PIBD-14_Lavrova_K.I._LabWork03_Simple #5
100
solution/lab1/CollectionGenericObjects/AbstractCompany.cs
Normal file
100
solution/lab1/CollectionGenericObjects/AbstractCompany.cs
Normal file
@ -0,0 +1,100 @@
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using lab1.Drawnings;
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namespace lab1.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 80;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция гусеничных машин
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/// </summary>
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protected ICollectionGenericObjects<DrawningTrackedVehicle>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция штурмовика</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="trackedVehicle">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningTrackedVehicle trackedVehicle)
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{
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return company._collection.Insert(trackedVehicle);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningTrackedVehicle operator -(AbstractCompany company, int position)
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{
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return company._collection.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningTrackedVehicle? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningTrackedVehicle? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics graphics);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
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@ -0,0 +1,46 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace lab1.CollectionGenericObjects;
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public interface ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Количество объектов в коллекции
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/// </summary>
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int Count { get; }
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/// <summary>
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/// Установка максимального количества элементов
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/// </summary>
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int SetMaxCount { set; }
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/// <summary>
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/// Добавление объекта в коллекцию
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/// </summary>
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/// <param name="obj">Добавление объекта</param>
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/// <returns> true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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/// Добавление объекта в коллекцию на конкретную позицию
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/// </summary>
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/// <param name="obj">Добавление объекта</param>
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/// <param name="position">Позиция</param>
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/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj, int position);
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/// <summary>
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/// Удаление объекта из коллекции с конкретной позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>true - удаление прошло удачно,false - удаление не удалось</returns>
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T? Remove(int position);
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/// <summary>
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/// Получение объекта по позиции
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/// </summary>
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/// <param name="position">Позиция</param>
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/// <returns>Объект</returns>
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T? Get(int position);
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}
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@ -0,0 +1,95 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace lab1.CollectionGenericObjects;
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public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
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where T : class
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{
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/// <summary>
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/// Массив объекта, которые храним
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/// </summary>
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private T?[] _collection;
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public int Count => _collection.Length;
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public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
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/// <summary>
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/// Конструктор
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/// </summary>
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public MassiveGenericObjects()
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{
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_collection = Array.Empty<T?>();
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}
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public T? Get(int position)
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{
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// проверка позиции
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if (position >= _collection.Length || position < 0) return null;
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return _collection[position];
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}
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public int Insert(T obj)
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{
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// TODO вставка в свободное место набора
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int index = 0;
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while (index < _collection.Length)
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{
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if (_collection[index] == null)
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{
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_collection[index] = obj;
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return index;
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}
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index++;
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}
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return -1;
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}
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public int Insert(T obj, int position)
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{
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// TODO проверка позиции
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// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
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// ищется свободное место после этой позиции и идет вставка туда
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// если нет после, ищем до
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// TODO вставка
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if (position >= _collection.Length || position < 0) return -1;
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if (_collection[position] == null)
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{
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_collection[position] = obj;
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return position;
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}
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int index = position + 1;
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while (index < _collection.Length)
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{
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if (_collection[index] == null)
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{
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_collection[index] = obj;
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return index;
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}
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index++;
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}
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index = position - 1;
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while (index >= 0)
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{
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if (_collection[index] == null)
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{
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_collection[index] = obj;
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return index;
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}
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index--;
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}
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return -1;
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}
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public T? Remove(int position)
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{
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// TODO проверка позиции
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// TODO удаление объекта из массива, присвоив элементу массива значение null
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if (position >= _collection.Length || position < 0) return null;
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T temp = _collection[position];
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_collection[position] = null;
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return temp;
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}
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}
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@ -0,0 +1,62 @@
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using lab1.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace lab1.CollectionGenericObjects;
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public class TrackedVehicleSharingService : AbstractCompany
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{
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public TrackedVehicleSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection) : base(picWidth, picHeight, collection)
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{
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected override void DrawBackgound(Graphics g)
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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Pen pen = new(Color.Black, 2);
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for (int i = 0; i < width; i++)
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{
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for (int j = 0; j < height + 1; ++j)
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{
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g.DrawLine(pen, i * _placeSizeWidth + 15, j * _placeSizeHeight, i * _placeSizeWidth + 15 + _placeSizeWidth - 55, j * _placeSizeHeight);
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g.DrawLine(pen, i * _placeSizeWidth + 15, j * _placeSizeHeight, i * _placeSizeWidth + 15, j * _placeSizeHeight - _placeSizeHeight);
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}
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}
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}
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected override void SetObjectsPosition()
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{
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int width = _pictureWidth / _placeSizeWidth;
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int height = _pictureHeight / _placeSizeHeight;
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int curWidth = width - 1;
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int curHeight = 0;
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for (int i = 0; i < (_collection?.Count ?? 0); i++)
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{
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if (_collection.Get(i) != null)
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{
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_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
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_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 45, curHeight * _placeSizeHeight + 30);
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}
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if (curWidth > 0)
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curWidth--;
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else
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{
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curWidth = width - 1;
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curHeight++;
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}
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if (curHeight > height)
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{
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return;
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}
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}
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}
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}
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@ -28,65 +28,19 @@ public class DrawningEntityFighter : DrawningTrackedVehicle
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return;
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}
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Pen pen = new(Color.Black);
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Brush additionalBrush = new SolidBrush(fighter.AdditionalColor);
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Brush BodyBrush = new SolidBrush(fighter.BodyColor);
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Brush CraneBrush = new SolidBrush(fighter.AdditionalColor);
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//корпус
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g.FillRectangle(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12);
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g.DrawRectangle(pen, _startPosX.Value + 10, _startPosY.Value + 30, 62, 12);
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g.FillRectangle(BodyBrush, _startPosX.Value + 22, _startPosY.Value + 16, 4, 15);
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g.DrawRectangle(pen, _startPosX.Value + 22, _startPosY.Value + 16, 4, 14);
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g.FillRectangle(BodyBrush, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30);
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g.DrawRectangle(pen, _startPosX.Value + 37, _startPosY.Value + 1, 5, 30);
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//стекло
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g.FillRectangle(additionalBrush, _startPosX.Value + 52, _startPosY.Value + 14, 21, 16);
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g.DrawRectangle(pen, _startPosX.Value + 52, _startPosY.Value + 14, 20, 16);
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//гусеницы
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g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 42, _startPosX.Value + 10, _startPosY.Value + 42);
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g.DrawLine(pen, _startPosX.Value + 7, _startPosY.Value + 43, _startPosX.Value + 7, _startPosY.Value + 53);
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g.DrawLine(pen, _startPosX.Value + 8, _startPosY.Value + 54, _startPosX.Value + 12, _startPosY.Value + 54);
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g.DrawLine(pen, _startPosX.Value + 13, _startPosY.Value + 55, _startPosX.Value + 69, _startPosY.Value + 55);
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g.DrawLine(pen, _startPosX.Value + 70, _startPosY.Value + 54, _startPosX.Value + 73, _startPosY.Value + 54);
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g.DrawLine(pen, _startPosX.Value + 74, _startPosY.Value + 53, _startPosX.Value + 74, _startPosY.Value + 43);
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g.DrawLine(pen, _startPosX.Value + 71, _startPosY.Value + 42, _startPosX.Value + 73, _startPosY.Value + 42);
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//колеса
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g.FillEllipse(BodyBrush, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9);
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g.DrawEllipse(pen, _startPosX.Value + 10, _startPosY.Value + 44, 9, 9);
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g.FillEllipse(BodyBrush, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9);
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g.DrawEllipse(pen, _startPosX.Value + 63, _startPosY.Value + 44, 9, 9);
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g.FillEllipse(BodyBrush, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6);
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g.DrawEllipse(pen, _startPosX.Value + 25, _startPosY.Value + 48, 6, 6);
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g.FillEllipse(BodyBrush, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6);
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g.DrawEllipse(pen, _startPosX.Value + 38, _startPosY.Value + 48, 6, 6);
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g.FillEllipse(BodyBrush, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6);
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g.DrawEllipse(pen, _startPosX.Value + 50, _startPosY.Value + 48, 6, 6);
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g.FillEllipse(BodyBrush, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4);
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g.DrawEllipse(pen, _startPosX.Value + 33, _startPosY.Value + 44, 4, 4);
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g.FillEllipse(BodyBrush, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4);
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g.DrawEllipse(pen, _startPosX.Value + 45, _startPosY.Value + 44, 4, 4);
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_startPosX += 10;
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_startPosY += 25;
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base.DrawTransport(g);
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_startPosX -= 10;
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_startPosY -= 25;
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base.DrawTransport(g);
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if (fighter.Kovsh)
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{
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//ковш
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g.DrawRectangle(pen, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15);
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g.FillRectangle(CraneBrush, _startPosX.Value - 2, _startPosY.Value + 37, 8, 15);
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g.DrawRectangle(pen, _startPosX.Value - -6, _startPosY.Value + 37, 4, 1);
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g.DrawRectangle(pen, _startPosX.Value - 15, _startPosY.Value + 15, 8, 15);
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g.FillRectangle(CraneBrush, _startPosX.Value - 15, _startPosY.Value + 15, 8, 15);
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g.DrawRectangle(pen, _startPosX.Value - 15, _startPosY.Value + , 4, 1);
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}
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|
@ -99,7 +99,7 @@ public class DrawningTrackedVehicle
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/// <param name="_drawningFighterHeight">>Высота прорисовки истребителя</param>
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protected DrawningTrackedVehicle(int drawningFighterWidth, int drawningFighterHeight) : this()
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protected DrawningTrackedVehicle(int drawningFighterWidth, int drawningFighterHeight) : this()
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{
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_drawningFighterWidth = drawningFighterWidth;
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_drawningFighterHeight = drawningFighterHeight;
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|
28
solution/lab1/FormFighter.Designer.cs
generated
28
solution/lab1/FormFighter.Designer.cs
generated
@ -29,12 +29,10 @@
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private void InitializeComponent()
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{
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pictureBoxFighter = new PictureBox();
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buttonCreate = new Button();
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buttonLeft = new Button();
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buttonDown = new Button();
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buttonUp = new Button();
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buttonRight = new Button();
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buttonCreateTrackedVehicle = new Button();
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comboBoxStrategy = new ComboBox();
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buttonStrategyStep = new Button();
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((System.ComponentModel.ISupportInitialize)pictureBoxFighter).BeginInit();
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@ -50,17 +48,6 @@
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pictureBoxFighter.TabStop = false;
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pictureBoxFighter.Click += pictureBoxFighter_Click;
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//
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// buttonCreate
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//
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buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
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buttonCreate.Location = new Point(12, 538);
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buttonCreate.Name = "buttonCreate";
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buttonCreate.Size = new Size(226, 34);
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buttonCreate.TabIndex = 1;
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buttonCreate.Text = "создать истребитель";
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buttonCreate.UseVisualStyleBackColor = true;
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buttonCreate.Click += ButtonCreate_Click;
|
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//
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// buttonLeft
|
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//
|
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buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
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@ -113,17 +100,6 @@
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buttonRight.UseVisualStyleBackColor = false;
|
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buttonRight.Click += ButtonMove_Click;
|
||||
//
|
||||
// buttonCreateTrackedVehicle
|
||||
//
|
||||
buttonCreateTrackedVehicle.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
|
||||
buttonCreateTrackedVehicle.Location = new Point(234, 538);
|
||||
buttonCreateTrackedVehicle.Name = "buttonCreateTrackedVehicle";
|
||||
buttonCreateTrackedVehicle.Size = new Size(264, 34);
|
||||
buttonCreateTrackedVehicle.TabIndex = 6;
|
||||
buttonCreateTrackedVehicle.Text = "создать гусеничную машину";
|
||||
buttonCreateTrackedVehicle.UseVisualStyleBackColor = true;
|
||||
buttonCreateTrackedVehicle.Click += ButtonCreateTrackedVehicle_Click;
|
||||
//
|
||||
// comboBoxStrategy
|
||||
//
|
||||
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
@ -151,12 +127,10 @@
|
||||
ClientSize = new Size(1164, 584);
|
||||
Controls.Add(buttonStrategyStep);
|
||||
Controls.Add(comboBoxStrategy);
|
||||
Controls.Add(buttonCreateTrackedVehicle);
|
||||
Controls.Add(buttonRight);
|
||||
Controls.Add(buttonUp);
|
||||
Controls.Add(buttonDown);
|
||||
Controls.Add(buttonLeft);
|
||||
Controls.Add(buttonCreate);
|
||||
Controls.Add(pictureBoxFighter);
|
||||
Name = "FormFighter";
|
||||
Text = "Истребитель";
|
||||
@ -168,12 +142,10 @@
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxFighter;
|
||||
private Button buttonCreate;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
private Button buttonRight;
|
||||
private Button buttonCreateTrackedVehicle;
|
||||
private ComboBox comboBoxStrategy;
|
||||
private Button buttonStrategyStep;
|
||||
}
|
||||
|
@ -17,11 +17,30 @@ namespace lab1;
|
||||
|
||||
public partial class FormFighter : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Поле-объект для прорисовки объекта
|
||||
/// </summary>
|
||||
private DrawningTrackedVehicle? _drawningTrackedVehicle;
|
||||
/// <summary>
|
||||
/// Стратегия перемещения
|
||||
/// </summary>
|
||||
private AbstractSrategy? _strategy;
|
||||
|
||||
/// <summary>
|
||||
/// Получение объекта
|
||||
/// </summary>
|
||||
public DrawningTrackedVehicle SetTrackedVehicle
|
||||
{
|
||||
set
|
||||
{
|
||||
_drawningTrackedVehicle = value;
|
||||
_drawningTrackedVehicle = value;
|
||||
_drawningTrackedVehicle.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height);
|
||||
comboBoxStrategy.Enabled = true;
|
||||
_strategy = null;
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
public FormFighter()
|
||||
{
|
||||
InitializeComponent();
|
||||
@ -42,62 +61,14 @@ public partial class FormFighter : Form
|
||||
pictureBoxFighter.Image = bmp;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
Random random = new();
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningTrackedVehicle):
|
||||
_drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)));
|
||||
break;
|
||||
case nameof(DrawningEntityFighter):
|
||||
_drawningTrackedVehicle = new DrawningEntityFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
||||
}
|
||||
_drawningTrackedVehicle.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height);
|
||||
_drawningTrackedVehicle.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||
_strategy = null;
|
||||
|
||||
Draw();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать истребитель"
|
||||
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningEntityFighter));
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Обработка нажатия кнопки "Создать гусеничную машину"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreateTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_drawningTrackedVehicle == null)
|
||||
|
176
solution/lab1/FormTrackedVehicleCollection.Designer.cs
generated
Normal file
176
solution/lab1/FormTrackedVehicleCollection.Designer.cs
generated
Normal file
@ -0,0 +1,176 @@
|
||||
namespace lab1
|
||||
{
|
||||
partial class FormTrackedVehicleCollection
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
groupBoxTools = new GroupBox();
|
||||
buttonRefresh = new Button();
|
||||
buttonGoToCheck = new Button();
|
||||
buttonRemoveTrackedVehicle = new Button();
|
||||
maskedTextBox = new MaskedTextBox();
|
||||
buttonAddTrackedVehicle = new Button();
|
||||
buttonAddFighter = new Button();
|
||||
comboBoxSelectorCompany = new ComboBox();
|
||||
pictureBox = new PictureBox();
|
||||
groupBoxTools.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||
SuspendLayout();
|
||||
//
|
||||
// groupBoxTools
|
||||
//
|
||||
groupBoxTools.Controls.Add(buttonRefresh);
|
||||
groupBoxTools.Controls.Add(buttonGoToCheck);
|
||||
groupBoxTools.Controls.Add(buttonRemoveTrackedVehicle);
|
||||
groupBoxTools.Controls.Add(maskedTextBox);
|
||||
groupBoxTools.Controls.Add(buttonAddTrackedVehicle);
|
||||
groupBoxTools.Controls.Add(buttonAddFighter);
|
||||
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||
groupBoxTools.Dock = DockStyle.Right;
|
||||
groupBoxTools.Location = new Point(886, 0);
|
||||
groupBoxTools.Name = "groupBoxTools";
|
||||
groupBoxTools.Size = new Size(297, 617);
|
||||
groupBoxTools.TabIndex = 0;
|
||||
groupBoxTools.TabStop = false;
|
||||
groupBoxTools.Text = "Инструменты";
|
||||
//
|
||||
// buttonRefresh
|
||||
//
|
||||
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRefresh.Location = new Point(7, 516);
|
||||
buttonRefresh.Name = "buttonRefresh";
|
||||
buttonRefresh.Size = new Size(284, 53);
|
||||
buttonRefresh.TabIndex = 7;
|
||||
buttonRefresh.Text = "Обновить";
|
||||
buttonRefresh.UseVisualStyleBackColor = true;
|
||||
buttonRefresh.Click += ButtonRefresh_Click_1;
|
||||
//
|
||||
// buttonGoToCheck
|
||||
//
|
||||
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonGoToCheck.Location = new Point(5, 457);
|
||||
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||
buttonGoToCheck.Size = new Size(286, 53);
|
||||
buttonGoToCheck.TabIndex = 6;
|
||||
buttonGoToCheck.Text = "Передать на тесты";
|
||||
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||
buttonGoToCheck.Click += button1_Click;
|
||||
//
|
||||
// buttonRemoveTrackedVehicle
|
||||
//
|
||||
buttonRemoveTrackedVehicle.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonRemoveTrackedVehicle.Location = new Point(5, 342);
|
||||
buttonRemoveTrackedVehicle.Name = "buttonRemoveTrackedVehicle";
|
||||
buttonRemoveTrackedVehicle.Size = new Size(286, 82);
|
||||
buttonRemoveTrackedVehicle.TabIndex = 5;
|
||||
buttonRemoveTrackedVehicle.Text = "Удаление гусеничной машины";
|
||||
buttonRemoveTrackedVehicle.UseVisualStyleBackColor = true;
|
||||
buttonRemoveTrackedVehicle.Click += ButtonRemoveTrackedVehicle_Click;
|
||||
//
|
||||
// maskedTextBox
|
||||
//
|
||||
maskedTextBox.Location = new Point(7, 305);
|
||||
maskedTextBox.Mask = "00";
|
||||
maskedTextBox.Name = "maskedTextBox";
|
||||
maskedTextBox.Size = new Size(284, 31);
|
||||
maskedTextBox.TabIndex = 4;
|
||||
maskedTextBox.ValidatingType = typeof(int);
|
||||
maskedTextBox.MaskInputRejected += maskedTextBox1_MaskInputRejected;
|
||||
//
|
||||
// buttonAddTrackedVehicle
|
||||
//
|
||||
buttonAddTrackedVehicle.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddTrackedVehicle.Location = new Point(12, 181);
|
||||
buttonAddTrackedVehicle.Name = "buttonAddTrackedVehicle";
|
||||
buttonAddTrackedVehicle.Size = new Size(279, 82);
|
||||
buttonAddTrackedVehicle.TabIndex = 3;
|
||||
buttonAddTrackedVehicle.Text = "Добавление гусеничной машины";
|
||||
buttonAddTrackedVehicle.UseVisualStyleBackColor = true;
|
||||
buttonAddTrackedVehicle.Click += ButtonAddTrackedVehicle_Click;
|
||||
//
|
||||
// buttonAddFighter
|
||||
//
|
||||
buttonAddFighter.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
buttonAddFighter.Location = new Point(0, 98);
|
||||
buttonAddFighter.Name = "buttonAddFighter";
|
||||
buttonAddFighter.Size = new Size(291, 77);
|
||||
buttonAddFighter.TabIndex = 2;
|
||||
buttonAddFighter.Text = "Добавление истребителя";
|
||||
buttonAddFighter.UseVisualStyleBackColor = true;
|
||||
buttonAddFighter.Click += ButtonAddEntityFighter_Click;
|
||||
//
|
||||
// comboBoxSelectorCompany
|
||||
//
|
||||
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||
comboBoxSelectorCompany.Location = new Point(7, 30);
|
||||
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||
comboBoxSelectorCompany.Size = new Size(284, 33);
|
||||
comboBoxSelectorCompany.TabIndex = 1;
|
||||
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
|
||||
//
|
||||
// pictureBox
|
||||
//
|
||||
pictureBox.Dock = DockStyle.Fill;
|
||||
pictureBox.Location = new Point(0, 0);
|
||||
pictureBox.Name = "pictureBox";
|
||||
pictureBox.Size = new Size(886, 617);
|
||||
pictureBox.TabIndex = 1;
|
||||
pictureBox.TabStop = false;
|
||||
pictureBox.Click += pictureBox1_Click;
|
||||
//
|
||||
// FormTrackedVehicleCollection
|
||||
//
|
||||
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||
AutoScaleMode = AutoScaleMode.Font;
|
||||
ClientSize = new Size(1183, 617);
|
||||
Controls.Add(pictureBox);
|
||||
Controls.Add(groupBoxTools);
|
||||
Name = "FormTrackedVehicleCollection";
|
||||
Text = "Коллекция гусеничных машин";
|
||||
Load += FormTrackedVehicleCollection_Load;
|
||||
groupBoxTools.ResumeLayout(false);
|
||||
groupBoxTools.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||
ResumeLayout(false);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private GroupBox groupBoxTools;
|
||||
private ComboBox comboBoxSelectorCompany;
|
||||
private Button buttonAddTrackedVehicle;
|
||||
private Button buttonAddFighter;
|
||||
private PictureBox pictureBox;
|
||||
private Button buttonRemoveTrackedVehicle;
|
||||
private MaskedTextBox maskedTextBox;
|
||||
private Button buttonGoToCheck;
|
||||
private Button buttonRefresh;
|
||||
}
|
||||
}
|
205
solution/lab1/FormTrackedVehicleCollection.cs
Normal file
205
solution/lab1/FormTrackedVehicleCollection.cs
Normal file
@ -0,0 +1,205 @@
|
||||
using lab1.CollectionGenericObjects;
|
||||
using lab1.Drawnings;
|
||||
|
||||
namespace lab1;
|
||||
/// <summary>
|
||||
///Форма работы с компанией и её коллекцией
|
||||
/// </summary>
|
||||
public partial class FormTrackedVehicleCollection : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Компания
|
||||
/// </summary>
|
||||
private AbstractCompany? _company = null;
|
||||
|
||||
/// <summary>
|
||||
/// Конструктор
|
||||
/// </summary>
|
||||
public FormTrackedVehicleCollection()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Выбор компании
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||
{
|
||||
switch (comboBoxSelectorCompany.Text)
|
||||
{
|
||||
case "Хранилище":
|
||||
_company = new TrackedVehicleSharingService(pictureBox.Width, pictureBox.Height, new MassiveGenericObjects<DrawningTrackedVehicle>());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Добавление гусеничной машины
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
|
||||
/// <summary>
|
||||
/// Добавление истребителя
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonAddEntityFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningEntityFighter));
|
||||
|
||||
/// <summary>
|
||||
/// Создание объекта класса-перемещения
|
||||
/// </summary>
|
||||
/// <param name="type"></param>
|
||||
private void CreateObject(string type)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
Random random = new();
|
||||
DrawningTrackedVehicle drawningTrackedVehicle;
|
||||
switch (type)
|
||||
{
|
||||
case nameof(DrawningTrackedVehicle):
|
||||
drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||
break;
|
||||
case nameof(DrawningEntityFighter):
|
||||
drawningTrackedVehicle = new DrawningEntityFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||
GetColor(random),
|
||||
GetColor(random),
|
||||
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
||||
}
|
||||
if (_company + drawningTrackedVehicle != -1)
|
||||
{
|
||||
MessageBox.Show("Объект добавлен");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось добавить объект");
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
/// <summary>
|
||||
/// Получение цвета
|
||||
/// </summary>
|
||||
/// <param name="random">Генератор случайных чисел</param>
|
||||
/// <returns></returns>
|
||||
private static Color GetColor(Random random)
|
||||
{
|
||||
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||
ColorDialog dialog = new();
|
||||
if (dialog.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
color = dialog.Color;
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Удаление объекта
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRemoveTrackedVehicle_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||
{
|
||||
return;
|
||||
}
|
||||
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||
if (_company - pos != null)
|
||||
{
|
||||
MessageBox.Show("Объект удален");
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show("Не удалось удалить объект");
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Передача объекта в другую форму
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
DrawningTrackedVehicle? fighter = null;
|
||||
int counter = 100;
|
||||
while (fighter == null)
|
||||
{
|
||||
fighter = _company.GetRandomObject();
|
||||
counter--;
|
||||
if (counter <= 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (fighter == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
FormFighter form = new()
|
||||
{
|
||||
SetTrackedVehicle = fighter
|
||||
};
|
||||
form.ShowDialog();
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Перерисовка коллекции
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonRefresh_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
if (_company == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
pictureBox.Image = _company.Show();
|
||||
}
|
||||
private void pictureBox1_Click(object sender, EventArgs e)
|
||||
eegov
commented
Пустых методов быть не должно Пустых методов быть не должно
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
private void maskedTextBox1_MaskInputRejected(object sender, MaskInputRejectedEventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void FormTrackedVehicleCollection_Load(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
120
solution/lab1/FormTrackedVehicleCollection.resx
Normal file
120
solution/lab1/FormTrackedVehicleCollection.resx
Normal file
@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
@ -11,7 +11,7 @@ namespace lab1
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new FormFighter());
|
||||
Application.Run(new FormTrackedVehicleCollection());
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user
Правильнее было вызвать Insert(T obj, 0);