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84cb7fba0c
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dynamic map allocation in GameOfLife & created memory_arena.c
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2024-12-29 20:42:30 +04:00 |
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fe9c37af78
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try different water textures
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2024-12-28 18:59:16 +04:00 |
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7eefa8c1fd
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opengl33 -> opengl43 | нормальный HiDPI !!!!
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2024-12-28 17:04:16 +04:00 |
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3b3bf34b74
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заготовка "игры жизнь"
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2024-12-27 23:52:27 +04:00 |
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2ca2ecae6a
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finish watershader
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2024-12-27 16:44:44 +04:00 |
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4dd9bf6d5a
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delete comments from watershader
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2024-12-27 14:05:39 +04:00 |
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6fefff9813
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improve watershader.frag
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2024-12-27 14:05:23 +04:00 |
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7ca87e52a9
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rewritten watershader from barotrauma
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2024-12-27 10:57:48 +04:00 |
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39f6760d05
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Revert "test commit"
This reverts commit 604b997547 .
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2024-12-26 17:28:44 +04:00 |
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604b997547
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test commit
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2024-12-26 17:25:19 +04:00 |
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5393ca2a5b
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fragment shader experiment
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2024-12-26 17:18:09 +04:00 |
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92e2fbf7e9
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игра жизнь начало
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2024-12-24 20:06:13 +04:00 |
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a7e778640f
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add tinyfiledialogs
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2024-12-20 21:27:27 +04:00 |
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6cb5c745b7
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add raylib-nuklear
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2024-12-14 00:32:50 +04:00 |
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8fae374476
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tweak gui styles
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2024-12-12 23:41:46 +04:00 |
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dfdca17ce9
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add errorboxes to lab16_raylib and add SDL2
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2024-12-12 21:35:04 +04:00 |
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294c5e8e8a
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editMap
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2024-12-12 15:02:30 +04:00 |
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21e81f471d
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добавил русский язык
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2024-12-11 23:44:03 +04:00 |
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f193f212a5
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add logo.ico
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2024-12-11 21:01:00 +04:00 |
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b7ccb8ad21
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lab16 with raylib
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2024-12-11 19:46:01 +04:00 |
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