Сделала лабораторную работую работу 3
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@ -15,7 +15,7 @@ public abstract class AbstractCompany
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/// <summary>
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/// <summary>
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/// Размер места (высота)
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/// Размер места (высота)
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/// </summary>
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/// </summary>
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protected readonly int _placeSizeHeight = 80;
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protected readonly int _placeSizeHeight = 120;
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/// <summary>
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/// <summary>
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/// Ширина окна
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/// Ширина окна
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@ -73,6 +73,7 @@ public abstract class AbstractCompany
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return company._collection?.Remove(position);
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return company._collection?.Remove(position);
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}
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}
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/// <summary>
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// </summary>
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@ -19,11 +19,44 @@ public class ArtilleryBase : AbstractCompany
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protected override void DrawBackgound(Graphics g)
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protected override void DrawBackgound(Graphics g)
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{
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{
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throw new NotImplementedException();
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < width; i++)
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{
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for (int j = 0; j < height + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth, j * _placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth - 5, j * _placeSizeHeight);
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}
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}
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}
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}
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protected override void SetObjectsPosition()
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protected override void SetObjectsPosition()
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{
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{
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throw new NotImplementedException();
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int curWidth = width - 1;
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int curHeight = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (_collection.Get(i) != null)
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{
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_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
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_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 40, curHeight * _placeSizeHeight + 4);
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}
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if (curWidth > 0)
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curWidth--;
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else
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{
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curWidth = width - 1;
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curHeight++;
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}
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if (curHeight > height)
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{
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return;
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}
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}
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}
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}
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}
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}
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@ -229,7 +229,7 @@ public class DrawningPropelledArtillery
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g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30);
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g.DrawRectangle(pen, _startPosX.Value + 15, _startPosY.Value + 75, 90, 30);
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//границы ЦВЕТ
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//границы ЦВЕТ
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Brush brOlive = new SolidBrush(Color.Olive);
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Brush brOlive = new SolidBrush(EntityPropelledArtillery.BodyColor);
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g.FillRectangle(brOlive, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30);//башня
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g.FillRectangle(brOlive, _startPosX.Value + 25, _startPosY.Value + 40, 35, 30);//башня
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g.FillEllipse(brOlive, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30);
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g.FillEllipse(brOlive, _startPosX.Value + 0, _startPosY.Value + 75, 30, 30);
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g.FillEllipse(brOlive, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30);
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g.FillEllipse(brOlive, _startPosX.Value + 90, _startPosY.Value + 75, 30, 30);
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@ -29,6 +29,7 @@ public class DrawningSelfPropelledArtilleryUnit : DrawningPropelledArtillery
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Pen pen = new(Color.Black);
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(selfpropelledartilleryunit.AdditionalColor);
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Brush additionalBrush = new SolidBrush(selfpropelledartilleryunit.AdditionalColor);
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base.DrawTransport(g);
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if (selfpropelledartilleryunit.TurretCannon)
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if (selfpropelledartilleryunit.TurretCannon)
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{
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{
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g.FillEllipse(additionalBrush, _startPosX.Value + 26, _startPosY.Value + 35, 50, 30);
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g.FillEllipse(additionalBrush, _startPosX.Value + 26, _startPosY.Value + 35, 50, 30);
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@ -51,7 +52,6 @@ public class DrawningSelfPropelledArtilleryUnit : DrawningPropelledArtillery
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g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 25, 15, 5);
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g.FillRectangle(additionalBrush, _startPosX.Value + 10, _startPosY.Value + 25, 15, 5);
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}
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}
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base.DrawTransport(g);
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}
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}
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@ -111,6 +111,7 @@
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buttonAddSelfPropelledArtilleryUnit.TabIndex = 2;
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buttonAddSelfPropelledArtilleryUnit.TabIndex = 2;
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buttonAddSelfPropelledArtilleryUnit.Text = "Добавление самоходная арт. установки";
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buttonAddSelfPropelledArtilleryUnit.Text = "Добавление самоходная арт. установки";
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buttonAddSelfPropelledArtilleryUnit.UseVisualStyleBackColor = true;
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buttonAddSelfPropelledArtilleryUnit.UseVisualStyleBackColor = true;
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buttonAddSelfPropelledArtilleryUnit.Click += buttonAddSelfPropelledArtilleryUnit_Click_1;
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//
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//
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// buttonAddPropelledArtillery
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// buttonAddPropelledArtillery
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//
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//
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@ -121,6 +122,7 @@
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buttonAddPropelledArtillery.TabIndex = 1;
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buttonAddPropelledArtillery.TabIndex = 1;
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buttonAddPropelledArtillery.Text = "Добавление бронированной машины";
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buttonAddPropelledArtillery.Text = "Добавление бронированной машины";
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buttonAddPropelledArtillery.UseVisualStyleBackColor = true;
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buttonAddPropelledArtillery.UseVisualStyleBackColor = true;
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buttonAddPropelledArtillery.Click += buttonAddPropelledArtillery_Click_1;
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//
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//
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// comboBoxSelectorCompany
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// comboBoxSelectorCompany
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//
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//
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@ -42,20 +42,24 @@ public partial class FormPropelledArtilleryCollection : Form
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break;
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break;
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}
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}
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}
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}
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private void buttonAddPropelledArtillery_Click_1(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
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/// <summary>
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/// Добавление Бронированная машина
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void ButtonAddPropelledArtillery_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
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/// <summary>
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private void buttonAddSelfPropelledArtilleryUnit_Click_1(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
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/// Добавление Самоходная арт. установка
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/// </summary>
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// /// <summary>
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/// <param name="sender"></param>
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///// Добавление Бронированная машина
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/// <param name="e"></param>
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///// </summary>
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private void ButtonAddSelfPropelledArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
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///// <param name="sender"></param>
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///// <param name="e"></param>
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//private void ButtonAddPropelledArtillery_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
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// /// <summary>
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// /// Добавление Самоходная арт. установка
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// /// </summary>
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// /// <param name="sender"></param>
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// /// <param name="e"></param>
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// private void ButtonAddSelfPropelledArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
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/// <summary>
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/// <summary>
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/// Создание объекта класса-перемещения
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/// Создание объекта класса-перемещения
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@ -192,6 +196,8 @@ public partial class FormPropelledArtilleryCollection : Form
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}
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}
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pictureBox.Image = _company.Show();
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pictureBox.Image = _company.Show();
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}
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}
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}
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}
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