true;
_strategy = null;
}
}
private void comboBoxStrategy_SelectedIndexChanged(object sender, EventArgs e)
{
}
}
}