162 lines
6.0 KiB
C#
162 lines
6.0 KiB
C#
using ProjectLainer.Entities;
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using ProjectLainer.MovementStrategy;
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using System.Drawing;
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namespace ProjectLainer.DrawningObjects
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{
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public class DrawingLainer
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{
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public EntityLainer? EntityLainer { get; protected set; }
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private int _pictureWidth;
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private int _pictureHeight;
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protected int _startPosX;
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protected int _startPosY;
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public IMoveableObject GetMoveableObject => new DrawningObjectLainer(this);
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public DrawingLainer(int speed, double weight, Color bodyColor, int
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width, int height)
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{
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if (width < _LainerWidth || height < _LainerHeight)
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return;
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_pictureWidth = width;
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_pictureHeight = height;
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EntityLainer = new EntityLainer(speed, weight, bodyColor);
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}
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protected DrawingLainer(int speed, double weight, Color bodyColor, int
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width, int height, int carWidth, int carHeight)
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{
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if (width < _LainerWidth || height < _LainerHeight)
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return;
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_pictureWidth = width;
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_pictureHeight = height;
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_LainerWidth = carWidth;
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_LainerHeight = carHeight;
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EntityLainer = new EntityLainer(speed, weight, bodyColor);
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}
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public void SetPosition(int x, int y)
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{
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if (x + _LainerWidth < _pictureWidth && x + _LainerWidth > 0)
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{
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_startPosX = x;
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}
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if (y + _LainerHeight < _pictureHeight && y + _LainerHeight > 0)
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{
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_startPosY = y;
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}
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}
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public virtual void DrawTransport(Graphics g)
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{
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if (EntityLainer == null)
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{
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return;
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}
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Brush brBlue = new SolidBrush(Color.LightBlue);
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//îòðèñîâêà òðóá
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Brush brush = new SolidBrush(Color.Black);
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Rectangle smokestack1 = new Rectangle(_startPosX + 20, _startPosY, 20, 50);
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Rectangle smokestack2 = new Rectangle(_startPosX + 60, _startPosY, 20, 50);
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g.FillRectangle(brush, smokestack1);
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g.FillRectangle(brush, smokestack2);
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//ãðàíèöû ëàéíåðà
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Pen pen = new(Color.Red);
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brush = new SolidBrush(Color.Red);
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Point point1 = new Point(_startPosX, _startPosY + 50);
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Point point2 = new Point(_startPosX + _LainerWidth, _startPosY + 50);
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Point point3 = new Point(_startPosX + 20, _startPosY + 80);
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Point point4 = new Point(_startPosX + 80, _startPosY + 80);
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Point[] points = { point1, point2, point4, point3 };
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g.DrawPolygon(pen, points);
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g.FillPolygon(brush, points);
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//1 ïàëóáà
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brush = new SolidBrush(EntityLainer.BodyColor);
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Rectangle deck = new Rectangle(_startPosX + 5, _startPosY + 30, _LainerWidth - 10, 20);
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g.FillRectangle(brush, deck);
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//ñòåêëà
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for (int i = 1; i < 5; i++)
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{
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g.FillEllipse(brBlue, _startPosX + i * 16, _startPosY + 33, 14, 14);
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}
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}
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public int GetPosX => _startPosX;
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public int GetPosY => _startPosY;
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private readonly int _LainerWidth = 150;
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private readonly int _LainerHeight = 80;
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public int GetWidth => _LainerWidth;
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public int GetHeight => _LainerHeight;
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public bool CanMove(DirectionType direction)
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{
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if (EntityLainer == null)
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{
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return false;
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}
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return direction switch
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{
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//âëåâî
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DirectionType.Left => _startPosX - EntityLainer.Step > 0,
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//ââåðõ
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DirectionType.Up => _startPosY - EntityLainer.Step > 0,
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// âïðàâî
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DirectionType.Right => _startPosX + _LainerWidth + EntityLainer.Step < _pictureWidth,
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//âíèç
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DirectionType.Down => _startPosY + _LainerHeight + EntityLainer.Step < _pictureHeight,
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_ => false,
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};
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}
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public void MoveTransport(DirectionType direction)
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{
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if (!CanMove(direction) || EntityLainer == null)
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{
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return;
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}
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switch (direction)
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{
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//âëåâî
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case DirectionType.Left:
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if (_startPosX - EntityLainer.Step > 0)
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{
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_startPosX -= (int)EntityLainer.Step;
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}
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else
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{
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_startPosX = 1;
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}
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break;
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//ââåðõ
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case DirectionType.Up:
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if (_startPosY - EntityLainer.Step > 0)
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{
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_startPosY -= (int)EntityLainer.Step;
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}
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else
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{
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_startPosY = 1;
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}
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break;
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// âïðàâî
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case DirectionType.Right:
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if (_startPosX + EntityLainer.Step <= _pictureWidth - _LainerWidth)
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{
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_startPosX += (int)EntityLainer.Step;
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}
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else
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{
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_startPosX = _pictureWidth - _LainerWidth;
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}
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break;
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//âíèç
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case DirectionType.Down:
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if (_startPosY + EntityLainer.Step < _pictureHeight - _LainerHeight)
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{
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_startPosY += (int)EntityLainer.Step;
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}
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else
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{
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_startPosY = _pictureHeight - _LainerHeight;
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}
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break;
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}
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}
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}
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}
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