Merge pull request 'LabWork04' (#6) from LabWork04 into LabWork05
Reviewed-on: #6
This commit is contained in:
commit
7bf0eb07ce
100
solution/lab1/CollectionGenericObjects/AbstractCompany.cs
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100
solution/lab1/CollectionGenericObjects/AbstractCompany.cs
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@ -0,0 +1,100 @@
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using lab1.Drawnings;
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namespace lab1.CollectionGenericObjects;
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public abstract class AbstractCompany
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{
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/// <summary>
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/// Размер места (ширина)
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/// </summary>
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protected readonly int _placeSizeWidth = 210;
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/// <summary>
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/// Размер места (высота)
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/// </summary>
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protected readonly int _placeSizeHeight = 80;
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/// <summary>
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/// Ширина окна
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/// </summary>
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protected readonly int _pictureWidth;
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/// <summary>
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/// Высота окна
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/// </summary>
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protected readonly int _pictureHeight;
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/// <summary>
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/// Коллекция гусеничных машин
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/// </summary>
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protected ICollectionGenericObjects<DrawningTrackedVehicle>? _collection = null;
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/// <summary>
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/// Вычисление максимального количества элементов, который можно разместить в окне
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/// </summary>
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private int GetMaxCount => _pictureWidth * _pictureHeight / (_placeSizeWidth * _placeSizeHeight);
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/// <summary>
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/// Конструктор
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/// </summary>
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/// <param name="picWidth">Ширина окна</param>
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/// <param name="picHeight">Высота окна</param>
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/// <param name="collection">Коллекция штурмовика</param>
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public AbstractCompany(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection)
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{
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = collection;
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_collection.SetMaxCount = GetMaxCount;
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}
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/// <summary>
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/// Перегрузка оператора сложения для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="trackedVehicle">Добавляемый объект</param>
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/// <returns></returns>
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public static int operator +(AbstractCompany company, DrawningTrackedVehicle trackedVehicle)
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{
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return company._collection.Insert(trackedVehicle);
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}
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/// <summary>
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/// Перегрузка оператора удаления для класса
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/// </summary>
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/// <param name="company">Компания</param>
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/// <param name="position">Номер удаляемого объекта</param>
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/// <returns></returns>
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public static DrawningTrackedVehicle operator -(AbstractCompany company, int position)
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|
{
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return company._collection.Remove(position);
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}
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/// <summary>
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/// Получение случайного объекта из коллекции
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/// </summary>
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/// <returns></returns>
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public DrawningTrackedVehicle? GetRandomObject()
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{
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Random rnd = new();
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return _collection?.Get(rnd.Next(GetMaxCount));
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}
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/// <summary>
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/// Вывод всей коллекции
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/// </summary>
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/// <returns></returns>
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public Bitmap? Show()
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{
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Bitmap bitmap = new(_pictureWidth, _pictureHeight);
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Graphics graphics = Graphics.FromImage(bitmap);
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DrawBackgound(graphics);
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SetObjectsPosition();
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for (int i = 0; i < (_collection?.Count ?? 0); ++i)
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{
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DrawningTrackedVehicle? obj = _collection?.Get(i);
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obj?.DrawTransport(graphics);
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|
}
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return bitmap;
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}
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/// <summary>
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/// Вывод заднего фона
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/// </summary>
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/// <param name="g"></param>
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protected abstract void DrawBackgound(Graphics graphics);
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/// <summary>
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/// Расстановка объектов
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/// </summary>
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protected abstract void SetObjectsPosition();
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}
|
15
solution/lab1/CollectionGenericObjects/ClassForDop.cs
Normal file
15
solution/lab1/CollectionGenericObjects/ClassForDop.cs
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using lab1.Drawnings;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace lab1.CollectionGenericObjects
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{
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internal class ClassForDoppublic<T>
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where T : DrawningTrackedVehicle
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|
{
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|
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||||||
|
}
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||||||
|
}
|
23
solution/lab1/CollectionGenericObjects/CollectionType.cs
Normal file
23
solution/lab1/CollectionGenericObjects/CollectionType.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace lab1.CollectionGenericObjects;
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public enum CollectionType
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{
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/// <summary>
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/// Неопределено
|
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|
/// </summary>
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None = 0,
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|
/// <summary>
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/// Массив
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|
/// </summary>
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||||||
|
Massive = 1,
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|
/// <summary>
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||||||
|
/// Список
|
||||||
|
/// </summary>
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|
List = 2
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|
}
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@ -0,0 +1,46 @@
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|
using System;
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|
using System.Collections.Generic;
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||||||
|
using System.Linq;
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||||||
|
using System.Text;
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||||||
|
using System.Threading.Tasks;
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||||||
|
|
||||||
|
namespace lab1.CollectionGenericObjects;
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||||||
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||||||
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public interface ICollectionGenericObjects<T>
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||||||
|
where T : class
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|
{
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/// <summary>
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/// Количество объектов в коллекции
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|
/// </summary>
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int Count { get; }
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||||||
|
/// <summary>
|
||||||
|
/// Установка максимального количества элементов
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||||||
|
/// </summary>
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||||||
|
int SetMaxCount { set; }
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||||||
|
/// <summary>
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||||||
|
/// Добавление объекта в коллекцию
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||||||
|
/// </summary>
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||||||
|
/// <param name="obj">Добавление объекта</param>
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||||||
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/// <returns> true - вставка прошла удачно, false - вставка не удалась</returns>
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int Insert(T obj);
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/// <summary>
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||||||
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/// Добавление объекта в коллекцию на конкретную позицию
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||||||
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/// </summary>
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||||||
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/// <param name="obj">Добавление объекта</param>
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||||||
|
/// <param name="position">Позиция</param>
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||||||
|
/// <returns>true - вставка прошла удачно, false - вставка не удалась</returns>
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||||||
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int Insert(T obj, int position);
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/// <summary>
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||||||
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/// Удаление объекта из коллекции с конкретной позиции
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||||||
|
/// </summary>
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||||||
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/// <param name="position">Позиция</param>
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||||||
|
/// <returns>true - удаление прошло удачно,false - удаление не удалось</returns>
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||||||
|
T? Remove(int position);
|
||||||
|
/// <summary>
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||||||
|
/// Получение объекта по позиции
|
||||||
|
/// </summary>
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||||||
|
/// <param name="position">Позиция</param>
|
||||||
|
/// <returns>Объект</returns>
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||||||
|
T? Get(int position);
|
||||||
|
|
||||||
|
}
|
79
solution/lab1/CollectionGenericObjects/ListGenericObjects.cs
Normal file
79
solution/lab1/CollectionGenericObjects/ListGenericObjects.cs
Normal file
@ -0,0 +1,79 @@
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|
using System;
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||||||
|
using System.Collections.Generic;
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||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Параметрический набор объектов
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">Параметр: ограничение - ссылочный тип</typeparam>
|
||||||
|
public class ListGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
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||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Список объектов, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private readonly List<T?> _collection;
|
||||||
|
/// <summary>
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||||||
|
/// Максимально допустимое значение числа объектов в списке
|
||||||
|
/// </summary>
|
||||||
|
private int _maxCount;
|
||||||
|
public int Count => _collection.Count;
|
||||||
|
public int SetMaxCount { set { if (value > 0) { _maxCount = value; } } }
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public ListGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = new();
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
if (position >= 0 && position < _collection.Count)
|
||||||
|
{
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
// TODO проверка, что не превышено максимальное количество элементов
|
||||||
|
// TODO вставка в конец набора
|
||||||
|
if (_collection.Count <= _maxCount)
|
||||||
|
{
|
||||||
|
_collection.Add(obj);
|
||||||
|
return _collection.Count;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
// TODO проверка, что не превышено максимальное количество элементов
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO вставка по позиции
|
||||||
|
if (position >= 0 && position < _maxCount && _collection.Count <= _maxCount)
|
||||||
|
{
|
||||||
|
_collection.Insert(position, obj);
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Remove(int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO удаление объекта из списка
|
||||||
|
if (position < 0 || position > _maxCount)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
T temp = _collection[position];
|
||||||
|
_collection.RemoveAt(position);
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,95 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.CollectionGenericObjects;
|
||||||
|
|
||||||
|
public class MassiveGenericObjects<T> : ICollectionGenericObjects<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Массив объекта, которые храним
|
||||||
|
/// </summary>
|
||||||
|
private T?[] _collection;
|
||||||
|
public int Count => _collection.Length;
|
||||||
|
|
||||||
|
public int SetMaxCount { set { if (value > 0) { _collection = new T?[value]; } } }
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public MassiveGenericObjects()
|
||||||
|
{
|
||||||
|
_collection = Array.Empty<T?>();
|
||||||
|
}
|
||||||
|
public T? Get(int position)
|
||||||
|
{
|
||||||
|
// проверка позиции
|
||||||
|
if (position >= _collection.Length || position < 0) return null;
|
||||||
|
return _collection[position];
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj)
|
||||||
|
{
|
||||||
|
// TODO вставка в свободное место набора
|
||||||
|
int index = 0;
|
||||||
|
while (index < _collection.Length)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Insert(T obj, int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO проверка, что элемент массива по этой позиции пустой, если нет, то
|
||||||
|
// ищется свободное место после этой позиции и идет вставка туда
|
||||||
|
// если нет после, ищем до
|
||||||
|
// TODO вставка
|
||||||
|
if (position >= _collection.Length || position < 0) return -1;
|
||||||
|
if (_collection[position] == null)
|
||||||
|
{
|
||||||
|
_collection[position] = obj;
|
||||||
|
return position;
|
||||||
|
}
|
||||||
|
int index = position + 1;
|
||||||
|
while (index < _collection.Length)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
index = position - 1;
|
||||||
|
while (index >= 0)
|
||||||
|
{
|
||||||
|
if (_collection[index] == null)
|
||||||
|
{
|
||||||
|
_collection[index] = obj;
|
||||||
|
return index;
|
||||||
|
}
|
||||||
|
index--;
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
public T? Remove(int position)
|
||||||
|
{
|
||||||
|
// TODO проверка позиции
|
||||||
|
// TODO удаление объекта из массива, присвоив элементу массива значение null
|
||||||
|
if (position >= _collection.Length || position < 0) return null;
|
||||||
|
T temp = _collection[position];
|
||||||
|
_collection[position] = null;
|
||||||
|
return temp;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
80
solution/lab1/CollectionGenericObjects/StorageCollection.cs
Normal file
80
solution/lab1/CollectionGenericObjects/StorageCollection.cs
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.CollectionGenericObjects;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-хранилище коллекций
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T"></typeparam>
|
||||||
|
public class StorageCollection<T>
|
||||||
|
where T : class
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Словарь(хранилище) с коллекциями
|
||||||
|
/// </summary>
|
||||||
|
readonly Dictionary<string, ICollectionGenericObjects<T>> _storages;
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращение списка названий коллекций
|
||||||
|
/// </summary>
|
||||||
|
public List<string> Keys => _storages.Keys.ToList();
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public StorageCollection()
|
||||||
|
{
|
||||||
|
_storages = new Dictionary<string, ICollectionGenericObjects<T>>();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции в хранилище
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
/// <param name="collectionType">Тип коллекции</param>
|
||||||
|
public void AddCollection(string name, CollectionType collectionType)
|
||||||
|
{
|
||||||
|
// TODO проверка, что name не пустой и нет в словаре записи с таким ключом
|
||||||
|
// TODO Прописать логику для добавления
|
||||||
|
if (!(collectionType == CollectionType.None) && !_storages.ContainsKey(name))
|
||||||
|
{
|
||||||
|
if (collectionType == CollectionType.List)
|
||||||
|
{
|
||||||
|
_storages.Add(name, new ListGenericObjects<T>());
|
||||||
|
}
|
||||||
|
else if (collectionType == CollectionType.Massive)
|
||||||
|
{
|
||||||
|
_storages.Add(name, new MassiveGenericObjects<T>());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name">Название коллекции</param>
|
||||||
|
public void DelCollection(string name)
|
||||||
|
{
|
||||||
|
// TODO Прописать логику для удаления коллекции
|
||||||
|
if (_storages.ContainsKey(name))
|
||||||
|
{
|
||||||
|
_storages.Remove(name);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Доступ к коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="name"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ICollectionGenericObjects<T>? this[string name]
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
// TODO Продумать логику получения объекта
|
||||||
|
if (_storages.ContainsKey(name))
|
||||||
|
return _storages[name];
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,62 @@
|
|||||||
|
using lab1.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.CollectionGenericObjects;
|
||||||
|
|
||||||
|
public class TrackedVehicleSharingService : AbstractCompany
|
||||||
|
{
|
||||||
|
public TrackedVehicleSharingService(int picWidth, int picHeight, ICollectionGenericObjects<DrawningTrackedVehicle> collection) : base(picWidth, picHeight, collection)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Вывод заднего фона
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
protected override void DrawBackgound(Graphics g)
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
Pen pen = new(Color.Black, 2);
|
||||||
|
for (int i = 0; i < width; i++)
|
||||||
|
{
|
||||||
|
for (int j = 0; j < height + 1; ++j)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 15, j * _placeSizeHeight, i * _placeSizeWidth + 15 + _placeSizeWidth - 55, j * _placeSizeHeight);
|
||||||
|
g.DrawLine(pen, i * _placeSizeWidth + 15, j * _placeSizeHeight, i * _placeSizeWidth + 15, j * _placeSizeHeight - _placeSizeHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Расстановка объектов
|
||||||
|
/// </summary>
|
||||||
|
protected override void SetObjectsPosition()
|
||||||
|
{
|
||||||
|
int width = _pictureWidth / _placeSizeWidth;
|
||||||
|
int height = _pictureHeight / _placeSizeHeight;
|
||||||
|
int curWidth = width - 1;
|
||||||
|
int curHeight = 0;
|
||||||
|
for (int i = 0; i < (_collection?.Count ?? 0); i++)
|
||||||
|
{
|
||||||
|
if (_collection.Get(i) != null)
|
||||||
|
{
|
||||||
|
_collection.Get(i).SetPictureSize(_pictureWidth, _pictureHeight);
|
||||||
|
_collection.Get(i).SetPosition(_placeSizeWidth * curWidth + 45, curHeight * _placeSizeHeight + 30);
|
||||||
|
}
|
||||||
|
if (curWidth > 0)
|
||||||
|
curWidth--;
|
||||||
|
else
|
||||||
|
{
|
||||||
|
curWidth = width - 1;
|
||||||
|
curHeight++;
|
||||||
|
}
|
||||||
|
if (curHeight > height)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
solution/lab1/Drawnings/DirectionType.cs
Normal file
31
solution/lab1/Drawnings/DirectionType.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.Drawnings;
|
||||||
|
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Неизвестное направление
|
||||||
|
/// </summary>
|
||||||
|
Unknow = -1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
57
solution/lab1/Drawnings/DrawningEntityFighter.cs
Normal file
57
solution/lab1/Drawnings/DrawningEntityFighter.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
using lab1.Entities;
|
||||||
|
namespace lab1.Drawnings;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение базового объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningEntityFighter : DrawningTrackedVehicle
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">>Вес истребителя</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="rockets">Признак наличия ракет</param>
|
||||||
|
/// <param name="extraWings">Признак наличия доп. крыльев</param>
|
||||||
|
public DrawningEntityFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) : base (91, 65)
|
||||||
|
{
|
||||||
|
EntityTrackedVehicle = new EntityFighter(speed, weight, bodyColor, additionalColor, rockets, extraWings);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTrackedVehicle == null || EntityTrackedVehicle is not EntityFighter fighter || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush CraneBrush = new SolidBrush(fighter.AdditionalColor);
|
||||||
|
|
||||||
|
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
|
||||||
|
if (fighter.Kovsh)
|
||||||
|
{
|
||||||
|
|
||||||
|
///ковш
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value - 17, _startPosY.Value + 12, 8, 15);
|
||||||
|
g.FillRectangle(CraneBrush, _startPosX.Value - 17, _startPosY.Value + 12, 8, 15);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value - 8, _startPosY.Value + 17, 5, 1);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
///противовес
|
||||||
|
if (fighter.Otval)
|
||||||
|
{
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 63, _startPosY.Value + 17, 17, 1);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 80, _startPosY.Value + 17, 1, 16);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
270
solution/lab1/Drawnings/DrawningTrackedVehicle.cs
Normal file
270
solution/lab1/Drawnings/DrawningTrackedVehicle.cs
Normal file
@ -0,0 +1,270 @@
|
|||||||
|
using lab1.Entities;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.Drawnings;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawningTrackedVehicle
|
||||||
|
{ /// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityTrackedVehicle? EntityTrackedVehicle { get; protected set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureWidth;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int? _pictureHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Левая координата прорисовки истребителя
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosX;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя координата прорисовки истребителя
|
||||||
|
/// </summary>
|
||||||
|
protected int? _startPosY;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки истребителя
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningFighterWidth = 63;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки истребителя
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _drawningFighterHeight = 69;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Х объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public int? GetPosX => _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата У объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
|
||||||
|
public int? GetPosY => _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public int GetWidth => _drawningFighterWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public int GetHeight => _drawningFighterHeight;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Пустой конструктор
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTrackedVehicle()
|
||||||
|
{
|
||||||
|
_pictureWidth = null;
|
||||||
|
_pictureHeight = null;
|
||||||
|
_startPosX = null;
|
||||||
|
_startPosY = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">>Вес истребителя</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
|
||||||
|
public DrawningTrackedVehicle(int speed, double weight, Color bodyColor) : this()
|
||||||
|
{
|
||||||
|
EntityTrackedVehicle = new EntityTrackedVehicle(speed, weight, bodyColor);
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор для наследников
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="_drawningFighterWidth"> Ширина прорисовки истребителя</param>
|
||||||
|
/// <param name="_drawningFighterHeight">>Высота прорисовки истребителя</param>
|
||||||
|
|
||||||
|
|
||||||
|
protected DrawningTrackedVehicle(int drawningFighterWidth, int drawningFighterHeight) : this()
|
||||||
|
{
|
||||||
|
_drawningFighterWidth = drawningFighterWidth;
|
||||||
|
_drawningFighterHeight = drawningFighterHeight;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка границ поля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
/// <returns>true - границы заданы, false - проверка не пройдена, нельзя разместить объект в этих размерах</returns>
|
||||||
|
public bool SetPictureSize(int width, int height)
|
||||||
|
{
|
||||||
|
if (width >= _drawningFighterWidth && height >= _drawningFighterHeight)
|
||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
if (_startPosX.HasValue && _startPosY.HasValue)
|
||||||
|
{
|
||||||
|
SetPosition(_startPosX.Value, _startPosY.Value);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
if (!_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (x < 0)
|
||||||
|
{
|
||||||
|
x = 0;
|
||||||
|
}
|
||||||
|
else if (x > _pictureWidth.Value - _drawningFighterWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth.Value - _drawningFighterWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (y < 0)
|
||||||
|
{
|
||||||
|
y = 0;
|
||||||
|
}
|
||||||
|
else if (y > _pictureHeight.Value - _drawningFighterHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight.Value - _drawningFighterHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - перемещене выполнено, false - перемещение невозможно</returns>
|
||||||
|
public bool MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
if (_startPosX.Value - EntityTrackedVehicle.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosX -= (int)EntityTrackedVehicle.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//Вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
if (_startPosY.Value - EntityTrackedVehicle.Step > 0)
|
||||||
|
{
|
||||||
|
_startPosY -= (int)EntityTrackedVehicle.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
|
||||||
|
//Вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
if (_startPosX.Value + EntityTrackedVehicle.Step + _drawningFighterWidth < _pictureWidth)
|
||||||
|
{
|
||||||
|
_startPosX += (int)EntityTrackedVehicle.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
//Вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
if (_startPosY.Value + EntityTrackedVehicle.Step + _drawningFighterHeight < _pictureHeight)
|
||||||
|
{
|
||||||
|
_startPosY += (int)EntityTrackedVehicle.Step;
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
default:
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityTrackedVehicle == null || !_startPosX.HasValue || !_startPosY.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
|
||||||
|
Brush BodyBrush = new SolidBrush(EntityTrackedVehicle.BodyColor);
|
||||||
|
|
||||||
|
//корпус
|
||||||
|
g.FillRectangle(BodyBrush, _startPosX.Value, _startPosY.Value + 5, 62, 12);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value, _startPosY.Value + 5, 62, 12);
|
||||||
|
g.FillRectangle(BodyBrush, _startPosX.Value + 12, _startPosY.Value - 9, 4, 15);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value +12, _startPosY.Value - 9, 4, 14);
|
||||||
|
g.FillRectangle(BodyBrush, _startPosX.Value + 27, _startPosY.Value - 24, 5, 30);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 27, _startPosY.Value - 24, 5, 30);
|
||||||
|
|
||||||
|
//стекло
|
||||||
|
g.FillRectangle(BodyBrush, _startPosX.Value + 42, _startPosY.Value - 11, 21, 16);
|
||||||
|
g.DrawRectangle(pen, _startPosX.Value + 42, _startPosY.Value -11, 20, 16);
|
||||||
|
|
||||||
|
//гусеницы
|
||||||
|
g.DrawLine(pen, _startPosX.Value - 2, _startPosY.Value + 17, _startPosX.Value, _startPosY.Value + 17);
|
||||||
|
g.DrawLine(pen, _startPosX.Value - 3, _startPosY.Value + 18, _startPosX.Value - 3, _startPosY.Value + 28);
|
||||||
|
g.DrawLine(pen, _startPosX.Value - 2, _startPosY.Value + 29, _startPosX.Value + 2, _startPosY.Value + 29);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 3, _startPosY.Value + 30, _startPosX.Value + 59, _startPosY.Value + 30);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 60, _startPosY.Value + 29, _startPosX.Value + 63, _startPosY.Value + 29);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 64, _startPosY.Value + 28, _startPosX.Value + 64, _startPosY.Value + 18);
|
||||||
|
g.DrawLine(pen, _startPosX.Value + 61, _startPosY.Value + 17, _startPosX.Value + 63, _startPosY.Value + 17);
|
||||||
|
|
||||||
|
//колеса
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value, _startPosY.Value + 19, 9, 9);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value, _startPosY.Value + 19, 9, 9);
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 53, _startPosY.Value + 19, 9, 9);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 53, _startPosY.Value + 19, 9, 9);
|
||||||
|
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 15, _startPosY.Value + 23, 6, 6);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 15, _startPosY.Value + 23, 6, 6);
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 28, _startPosY.Value + 23, 6, 6);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 28, _startPosY.Value + 23, 6, 6);
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 40, _startPosY.Value + 23, 6, 6);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 40, _startPosY.Value + 23, 6, 6);
|
||||||
|
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 23, _startPosY.Value + 19, 4, 4);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 23, _startPosY.Value + 19, 4, 4);
|
||||||
|
g.FillEllipse(BodyBrush, _startPosX.Value + 35, _startPosY.Value + 19, 4, 4);
|
||||||
|
g.DrawEllipse(pen, _startPosX.Value + 35, _startPosY.Value + 19, 4, 4);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
44
solution/lab1/Entities/EntityFighter.cs
Normal file
44
solution/lab1/Entities/EntityFighter.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
|
||||||
|
namespace lab1.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Истребитель"
|
||||||
|
/// </summary>
|
||||||
|
|
||||||
|
public class EntityFighter : EntityTrackedVehicle
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия ракет
|
||||||
|
/// </summary>
|
||||||
|
public bool Kovsh { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Признак (опция) наличия доп. крыльев
|
||||||
|
/// </summary>
|
||||||
|
public bool Otval { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса истребителя
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">>Вес истребителя</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="rockets">Признак наличия ракет</param>
|
||||||
|
/// <param name="extraWings">Признак наличия доп. крыльев</param>
|
||||||
|
|
||||||
|
public EntityFighter(int speed, double weight, Color bodyColor, Color additionalColor, bool rockets, bool extraWings) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Kovsh = rockets;
|
||||||
|
Otval = extraWings;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
45
solution/lab1/Entities/EntityTrackedVehicle.cs
Normal file
45
solution/lab1/Entities/EntityTrackedVehicle.cs
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.Entities;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Гусеничная машина"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityTrackedVehicle
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения истребителя
|
||||||
|
/// </summary>
|
||||||
|
public double Step => Speed * 100 / Weight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор сущности
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">>Вес истребителя</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityTrackedVehicle(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
39
solution/lab1/Form1.Designer.cs
generated
39
solution/lab1/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace lab1
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace lab1
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
152
solution/lab1/FormFighter.Designer.cs
generated
Normal file
152
solution/lab1/FormFighter.Designer.cs
generated
Normal file
@ -0,0 +1,152 @@
|
|||||||
|
namespace lab1
|
||||||
|
{
|
||||||
|
partial class FormFighter
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
pictureBoxFighter = new PictureBox();
|
||||||
|
buttonLeft = new Button();
|
||||||
|
buttonDown = new Button();
|
||||||
|
buttonUp = new Button();
|
||||||
|
buttonRight = new Button();
|
||||||
|
comboBoxStrategy = new ComboBox();
|
||||||
|
buttonStrategyStep = new Button();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxFighter).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxFighter
|
||||||
|
//
|
||||||
|
pictureBoxFighter.Dock = DockStyle.Fill;
|
||||||
|
pictureBoxFighter.Location = new Point(0, 0);
|
||||||
|
pictureBoxFighter.Name = "pictureBoxFighter";
|
||||||
|
pictureBoxFighter.Size = new Size(1164, 584);
|
||||||
|
pictureBoxFighter.TabIndex = 0;
|
||||||
|
pictureBoxFighter.TabStop = false;
|
||||||
|
pictureBoxFighter.Click += pictureBoxFighter_Click;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
buttonLeft.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonLeft.BackColor = SystemColors.Control;
|
||||||
|
buttonLeft.BackgroundImage = Properties.Resources.arrowLeft;
|
||||||
|
buttonLeft.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonLeft.Location = new Point(945, 505);
|
||||||
|
buttonLeft.Name = "buttonLeft";
|
||||||
|
buttonLeft.Size = new Size(52, 52);
|
||||||
|
buttonLeft.TabIndex = 2;
|
||||||
|
buttonLeft.UseVisualStyleBackColor = false;
|
||||||
|
buttonLeft.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
buttonDown.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonDown.BackColor = SystemColors.Control;
|
||||||
|
buttonDown.BackgroundImage = Properties.Resources.arrowDown;
|
||||||
|
buttonDown.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonDown.Location = new Point(1003, 505);
|
||||||
|
buttonDown.Name = "buttonDown";
|
||||||
|
buttonDown.Size = new Size(52, 52);
|
||||||
|
buttonDown.TabIndex = 3;
|
||||||
|
buttonDown.UseVisualStyleBackColor = false;
|
||||||
|
buttonDown.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
buttonUp.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonUp.BackColor = SystemColors.Control;
|
||||||
|
buttonUp.BackgroundImage = Properties.Resources.arrowUp;
|
||||||
|
buttonUp.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonUp.Location = new Point(1003, 447);
|
||||||
|
buttonUp.Name = "buttonUp";
|
||||||
|
buttonUp.Size = new Size(52, 52);
|
||||||
|
buttonUp.TabIndex = 4;
|
||||||
|
buttonUp.UseVisualStyleBackColor = false;
|
||||||
|
buttonUp.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
buttonRight.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
|
||||||
|
buttonRight.BackColor = SystemColors.Control;
|
||||||
|
buttonRight.BackgroundImage = Properties.Resources.arrowRight;
|
||||||
|
buttonRight.BackgroundImageLayout = ImageLayout.Stretch;
|
||||||
|
buttonRight.Location = new Point(1061, 505);
|
||||||
|
buttonRight.Name = "buttonRight";
|
||||||
|
buttonRight.Size = new Size(52, 52);
|
||||||
|
buttonRight.TabIndex = 5;
|
||||||
|
buttonRight.UseVisualStyleBackColor = false;
|
||||||
|
buttonRight.Click += ButtonMove_Click;
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
comboBoxStrategy.Items.AddRange(new object[] { "К центру", "К краю" });
|
||||||
|
comboBoxStrategy.Location = new Point(970, 12);
|
||||||
|
comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
comboBoxStrategy.Size = new Size(182, 33);
|
||||||
|
comboBoxStrategy.TabIndex = 7;
|
||||||
|
//
|
||||||
|
// buttonStrategyStep
|
||||||
|
//
|
||||||
|
buttonStrategyStep.Location = new Point(1040, 51);
|
||||||
|
buttonStrategyStep.Name = "buttonStrategyStep";
|
||||||
|
buttonStrategyStep.Size = new Size(112, 34);
|
||||||
|
buttonStrategyStep.TabIndex = 8;
|
||||||
|
buttonStrategyStep.Text = "Шаг";
|
||||||
|
buttonStrategyStep.UseVisualStyleBackColor = true;
|
||||||
|
buttonStrategyStep.Click += button1_Click;
|
||||||
|
//
|
||||||
|
// FormFighter
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(1164, 584);
|
||||||
|
Controls.Add(buttonStrategyStep);
|
||||||
|
Controls.Add(comboBoxStrategy);
|
||||||
|
Controls.Add(buttonRight);
|
||||||
|
Controls.Add(buttonUp);
|
||||||
|
Controls.Add(buttonDown);
|
||||||
|
Controls.Add(buttonLeft);
|
||||||
|
Controls.Add(pictureBoxFighter);
|
||||||
|
Name = "FormFighter";
|
||||||
|
Text = "Истребитель";
|
||||||
|
Load += FormFighter_Load;
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBoxFighter).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxFighter;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonRight;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
private Button buttonStrategyStep;
|
||||||
|
}
|
||||||
|
}
|
157
solution/lab1/FormFighter.cs
Normal file
157
solution/lab1/FormFighter.cs
Normal file
@ -0,0 +1,157 @@
|
|||||||
|
using lab1;
|
||||||
|
using lab1.Drawnings;
|
||||||
|
using lab1.MovementStrategy;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Data;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
|
namespace lab1;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public partial class FormFighter : Form
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект для прорисовки объекта
|
||||||
|
/// </summary>
|
||||||
|
private DrawningTrackedVehicle? _drawningTrackedVehicle;
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения
|
||||||
|
/// </summary>
|
||||||
|
private AbstractSrategy? _strategy;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Получение объекта
|
||||||
|
/// </summary>
|
||||||
|
public DrawningTrackedVehicle SetTrackedVehicle
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
_drawningTrackedVehicle = value;
|
||||||
|
_drawningTrackedVehicle = value;
|
||||||
|
_drawningTrackedVehicle.SetPictureSize(pictureBoxFighter.Width, pictureBoxFighter.Height);
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public FormFighter()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_strategy = null;
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawningTrackedVehicle == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Bitmap bmp = new(pictureBoxFighter.Width, pictureBoxFighter.Height);
|
||||||
|
Graphics gr = Graphics.FromImage(bmp);
|
||||||
|
_drawningTrackedVehicle.DrawTransport(gr);
|
||||||
|
pictureBoxFighter.Image = bmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение объекта по форме (нажатие кнопок навигации)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTrackedVehicle == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
bool result = false;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
result = _drawningTrackedVehicle.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (result)
|
||||||
|
{
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private void FormFighter_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkBox1_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void pictureBoxFighter_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void button1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawningTrackedVehicle == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_strategy = comboBoxStrategy.SelectedIndex switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_strategy.SetData(new MoveableTrackedVehicle(_drawningTrackedVehicle), pictureBoxFighter.Width, pictureBoxFighter.Height);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_strategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
_strategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
|
||||||
|
if (_strategy.GetStatus() == StrategyStatus.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_strategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
305
solution/lab1/FormTrackedVehicleCollection.Designer.cs
generated
Normal file
305
solution/lab1/FormTrackedVehicleCollection.Designer.cs
generated
Normal file
@ -0,0 +1,305 @@
|
|||||||
|
namespace lab1
|
||||||
|
{
|
||||||
|
partial class FormTrackedVehicleCollection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
groupBoxTools = new GroupBox();
|
||||||
|
panelCompanyTools = new Panel();
|
||||||
|
buttonAddFighter = new Button();
|
||||||
|
buttonAddTrackedVehicle = new Button();
|
||||||
|
buttonRefresh = new Button();
|
||||||
|
maskedTextBox = new MaskedTextBox();
|
||||||
|
buttonGoToCheck = new Button();
|
||||||
|
buttonRemoveTrackedVehicle = new Button();
|
||||||
|
button1CreateCompany = new Button();
|
||||||
|
panelStorage = new Panel();
|
||||||
|
buttonCollectionDel = new Button();
|
||||||
|
listBoxCollection = new ListBox();
|
||||||
|
buttonCollectionAdd = new Button();
|
||||||
|
radioButtonList = new RadioButton();
|
||||||
|
radioButtonMassive = new RadioButton();
|
||||||
|
textBoxCollectionName = new TextBox();
|
||||||
|
labelCollectionName = new Label();
|
||||||
|
comboBoxSelectorCompany = new ComboBox();
|
||||||
|
pictureBox = new PictureBox();
|
||||||
|
groupBoxTools.SuspendLayout();
|
||||||
|
panelCompanyTools.SuspendLayout();
|
||||||
|
panelStorage.SuspendLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).BeginInit();
|
||||||
|
SuspendLayout();
|
||||||
|
//
|
||||||
|
// groupBoxTools
|
||||||
|
//
|
||||||
|
groupBoxTools.Controls.Add(panelCompanyTools);
|
||||||
|
groupBoxTools.Controls.Add(button1CreateCompany);
|
||||||
|
groupBoxTools.Controls.Add(panelStorage);
|
||||||
|
groupBoxTools.Controls.Add(comboBoxSelectorCompany);
|
||||||
|
groupBoxTools.Dock = DockStyle.Right;
|
||||||
|
groupBoxTools.Location = new Point(635, 0);
|
||||||
|
groupBoxTools.Name = "groupBoxTools";
|
||||||
|
groupBoxTools.Size = new Size(297, 615);
|
||||||
|
groupBoxTools.TabIndex = 0;
|
||||||
|
groupBoxTools.TabStop = false;
|
||||||
|
groupBoxTools.Text = "Инструменты";
|
||||||
|
//
|
||||||
|
// panelCompanyTools
|
||||||
|
//
|
||||||
|
panelCompanyTools.Controls.Add(buttonAddFighter);
|
||||||
|
panelCompanyTools.Controls.Add(buttonAddTrackedVehicle);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRefresh);
|
||||||
|
panelCompanyTools.Controls.Add(maskedTextBox);
|
||||||
|
panelCompanyTools.Controls.Add(buttonGoToCheck);
|
||||||
|
panelCompanyTools.Controls.Add(buttonRemoveTrackedVehicle);
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
panelCompanyTools.Location = new Point(3, 338);
|
||||||
|
panelCompanyTools.Name = "panelCompanyTools";
|
||||||
|
panelCompanyTools.Size = new Size(282, 273);
|
||||||
|
panelCompanyTools.TabIndex = 10;
|
||||||
|
//
|
||||||
|
// buttonAddFighter
|
||||||
|
//
|
||||||
|
buttonAddFighter.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddFighter.Location = new Point(6, 59);
|
||||||
|
buttonAddFighter.Name = "buttonAddFighter";
|
||||||
|
buttonAddFighter.Size = new Size(273, 59);
|
||||||
|
buttonAddFighter.TabIndex = 2;
|
||||||
|
buttonAddFighter.Text = "Добавление гусеничной машины с оборудованием";
|
||||||
|
buttonAddFighter.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddFighter.Click += ButtonAddFighter_Click;
|
||||||
|
//
|
||||||
|
// buttonAddTrackedVehicle
|
||||||
|
//
|
||||||
|
buttonAddTrackedVehicle.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonAddTrackedVehicle.Location = new Point(6, 0);
|
||||||
|
buttonAddTrackedVehicle.Name = "buttonAddTrackedVehicle";
|
||||||
|
buttonAddTrackedVehicle.Size = new Size(273, 63);
|
||||||
|
buttonAddTrackedVehicle.TabIndex = 3;
|
||||||
|
buttonAddTrackedVehicle.Text = "Добавление гусеничной машины";
|
||||||
|
buttonAddTrackedVehicle.UseVisualStyleBackColor = true;
|
||||||
|
buttonAddTrackedVehicle.Click += ButtonAddTrackedVehicle_Click;
|
||||||
|
//
|
||||||
|
// buttonRefresh
|
||||||
|
//
|
||||||
|
buttonRefresh.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRefresh.Location = new Point(3, 244);
|
||||||
|
buttonRefresh.Name = "buttonRefresh";
|
||||||
|
buttonRefresh.Size = new Size(272, 31);
|
||||||
|
buttonRefresh.TabIndex = 7;
|
||||||
|
buttonRefresh.Text = "Обновить";
|
||||||
|
buttonRefresh.UseVisualStyleBackColor = true;
|
||||||
|
buttonRefresh.Click += ButtonRefresh_Click_1;
|
||||||
|
//
|
||||||
|
// maskedTextBox
|
||||||
|
//
|
||||||
|
maskedTextBox.Location = new Point(3, 124);
|
||||||
|
maskedTextBox.Mask = "00";
|
||||||
|
maskedTextBox.Name = "maskedTextBox";
|
||||||
|
maskedTextBox.Size = new Size(284, 31);
|
||||||
|
maskedTextBox.TabIndex = 4;
|
||||||
|
maskedTextBox.ValidatingType = typeof(int);
|
||||||
|
maskedTextBox.MaskInputRejected += maskedTextBox1_MaskInputRejected;
|
||||||
|
//
|
||||||
|
// buttonGoToCheck
|
||||||
|
//
|
||||||
|
buttonGoToCheck.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonGoToCheck.Location = new Point(7, 205);
|
||||||
|
buttonGoToCheck.Name = "buttonGoToCheck";
|
||||||
|
buttonGoToCheck.Size = new Size(274, 33);
|
||||||
|
buttonGoToCheck.TabIndex = 6;
|
||||||
|
buttonGoToCheck.Text = "Передать на тесты";
|
||||||
|
buttonGoToCheck.UseVisualStyleBackColor = true;
|
||||||
|
buttonGoToCheck.Click += button1_Click;
|
||||||
|
//
|
||||||
|
// buttonRemoveTrackedVehicle
|
||||||
|
//
|
||||||
|
buttonRemoveTrackedVehicle.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
buttonRemoveTrackedVehicle.Location = new Point(7, 161);
|
||||||
|
buttonRemoveTrackedVehicle.Name = "buttonRemoveTrackedVehicle";
|
||||||
|
buttonRemoveTrackedVehicle.Size = new Size(274, 38);
|
||||||
|
buttonRemoveTrackedVehicle.TabIndex = 5;
|
||||||
|
buttonRemoveTrackedVehicle.Text = "Удаление гусеничной машины";
|
||||||
|
buttonRemoveTrackedVehicle.UseVisualStyleBackColor = true;
|
||||||
|
buttonRemoveTrackedVehicle.Click += ButtonRemoveTrackedVehicle_Click;
|
||||||
|
//
|
||||||
|
// button1CreateCompany
|
||||||
|
//
|
||||||
|
button1CreateCompany.Location = new Point(6, 298);
|
||||||
|
button1CreateCompany.Name = "button1CreateCompany";
|
||||||
|
button1CreateCompany.Size = new Size(276, 34);
|
||||||
|
button1CreateCompany.TabIndex = 9;
|
||||||
|
button1CreateCompany.Text = "Создать компанию";
|
||||||
|
button1CreateCompany.UseVisualStyleBackColor = true;
|
||||||
|
button1CreateCompany.Click += button1CreateCompany_Click;
|
||||||
|
//
|
||||||
|
// panelStorage
|
||||||
|
//
|
||||||
|
panelStorage.Controls.Add(buttonCollectionDel);
|
||||||
|
panelStorage.Controls.Add(listBoxCollection);
|
||||||
|
panelStorage.Controls.Add(buttonCollectionAdd);
|
||||||
|
panelStorage.Controls.Add(radioButtonList);
|
||||||
|
panelStorage.Controls.Add(radioButtonMassive);
|
||||||
|
panelStorage.Controls.Add(textBoxCollectionName);
|
||||||
|
panelStorage.Controls.Add(labelCollectionName);
|
||||||
|
panelStorage.Dock = DockStyle.Top;
|
||||||
|
panelStorage.Location = new Point(3, 27);
|
||||||
|
panelStorage.Name = "panelStorage";
|
||||||
|
panelStorage.Size = new Size(291, 226);
|
||||||
|
panelStorage.TabIndex = 8;
|
||||||
|
//
|
||||||
|
// buttonCollectionDel
|
||||||
|
//
|
||||||
|
buttonCollectionDel.Location = new Point(3, 189);
|
||||||
|
buttonCollectionDel.Name = "buttonCollectionDel";
|
||||||
|
buttonCollectionDel.Size = new Size(276, 34);
|
||||||
|
buttonCollectionDel.TabIndex = 6;
|
||||||
|
buttonCollectionDel.Text = "Удалить коллекцию";
|
||||||
|
buttonCollectionDel.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionDel.Click += buttonCollectionDel_Click;
|
||||||
|
//
|
||||||
|
// listBoxCollection
|
||||||
|
//
|
||||||
|
listBoxCollection.FormattingEnabled = true;
|
||||||
|
listBoxCollection.ItemHeight = 25;
|
||||||
|
listBoxCollection.Location = new Point(6, 154);
|
||||||
|
listBoxCollection.Name = "listBoxCollection";
|
||||||
|
listBoxCollection.Size = new Size(276, 29);
|
||||||
|
listBoxCollection.TabIndex = 5;
|
||||||
|
//
|
||||||
|
// buttonCollectionAdd
|
||||||
|
//
|
||||||
|
buttonCollectionAdd.Location = new Point(6, 114);
|
||||||
|
buttonCollectionAdd.Name = "buttonCollectionAdd";
|
||||||
|
buttonCollectionAdd.Size = new Size(276, 34);
|
||||||
|
buttonCollectionAdd.TabIndex = 4;
|
||||||
|
buttonCollectionAdd.Text = "Добавить коллекцию";
|
||||||
|
buttonCollectionAdd.UseVisualStyleBackColor = true;
|
||||||
|
buttonCollectionAdd.Click += buttonCollectionAdd_Click;
|
||||||
|
//
|
||||||
|
// radioButtonList
|
||||||
|
//
|
||||||
|
radioButtonList.AutoSize = true;
|
||||||
|
radioButtonList.Location = new Point(153, 79);
|
||||||
|
radioButtonList.Name = "radioButtonList";
|
||||||
|
radioButtonList.Size = new Size(96, 29);
|
||||||
|
radioButtonList.TabIndex = 3;
|
||||||
|
radioButtonList.TabStop = true;
|
||||||
|
radioButtonList.Text = "Список";
|
||||||
|
radioButtonList.UseVisualStyleBackColor = true;
|
||||||
|
//
|
||||||
|
// radioButtonMassive
|
||||||
|
//
|
||||||
|
radioButtonMassive.AutoSize = true;
|
||||||
|
radioButtonMassive.Location = new Point(41, 79);
|
||||||
|
radioButtonMassive.Name = "radioButtonMassive";
|
||||||
|
radioButtonMassive.Size = new Size(98, 29);
|
||||||
|
radioButtonMassive.TabIndex = 2;
|
||||||
|
radioButtonMassive.TabStop = true;
|
||||||
|
radioButtonMassive.Text = "Массив";
|
||||||
|
radioButtonMassive.UseVisualStyleBackColor = true;
|
||||||
|
radioButtonMassive.CheckedChanged += radioButtonMassive_CheckedChanged;
|
||||||
|
//
|
||||||
|
// textBoxCollectionName
|
||||||
|
//
|
||||||
|
textBoxCollectionName.Location = new Point(4, 42);
|
||||||
|
textBoxCollectionName.Name = "textBoxCollectionName";
|
||||||
|
textBoxCollectionName.Size = new Size(278, 31);
|
||||||
|
textBoxCollectionName.TabIndex = 1;
|
||||||
|
//
|
||||||
|
// labelCollectionName
|
||||||
|
//
|
||||||
|
labelCollectionName.AutoSize = true;
|
||||||
|
labelCollectionName.Location = new Point(41, 14);
|
||||||
|
labelCollectionName.Name = "labelCollectionName";
|
||||||
|
labelCollectionName.Size = new Size(186, 25);
|
||||||
|
labelCollectionName.TabIndex = 0;
|
||||||
|
labelCollectionName.Text = "Название коллекции:";
|
||||||
|
//
|
||||||
|
// comboBoxSelectorCompany
|
||||||
|
//
|
||||||
|
comboBoxSelectorCompany.Anchor = AnchorStyles.Top | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
|
comboBoxSelectorCompany.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||||
|
comboBoxSelectorCompany.FormattingEnabled = true;
|
||||||
|
comboBoxSelectorCompany.Items.AddRange(new object[] { "Хранилище" });
|
||||||
|
comboBoxSelectorCompany.Location = new Point(3, 259);
|
||||||
|
comboBoxSelectorCompany.Name = "comboBoxSelectorCompany";
|
||||||
|
comboBoxSelectorCompany.Size = new Size(284, 33);
|
||||||
|
comboBoxSelectorCompany.TabIndex = 1;
|
||||||
|
comboBoxSelectorCompany.SelectedIndexChanged += comboBoxSelectorCompany_SelectedIndexChanged;
|
||||||
|
//
|
||||||
|
// pictureBox
|
||||||
|
//
|
||||||
|
pictureBox.Dock = DockStyle.Fill;
|
||||||
|
pictureBox.Location = new Point(0, 0);
|
||||||
|
pictureBox.Name = "pictureBox";
|
||||||
|
pictureBox.Size = new Size(635, 615);
|
||||||
|
pictureBox.TabIndex = 1;
|
||||||
|
pictureBox.TabStop = false;
|
||||||
|
pictureBox.Click += pictureBox1_Click;
|
||||||
|
//
|
||||||
|
// FormTrackedVehicleCollection
|
||||||
|
//
|
||||||
|
AutoScaleDimensions = new SizeF(10F, 25F);
|
||||||
|
AutoScaleMode = AutoScaleMode.Font;
|
||||||
|
ClientSize = new Size(932, 615);
|
||||||
|
Controls.Add(pictureBox);
|
||||||
|
Controls.Add(groupBoxTools);
|
||||||
|
Name = "FormTrackedVehicleCollection";
|
||||||
|
Text = "Коллекция гусеничных машин";
|
||||||
|
Load += FormTrackedVehicleCollection_Load;
|
||||||
|
groupBoxTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.ResumeLayout(false);
|
||||||
|
panelCompanyTools.PerformLayout();
|
||||||
|
panelStorage.ResumeLayout(false);
|
||||||
|
panelStorage.PerformLayout();
|
||||||
|
((System.ComponentModel.ISupportInitialize)pictureBox).EndInit();
|
||||||
|
ResumeLayout(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private GroupBox groupBoxTools;
|
||||||
|
private ComboBox comboBoxSelectorCompany;
|
||||||
|
private Button buttonAddTrackedVehicle;
|
||||||
|
private Button buttonAddFighter;
|
||||||
|
private PictureBox pictureBox;
|
||||||
|
private Button buttonRemoveTrackedVehicle;
|
||||||
|
private MaskedTextBox maskedTextBox;
|
||||||
|
private Button buttonGoToCheck;
|
||||||
|
private Button buttonRefresh;
|
||||||
|
private Panel panelStorage;
|
||||||
|
private TextBox textBoxCollectionName;
|
||||||
|
private Label labelCollectionName;
|
||||||
|
private RadioButton radioButtonList;
|
||||||
|
private RadioButton radioButtonMassive;
|
||||||
|
private ListBox listBoxCollection;
|
||||||
|
private Button buttonCollectionAdd;
|
||||||
|
private Button button1CreateCompany;
|
||||||
|
private Button buttonCollectionDel;
|
||||||
|
private Panel panelCompanyTools;
|
||||||
|
}
|
||||||
|
}
|
302
solution/lab1/FormTrackedVehicleCollection.cs
Normal file
302
solution/lab1/FormTrackedVehicleCollection.cs
Normal file
@ -0,0 +1,302 @@
|
|||||||
|
using lab1.CollectionGenericObjects;
|
||||||
|
using lab1.Drawnings;
|
||||||
|
|
||||||
|
namespace lab1;
|
||||||
|
/// <summary>
|
||||||
|
///Форма работы с компанией и её коллекцией
|
||||||
|
/// </summary>
|
||||||
|
public partial class FormTrackedVehicleCollection : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Хранилище коллекций
|
||||||
|
/// </summary>
|
||||||
|
private readonly StorageCollection<DrawningTrackedVehicle> _storageCollection;
|
||||||
|
/// <summary>
|
||||||
|
/// Компания
|
||||||
|
/// </summary>
|
||||||
|
private AbstractCompany? _company = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
public FormTrackedVehicleCollection()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
_storageCollection = new();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Выбор компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
|
||||||
|
private void comboBoxSelectorCompany_SelectedIndexChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
panelCompanyTools.Enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление гусеничной машины
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAddTrackedVehicle_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningTrackedVehicle));
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление истребителя
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonAddFighter_Click(object sender, EventArgs e) => CreateObject(nameof(DrawningEntityFighter));
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Создание объекта класса-перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="type"></param>
|
||||||
|
private void CreateObject(string type)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Random random = new();
|
||||||
|
DrawningTrackedVehicle drawningTrackedVehicle;
|
||||||
|
switch (type)
|
||||||
|
{
|
||||||
|
case nameof(DrawningTrackedVehicle):
|
||||||
|
drawningTrackedVehicle = new DrawningTrackedVehicle(random.Next(100, 300), random.Next(1000, 3000), GetColor(random));
|
||||||
|
break;
|
||||||
|
case nameof(DrawningEntityFighter):
|
||||||
|
//TODO Выбор цветов
|
||||||
|
drawningTrackedVehicle = new DrawningEntityFighter(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
GetColor(random),
|
||||||
|
GetColor(random),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
if (_company + drawningTrackedVehicle != -1)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект добавлен");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось добавить объект");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Получение цвета
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="random">Генератор случайных чисел</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
private static Color GetColor(Random random)
|
||||||
|
{
|
||||||
|
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
|
||||||
|
ColorDialog dialog = new();
|
||||||
|
if (dialog.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
color = dialog.Color;
|
||||||
|
}
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonRemoveTrackedVehicle_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (string.IsNullOrEmpty(maskedTextBox.Text) || _company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int pos = Convert.ToInt32(maskedTextBox.Text);
|
||||||
|
if (_company - pos != null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Объект удален");
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не удалось удалить объект");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Передача объекта в другую форму
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
|
||||||
|
private void button1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
DrawningTrackedVehicle? fighter = null;
|
||||||
|
int counter = 100;
|
||||||
|
while (fighter == null)
|
||||||
|
{
|
||||||
|
fighter = _company.GetRandomObject();
|
||||||
|
counter--;
|
||||||
|
if (counter <= 0)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (fighter == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
FormFighter form = new()
|
||||||
|
{
|
||||||
|
SetTrackedVehicle = fighter
|
||||||
|
};
|
||||||
|
form.ShowDialog();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перерисовка коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void ButtonRefresh_Click_1(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_company == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pictureBox.Image = _company.Show();
|
||||||
|
}
|
||||||
|
private void pictureBox1_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void maskedTextBox1_MaskInputRejected(object sender, MaskInputRejectedEventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
private void FormTrackedVehicleCollection_Load(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void radioButtonMassive_CheckedChanged(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Добавление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionAdd_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(textBoxCollectionName.Text) || (!radioButtonList.Checked && !radioButtonMassive.Checked))
|
||||||
|
{
|
||||||
|
MessageBox.Show("Не все данные заполнены", "Ошибка", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
CollectionType collectionType = CollectionType.None;
|
||||||
|
if (radioButtonMassive.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.Massive;
|
||||||
|
}
|
||||||
|
else if (radioButtonList.Checked)
|
||||||
|
{
|
||||||
|
collectionType = CollectionType.List;
|
||||||
|
}
|
||||||
|
|
||||||
|
_storageCollection.AddCollection(textBoxCollectionName.Text, collectionType);
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Удаление коллекции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonCollectionDel_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
// TODO прописать логику удаления элемента из коллекции
|
||||||
|
// нужно убедиться, что есть выбранная коллекция
|
||||||
|
// спросить у пользователя через MessageBox, что он подтверждает, что хочет удалить запись
|
||||||
|
// удалить и обновить ListBox
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (MessageBox.Show("Удалить объект?", "Удаление", MessageBoxButtons.YesNo, MessageBoxIcon.Question) != DialogResult.Yes)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_storageCollection.DelCollection(listBoxCollection.SelectedItem.ToString());
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Обновление списка в listBoxCollection
|
||||||
|
/// </summary>
|
||||||
|
private void RerfreshListBoxItems()
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Clear();
|
||||||
|
for (int i = 0; i < _storageCollection.Keys?.Count; ++i)
|
||||||
|
{
|
||||||
|
string? colName = _storageCollection.Keys?[i];
|
||||||
|
if (!string.IsNullOrEmpty(colName))
|
||||||
|
{
|
||||||
|
listBoxCollection.Items.Add(colName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Создание компании
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void button1CreateCompany_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (listBoxCollection.SelectedIndex < 0 || listBoxCollection.SelectedItem == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не выбрана");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ICollectionGenericObjects<DrawningTrackedVehicle>? collection = _storageCollection[listBoxCollection.SelectedItem?.ToString() ?? string.Empty];
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Коллекция не проинициализирована");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (comboBoxSelectorCompany.Text)
|
||||||
|
{
|
||||||
|
case "Хранилище":
|
||||||
|
_company = new TrackedVehicleSharingService(pictureBox.Width, pictureBox.Height, collection);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
panelCompanyTools.Enabled = true;
|
||||||
|
RerfreshListBoxItems();
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
120
solution/lab1/FormTrackedVehicleCollection.resx
Normal file
120
solution/lab1/FormTrackedVehicleCollection.resx
Normal file
@ -0,0 +1,120 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
123
solution/lab1/MovementStrategy/AbstractSrategy.cs
Normal file
123
solution/lab1/MovementStrategy/AbstractSrategy.cs
Normal file
@ -0,0 +1,123 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public abstract class AbstractSrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private StrategyStatus _state = StrategyStatus.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public StrategyStatus GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObjects">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObjects, int width, int height)
|
||||||
|
{
|
||||||
|
if (moveableObjects == null)
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = StrategyStatus.InProgress;
|
||||||
|
_moveableObject = moveableObjects;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
|
||||||
|
}
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = StrategyStatus.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения ( true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(MovementDirection.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения ( true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(MovementDirection.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения ( true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(MovementDirection.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения ( true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(MovementDirection.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемомо направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="movementDirection">направление</param>
|
||||||
|
/// <returns>Результат перемещения ( true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(MovementDirection movementDirection)
|
||||||
|
{
|
||||||
|
if (_state != StrategyStatus.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _moveableObject?.TryMoveObject(movementDirection) ?? false;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
25
solution/lab1/MovementStrategy/IMoveableObject.cs
Normal file
25
solution/lab1/MovementStrategy/IMoveableObject.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координат объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка переместить объект в указанном направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool TryMoveObject(MovementDirection direction);
|
||||||
|
}
|
35
solution/lab1/MovementStrategy/MoveToBorder.cs
Normal file
35
solution/lab1/MovementStrategy/MoveToBorder.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToBorder : AbstractSrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.LeftBorder - GetStep() <= 0 || objParams.RightBorder + GetStep() >= FieldWidth ||
|
||||||
|
objParams.TopBorder - GetStep() <= 0 || objParams.ObjectMiddleVertical + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int x = objParams.RightBorder;
|
||||||
|
if (x + GetStep() < FieldWidth) MoveRight();
|
||||||
|
int y = objParams.DownBorder;
|
||||||
|
if (y + GetStep() < FieldHeight) MoveDown();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
56
solution/lab1/MovementStrategy/MoveToCenter.cs
Normal file
56
solution/lab1/MovementStrategy/MoveToCenter.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class MoveToCenter : AbstractSrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal - GetStep() <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical - GetStep() <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
ObjectParameters? objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
68
solution/lab1/MovementStrategy/MoveableTrackedVehicle.cs
Normal file
68
solution/lab1/MovementStrategy/MoveableTrackedVehicle.cs
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
using lab1.Drawnings;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-реализации IMoveableObject с использованием DrawingTrackedVenicle
|
||||||
|
/// </summary>
|
||||||
|
public class MoveableTrackedVehicle : IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Поле-объект класса DrawningTrackedVehicle или его наследников
|
||||||
|
/// </summary>
|
||||||
|
private readonly DrawningTrackedVehicle? _trackedVehicle = null;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="trackedVenicle">Объект класса DrawningStormtrooperBase</param>
|
||||||
|
public MoveableTrackedVehicle(DrawningTrackedVehicle trackedVehicle)
|
||||||
|
{
|
||||||
|
_trackedVehicle = trackedVehicle;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_trackedVehicle == null || _trackedVehicle.EntityTrackedVehicle == null || !_trackedVehicle.GetPosX.HasValue || !_trackedVehicle.GetPosY.HasValue)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_trackedVehicle.GetPosX.Value, _trackedVehicle.GetPosY.Value, _trackedVehicle.GetWidth, _trackedVehicle.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public int GetStep => (int)(_trackedVehicle?.EntityTrackedVehicle?.Step ?? 0);
|
||||||
|
|
||||||
|
public bool TryMoveObject(MovementDirection direction)
|
||||||
|
{
|
||||||
|
if (_trackedVehicle == null || _trackedVehicle.EntityTrackedVehicle == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return _trackedVehicle.MoveTransport(GetDirectionType(direction));
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Конвертация из MovementDirection в DirectionType
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">MovementDirection</param>
|
||||||
|
/// <returns>DirectionType</returns>
|
||||||
|
private static DirectionType GetDirectionType(MovementDirection direction)
|
||||||
|
{
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
MovementDirection.Left => DirectionType.Left,
|
||||||
|
MovementDirection.Right => DirectionType.Right,
|
||||||
|
MovementDirection.Up => DirectionType.Up,
|
||||||
|
MovementDirection.Down => DirectionType.Down,
|
||||||
|
_=> DirectionType.Unknow,
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
24
solution/lab1/MovementStrategy/MovementDirection.cs
Normal file
24
solution/lab1/MovementStrategy/MovementDirection.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum MovementDirection
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4,
|
||||||
|
}
|
65
solution/lab1/MovementStrategy/ObjectParameters.cs
Normal file
65
solution/lab1/MovementStrategy/ObjectParameters.cs
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Координатва х
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Координатва у
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата х</param>
|
||||||
|
/// <param name="y">Координа у</param>
|
||||||
|
/// <param name="width">Ширина объекта</param>
|
||||||
|
/// <param name="height">Высота объекта</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
23
solution/lab1/MovementStrategy/StrategyStatus.cs
Normal file
23
solution/lab1/MovementStrategy/StrategyStatus.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace lab1.MovementStrategy;
|
||||||
|
|
||||||
|
public enum StrategyStatus
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Все готово к началу
|
||||||
|
/// </summary>
|
||||||
|
NotInit,
|
||||||
|
/// <summary>
|
||||||
|
/// Выполняется
|
||||||
|
/// </summary>
|
||||||
|
InProgress,
|
||||||
|
/// <summary>
|
||||||
|
/// Завершено
|
||||||
|
/// </summary>
|
||||||
|
Finish
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace lab1
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormTrackedVehicleCollection());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
103
solution/lab1/Properties/Resources.Designer.cs
generated
Normal file
103
solution/lab1/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace lab1.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("lab1.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowDown {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowLeft {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowRight {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap arrowUp {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
133
solution/lab1/Properties/Resources.resx
Normal file
133
solution/lab1/Properties/Resources.resx
Normal file
@ -0,0 +1,133 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowDown.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowLeft.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowRight.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\arrowUp.jpg;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
BIN
solution/lab1/Resources/arrowDown.jpg
Normal file
BIN
solution/lab1/Resources/arrowDown.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
BIN
solution/lab1/Resources/arrowLeft.jpg
Normal file
BIN
solution/lab1/Resources/arrowLeft.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
solution/lab1/Resources/arrowRight.jpg
Normal file
BIN
solution/lab1/Resources/arrowRight.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 60 KiB |
BIN
solution/lab1/Resources/arrowUp.jpg
Normal file
BIN
solution/lab1/Resources/arrowUp.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 61 KiB |
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
Loading…
Reference in New Issue
Block a user