небольшие изменения

This commit is contained in:
Kudyaeva 2024-06-08 01:18:01 +04:00
parent 265eb071be
commit 2db4595ab4
4 changed files with 7 additions and 59 deletions

View File

@ -85,7 +85,13 @@
panelCompanyTools.Name = "panelCompanyTools"; panelCompanyTools.Name = "panelCompanyTools";
panelCompanyTools.Size = new Size(200, 213); panelCompanyTools.Size = new Size(200, 213);
panelCompanyTools.TabIndex = 9; panelCompanyTools.TabIndex = 9;
//
// maskedTextBox
//
maskedTextBox.Location = new Point(0, 94);
maskedTextBox.Name = "maskedTextBox";
maskedTextBox.Size = new Size(188, 23);
maskedTextBox.TabIndex = 0;
// //
// buttonAddPropelledArtillery // buttonAddPropelledArtillery
// //

View File

@ -174,8 +174,6 @@ public partial class FormPropelledArtilleryConfig : Form
} }
} }
private void groupBoxColors_Enter(object sender, EventArgs e) private void groupBoxColors_Enter(object sender, EventArgs e)
{ {

View File

@ -1,20 +1,3 @@
//namespace SelfPropelledArtilleryUnit
//{
// internal static class Program
// {
// /// <summary>
// /// The main entry point for the application.
// /// </summary>
// [STAThread]
// static void Main()
// {
// // To customize application configuration such as set high DPI settings or default font,
// // see https://aka.ms/applicationconfiguration.
// ApplicationConfiguration.Initialize();
// Application.Run(new FormPropelledArtilleryCollection());
// }
// }
//}
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging;
using Serilog; using Serilog;

View File

@ -57,45 +57,6 @@ namespace SelfPropelledArtilleryUnit
_drawningPropelledArtillery.DrawTransport(gr); _drawningPropelledArtillery.DrawTransport(gr);
pictureBoxSelfPropelledArtilleryUnit.Image = bmp; pictureBoxSelfPropelledArtilleryUnit.Image = bmp;
} }
//private void CreateObject(string type)
//{
// Random random = new();
// switch (type)
// {
// case nameof(DrawningPropelledArtillery):
// _drawningPropelledArtillery = new DrawningPropelledArtillery(random.Next(100, 300), random.Next(1000, 3000),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
// break;
// case nameof(DrawningSelfPropelledArtilleryUnit):
// _drawningPropelledArtillery = new DrawningSelfPropelledArtilleryUnit(random.Next(100, 300), random.Next(1000, 3000),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
// Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
// Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
// break;
// default:
// return;
// }
// _drawningPropelledArtillery.SetPictureSize(pictureBoxSelfPropelledArtilleryUnit.Width, pictureBoxSelfPropelledArtilleryUnit.Height);
// _drawningPropelledArtillery.SetPosition(random.Next(10, 100), random.Next(10, 100));
// _strategy = null;
// comboBoxStrategy.Enabled = true;
// Draw();
//}
///// <summary>
///// Обработка нажатия кнопки "Создать самоходную арт.установку"
///// </summary>
///// <param name="sender"></param>
///// <param name="e"></param>
//private void buttonCreateSelfPropelledArtilleryUnit_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningSelfPropelledArtilleryUnit));
///// <summary>
///// Обработка нажатия кнопки "Создать бронированную машину"
///// </summary>
///// <param name="sender"></param>
///// <param name="e"></param>
//private void buttonCreatePropelledArtillery_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningPropelledArtillery));
private void ButtonMove_Click(object sender, EventArgs e) private void ButtonMove_Click(object sender, EventArgs e)
{ {