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using ProjectLainer.MovementStrategy;
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using ProjectLainer.DrawningObjects;
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namespace ProjectLainer.Generics
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{
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internal class LainersGenericCollection<T, U>
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where T : DrawingEntity
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where U : IMoveableObject
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{
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private readonly int _pictureWidth;
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private readonly int _pictureHeight;
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private readonly int _placeSizeWidth = 210;
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private readonly int _placeSizeHeight = 90;
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private readonly SetGeneric<T> _collection;
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public LainersGenericCollection(int picWidth, int picHeight)
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{
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int width = picWidth / _placeSizeWidth;
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int height = picHeight / _placeSizeHeight;
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_pictureWidth = picWidth;
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_pictureHeight = picHeight;
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_collection = new SetGeneric<T>(width * height);
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}
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public static bool operator +(LainersGenericCollection<T, U> collect, T? obj)
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{
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if (obj != null && collect != null)
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return collect._collection.Insert(obj);
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return false;
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}
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public static T? operator -(LainersGenericCollection<T, U> collect, int pos)
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{
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T? obj = collect._collection[pos];
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if (obj != null)
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{
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collect._collection.Remove(pos);
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}
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return obj;
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}
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public U? GetU(int pos)
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{
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return (U?)_collection[pos]?.GetMoveableObject;
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}
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public Bitmap ShowLainers()
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{
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Bitmap bmp = new(_pictureWidth, _pictureHeight);
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Graphics gr = Graphics.FromImage(bmp);
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DrawBackground(gr);
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DrawObjects(gr);
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return bmp;
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}
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private void DrawBackground(Graphics g)
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{
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Pen pen = new(Color.Black, 3);
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for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
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{
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for (int j = 0; j < _pictureHeight / _placeSizeHeight +
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1; ++j)
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{//линия рамзетки места
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g.DrawLine(pen, i * _placeSizeWidth, j *
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_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
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_placeSizeHeight);
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}
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g.DrawLine(pen, i * _placeSizeWidth, 0, i *
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_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
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}
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}
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private void DrawObjects(Graphics g)
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{
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int i = 0;
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foreach (var lainer in _collection.GetLainers())
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{
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if (lainer != null)
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{
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int inRow = _pictureWidth / _placeSizeWidth;
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lainer.SetPosition((inRow - 1 - (i % inRow)) * _placeSizeWidth, i / inRow * _placeSizeHeight);
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lainer.DrawTransport(g);
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}
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i++;
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}
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}
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}
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}
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