Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
80af394133 | |||
2e0d5600ec |
135
ProjectExcavator/ProjectExcavator/AbstractStrategy.cs
Normal file
135
ProjectExcavator/ProjectExcavator/AbstractStrategy.cs
Normal file
@ -0,0 +1,135 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-стратегия перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
public abstract class AbstractStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещаемый объект
|
||||||
|
/// </summary>
|
||||||
|
private IMoveableObject? _moveableObject;
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
private Status _state = Status.NotInit;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldWidth { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Высота поля
|
||||||
|
/// </summary>
|
||||||
|
protected int FieldHeight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Статус перемещения
|
||||||
|
/// </summary>
|
||||||
|
public Status GetStatus() { return _state; }
|
||||||
|
/// <summary>
|
||||||
|
/// Установка данных
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="moveableObject">Перемещаемый объект</param>
|
||||||
|
/// <param name="width">Ширина поля</param>
|
||||||
|
/// <param name="height">Высота поля</param>
|
||||||
|
public void SetData(IMoveableObject moveableObject, int width, int
|
||||||
|
height)
|
||||||
|
{
|
||||||
|
if (moveableObject == null)
|
||||||
|
{
|
||||||
|
_state = Status.NotInit;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_state = Status.InProgress;
|
||||||
|
_moveableObject = moveableObject;
|
||||||
|
FieldWidth = width;
|
||||||
|
FieldHeight = height;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения
|
||||||
|
/// </summary>
|
||||||
|
public void MakeStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (IsTargetDestinaion())
|
||||||
|
{
|
||||||
|
_state = Status.Finish;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MoveToTarget();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение влево
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveLeft() => MoveTo(DirectionType.Left);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вправо
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveRight() => MoveTo(DirectionType.Right);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вверх
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveUp() => MoveTo(DirectionType.Up);
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение вниз
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Результат перемещения (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
protected bool MoveDown() => MoveTo(DirectionType.Down);
|
||||||
|
/// <summary>
|
||||||
|
/// Параметры объекта
|
||||||
|
/// </summary>
|
||||||
|
protected ObjectParameters? GetObjectParameters =>
|
||||||
|
_moveableObject?.GetObjectPosition;
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected int? GetStep()
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return _moveableObject?.GetStep;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Перемещение к цели
|
||||||
|
/// </summary>
|
||||||
|
protected abstract void MoveToTarget();
|
||||||
|
/// <summary>
|
||||||
|
/// Достигнута ли цель
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
protected abstract bool IsTargetDestinaion();
|
||||||
|
/// <summary>
|
||||||
|
/// Попытка перемещения в требуемом направлении
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="directionType">Направление</param>
|
||||||
|
/// <returns>Результат попытки (true - удалось переместиться, false - неудача)</returns>
|
||||||
|
private bool MoveTo(DirectionType directionType)
|
||||||
|
{
|
||||||
|
if (_state != Status.InProgress)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (_moveableObject?.CheckCanMove(directionType) ?? false)
|
||||||
|
{
|
||||||
|
_moveableObject.MoveObject(directionType);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
31
ProjectExcavator/ProjectExcavator/Directions.cs
Normal file
31
ProjectExcavator/ProjectExcavator/Directions.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Направление перемещения
|
||||||
|
/// </summary>
|
||||||
|
public enum DirectionType
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Вверх
|
||||||
|
/// </summary>
|
||||||
|
Up = 1,
|
||||||
|
/// <summary>
|
||||||
|
/// Вниз
|
||||||
|
/// </summary>
|
||||||
|
Down = 2,
|
||||||
|
/// <summary>
|
||||||
|
/// Влево
|
||||||
|
/// </summary>
|
||||||
|
Left = 3,
|
||||||
|
/// <summary>
|
||||||
|
/// Вправо
|
||||||
|
/// </summary>
|
||||||
|
Right = 4
|
||||||
|
}
|
||||||
|
}
|
237
ProjectExcavator/ProjectExcavator/DrawingExcavator.cs
Normal file
237
ProjectExcavator/ProjectExcavator/DrawingExcavator.cs
Normal file
@ -0,0 +1,237 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ProjectExcavator.Entities;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.DrawingObjects
|
||||||
|
{
|
||||||
|
public class DrawingExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность
|
||||||
|
/// </summary>
|
||||||
|
public EntityExcavator? EntityExcavator { get; protected set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина окна
|
||||||
|
/// </summary>
|
||||||
|
private int _pictureWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота окна
|
||||||
|
/// </summary>
|
||||||
|
private int _pictureHeight;
|
||||||
|
/// <summary>
|
||||||
|
/// /// Левая координата прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected int _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя кооридната прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected int _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _exWidth = 138;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота прорисовки автомобиля
|
||||||
|
/// </summary>
|
||||||
|
protected readonly int _exHeight = 80;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация свойств
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Цвет кузова</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
/// <returns>true - объект создан, false - проверка не пройдена, нельзя создать объект в этих размерах</returns>
|
||||||
|
public DrawingExcavator(int speed, double weight, Color bodyColor, int width, int height)
|
||||||
|
{
|
||||||
|
// TODO: Продумать проверки
|
||||||
|
if (width > _exWidth || height > _exHeight)
|
||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
/// <param name="exWidth">Ширина прорисовки автомобиля</param>
|
||||||
|
/// <param name="exHeight">Высота прорисовки автомобиля</param>
|
||||||
|
protected DrawingExcavator(int speed, double weight, Color bodyColor, int
|
||||||
|
width, int height, int exWidth, int exHeight)
|
||||||
|
{
|
||||||
|
// TODO: Продумать проверки
|
||||||
|
if (width > _exWidth || height > _exHeight)
|
||||||
|
{
|
||||||
|
_pictureWidth = width;
|
||||||
|
_pictureHeight = height;
|
||||||
|
_exWidth = exWidth;
|
||||||
|
_exHeight = exHeight;
|
||||||
|
EntityExcavator = new EntityExcavator(speed, weight, bodyColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Установка позиции
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
public void SetPosition(int x, int y)
|
||||||
|
{
|
||||||
|
// TODO: Изменение x, y
|
||||||
|
if (x < 0)
|
||||||
|
{
|
||||||
|
x = 0;
|
||||||
|
}
|
||||||
|
else if (x > _pictureWidth - _exWidth)
|
||||||
|
{
|
||||||
|
x = _pictureWidth - _exWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (y < 0)
|
||||||
|
{
|
||||||
|
y = 0;
|
||||||
|
}
|
||||||
|
else if (y > _pictureHeight - _exHeight)
|
||||||
|
{
|
||||||
|
y = _pictureHeight - _exHeight;
|
||||||
|
}
|
||||||
|
_startPosX = x;
|
||||||
|
_startPosY = y;
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Координата X объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetPosX => _startPosX;
|
||||||
|
/// <summary>
|
||||||
|
/// Координата Y объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetPosY => _startPosY;
|
||||||
|
/// <summary>
|
||||||
|
/// Ширина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetWidth => _exWidth;
|
||||||
|
/// <summary>
|
||||||
|
/// Высота объекта
|
||||||
|
/// </summary>
|
||||||
|
public int GetHeight => _exHeight;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка, что объект может переместится по указанному направлению
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
/// <returns>true - можно переместится по указанному направлению</returns>
|
||||||
|
public bool CanMove(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (EntityExcavator == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return direction switch
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
DirectionType.Left => _startPosX - EntityExcavator.Step > 0,
|
||||||
|
//вверх
|
||||||
|
DirectionType.Up => _startPosY - EntityExcavator.Step > 0,
|
||||||
|
// вправо
|
||||||
|
DirectionType.Right => _startPosX + _exWidth + EntityExcavator.Step <= _pictureWidth,
|
||||||
|
//влево
|
||||||
|
DirectionType.Down => _startPosY + _exHeight + EntityExcavator.Step <= _pictureHeight,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
public void MoveTransport(DirectionType direction)
|
||||||
|
{
|
||||||
|
if (!CanMove(direction) || EntityExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
switch (direction)
|
||||||
|
{
|
||||||
|
//влево
|
||||||
|
case DirectionType.Left:
|
||||||
|
_startPosX -= (int)EntityExcavator.Step;
|
||||||
|
break;
|
||||||
|
//вверх
|
||||||
|
case DirectionType.Up:
|
||||||
|
_startPosY -= (int)EntityExcavator.Step;
|
||||||
|
break;
|
||||||
|
// вправо
|
||||||
|
case DirectionType.Right:
|
||||||
|
_startPosX += (int)EntityExcavator.Step;
|
||||||
|
break;
|
||||||
|
//вниз
|
||||||
|
case DirectionType.Down:
|
||||||
|
_startPosY += (int)EntityExcavator.Step;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Прорисовка объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="g"></param>
|
||||||
|
public virtual void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
//цвета
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush brBlue = new SolidBrush(Color.LightBlue);
|
||||||
|
Brush brYellow = new SolidBrush(Color.Yellow);
|
||||||
|
Brush brGray = new SolidBrush(Color.Gray);
|
||||||
|
Brush brBlack = new SolidBrush(Color.Black);
|
||||||
|
|
||||||
|
//отрисовка экскаватора без ковша
|
||||||
|
g.DrawRectangle(pen, _startPosX + 50, _startPosY + 35, 75, 25);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 95, _startPosY + 10, 30, 25);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 15, 10, 20);
|
||||||
|
g.DrawRectangle(pen, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||||
|
g.DrawPie(pen, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||||
|
g.DrawPie(pen, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
|
|
||||||
|
//кабина водителя
|
||||||
|
g.FillRectangle(brBlue, _startPosX + 96, _startPosY + 11, 29, 24);
|
||||||
|
|
||||||
|
// кузов
|
||||||
|
g.FillRectangle(brYellow, _startPosX + 51, _startPosY + 36, 74, 24);
|
||||||
|
|
||||||
|
// труба
|
||||||
|
g.FillRectangle(brYellow, _startPosX + 61, _startPosY + 16, 9, 19);
|
||||||
|
|
||||||
|
//гусеница
|
||||||
|
g.FillPie(brGray, _startPosX + 34, _startPosY + 65, 20, 20, 90, 180);
|
||||||
|
g.FillPie(brGray, _startPosX + 120, _startPosY + 65, 20, 20, 270, 180);
|
||||||
|
g.FillRectangle(brGray, _startPosX + 44, _startPosY + 65, 86, 20);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
|
g.FillEllipse(brBlack, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
106
ProjectExcavator/ProjectExcavator/DrawingExcavatorKovsh.cs
Normal file
106
ProjectExcavator/ProjectExcavator/DrawingExcavatorKovsh.cs
Normal file
@ -0,0 +1,106 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ProjectExcavator.Entities;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.DrawingObjects
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
|
||||||
|
/// </summary>
|
||||||
|
public class DrawingExcavatorKovsh : DrawingExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="kovsh">Признак наличия ковша</param>
|
||||||
|
/// <param name="katki">Признак наличия катков</param>
|
||||||
|
/// <param name="width">Ширина картинки</param>
|
||||||
|
/// <param name="height">Высота картинки</param>
|
||||||
|
public DrawingExcavatorKovsh(int speed, double weight, Color bodyColor, Color
|
||||||
|
additionalColor, bool kovsh, bool katki, int width, int height) : base(speed, weight, bodyColor, width, height, 138, 80)
|
||||||
|
{
|
||||||
|
if (EntityExcavator != null)
|
||||||
|
{
|
||||||
|
EntityExcavator = new EntityExcavatorKovsh(speed, weight, bodyColor,
|
||||||
|
additionalColor, kovsh, katki);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public override void DrawTransport(Graphics g)
|
||||||
|
{
|
||||||
|
if (EntityExcavator is not EntityExcavatorKovsh excavatorKovsh)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//цвета
|
||||||
|
Pen pen = new(Color.Black);
|
||||||
|
Brush additionalBrush = new
|
||||||
|
SolidBrush(excavatorKovsh.AdditionalColor);
|
||||||
|
Brush brBlack = new SolidBrush(Color.Black);
|
||||||
|
|
||||||
|
// ковш
|
||||||
|
if (excavatorKovsh.Kovsh)
|
||||||
|
{
|
||||||
|
g.DrawLine(pen, _startPosX + 50, _startPosY + 35, _startPosX + 10, _startPosY + 10);
|
||||||
|
g.DrawLine(pen, _startPosX + 58, _startPosY + 35, _startPosX + 12, _startPosY + 5);
|
||||||
|
g.DrawEllipse(pen, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||||
|
g.DrawLine(pen, _startPosX + 10, _startPosY + 10, _startPosX + 10, _startPosY + 45);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY + 45);
|
||||||
|
g.DrawPie(pen, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY + 5, _startPosX + 14, _startPosY);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 7, _startPosY + 10);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 12);
|
||||||
|
g.DrawLine(pen, _startPosX + 14, _startPosY, _startPosX + 50, _startPosY + 16);
|
||||||
|
g.DrawLine(pen, _startPosX + 50, _startPosY + 12, _startPosX + 50, _startPosY + 29);
|
||||||
|
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 7, _startPosY + 4, 7, 7);
|
||||||
|
g.FillPie(brBlack, _startPosX, _startPosY + 44, 28, 30, 90, 180);
|
||||||
|
Point point1 = new Point(_startPosX + 50, _startPosY + 35);
|
||||||
|
Point point2 = new Point(_startPosX + 10, _startPosY + 10);
|
||||||
|
Point point3 = new Point(_startPosX + 12, _startPosY + 5);
|
||||||
|
Point point4 = new Point(_startPosX + 58, _startPosY + 35);
|
||||||
|
Point[] truba_1 = { point1, point2, point3, point4, point1 };
|
||||||
|
g.FillPolygon(additionalBrush, truba_1);
|
||||||
|
|
||||||
|
Point point5 = new Point(_startPosX + 10, _startPosY + 10);
|
||||||
|
Point point6 = new Point(_startPosX + 10, _startPosY + 45);
|
||||||
|
Point point7 = new Point(_startPosX + 14, _startPosY + 45);
|
||||||
|
Point point8 = new Point(_startPosX + 14, _startPosY + 5);
|
||||||
|
Point[] truba_2 = { point5, point6, point7, point8, point5 };
|
||||||
|
g.FillPolygon(additionalBrush, truba_2);
|
||||||
|
|
||||||
|
Point point9 = new Point(_startPosX + 14, _startPosY + 5);
|
||||||
|
Point point10 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point point11 = new Point(_startPosX + 7, _startPosY + 10);
|
||||||
|
Point[] triangle = { point9, point10, point11, point9 };
|
||||||
|
g.FillPolygon(additionalBrush, triangle);
|
||||||
|
|
||||||
|
Point point12 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point point13 = new Point(_startPosX + 50, _startPosY + 12);
|
||||||
|
Point point14 = new Point(_startPosX + 50, _startPosY + 16);
|
||||||
|
Point point15 = new Point(_startPosX + 14, _startPosY);
|
||||||
|
Point[] krepl = { point12, point13, point14, point15, point12 };
|
||||||
|
g.FillPolygon(additionalBrush, krepl);
|
||||||
|
}
|
||||||
|
base.DrawTransport(g);
|
||||||
|
|
||||||
|
// катки
|
||||||
|
if (excavatorKovsh.Katki)
|
||||||
|
{
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 40, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 120, _startPosY + 68, 15, 15);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 60, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 80, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 100, _startPosY + 76, 8, 8);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 72, _startPosY + 68, 6, 6);
|
||||||
|
g.FillEllipse(additionalBrush, _startPosX + 92, _startPosY + 68, 6, 6);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
ProjectExcavator/ProjectExcavator/DrawingObjectExcavator.cs
Normal file
39
ProjectExcavator/ProjectExcavator/DrawingObjectExcavator.cs
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using ProjectExcavator.DrawingObjects;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningCar (паттерн Adapter)
|
||||||
|
/// </summary>
|
||||||
|
public class DrawingObjectExcavator : IMoveableObject
|
||||||
|
{
|
||||||
|
private readonly DrawingExcavator? _drawingExcavator = null;
|
||||||
|
public DrawingObjectExcavator(DrawingExcavator drawingExcavator)
|
||||||
|
{
|
||||||
|
_drawingExcavator = drawingExcavator;
|
||||||
|
}
|
||||||
|
public ObjectParameters? GetObjectPosition
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null || _drawingExcavator.EntityExcavator ==
|
||||||
|
null)
|
||||||
|
{
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
return new ObjectParameters(_drawingExcavator.GetPosX,
|
||||||
|
_drawingExcavator.GetPosY, _drawingExcavator.GetWidth, _drawingExcavator.GetHeight);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public int GetStep => (int)(_drawingExcavator?.EntityExcavator?.Step ?? 0);
|
||||||
|
public bool CheckCanMove(DirectionType direction) =>
|
||||||
|
_drawingExcavator?.CanMove(direction) ?? false;
|
||||||
|
public void MoveObject(DirectionType direction) =>
|
||||||
|
_drawingExcavator?.MoveTransport(direction);
|
||||||
|
}
|
||||||
|
}
|
40
ProjectExcavator/ProjectExcavator/EntityExcavator.cs
Normal file
40
ProjectExcavator/ProjectExcavator/EntityExcavator.cs
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.Entities
|
||||||
|
{
|
||||||
|
public class EntityExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Скорость
|
||||||
|
/// </summary>
|
||||||
|
public int Speed { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Вес
|
||||||
|
/// </summary>
|
||||||
|
public double Weight { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Основной цвет
|
||||||
|
/// </summary>
|
||||||
|
public Color BodyColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг перемещения автомобиля
|
||||||
|
/// </summary>
|
||||||
|
public double Step => (double)Speed * 100 / Weight;
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса спортивного автомобиля
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
public EntityExcavator(int speed, double weight, Color bodyColor)
|
||||||
|
{
|
||||||
|
Speed = speed;
|
||||||
|
Weight = weight;
|
||||||
|
BodyColor = bodyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
43
ProjectExcavator/ProjectExcavator/EntityExcavatorKovsh.cs
Normal file
43
ProjectExcavator/ProjectExcavator/EntityExcavatorKovsh.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.Entities
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Класс-сущность "Экскаватор Ковш"
|
||||||
|
/// </summary>
|
||||||
|
public class EntityExcavatorKovsh : EntityExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Дополнительный цвет (для опциональных элементов)
|
||||||
|
/// </summary>
|
||||||
|
public Color AdditionalColor { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Ковш
|
||||||
|
/// </summary>
|
||||||
|
public bool Kovsh { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Катки гусеничные
|
||||||
|
/// </summary>
|
||||||
|
public bool Katki { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Инициализация полей объекта-класса экскаватора с ковшом
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="speed">Скорость</param>
|
||||||
|
/// <param name="weight">Вес автомобиля</param>
|
||||||
|
/// <param name="bodyColor">Основной цвет</param>
|
||||||
|
/// <param name="additionalColor">Дополнительный цвет</param>
|
||||||
|
/// <param name="kovsh">Признак наличия ковша</param>
|
||||||
|
/// <param name="katki">Признак наличия катков</param>
|
||||||
|
public EntityExcavatorKovsh(int speed, double weight, Color bodyColor, Color additionalColor, bool kovsh, bool katki) : base(speed, weight, bodyColor)
|
||||||
|
{
|
||||||
|
AdditionalColor = additionalColor;
|
||||||
|
Kovsh = kovsh;
|
||||||
|
Katki = katki;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
39
ProjectExcavator/ProjectExcavator/Form1.Designer.cs
generated
39
ProjectExcavator/ProjectExcavator/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
|||||||
namespace ProjectExcavator
|
|
||||||
{
|
|
||||||
partial class Form1
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.components = new System.ComponentModel.Container();
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
|
||||||
this.Text = "Form1";
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,10 +0,0 @@
|
|||||||
namespace ProjectExcavator
|
|
||||||
{
|
|
||||||
public partial class Form1 : Form
|
|
||||||
{
|
|
||||||
public Form1()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
176
ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
generated
Normal file
176
ProjectExcavator/ProjectExcavator/FormExcavator.Designer.cs
generated
Normal file
@ -0,0 +1,176 @@
|
|||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
partial class FormExcavator
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Required designer variable.
|
||||||
|
/// </summary>
|
||||||
|
private System.ComponentModel.IContainer components = null;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clean up any resources being used.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||||
|
protected override void Dispose(bool disposing)
|
||||||
|
{
|
||||||
|
if (disposing && (components != null))
|
||||||
|
{
|
||||||
|
components.Dispose();
|
||||||
|
}
|
||||||
|
base.Dispose(disposing);
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Form Designer generated code
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Required method for Designer support - do not modify
|
||||||
|
/// the contents of this method with the code editor.
|
||||||
|
/// </summary>
|
||||||
|
private void InitializeComponent()
|
||||||
|
{
|
||||||
|
this.pictureBoxExcavator = new System.Windows.Forms.PictureBox();
|
||||||
|
this.buttonLeft = new System.Windows.Forms.Button();
|
||||||
|
this.buttonRight = new System.Windows.Forms.Button();
|
||||||
|
this.buttonUp = new System.Windows.Forms.Button();
|
||||||
|
this.buttonDown = new System.Windows.Forms.Button();
|
||||||
|
this.buttonCreateExKovsh = new System.Windows.Forms.Button();
|
||||||
|
this.buttonCreateEx = new System.Windows.Forms.Button();
|
||||||
|
this.buttonStep = new System.Windows.Forms.Button();
|
||||||
|
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).BeginInit();
|
||||||
|
this.SuspendLayout();
|
||||||
|
//
|
||||||
|
// pictureBoxExcavator
|
||||||
|
//
|
||||||
|
this.pictureBoxExcavator.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||||
|
this.pictureBoxExcavator.Location = new System.Drawing.Point(0, 0);
|
||||||
|
this.pictureBoxExcavator.Name = "pictureBoxExcavator";
|
||||||
|
this.pictureBoxExcavator.Size = new System.Drawing.Size(884, 461);
|
||||||
|
this.pictureBoxExcavator.TabIndex = 0;
|
||||||
|
this.pictureBoxExcavator.TabStop = false;
|
||||||
|
//
|
||||||
|
// buttonLeft
|
||||||
|
//
|
||||||
|
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonLeft.BackgroundImage = global::ProjectExcavator.Properties.Resources.влево;
|
||||||
|
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonLeft.Location = new System.Drawing.Point(762, 404);
|
||||||
|
this.buttonLeft.Name = "buttonLeft";
|
||||||
|
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonLeft.TabIndex = 2;
|
||||||
|
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonLeft.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonRight
|
||||||
|
//
|
||||||
|
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonRight.BackgroundImage = global::ProjectExcavator.Properties.Resources.право;
|
||||||
|
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonRight.Location = new System.Drawing.Point(842, 404);
|
||||||
|
this.buttonRight.Name = "buttonRight";
|
||||||
|
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonRight.TabIndex = 3;
|
||||||
|
this.buttonRight.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonRight.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonUp
|
||||||
|
//
|
||||||
|
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonUp.BackgroundImage = global::ProjectExcavator.Properties.Resources.up;
|
||||||
|
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonUp.Location = new System.Drawing.Point(803, 368);
|
||||||
|
this.buttonUp.Name = "buttonUp";
|
||||||
|
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonUp.TabIndex = 4;
|
||||||
|
this.buttonUp.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonUp.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonDown
|
||||||
|
//
|
||||||
|
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||||
|
this.buttonDown.BackgroundImage = global::ProjectExcavator.Properties.Resources.down;
|
||||||
|
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
|
||||||
|
this.buttonDown.Location = new System.Drawing.Point(803, 404);
|
||||||
|
this.buttonDown.Name = "buttonDown";
|
||||||
|
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||||
|
this.buttonDown.TabIndex = 5;
|
||||||
|
this.buttonDown.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonDown.Click += new System.EventHandler(this.buttonMove_Click);
|
||||||
|
//
|
||||||
|
// buttonCreateExKovsh
|
||||||
|
//
|
||||||
|
this.buttonCreateExKovsh.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreateExKovsh.Location = new System.Drawing.Point(12, 426);
|
||||||
|
this.buttonCreateExKovsh.Name = "buttonCreateExKovsh";
|
||||||
|
this.buttonCreateExKovsh.Size = new System.Drawing.Size(180, 23);
|
||||||
|
this.buttonCreateExKovsh.TabIndex = 6;
|
||||||
|
this.buttonCreateExKovsh.Text = "Создать экскаватор с ковшом";
|
||||||
|
this.buttonCreateExKovsh.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreateExKovsh.Click += new System.EventHandler(this.buttonCreateExKovsh_Click);
|
||||||
|
//
|
||||||
|
// buttonCreateEx
|
||||||
|
//
|
||||||
|
this.buttonCreateEx.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||||
|
this.buttonCreateEx.Location = new System.Drawing.Point(198, 426);
|
||||||
|
this.buttonCreateEx.Name = "buttonCreateEx";
|
||||||
|
this.buttonCreateEx.Size = new System.Drawing.Size(133, 23);
|
||||||
|
this.buttonCreateEx.TabIndex = 7;
|
||||||
|
this.buttonCreateEx.Text = "Создать";
|
||||||
|
this.buttonCreateEx.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonCreateEx.Click += new System.EventHandler(this.buttonCreateEx_Click);
|
||||||
|
//
|
||||||
|
// buttonStep
|
||||||
|
//
|
||||||
|
this.buttonStep.Location = new System.Drawing.Point(797, 41);
|
||||||
|
this.buttonStep.Name = "buttonStep";
|
||||||
|
this.buttonStep.Size = new System.Drawing.Size(75, 23);
|
||||||
|
this.buttonStep.TabIndex = 8;
|
||||||
|
this.buttonStep.Text = "Шаг";
|
||||||
|
this.buttonStep.UseVisualStyleBackColor = true;
|
||||||
|
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
|
||||||
|
//
|
||||||
|
// comboBoxStrategy
|
||||||
|
//
|
||||||
|
this.comboBoxStrategy.FormattingEnabled = true;
|
||||||
|
this.comboBoxStrategy.Items.AddRange(new object[] {
|
||||||
|
"0",
|
||||||
|
"1"});
|
||||||
|
this.comboBoxStrategy.Location = new System.Drawing.Point(751, 12);
|
||||||
|
this.comboBoxStrategy.Name = "comboBoxStrategy";
|
||||||
|
this.comboBoxStrategy.Size = new System.Drawing.Size(121, 23);
|
||||||
|
this.comboBoxStrategy.TabIndex = 9;
|
||||||
|
//
|
||||||
|
// FormExcavator
|
||||||
|
//
|
||||||
|
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||||
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||||
|
this.ClientSize = new System.Drawing.Size(884, 461);
|
||||||
|
this.Controls.Add(this.comboBoxStrategy);
|
||||||
|
this.Controls.Add(this.buttonStep);
|
||||||
|
this.Controls.Add(this.buttonCreateEx);
|
||||||
|
this.Controls.Add(this.buttonCreateExKovsh);
|
||||||
|
this.Controls.Add(this.buttonDown);
|
||||||
|
this.Controls.Add(this.buttonUp);
|
||||||
|
this.Controls.Add(this.buttonRight);
|
||||||
|
this.Controls.Add(this.buttonLeft);
|
||||||
|
this.Controls.Add(this.pictureBoxExcavator);
|
||||||
|
this.Name = "FormExcavator";
|
||||||
|
this.Text = "FormExcavator";
|
||||||
|
((System.ComponentModel.ISupportInitialize)(this.pictureBoxExcavator)).EndInit();
|
||||||
|
this.ResumeLayout(false);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
private PictureBox pictureBoxExcavator;
|
||||||
|
private Button buttonLeft;
|
||||||
|
private Button buttonRight;
|
||||||
|
private Button buttonUp;
|
||||||
|
private Button buttonDown;
|
||||||
|
private Button buttonCreateExKovsh;
|
||||||
|
private Button buttonCreateEx;
|
||||||
|
private Button buttonStep;
|
||||||
|
private ComboBox comboBoxStrategy;
|
||||||
|
}
|
||||||
|
}
|
117
ProjectExcavator/ProjectExcavator/FormExcavator.cs
Normal file
117
ProjectExcavator/ProjectExcavator/FormExcavator.cs
Normal file
@ -0,0 +1,117 @@
|
|||||||
|
using ProjectExcavator.DrawingObjects;
|
||||||
|
using ProjectExcavator.MovementStrategy;
|
||||||
|
|
||||||
|
namespace ProjectExcavator
|
||||||
|
{
|
||||||
|
public partial class FormExcavator : Form
|
||||||
|
{
|
||||||
|
|
||||||
|
private DrawingExcavator? _drawingExcavator;
|
||||||
|
/// <summary>
|
||||||
|
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
|
||||||
|
/// </summary>
|
||||||
|
private AbstractStrategy? _abstractStrategy;
|
||||||
|
public FormExcavator()
|
||||||
|
{
|
||||||
|
InitializeComponent();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Draw()
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Bitmap bmp = new(pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
Graphics g = Graphics.FromImage(bmp);
|
||||||
|
_drawingExcavator.DrawTransport(g);
|
||||||
|
pictureBoxExcavator.Image = bmp;
|
||||||
|
}
|
||||||
|
private void buttonCreateExKovsh_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingExcavator = new DrawingExcavatorKovsh(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
Convert.ToBoolean(random.Next(0, 2)),
|
||||||
|
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
private void buttonCreateEx_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
Random random = new();
|
||||||
|
_drawingExcavator = new DrawingExcavator(random.Next(100, 300), random.Next(1000, 3000),
|
||||||
|
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
|
||||||
|
pictureBoxExcavator.Width, pictureBoxExcavator.Height);
|
||||||
|
_drawingExcavator.SetPosition(random.Next(10, 100), random.Next(10, 100));
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
private void buttonMove_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||||
|
switch (name)
|
||||||
|
{
|
||||||
|
case "buttonUp":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Up);
|
||||||
|
break;
|
||||||
|
case "buttonDown":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Down);
|
||||||
|
break;
|
||||||
|
case "buttonLeft":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Left);
|
||||||
|
break;
|
||||||
|
case "buttonRight":
|
||||||
|
_drawingExcavator.MoveTransport(DirectionType.Right);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
Draw();
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Øàã"
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void buttonStep_Click(object sender, EventArgs e)
|
||||||
|
{
|
||||||
|
if (_drawingExcavator == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (comboBoxStrategy.Enabled)
|
||||||
|
{
|
||||||
|
_abstractStrategy = comboBoxStrategy.SelectedIndex
|
||||||
|
switch
|
||||||
|
{
|
||||||
|
0 => new MoveToCenter(),
|
||||||
|
1 => new MoveToBorder(),
|
||||||
|
_ => null,
|
||||||
|
};
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.SetData(new
|
||||||
|
DrawingObjectExcavator(_drawingExcavator), pictureBoxExcavator.Width,
|
||||||
|
pictureBoxExcavator.Height);
|
||||||
|
comboBoxStrategy.Enabled = false;
|
||||||
|
}
|
||||||
|
if (_abstractStrategy == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
_abstractStrategy.MakeStep();
|
||||||
|
Draw();
|
||||||
|
if (_abstractStrategy.GetStatus() == Status.Finish)
|
||||||
|
{
|
||||||
|
comboBoxStrategy.Enabled = true;
|
||||||
|
_abstractStrategy = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
60
ProjectExcavator/ProjectExcavator/FormExcavator.resx
Normal file
60
ProjectExcavator/ProjectExcavator/FormExcavator.resx
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
<root>
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
</root>
|
34
ProjectExcavator/ProjectExcavator/IMoveableObject.cs
Normal file
34
ProjectExcavator/ProjectExcavator/IMoveableObject.cs
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Интерфейс для работы с перемещаемым объектом
|
||||||
|
/// </summary>
|
||||||
|
public interface IMoveableObject
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Получение координаты X объекта
|
||||||
|
/// </summary>
|
||||||
|
ObjectParameters? GetObjectPosition { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Шаг объекта
|
||||||
|
/// </summary>
|
||||||
|
int GetStep { get; }
|
||||||
|
/// <summary>
|
||||||
|
/// Проверка, можно ли переместиться по нужному направлению
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
bool CheckCanMove(DirectionType direction);
|
||||||
|
/// <summary>
|
||||||
|
/// Изменение направления перемещения объекта
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="direction">Направление</param>
|
||||||
|
void MoveObject(DirectionType direction);
|
||||||
|
}
|
||||||
|
}
|
60
ProjectExcavator/ProjectExcavator/MoveToBorder.cs
Normal file
60
ProjectExcavator/ProjectExcavator/MoveToBorder.cs
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в правый нижний угол экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToBorder : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectBorderRight <= FieldWidth &&
|
||||||
|
objParams.ObjectBorderRight + GetStep() >= FieldWidth &&
|
||||||
|
objParams.ObjectBorderDown <= FieldHeight &&
|
||||||
|
objParams.ObjectBorderDown + GetStep() >= FieldHeight;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectBorderRight - FieldWidth;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectBorderDown - FieldHeight;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
59
ProjectExcavator/ProjectExcavator/MoveToCenter.cs
Normal file
59
ProjectExcavator/ProjectExcavator/MoveToCenter.cs
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Стратегия перемещения объекта в центр экрана
|
||||||
|
/// </summary>
|
||||||
|
public class MoveToCenter : AbstractStrategy
|
||||||
|
{
|
||||||
|
protected override bool IsTargetDestinaion()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
|
||||||
|
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
|
||||||
|
}
|
||||||
|
protected override void MoveToTarget()
|
||||||
|
{
|
||||||
|
var objParams = GetObjectParameters;
|
||||||
|
if (objParams == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
|
||||||
|
if (Math.Abs(diffX) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffX > 0)
|
||||||
|
{
|
||||||
|
MoveLeft();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveRight();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
|
||||||
|
if (Math.Abs(diffY) > GetStep())
|
||||||
|
{
|
||||||
|
if (diffY > 0)
|
||||||
|
{
|
||||||
|
MoveUp();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MoveDown();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
56
ProjectExcavator/ProjectExcavator/ObjectParameters.cs
Normal file
56
ProjectExcavator/ProjectExcavator/ObjectParameters.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
public class ObjectParameters
|
||||||
|
{
|
||||||
|
private readonly int _x;
|
||||||
|
private readonly int _y;
|
||||||
|
private readonly int _width;
|
||||||
|
private readonly int _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Левая граница
|
||||||
|
/// </summary>
|
||||||
|
public int LeftBorder => _x;
|
||||||
|
/// <summary>
|
||||||
|
/// Верхняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int TopBorder => _y;
|
||||||
|
/// <summary>
|
||||||
|
/// Правая граница
|
||||||
|
/// </summary>
|
||||||
|
public int RightBorder => _x + _width;
|
||||||
|
/// <summary>
|
||||||
|
/// Нижняя граница
|
||||||
|
/// </summary>
|
||||||
|
public int DownBorder => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleHorizontal => _x + _width / 2;
|
||||||
|
/// <summary>
|
||||||
|
/// Середина объекта
|
||||||
|
/// </summary>
|
||||||
|
public int ObjectMiddleVertical => _y + _height / 2;
|
||||||
|
public int ObjectBorderRight => _x + _width;
|
||||||
|
public int ObjectBorderDown => _y + _height;
|
||||||
|
/// <summary>
|
||||||
|
/// Конструктор
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="x">Координата X</param>
|
||||||
|
/// <param name="y">Координата Y</param>
|
||||||
|
/// <param name="width">Ширина</param>
|
||||||
|
/// <param name="height">Высота</param>
|
||||||
|
public ObjectParameters(int x, int y, int width, int height)
|
||||||
|
{
|
||||||
|
_x = x;
|
||||||
|
_y = y;
|
||||||
|
_width = width;
|
||||||
|
_height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,7 +11,7 @@ namespace ProjectExcavator
|
|||||||
// To customize application configuration such as set high DPI settings or default font,
|
// To customize application configuration such as set high DPI settings or default font,
|
||||||
// see https://aka.ms/applicationconfiguration.
|
// see https://aka.ms/applicationconfiguration.
|
||||||
ApplicationConfiguration.Initialize();
|
ApplicationConfiguration.Initialize();
|
||||||
Application.Run(new Form1());
|
Application.Run(new FormExcavator());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -8,4 +8,19 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Update="Properties\Resources.Designer.cs">
|
||||||
|
<DesignTime>True</DesignTime>
|
||||||
|
<AutoGen>True</AutoGen>
|
||||||
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Resources.resx">
|
||||||
|
<Generator>ResXFileCodeGenerator</Generator>
|
||||||
|
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
103
ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs
generated
Normal file
103
ProjectExcavator/ProjectExcavator/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
|||||||
|
//------------------------------------------------------------------------------
|
||||||
|
// <auto-generated>
|
||||||
|
// Этот код создан программой.
|
||||||
|
// Исполняемая версия:4.0.30319.42000
|
||||||
|
//
|
||||||
|
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||||
|
// повторной генерации кода.
|
||||||
|
// </auto-generated>
|
||||||
|
//------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
namespace ProjectExcavator.Properties {
|
||||||
|
using System;
|
||||||
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||||
|
/// </summary>
|
||||||
|
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||||
|
// с помощью такого средства, как ResGen или Visual Studio.
|
||||||
|
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||||
|
// с параметром /str или перестройте свой проект VS.
|
||||||
|
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||||
|
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||||
|
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||||
|
internal class Resources {
|
||||||
|
|
||||||
|
private static global::System.Resources.ResourceManager resourceMan;
|
||||||
|
|
||||||
|
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||||
|
|
||||||
|
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||||
|
internal Resources() {
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||||
|
get {
|
||||||
|
if (object.ReferenceEquals(resourceMan, null)) {
|
||||||
|
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectExcavator.Properties.Resources", typeof(Resources).Assembly);
|
||||||
|
resourceMan = temp;
|
||||||
|
}
|
||||||
|
return resourceMan;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||||
|
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||||
|
/// </summary>
|
||||||
|
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||||
|
internal static global::System.Globalization.CultureInfo Culture {
|
||||||
|
get {
|
||||||
|
return resourceCulture;
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
resourceCulture = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap down {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("down", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap up {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("up", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap влево {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("влево", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||||
|
/// </summary>
|
||||||
|
internal static System.Drawing.Bitmap право {
|
||||||
|
get {
|
||||||
|
object obj = ResourceManager.GetObject("право", resourceCulture);
|
||||||
|
return ((System.Drawing.Bitmap)(obj));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -117,4 +117,17 @@
|
|||||||
<resheader name="writer">
|
<resheader name="writer">
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
</resheader>
|
</resheader>
|
||||||
|
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||||
|
<data name="влево" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\влево.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="up" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="право" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\право.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
|
<data name="down" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||||
|
<value>..\Resources\down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||||
|
</data>
|
||||||
</root>
|
</root>
|
BIN
ProjectExcavator/ProjectExcavator/Resources/down.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/down.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1015 B |
BIN
ProjectExcavator/ProjectExcavator/Resources/up.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/up.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.9 KiB |
BIN
ProjectExcavator/ProjectExcavator/Resources/влево.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/влево.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
BIN
ProjectExcavator/ProjectExcavator/Resources/право.png
Normal file
BIN
ProjectExcavator/ProjectExcavator/Resources/право.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1015 B |
13
ProjectExcavator/ProjectExcavator/Status.cs
Normal file
13
ProjectExcavator/ProjectExcavator/Status.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace ProjectExcavator.MovementStrategy
|
||||||
|
{
|
||||||
|
public enum Status
|
||||||
|
{
|
||||||
|
NotInit, InProgress, Finish
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user