Laba02_new_branch #3

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Igor_Gordeev wants to merge 1 commits from ElectricLocomotiveBasicLab02_01 into ISBd_21.GordeevI.V._LabWork_01
14 changed files with 674 additions and 227 deletions

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@ -0,0 +1,87 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ElectricLocomotive;
using ElectricLocomotive.MovementStrategy;
namespace ProjectElectricLocomotive.MovementStrategy
{
/// <summary>
/// Абстрактный класс стратегии
/// </summary>
public abstract class AbstractStrategy
{
private IMoveableObject? _moveableObject;
private Status _state = Status.NotInit;
protected int FieldWidth { get; private set; }
protected int FieldHeight { get; private set; }
public Status GetStatus() { return _state; }
public void SetData(IMoveableObject moveableObject, int width, int height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
protected bool MoveLeft() => MoveTo(DirectionType.Left);
protected bool MoveRight() => MoveTo(DirectionType.Right);
protected bool MoveUp() => MoveTo(DirectionType.Up);
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// Параметры объекта
protected ObjectParameters? GetObjectParameters => _moveableObject?.GetObjectPosition;
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
protected abstract void MoveToTarget();
protected abstract bool IsTargetDestinaion();
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -9,11 +9,8 @@ namespace ElectricLocomotive
public enum DirectionType
{
Up = 1,
Down = 2,
Left = 3,
Right = 4
}
}

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@ -1,174 +1,35 @@
using System;
using ElectricLocomotive.DrawningObject;
using ElectricLocomotive.Entities;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Net.NetworkInformation;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms.VisualStyles;
namespace ElectricLocomotive
{
public class DrawningElectricLocomotive
public class DrawningElectricLocomotive : DrawningLocomotive
{
public EntityElectricLocomotive? _ElectricLocomotive { get; private set; }
private int _pictureWidth;
private int _pictureHeight;
private int _startPosX;
private int _startPosY;
private readonly int _LocomotiveWidth = 100;
private readonly int _LocomoriveHeight =50;
public bool Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns, int width, int height)
public DrawningElectricLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, bool Horns, int width, int height)
: base (speed, weight, bodyColor, additionalColor, width , height)
{
_pictureWidth = width;
_pictureHeight = height;
if ((_pictureHeight < _LocomoriveHeight) || (_pictureWidth < _LocomotiveWidth))
if (EntityLocomotive != null)
{
return false;
}
_ElectricLocomotive = new EntityElectricLocomotive();
_ElectricLocomotive.Init(speed, weight, bodyColor, additionalColor, horns);
return true;
}
public void SetPosition(int x, int y)
{
if (x < 0 || y < 0 || x + _LocomotiveWidth > _pictureWidth || y + _LocomoriveHeight > _pictureHeight)
{
return ;
}
else
{
_startPosX = x;
_startPosY = y;
EntityLocomotive = new EntityElectroLocomotive(speed, weight, bodyColor,
additionalColor, Horns);
}
}
public void MoveTransport(DirectionType direction)
public override void DrawTransport(Graphics g)
{
if (_ElectricLocomotive == null)
if (EntityLocomotive is not EntityElectroLocomotive electroLocomotive)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
if (_startPosX - _ElectricLocomotive.Step > 0)
{
_startPosX -= (int)_ElectricLocomotive.Step;
}
break;
//вверх
case DirectionType.Up:
if (_startPosY - _ElectricLocomotive.Step > 0)
{
_startPosY -= (int)_ElectricLocomotive.Step;
}
break;
// вправо
case DirectionType.Right: // TODO: Продумать логику
if (_startPosX+ _LocomotiveWidth + (int)_ElectricLocomotive.Step < _pictureWidth)
{
_startPosX += (int)_ElectricLocomotive.Step;
}
break;
//вниз
case DirectionType.Down: // TODO: Продумать логику
if (_startPosY + _LocomoriveHeight + (int)_ElectricLocomotive.Step < _pictureHeight)
{
_startPosY += (int)_ElectricLocomotive.Step;
}
break;
}
}
public void DrawTransport(Graphics g)
{
if (_ElectricLocomotive == null)
{
return;
}
Pen pen = new(_ElectricLocomotive.AdditionalColor);
Brush brush = new SolidBrush(_ElectricLocomotive.BodyColor);
///ВЛ60к-1595
///ходовая
g.FillRectangle(brush, new Rectangle(_startPosX + 20, _startPosY + 45, 15, 5));
g.FillRectangle(brush, new Rectangle(_startPosX + 65, _startPosY + 45, 15, 5));
g.FillEllipse(brush, _startPosX + 15, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 30, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 60, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 75, _startPosY + 45, 10, 10);
PointF[] chassis =
{
new Point(_startPosX+10, _startPosY+50),
new Point(_startPosX, _startPosY+50),
new Point(_startPosX+10, _startPosY +40),
new Point(_startPosX + 90, _startPosY+40),
new Point(_startPosX+100, _startPosY+50),
new Point(_startPosX+90,_startPosY+ 50),
new Point(_startPosX+85, _startPosY+45),
new Point(_startPosX+15, _startPosY+45),
};
g.FillPolygon(brush, chassis);
///обводка ходовой
Point[] chassisCont =
{
new Point(_startPosX+10, _startPosY+50),
new Point(_startPosX, _startPosY+50),
new Point(_startPosX+10, _startPosY +40),
new Point(_startPosX + 90, _startPosY+40),
new Point(_startPosX+100, _startPosY+50),
new Point(_startPosX+90,_startPosY+ 50),
new Point(_startPosX+85, _startPosY+45),
new Point(_startPosX+15, _startPosY+45),
};
g.DrawPolygon(pen, chassisCont);
///кабина
Point[] cabin =
{
new Point(_startPosX+20, _startPosY+10),
new Point(_startPosX+90,_startPosY+10),
new Point(_startPosX+90,_startPosY + 40),
new Point(_startPosX+10,_startPosY+40),
new Point(_startPosX+10,_startPosY+25)
};
g.DrawPolygon(pen, cabin);
g.DrawLine(pen, _startPosX + 10, _startPosY + 25, _startPosX + 90, _startPosY + 25);
///окна
g.FillRectangle(brush, _startPosX + 20, _startPosY + 15, 10, 10);
g.FillRectangle(brush, _startPosX + 35, _startPosY + 15, 10, 10);
g.FillRectangle(brush, _startPosX + 75, _startPosY + 15, 10, 10);
///дверь
g.FillRectangle(brush, _startPosX + 50, _startPosY + 15, 10, 25);
///рога
if (_ElectricLocomotive.Horns == true)
Pen pen = new(electroLocomotive.BodyColor) ;
Brush brush = new SolidBrush(electroLocomotive.AdditionalColor);
// обвесы
if (electroLocomotive.Horns)
{
g.FillRectangle(brush, _startPosX + 25, _startPosY + 5, 15, 5);
@ -197,9 +58,8 @@ namespace ElectricLocomotive
};
g.DrawPolygon(pen, horns2);
}
///Батарея
g.FillRectangle(brush, _startPosX + 45, _startPosY + 5, 15, 5);
base.DrawTransport(g);
}
}
}

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@ -0,0 +1,210 @@
using ElectricLocomotive.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.DrawningObject
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningLocomotive
{
public EntityLocomotive? EntityLocomotive { get; protected set; }
protected int _pictureWidth;
protected int _pictureHeight;
protected int _startPosX;
protected int _startPosY;
protected readonly int _locoWidth = 95;
protected readonly int _locoHeight = 50;
public int GetPosX => _startPosX;
public int GetPosY => _startPosY;
public int GetWidth => _locoWidth;
public int GetHeight => _locoHeight;
public DrawningLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, int width, int heigth)
{
if (width < _locoWidth || heigth < _locoHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = heigth;
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor, additionalColor);
}
protected DrawningLocomotive(int speed, double weight, Color bodyColor, Color additionalColor, int width,
int height, int locoWidth, int locoHeight)
{
if (width < _locoWidth || height < _locoHeight)
{
return;
}
_pictureWidth = width;
_pictureHeight = height;
_locoWidth = locoWidth;
_locoHeight = locoHeight;
EntityLocomotive = new EntityLocomotive(speed, weight, bodyColor, additionalColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param
public void SetPosition(int x, int y)
{
if (x < 0 || x + _locoWidth > _pictureWidth)
{
x = _pictureWidth - _locoWidth;
}
if (y < 0 || y + _locoHeight > _pictureHeight)
{
y = _pictureHeight - _locoHeight;
}
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (EntityLocomotive == null)
{
return;
}
switch (direction)
{
case DirectionType.Left:
if (_startPosX - EntityLocomotive.Step > 0)
{
_startPosX -= (int)EntityLocomotive.Step;
}
break;
case DirectionType.Up:
if (_startPosY - EntityLocomotive.Step > 0)
{
_startPosY -= (int)EntityLocomotive.Step;
}
break;
case DirectionType.Right:
if (_startPosX + EntityLocomotive.Step + _locoWidth < _pictureWidth)
{
_startPosX += (int)EntityLocomotive.Step;
}
break;
case DirectionType.Down:
if (_startPosY + EntityLocomotive.Step + _locoHeight < _pictureHeight)
{
_startPosY += (int)EntityLocomotive.Step;
}
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityLocomotive == null)
{
return;
}
Pen pen = new(EntityLocomotive.BodyColor);
Brush brush = new SolidBrush(EntityLocomotive.AdditionalColor);
///ВЛ60к-1595
///ходовая
g.FillRectangle(brush, new Rectangle(_startPosX + 20, _startPosY + 45, 15, 5));
g.FillRectangle(brush, new Rectangle(_startPosX + 65, _startPosY + 45, 15, 5));
g.FillEllipse(brush, _startPosX + 15, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 30, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 60, _startPosY + 45, 10, 10);
g.FillEllipse(brush, _startPosX + 75, _startPosY + 45, 10, 10);
PointF[] chassis =
{
new Point(_startPosX+10, _startPosY+50),
new Point(_startPosX, _startPosY+50),
new Point(_startPosX+10, _startPosY +40),
new Point(_startPosX + 90, _startPosY+40),
new Point(_startPosX+100, _startPosY+50),
new Point(_startPosX+90,_startPosY+ 50),
new Point(_startPosX+85, _startPosY+45),
new Point(_startPosX+15, _startPosY+45),
};
g.FillPolygon(brush, chassis);
///обводка ходовой
Point[] chassisCont =
{
new Point(_startPosX+10, _startPosY+50),
new Point(_startPosX, _startPosY+50),
new Point(_startPosX+10, _startPosY +40),
new Point(_startPosX + 90, _startPosY+40),
new Point(_startPosX+100, _startPosY+50),
new Point(_startPosX+90,_startPosY+ 50),
new Point(_startPosX+85, _startPosY+45),
new Point(_startPosX+15, _startPosY+45),
};
g.DrawPolygon(pen, chassisCont);
///кабина
Point[] cabin =
{
new Point(_startPosX+20, _startPosY+10),
new Point(_startPosX+90,_startPosY+10),
new Point(_startPosX+90,_startPosY + 40),
new Point(_startPosX+10,_startPosY+40),
new Point(_startPosX+10,_startPosY+25)
};
g.DrawPolygon(pen, cabin);
g.DrawLine(pen, _startPosX + 10, _startPosY + 25, _startPosX + 90, _startPosY + 25);
///окна
g.FillRectangle(brush, _startPosX + 20, _startPosY + 15, 10, 10);
g.FillRectangle(brush, _startPosX + 35, _startPosY + 15, 10, 10);
g.FillRectangle(brush, _startPosX + 75, _startPosY + 15, 10, 10);
///дверь
g.FillRectangle(brush, _startPosX + 50, _startPosY + 15, 10, 25);
///Батарея
g.FillRectangle(brush, _startPosX + 45, _startPosY + 5, 15, 5);
}
public bool CanMove(DirectionType direction)
{
if (EntityLocomotive == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityLocomotive.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityLocomotive.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityLocomotive.Step < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityLocomotive.Step < _pictureHeight,
};
}
}
}

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@ -0,0 +1,34 @@
using ElectricLocomotive.DrawningObject;
using ElectricLocomotive.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
public class DrawningObjectLocomotive : IMoveableObject
{
private readonly DrawningLocomotive? _drawningLocomotive = null;
public DrawningObjectLocomotive(DrawningLocomotive drawningLocomotive)
{
_drawningLocomotive = drawningLocomotive;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningLocomotive == null || _drawningLocomotive.EntityLocomotive == null)
{
return null;
}
return new ObjectParameters(_drawningLocomotive.GetPosX,_drawningLocomotive.GetPosY, _drawningLocomotive.GetWidth, _drawningLocomotive.GetHeight);
}
}
public int GetStep => (int)(_drawningLocomotive?.EntityLocomotive?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>_drawningLocomotive?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>_drawningLocomotive?.MoveTransport(direction);
}
}

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@ -34,7 +34,10 @@
buttonRight = new Button();
buttonDown = new Button();
buttonLeft = new Button();
buttonCreate = new Button();
buttonCreateElectricLocomotive = new Button();
buttonCreateLocomotive = new Button();
comboBoxStrategy = new ComboBox();
buttonStep = new Button();
((System.ComponentModel.ISupportInitialize)pictureBoxElectroLocomotiv).BeginInit();
SuspendLayout();
//
@ -48,6 +51,7 @@
pictureBoxElectroLocomotiv.SizeMode = PictureBoxSizeMode.AutoSize;
pictureBoxElectroLocomotiv.TabIndex = 5;
pictureBoxElectroLocomotiv.TabStop = false;
//
// buttonUp
//
@ -97,27 +101,66 @@
buttonLeft.UseVisualStyleBackColor = true;
buttonLeft.Click += buttonMove_Click;
//
// buttonCreate
// buttonCreateElectricLocomotive
//
buttonCreate.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreate.Location = new Point(13, 425);
buttonCreate.Name = "buttonCreate";
buttonCreate.Size = new Size(108, 34);
buttonCreate.TabIndex = 6;
buttonCreate.Text = "Создать";
buttonCreate.UseVisualStyleBackColor = true;
buttonCreate.Click += buttonCreate_Click;
buttonCreateElectricLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateElectricLocomotive.Location = new Point(13, 425);
buttonCreateElectricLocomotive.Name = "buttonCreateElectricLocomotive";
buttonCreateElectricLocomotive.Size = new Size(208, 34);
buttonCreateElectricLocomotive.TabIndex = 6;
buttonCreateElectricLocomotive.Text = "Создать Электролокомотив";
buttonCreateElectricLocomotive.UseVisualStyleBackColor = true;
buttonCreateElectricLocomotive.Click += buttonCreateElectricLocomotive_Click;
//
// buttonCreateLocomotive
//
buttonCreateLocomotive.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
buttonCreateLocomotive.Location = new Point(227, 425);
buttonCreateLocomotive.Name = "buttonCreateLocomotive";
buttonCreateLocomotive.Size = new Size(197, 34);
buttonCreateLocomotive.TabIndex = 11;
buttonCreateLocomotive.Text = "Создать локомотив";
buttonCreateLocomotive.UseVisualStyleBackColor = true;
buttonCreateLocomotive.Click += buttonCreateLocomotive_Click;
//
// comboBoxStrategy
//
comboBoxStrategy.Anchor = AnchorStyles.Top | AnchorStyles.Right;
comboBoxStrategy.DropDownStyle = ComboBoxStyle.DropDownList;
comboBoxStrategy.FormattingEnabled = true;
comboBoxStrategy.Items.AddRange(new object[] { "MoveToCenter", "MoveToRightCorner" });
comboBoxStrategy.Location = new Point(730, 11);
comboBoxStrategy.Margin = new Padding(2);
comboBoxStrategy.Name = "comboBoxStrategy";
comboBoxStrategy.Size = new Size(113, 23);
comboBoxStrategy.TabIndex = 12;
//
// buttonStep
//
buttonStep.Anchor = AnchorStyles.Top | AnchorStyles.Right;
buttonStep.Font = new Font("Candara Light", 10F, FontStyle.Regular, GraphicsUnit.Point);
buttonStep.Location = new Point(741, 49);
buttonStep.Margin = new Padding(2);
buttonStep.Name = "buttonStep";
buttonStep.Size = new Size(88, 34);
buttonStep.TabIndex = 13;
buttonStep.Text = "Шаг";
buttonStep.UseVisualStyleBackColor = true;
buttonStep.Click += buttonStep_Click;
//
// ElectricLocomotive
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(854, 467);
Controls.Add(buttonStep);
Controls.Add(comboBoxStrategy);
Controls.Add(buttonCreateLocomotive);
Controls.Add(buttonUp);
Controls.Add(buttonRight);
Controls.Add(buttonDown);
Controls.Add(buttonLeft);
Controls.Add(buttonCreate);
Controls.Add(buttonCreateElectricLocomotive);
Controls.Add(pictureBoxElectroLocomotiv);
Name = "ElectricLocomotive";
Text = "ElectricLocomotive";
@ -133,6 +176,9 @@
private Button buttonRight;
private Button buttonDown;
private Button buttonLeft;
private Button buttonCreate;
private Button buttonCreateElectricLocomotive;
private Button buttonCreateLocomotive;
private ComboBox comboBoxStrategy;
private Button buttonStep;
}
}

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@ -1,8 +1,18 @@
using ElectricLocomotive.DrawningObject;
using ElectricLocomotive.MovementStrategy;
using ProjectElectricLocomotive;
using ProjectElectricLocomotive.MovementStrategy;
using System;
namespace ElectricLocomotive
{
public partial class ElectricLocomotive : Form
{
private DrawningElectricLocomotive? _drawningElectricLocomotive;
private DrawningLocomotive? _drawningLocomotive;
private AbstractStrategy? _abstractStrategy;
public ElectricLocomotive()
{
InitializeComponent();
@ -10,56 +20,100 @@ namespace ElectricLocomotive
private void Draw()
{
if (_drawningElectricLocomotive == null)
if (_drawningLocomotive == null)
{
return;
}
Bitmap bmp = new(pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningElectricLocomotive.DrawTransport(gr);
_drawningLocomotive.DrawTransport(gr);
pictureBoxElectroLocomotiv.Image = bmp;
}
private void buttonCreate_Click(object sender, EventArgs e)
private void buttonCreateElectricLocomotive_Click(object sender, EventArgs e)
{
Random random = new();
_drawningElectricLocomotive = new DrawningElectricLocomotive();
_drawningElectricLocomotive.Init(random.Next(100, 300), random.Next(1000, 3000),
Random random = new Random();
_drawningLocomotive = new DrawningElectricLocomotive(random.Next(100, 300), random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256), random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)), pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
_drawningElectricLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
_drawningLocomotive.SetPosition(random.Next(10, 100), random.Next(10, 100));
Draw();
}
private void buttonCreateLocomotive_Click(object sender, EventArgs e)
{
Random rnd = new Random();
_drawningLocomotive = new DrawningLocomotive(rnd.Next(100, 300), rnd.Next(1000, 3000),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)),
pictureBoxElectroLocomotiv.Width, pictureBoxElectroLocomotiv.Height);
_drawningLocomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100));
Draw();
}
private void buttonMove_Click(object sender, EventArgs e)
{
if (_drawningElectricLocomotive == null)
if (_drawningLocomotive == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonUp":
_drawningElectricLocomotive.MoveTransport(DirectionType.Up);
_drawningLocomotive.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningElectricLocomotive.MoveTransport(DirectionType.Down);
_drawningLocomotive.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningElectricLocomotive.MoveTransport(DirectionType.Left);
_drawningLocomotive.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningElectricLocomotive.MoveTransport(DirectionType.Right);
_drawningLocomotive.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningLocomotive == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex switch
{
0 => new MoveToCenter(),
1 => new MoveToRightCorner(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectLocomotive(_drawningLocomotive), pictureBoxElectroLocomotiv.Width,
pictureBoxElectroLocomotiv.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

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@ -3,51 +3,18 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ElectricLocomotive.Entities;
namespace ElectricLocomotive
namespace ElectricLocomotive.Entities
{
public class EntityElectricLocomotive
public class EntityElectroLocomotive : EntityLocomotive
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool Horns { get; private set; }
/// <summary>
/// Признак (опция) roga
/// </summary>
public double Step => (double)Speed * 100 / Weight; ///свойство с лямбда выражением
/// <summary>
/// Инициализация полей объекта-класса электролокоматива
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="Horns">Признак наличия рогов</param>
public void Init(int speed, double weight, Color bodyColor, Color additionalColor, bool horns)
public EntityElectroLocomotive(int Speed, double weight, Color bodyColor, Color additionalColor, bool horns) : base(Speed,weight,bodyColor, additionalColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
Horns = horns;
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.Entities
{
public class EntityLocomotive
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityLocomotive(int speed, double weight, Color bodyColor, Color additionalColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
AdditionalColor = additionalColor;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.MovementStrategy
{
public interface IMoveableObject
{
ObjectParameters? GetObjectPosition { get; }
int GetStep { get; }
bool CheckCanMove(DirectionType direction);
void MoveObject(DirectionType direction);
}
}

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using ElectricLocomotive.MovementStrategy;
using ProjectElectricLocomotive.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.MovementStrategy
{
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 && objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 && objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

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using ProjectElectricLocomotive.MovementStrategy;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.MovementStrategy
{
public class MoveToRightCorner : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null) return false;
return objParams.RightBorder >= FieldWidth - GetStep() && objParams.DownBorder >= FieldHeight - GetStep();
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null) return;
if (objParams.RightBorder < FieldWidth - GetStep()) MoveRight();
if (objParams.DownBorder < FieldHeight - GetStep()) MoveDown();
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive
{
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
public int RightBorder => _x + _width;
public int DownBorder => _y + _height;
public int ObjectMiddleHorizontal => _x + _width / 2;
public int ObjectMiddleVertical => _y + _height / 2;
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ElectricLocomotive.MovementStrategy
{
public enum Status
{
NotInit,
InProgress,
Finish
}
}