PIbd-23_Starostin_I.K._Lain.../lainer/Lainer1/DrawingLainer.cs

162 lines
6.0 KiB
C#

using ProjectLainer.Entities;
using ProjectLainer.MovementStrategy;
using System.Drawing;
namespace ProjectLainer.DrawningObjects
{
public class DrawingLainer
{
public EntityLainer? EntityLainer { get; protected set; }
private int _pictureWidth;
private int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
public IMoveableObject GetMoveableObject => new DrawningObjectLainer(this);
public DrawingLainer(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width < _LainerWidth || height < _LainerHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
EntityLainer = new EntityLainer(speed, weight, bodyColor);
}
protected DrawingLainer(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
if (width < _LainerWidth || height < _LainerHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
_LainerWidth = carWidth;
_LainerHeight = carHeight;
EntityLainer = new EntityLainer(speed, weight, bodyColor);
}
public void SetPosition(int x, int y)
{
if (x + _LainerWidth < _pictureWidth && x + _LainerWidth > 0)
{
_startPosX = x;
}
if (y + _LainerHeight < _pictureHeight && y + _LainerHeight > 0)
{
_startPosY = y;
}
}
public virtual void DrawTransport(Graphics g)
{
if (EntityLainer == null)
{
return;
}
Brush brBlue = new SolidBrush(Color.LightBlue);
//îòðèñîâêà òðóá
Brush brush = new SolidBrush(Color.Black);
Rectangle smokestack1 = new Rectangle(_startPosX + 20, _startPosY, 20, 50);
Rectangle smokestack2 = new Rectangle(_startPosX + 60, _startPosY, 20, 50);
g.FillRectangle(brush, smokestack1);
g.FillRectangle(brush, smokestack2);
//ãðàíèöû ëàéíåðà
Pen pen = new(Color.Red);
brush = new SolidBrush(Color.Red);
Point point1 = new Point(_startPosX, _startPosY + 50);
Point point2 = new Point(_startPosX + _LainerWidth, _startPosY + 50);
Point point3 = new Point(_startPosX + 20, _startPosY + 80);
Point point4 = new Point(_startPosX + 80, _startPosY + 80);
Point[] points = { point1, point2, point4, point3 };
g.DrawPolygon(pen, points);
g.FillPolygon(brush, points);
//1 ïàëóáà
brush = new SolidBrush(EntityLainer.BodyColor);
Rectangle deck = new Rectangle(_startPosX + 5, _startPosY + 30, _LainerWidth - 10, 20);
g.FillRectangle(brush, deck);
//ñòåêëà
for (int i = 1; i < 5; i++)
{
g.FillEllipse(brBlue, _startPosX + i * 16, _startPosY + 33, 14, 14);
}
}
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
private readonly int _LainerWidth = 150;
private readonly int _LainerHeight = 80;
public int GetWidth => _LainerWidth;
public int GetHeight => _LainerHeight;
public bool CanMove(DirectionType direction)
{
if (EntityLainer == null)
{
return false;
}
return direction switch
{
//âëåâî
DirectionType.Left => _startPosX - EntityLainer.Step > 0,
//ââåðõ
DirectionType.Up => _startPosY - EntityLainer.Step > 0,
// âïðàâî
DirectionType.Right => _startPosX + _LainerWidth + EntityLainer.Step < _pictureWidth,
//âíèç
DirectionType.Down => _startPosY + _LainerHeight + EntityLainer.Step < _pictureHeight,
_ => false,
};
}
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityLainer == null)
{
return;
}
switch (direction)
{
//âëåâî
case DirectionType.Left:
if (_startPosX - EntityLainer.Step > 0)
{
_startPosX -= (int)EntityLainer.Step;
}
else
{
_startPosX = 1;
}
break;
//ââåðõ
case DirectionType.Up:
if (_startPosY - EntityLainer.Step > 0)
{
_startPosY -= (int)EntityLainer.Step;
}
else
{
_startPosY = 1;
}
break;
// âïðàâî
case DirectionType.Right:
if (_startPosX + EntityLainer.Step <= _pictureWidth - _LainerWidth)
{
_startPosX += (int)EntityLainer.Step;
}
else
{
_startPosX = _pictureWidth - _LainerWidth;
}
break;
//âíèç
case DirectionType.Down:
if (_startPosY + EntityLainer.Step < _pictureHeight - _LainerHeight)
{
_startPosY += (int)EntityLainer.Step;
}
else
{
_startPosY = _pictureHeight - _LainerHeight;
}
break;
}
}
}
}