PIbd-21. Alekseev I.S. Lab work 03. Base #3

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IvanAlekseev1 wants to merge 1 commits from Lab3Base into Lab2Base
10 changed files with 708 additions and 7 deletions

View File

@ -1,4 +1,5 @@
using ProjectBomber.Entities;
using ProjectBomber.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Drawing;
@ -207,6 +208,11 @@ namespace ProjectBomber.DrawningObjects
break;
}
}
/// <summary>
/// Получение объекта IMoveableObject из объекта DrawningCar
/// </summary>
public IMoveableObject GetMoveableObject => new
DrawningObjectBomber(this);
public virtual void DrawTransport(Graphics g)
{
if (EntityBomber == null)

View File

@ -38,6 +38,7 @@
this.comboBox1Strategy = new System.Windows.Forms.ComboBox();
this.ButtonCreatePlane = new System.Windows.Forms.Button();
this.ButtonStep = new System.Windows.Forms.Button();
this.ButtonSelectPlane = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxBomber)).BeginInit();
this.SuspendLayout();
//
@ -142,10 +143,21 @@
this.ButtonStep.UseVisualStyleBackColor = true;
this.ButtonStep.Click += new System.EventHandler(this.ButtonStep_Click);
//
// ButtonSelectPlane
//
this.ButtonSelectPlane.Location = new System.Drawing.Point(295, 421);
this.ButtonSelectPlane.Name = "ButtonSelectPlane";
this.ButtonSelectPlane.Size = new System.Drawing.Size(101, 28);
this.ButtonSelectPlane.TabIndex = 11;
this.ButtonSelectPlane.Text = "Выбрать";
this.ButtonSelectPlane.UseVisualStyleBackColor = true;
this.ButtonSelectPlane.Click += new System.EventHandler(this.ButtonSelectPlane_Click);
//
// FormBomber
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Inherit;
this.ClientSize = new System.Drawing.Size(884, 461);
this.Controls.Add(this.ButtonSelectPlane);
this.Controls.Add(this.ButtonStep);
this.Controls.Add(this.ButtonCreatePlane);
this.Controls.Add(this.comboBox1Strategy);
@ -175,6 +187,7 @@
private System.Windows.Forms.ComboBox comboBox1Strategy;
private System.Windows.Forms.Button ButtonCreatePlane;
private System.Windows.Forms.Button ButtonStep;
private System.Windows.Forms.Button ButtonSelectPlane;
}
}

View File

@ -22,9 +22,15 @@ namespace ProjectBomber
/// Стратегии перемещения
/// </summary>
private AbstractStrategy _abstractStrategy;
/// <summary>
/// Выбранный автомобиль
/// </summary>
public DrawningBomber SelectedBomber { get; private set; }
public FormBomber()
{
InitializeComponent();
_abstractStrategy = null;
SelectedBomber = null;
}
private void Draw()
{
@ -45,11 +51,22 @@ namespace ProjectBomber
private void ButtonCreateBomber_Click(object sender, EventArgs e)
{
Random random = new Random();
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
Color dopColor = Color.FromArgb(random.Next(0, 256),
random.Next(0, 256), random.Next(0, 256));
//выбор основного цвета и дополнительного
ColorDialog colorDialog = new ColorDialog();
if (colorDialog.ShowDialog() == DialogResult.OK)
{
color = colorDialog.Color;
if (colorDialog.ShowDialog() == DialogResult.OK)
{
dopColor = colorDialog.Color;
}
}
_drawningBomber = new DrawningBomberAdvanced(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
pictureBoxBomber.Width, pictureBoxBomber.Height);
color, dopColor, Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), pictureBoxBomber.Width, pictureBoxBomber.Height);
_drawningBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
@ -61,8 +78,13 @@ namespace ProjectBomber
private void ButtonCreatePlane_Click(object sender, EventArgs e)
{
Random random = new Random();
_drawningBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000), Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)), pictureBoxBomber.Width, pictureBoxBomber.Height);
Color color = Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256));
ColorDialog colorDialog = new ColorDialog();
if (colorDialog.ShowDialog() == DialogResult.OK)
{
color = colorDialog.Color;
}
_drawningBomber = new DrawningBomber(random.Next(100, 300), random.Next(1000, 3000), color, pictureBoxBomber.Width, pictureBoxBomber.Height);
_drawningBomber.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
@ -132,5 +154,15 @@ namespace ProjectBomber
_abstractStrategy = null;
}
}
/// <summary>
/// Выбор самолета
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonSelectPlane_Click(object sender, EventArgs e)
{
SelectedBomber = _drawningBomber;
DialogResult = DialogResult.OK;
}
}
}

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@ -0,0 +1,124 @@
namespace ProjectBomber
{
partial class FormPlaneCollection
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.ButtonRefreshCollection = new System.Windows.Forms.Button();
this.ButtonRemovePlane = new System.Windows.Forms.Button();
this.maskedTextBoxNumber = new System.Windows.Forms.TextBox();
this.ButtonAddPlane = new System.Windows.Forms.Button();
this.pictureBoxCollection = new System.Windows.Forms.PictureBox();
this.groupBox1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).BeginInit();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.ButtonRefreshCollection);
this.groupBox1.Controls.Add(this.ButtonRemovePlane);
this.groupBox1.Controls.Add(this.maskedTextBoxNumber);
this.groupBox1.Controls.Add(this.ButtonAddPlane);
this.groupBox1.Location = new System.Drawing.Point(586, 2);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(216, 453);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Инструменты";
//
// ButtonRefreshCollection
//
this.ButtonRefreshCollection.Location = new System.Drawing.Point(17, 237);
this.ButtonRefreshCollection.Name = "ButtonRefreshCollection";
this.ButtonRefreshCollection.Size = new System.Drawing.Size(178, 41);
this.ButtonRefreshCollection.TabIndex = 3;
this.ButtonRefreshCollection.Text = "Обновить коллекцию";
this.ButtonRefreshCollection.UseVisualStyleBackColor = true;
this.ButtonRefreshCollection.Click += new System.EventHandler(this.ButtonRefreshCollection_Click);
//
// ButtonRemovePlane
//
this.ButtonRemovePlane.Location = new System.Drawing.Point(17, 136);
this.ButtonRemovePlane.Name = "ButtonRemovePlane";
this.ButtonRemovePlane.Size = new System.Drawing.Size(179, 41);
this.ButtonRemovePlane.TabIndex = 2;
this.ButtonRemovePlane.Text = "Удалить автомобиль";
this.ButtonRemovePlane.UseVisualStyleBackColor = true;
this.ButtonRemovePlane.Click += new System.EventHandler(this.ButtonRemovePlane_Click);
//
// maskedTextBoxNumber
//
this.maskedTextBoxNumber.Location = new System.Drawing.Point(17, 99);
this.maskedTextBoxNumber.Name = "maskedTextBoxNumber";
this.maskedTextBoxNumber.Size = new System.Drawing.Size(180, 20);
this.maskedTextBoxNumber.TabIndex = 1;
//
// ButtonAddPlane
//
this.ButtonAddPlane.Location = new System.Drawing.Point(17, 36);
this.ButtonAddPlane.Name = "ButtonAddPlane";
this.ButtonAddPlane.Size = new System.Drawing.Size(185, 40);
this.ButtonAddPlane.TabIndex = 0;
this.ButtonAddPlane.Text = "Добавить самолет";
this.ButtonAddPlane.UseVisualStyleBackColor = true;
this.ButtonAddPlane.Click += new System.EventHandler(this.ButtonAddPlane_Click);
//
// pictureBoxCollection
//
this.pictureBoxCollection.Location = new System.Drawing.Point(-2, 2);
this.pictureBoxCollection.Name = "pictureBoxCollection";
this.pictureBoxCollection.Size = new System.Drawing.Size(600, 452);
this.pictureBoxCollection.TabIndex = 1;
this.pictureBoxCollection.TabStop = false;
//
// FormPlaneCollection
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.pictureBoxCollection);
this.Controls.Add(this.groupBox1);
this.Name = "FormPlaneCollection";
this.Text = "Набор самолетов";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxCollection)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Button ButtonRefreshCollection;
private System.Windows.Forms.Button ButtonRemovePlane;
private System.Windows.Forms.TextBox maskedTextBoxNumber;
private System.Windows.Forms.Button ButtonAddPlane;
private System.Windows.Forms.PictureBox pictureBoxCollection;
}
}

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@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ProjectBomber.MovementStrategy;
using ProjectBomber.Generics;
using ProjectBomber.DrawningObjects;
namespace ProjectBomber
{
/// <summary>
/// Форма для работы с набором объектов класса DrawningCar
/// </summary>
public partial class FormPlaneCollection : Form
{
/// <summary>
/// Набор объектов
/// </summary>
private readonly PlanesGenericCollection<DrawningBomber,
DrawningObjectBomber> _planes;
/// <summary>
/// Конструктор
/// </summary>
public FormPlaneCollection()
{
InitializeComponent();
_planes = new PlanesGenericCollection<DrawningBomber,
DrawningObjectBomber>(pictureBoxCollection.Width, pictureBoxCollection.Height);
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonAddPlane_Click(object sender, EventArgs e)
{
FormBomber form = new FormBomber();
if (form.ShowDialog() == DialogResult.OK)
{
if (_planes + form.SelectedBomber != 1)
{
MessageBox.Show("Объект добавлен");
pictureBoxCollection.Image = _planes.ShowPlanes();
}
else
{
MessageBox.Show("Не удалось добавить объект");
}
}
}
/// <summary>
/// Удаление объекта из набора
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRemovePlane_Click(object sender, EventArgs e)
{
if (MessageBox.Show("Удалить объект?", "Удаление",
MessageBoxButtons.YesNo, MessageBoxIcon.Question) == DialogResult.No)
{
return;
}
int pos = Convert.ToInt32(maskedTextBoxNumber.Text);
if (_planes - pos != null)
{
MessageBox.Show("Объект удален");
pictureBoxCollection.Image = _planes.ShowPlanes();
}
else
{
MessageBox.Show("Не удалось удалить объект");
}
}
/// <summary>
/// Обновление рисунка по набору
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonRefreshCollection_Click(object sender, EventArgs e)
{
pictureBoxCollection.Image = _planes.ShowPlanes();
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -0,0 +1,156 @@
using ProjectBomber.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectBomber.DrawningObjects;
namespace ProjectBomber.Generics
{
/// <summary>
/// Параметризованный класс для набора объектов DrawningBomber
/// </summary>
/// <typeparam name="T"></typeparam>
/// <typeparam name="U"></typeparam>
internal class PlanesGenericCollection<T, U>
where T : DrawningBomber
where U : IMoveableObject
{
/// <summary>
/// Ширина окна прорисовки
/// </summary>
private readonly int _pictureWidth;
/// <summary>
/// Высота окна прорисовки
/// </summary>
private readonly int _pictureHeight;
/// <summary>
/// Размер занимаемого объектом места (ширина)
/// </summary>
private readonly int _placeSizeWidth = 200;
/// <summary>
/// Размер занимаемого объектом места (высота)
/// </summary>
private readonly int _placeSizeHeight = 90;
/// <summary>
/// Набор объектов
/// </summary>
private readonly SetGeneric<T> _collection;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="picWidth"></param>
/// <param name="picHeight"></param>
public PlanesGenericCollection(int picWidth, int picHeight)
{
int width = picWidth / _placeSizeWidth;
int height = picHeight / _placeSizeHeight;
_pictureWidth = picWidth;
_pictureHeight = picHeight;
_collection = new SetGeneric<T>(width * height);
}
/// <summary>
/// Перегрузка оператора сложения
/// </summary>
/// <param name="collect"></param>
/// <param name="obj"></param>
/// <returns></returns>
public static int? operator +(PlanesGenericCollection<T, U> collect, T
obj)
{
if (obj == null)
{
return -1;
}
return collect?._collection.Insert(obj);
}
/// <summary>
/// Перегрузка оператора вычитания
/// </summary>
/// <param name="collect"></param>
/// <param name="pos"></param>
/// <returns></returns>
public static bool operator -(PlanesGenericCollection<T, U> collect, int
pos)
{
T obj = collect._collection.Get(pos);
if (obj == null)
{
return false;
}
return collect._collection.Remove(pos);
}
/// <summary>
/// Получение объекта IMoveableObject
/// </summary>
/// <param name="pos"></param>
/// <returns></returns>
public U GetU(int pos)
{
return (U)_collection.Get(pos)?.GetMoveableObject;
}
/// <summary>
/// Вывод всего набора объектов
/// </summary>
/// <returns></returns>
public Bitmap ShowPlanes()
{
Bitmap bmp = new Bitmap(_pictureWidth, _pictureHeight);
Graphics gr = Graphics.FromImage(bmp);
DrawBackground(gr);
DrawObjects(gr);
return bmp;
}
/// <summary>
/// Метод отрисовки фона
/// </summary>
/// <param name="g"></param>
private void DrawBackground(Graphics g)
{
Pen pen = new Pen(Color.Black, 3);
int numColumns = _pictureWidth / _placeSizeWidth;
int numRows = _pictureHeight / _placeSizeHeight;
for (int i = 0; i <= numColumns; i++)
{
for (int j = 0; j <= numRows; ++j)
{
// Линии разметки места
int x = i * _placeSizeWidth;
int y = j * _placeSizeHeight;
g.DrawLine(pen, x, y, x + _placeSizeWidth / 2, y);
}
g.DrawLine(pen, i * _placeSizeWidth, 0, i * _placeSizeWidth, numRows * _placeSizeHeight);
}
}
/// <summary>
/// Метод прорисовки объектов
/// </summary>
/// <param name="g"></param>
private void DrawObjects(Graphics g)
{
int numColumns = _pictureWidth / _placeSizeWidth;
int numRows = _pictureHeight / _placeSizeHeight;
for (int i = 0; i < _collection.Count; i++)
{
DrawningBomber plane = _collection.Get(i);
if (plane != null)
{
// Вычисляем позицию объекта
int row = i / numColumns; // Номер строки
int column = numColumns - 1 - (i % numColumns); // Номер столбца, инвертируем для движения справа налево
int x = column * _placeSizeWidth;
int y = row * _placeSizeHeight;
plane.SetPosition(x, y);
plane.DrawTransport(g);
}
}
}
}
}

View File

@ -16,7 +16,7 @@ namespace ProjectBomber
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new FormBomber());
Application.Run(new FormPlaneCollection());
}
}
}

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@ -12,6 +12,21 @@
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@ -59,16 +74,27 @@
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="FormPlaneCollection.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="FormPlaneCollection.Designer.cs">
<DependentUpon>FormPlaneCollection.cs</DependentUpon>
</Compile>
<Compile Include="IMoveableObject.cs" />
<Compile Include="MoveToBottomRight.cs" />
<Compile Include="MoveToCenter.cs" />
<Compile Include="ObjectParameters.cs" />
<Compile Include="PlanesGenericCollection.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SetGeneric.cs" />
<Compile Include="Status.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="FormPlaneCollection.resx">
<DependentUpon>FormPlaneCollection.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
@ -91,5 +117,17 @@
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 и x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

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@ -0,0 +1,123 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectBomber.Generics
{
/// <summary>
/// Параметризованный набор объектов
/// </summary>
/// <typeparam name="T"></typeparam>
internal class SetGeneric<T>
where T : class
{
/// <summary>
/// Массив объектов, которые храним
/// </summary>
private readonly T[] _places;
/// <summary>
/// Количество объектов в массиве
/// </summary>
public int Count => _places.Length;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="count"></param>
public SetGeneric(int count)
{
_places = new T[count];
}
/// <summary>
/// Добавление объекта в набор
/// </summary>
/// <param name="plane">Добавляемый самолет</param>
/// <returns></returns>
public int Insert(T plane)
Review

Правильнее было вызвать Insert(T obj, 0);

Правильнее было вызвать Insert(T obj, 0);
{
int index = -1;
for (int i = 0; i < _places.Length; i++)
{
if (_places[i] == null)
{
index = i; break;
}
}
if (index < 0)
{
return -1;
}
for (int i = index; i > 0; i--)
{
_places[i] = _places[i - 1];
}
_places[0] = plane;
return 0;
}
/// <summary>
/// Добавление объекта в набор на конкретную позицию
/// </summary>
/// <param name="plane">Добавляемый автомобиль</param>
/// <param name="position">Позиция</param>
/// <returns></returns>
public int Insert(T plane, int position)
{
///Проверка позиции
if (position < 0 || position >= _places.Length)
return -1;
/// Проверка, что элемент массива по этой позиции пустой, если нет, то проверка,
/// что после вставляемого элемента в массиве есть пустой элемент
if (_places[position] != null)
{
/// Проверка, что после вставляемого элемента в массиве есть пустой элемент
int firstEmptyPosition = -1;
for (int i = position + 1; i < _places.Length; i++)
{
if (_places[i] == null)
{
firstEmptyPosition = i;
break;
}
}
/// Нет пустой позиции после вставляемой
if (firstEmptyPosition == -1)
return -1;
/// Сдвиг всех объектов, находящихся справа от позиции, до первого пустого элемента
for (int i = firstEmptyPosition; i > position; i--)
{
_places[i] = _places[i - 1];
}
}
/// Вставка по позиции
_places[position] = plane;
return 0;
}
/// <summary>
/// Удаление объекта из набора с конкретной позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public bool Remove(int position)
{
/// Проверка позиции
if (position < 0 || position >= _places.Length)
return false;
/// Удаление объекта из массива, присвоив элементу массива значение null
_places[position] = null;
return true;
}
/// <summary>
/// Получение объекта из набора по позиции
/// </summary>
/// <param name="position"></param>
/// <returns></returns>
public T Get(int position)
{
// Проверка позиции
if (position < 0 || position >= _places.Length)
return null;
return _places[position];
}
}
}