PIbd-23_Starostin_I.K._Lain.../lainer/Lainer1/LainerGenericCollection.cs

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C#
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2023-12-08 21:11:13 +04:00
using ProjectLainer.MovementStrategy;
using ProjectLainer.DrawningObjects;
using System.Runtime.CompilerServices;
namespace ProjectLainer.Generics
{
internal class LainersGenericCollection<T, U>
where T : DrawingLainer
where U : IMoveableObject
{
private readonly int _pictureWidth;
private readonly int _pictureHeight;
private readonly int _placeSizeWidth = 210;
private readonly int _placeSizeHeight = 90;
public readonly SetGeneric<T> _collection;
public LainersGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
public static bool operator +(LainersGenericCollection<T, U> collect, T? obj)
{
if (obj != null && collect != null)
{
var value = collect._collection.Insert(obj);
if(value <= collect._collection.Count && value >= 0)
{
return true;
}
else { return false; }
}
return false;
}
public static bool? operator -(LainersGenericCollection<T, U> collect, int
pos)
{
T? obj = collect?._collection.Get(pos);
if (obj != null && collect != null)
{
return collect._collection.Remove(pos);
}
else
{
return null;
}
}
public U? GetU(int pos)
{
return (U?)_collection.Get(pos)?.GetMoveableObject;
}
public Bitmap ShowLainers()
{
Bitmap bmp = new(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
private void DrawBackground(Graphics g)
{
Pen pen = new(Color.Black, 3);
for (int i = 0; i < _pictureWidth / _placeSizeWidth; i++)
{
for (int j = 0; j < _pictureHeight / _placeSizeHeight +
1; ++j)
{
g.DrawLine(pen, i * _placeSizeWidth, j *
_placeSizeHeight, i * _placeSizeWidth + _placeSizeWidth / 2, j *
_placeSizeHeight);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i *
_placeSizeWidth, _pictureHeight / _placeSizeHeight * _placeSizeHeight);
}
}
private void DrawObjects(Graphics g)
{
for (int i = 0; i < _collection.Count; i++)
{
DrawingLainer? lainer = _collection.Get(i);
if (lainer != null)
{
int inRow = _pictureWidth / _placeSizeWidth;
lainer.SetPosition((inRow - 1 - (i % inRow)) * _placeSizeWidth, i / inRow * _placeSizeHeight);
lainer.DrawTransport(g);
}
}
}
}
}