Merge pull request 'ISEbd-21 Melnikov I.O. Lab work 01 Base' (#1) from LabWork01 into master
Reviewed-on: http://student.git.athene.tech/Igor-Melnikov/ISEbd-21_Melnikov_I.O._Locomotives._Base/pulls/1
This commit is contained in:
commit
058c6529c5
25
Locomotives/Locomotives/Direction.cs
Normal file
25
Locomotives/Locomotives/Direction.cs
Normal file
@ -0,0 +1,25 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
/// <summary>
|
||||
/// Перечисление направлений перемещения
|
||||
/// </summary>
|
||||
internal enum Direction
|
||||
{
|
||||
/// <summary>
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||||
/// вверх
|
||||
/// </summary>
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||||
Up = 1,
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||||
/// <summary>
|
||||
/// вниз
|
||||
/// </summary>
|
||||
Down = 2,
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||||
/// <summary>
|
||||
/// влево
|
||||
/// </summary>
|
||||
Left = 3,
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||||
/// <summary>
|
||||
/// вправо
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/// </summary>
|
||||
Right = 4
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||||
}
|
||||
}
|
190
Locomotives/Locomotives/DrawningLocomotive.cs
Normal file
190
Locomotives/Locomotives/DrawningLocomotive.cs
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@ -0,0 +1,190 @@
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||||
namespace Locomotives
|
||||
{
|
||||
/// <summary>
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/// Класс, отвечающий за отрисовку объекта-сущности
|
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/// </summary>
|
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internal class DrawningLocomotive
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||||
{
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/// <summary>
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||||
/// Класс-сущность
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/// </summary>
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public EntityLocomotive Locomotive { get; private set; }
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||||
/// <summary>
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||||
/// Левая координата отрисовки локомотива
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/// </summary>
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private float _startPosX;
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||||
/// <summary>
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||||
/// Верхняя координата отрисовки локомотива
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/// </summary>
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private float _startPosY;
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/// <summary>
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/// Ширина окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureWidth;
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/// <summary>
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/// Высота окна отрисовки
|
||||
/// </summary>
|
||||
private int? _pictureHeight;
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/// <summary>
|
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/// Ширина локомотива
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/// </summary>
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protected readonly int _locomotiveWidth = 160;
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||||
/// <summary>
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/// Высота локомотива
|
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/// </summary>
|
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protected readonly int _locomotiveHeight = 55;
|
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/// <summary>
|
||||
/// Инициализация свойств объекта-сущности
|
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/// </summary>
|
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/// <param name="speed">Скорость</param>
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/// <param name="weight">Вес</param>
|
||||
/// <param name="bodyColor">Цвет кузова</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
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{
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Locomotive = new EntityLocomotive();
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Locomotive.Init(speed, weight, bodyColor);
|
||||
}
|
||||
/// <summary>
|
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/// Установка начальной позиции локомотива
|
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/// </summary>
|
||||
/// <param name="x">Левая координата</param>
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||||
/// <param name="y">Правая координата</param>
|
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/// <param name="width">Ширина</param>
|
||||
/// <param name="height">Высота</param>
|
||||
public void SetPosition(int x, int y, int width, int height)
|
||||
{
|
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if (x < 0 || y < 0 || x + _locomotiveWidth > width || y + _locomotiveHeight > height)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_startPosX = x;
|
||||
_startPosY = y;
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
}
|
||||
/// <summary>
|
||||
/// Перемещение локомотива в зависимости от направления
|
||||
/// </summary>
|
||||
/// <param name="direction">Направление</param>
|
||||
public void MoveLocomotive(Direction direction)
|
||||
{
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (!_pictureWidth.HasValue || !_pictureHeight.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
switch (direction)
|
||||
{
|
||||
//вправо
|
||||
case Direction.Right:
|
||||
if (_startPosX + _locomotiveWidth + Locomotive.Step < _pictureWidth)
|
||||
{
|
||||
_startPosX += Locomotive.Step;
|
||||
}
|
||||
break;
|
||||
//влево
|
||||
case Direction.Left:
|
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if (_startPosX >= Locomotive.Step)
|
||||
{
|
||||
_startPosX -= Locomotive.Step;
|
||||
}
|
||||
break;
|
||||
//вверх
|
||||
case Direction.Up:
|
||||
if (_startPosY >= Locomotive.Step)
|
||||
{
|
||||
_startPosY -= Locomotive.Step;
|
||||
}
|
||||
break;
|
||||
//вниз
|
||||
case Direction.Down:
|
||||
if (_startPosY + _locomotiveHeight + Locomotive.Step < _pictureHeight)
|
||||
{
|
||||
_startPosY += Locomotive.Step;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки локомотива
|
||||
/// </summary>
|
||||
/// <param name="g">Графика</param>
|
||||
public void DrawTransport(Graphics g)
|
||||
{
|
||||
if (_startPosX < 0 || _startPosY < 0 || !_pictureHeight.HasValue || !_pictureWidth.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
//кузов
|
||||
Pen penBodyColor = new Pen(Locomotive?.BodyColor ?? Color.Black);
|
||||
for (int i = (int)_startPosX + 10; i <= _startPosX + 20; i++)
|
||||
{
|
||||
g.DrawLine(penBodyColor, _startPosX + 20, _startPosY, i, _startPosY + 20);
|
||||
}
|
||||
Brush brBodyColor = new SolidBrush(Locomotive?.BodyColor ?? Color.Black);
|
||||
g.FillRectangle(brBodyColor, _startPosX + 20, _startPosY, 130, 20);//верхняя часть
|
||||
g.FillRectangle(brBodyColor, _startPosX + 10, _startPosY + 20, 140, 20);//нижняя часть
|
||||
//переход
|
||||
Brush brBlack = new SolidBrush(Color.Black);
|
||||
g.FillRectangle(brBlack, _startPosX + 150, _startPosY + 5, 10, 30);
|
||||
Pen pen = new(Color.Black);
|
||||
//границы локомотива
|
||||
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 10, _startPosY + 20);
|
||||
g.DrawLine(pen, _startPosX, _startPosY + 50, _startPosX + 10, _startPosY + 50);
|
||||
for (int i = (int)_startPosX + 10; i <= (int)_startPosX + 20; i++)
|
||||
{
|
||||
g.DrawLine(pen, i, _startPosY + 40, i - 10, _startPosY + 50);
|
||||
}
|
||||
for (int i = (int)_startPosX + 140; i <= (int)_startPosX + 150; i++)
|
||||
{
|
||||
g.DrawLine(pen, i, _startPosY + 40, i + 10, _startPosY + 50);
|
||||
}
|
||||
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 20, 140, 20);
|
||||
g.DrawLine(pen, _startPosX + 20, _startPosY, _startPosX + 150, _startPosY);
|
||||
g.DrawLine(pen, _startPosX + 150, _startPosY, _startPosX + 150, _startPosY + 20);
|
||||
//окна
|
||||
Brush brWhite = new SolidBrush(Color.White);
|
||||
g.FillRectangle(brWhite, _startPosX + 25, _startPosY + 5, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 25, _startPosY + 5, 10, 10);
|
||||
g.FillRectangle(brWhite, _startPosX + 40, _startPosY + 5, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 40, _startPosY + 5, 10, 10);
|
||||
g.FillRectangle(brWhite, _startPosX + 130, _startPosY + 5, 10, 10);
|
||||
g.DrawRectangle(pen, _startPosX + 130, _startPosY + 5, 10, 10);
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||||
//дверь
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||||
g.FillRectangle(brBodyColor, _startPosX + 60, _startPosY + 10, 15, 25);
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||||
g.DrawRectangle(pen, _startPosX + 60, _startPosY + 10, 15, 25);
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||||
//колёса
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||||
g.DrawEllipse(pen, _startPosX + 20, _startPosY + 40, 20, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 50, _startPosY + 40, 20, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20, 15);
|
||||
g.DrawEllipse(pen, _startPosX + 120, _startPosY + 40, 20, 15);
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод перерисовки при изменении границ рисунка
|
||||
/// </summary>
|
||||
/// <param name="width">Новая ширина</param>
|
||||
/// <param name="height">Новая высота</param>
|
||||
public void ChangeBorders(int width, int height)
|
||||
{
|
||||
_pictureWidth = width;
|
||||
_pictureHeight = height;
|
||||
if (_pictureWidth <= _locomotiveWidth || _pictureHeight <= _locomotiveHeight)
|
||||
{
|
||||
_pictureWidth = null;
|
||||
_pictureHeight = null;
|
||||
return;
|
||||
}
|
||||
if (_startPosX + _locomotiveWidth > _pictureWidth)
|
||||
{
|
||||
_startPosX = _pictureWidth.Value - _locomotiveWidth;
|
||||
}
|
||||
if (_startPosY + _locomotiveHeight > _pictureHeight)
|
||||
{
|
||||
_startPosY = _pictureHeight.Value - _locomotiveHeight;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
38
Locomotives/Locomotives/EntityLocomotive.cs
Normal file
38
Locomotives/Locomotives/EntityLocomotive.cs
Normal file
@ -0,0 +1,38 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
/// <summary>
|
||||
/// Класс-сущность локомотив
|
||||
/// </summary>
|
||||
internal class EntityLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Скорость
|
||||
/// </summary>
|
||||
public int Speed { get; private set; }
|
||||
/// <summary>
|
||||
/// Вес
|
||||
/// </summary>
|
||||
public float Weight { get; private set; }
|
||||
/// <summary>
|
||||
/// Цвет кузова
|
||||
/// </summary>
|
||||
public Color BodyColor { get; private set; }
|
||||
/// <summary>
|
||||
/// Шаг перемещения
|
||||
/// </summary>
|
||||
public float Step => Speed * 100 / Weight;
|
||||
/// <summary>
|
||||
/// Инициализация полей объекта-класса локомотива
|
||||
/// </summary>
|
||||
/// <param name="speed">скорость</param>
|
||||
/// <param name="weight">вес</param>
|
||||
/// <param name="bodyColor">цвет кузова</param>
|
||||
public void Init(int speed, float weight, Color bodyColor)
|
||||
{
|
||||
Random rnd = new();
|
||||
Speed = speed <= 0 ? rnd.Next(50, 150) : speed;
|
||||
Weight = weight <= 0 ? rnd.Next(40, 70) : weight;
|
||||
BodyColor = bodyColor;
|
||||
}
|
||||
}
|
||||
}
|
39
Locomotives/Locomotives/Form1.Designer.cs
generated
39
Locomotives/Locomotives/Form1.Designer.cs
generated
@ -1,39 +0,0 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
partial class Form1
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.components = new System.ComponentModel.Container();
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Text = "Form1";
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
181
Locomotives/Locomotives/FormLocomotive.Designer.cs
generated
Normal file
181
Locomotives/Locomotives/FormLocomotive.Designer.cs
generated
Normal file
@ -0,0 +1,181 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
partial class FormLocomotive
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pictureBoxLocomotive = new System.Windows.Forms.PictureBox();
|
||||
this.statusStrip = new System.Windows.Forms.StatusStrip();
|
||||
this.toolStripStatusLabelSpeed = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelWeight = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.toolStripStatusLabelBodyColor = new System.Windows.Forms.ToolStripStatusLabel();
|
||||
this.buttonCreate = new System.Windows.Forms.Button();
|
||||
this.buttonRight = new System.Windows.Forms.Button();
|
||||
this.buttonLeft = new System.Windows.Forms.Button();
|
||||
this.buttonDown = new System.Windows.Forms.Button();
|
||||
this.buttonUp = new System.Windows.Forms.Button();
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).BeginInit();
|
||||
this.statusStrip.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// pictureBoxLocomotive
|
||||
//
|
||||
this.pictureBoxLocomotive.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.pictureBoxLocomotive.Location = new System.Drawing.Point(0, 0);
|
||||
this.pictureBoxLocomotive.MinimumSize = new System.Drawing.Size(1, 1);
|
||||
this.pictureBoxLocomotive.Name = "pictureBoxLocomotive";
|
||||
this.pictureBoxLocomotive.Size = new System.Drawing.Size(800, 428);
|
||||
this.pictureBoxLocomotive.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
|
||||
this.pictureBoxLocomotive.TabIndex = 0;
|
||||
this.pictureBoxLocomotive.TabStop = false;
|
||||
this.pictureBoxLocomotive.Resize += new System.EventHandler(this.PictureBoxLocomotive_Resize);
|
||||
//
|
||||
// statusStrip
|
||||
//
|
||||
this.statusStrip.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.toolStripStatusLabelSpeed,
|
||||
this.toolStripStatusLabelWeight,
|
||||
this.toolStripStatusLabelBodyColor});
|
||||
this.statusStrip.Location = new System.Drawing.Point(0, 428);
|
||||
this.statusStrip.Name = "statusStrip";
|
||||
this.statusStrip.Size = new System.Drawing.Size(800, 22);
|
||||
this.statusStrip.TabIndex = 1;
|
||||
this.statusStrip.Text = "statusStrip1";
|
||||
//
|
||||
// toolStripStatusLabelSpeed
|
||||
//
|
||||
this.toolStripStatusLabelSpeed.Name = "toolStripStatusLabelSpeed";
|
||||
this.toolStripStatusLabelSpeed.Size = new System.Drawing.Size(65, 17);
|
||||
this.toolStripStatusLabelSpeed.Text = "Скорость: ";
|
||||
//
|
||||
// toolStripStatusLabelWeight
|
||||
//
|
||||
this.toolStripStatusLabelWeight.Name = "toolStripStatusLabelWeight";
|
||||
this.toolStripStatusLabelWeight.Size = new System.Drawing.Size(32, 17);
|
||||
this.toolStripStatusLabelWeight.Text = "Вес: ";
|
||||
//
|
||||
// toolStripStatusLabelBodyColor
|
||||
//
|
||||
this.toolStripStatusLabelBodyColor.Name = "toolStripStatusLabelBodyColor";
|
||||
this.toolStripStatusLabelBodyColor.Size = new System.Drawing.Size(39, 17);
|
||||
this.toolStripStatusLabelBodyColor.Text = "Цвет: ";
|
||||
//
|
||||
// buttonCreate
|
||||
//
|
||||
this.buttonCreate.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.buttonCreate.Location = new System.Drawing.Point(12, 395);
|
||||
this.buttonCreate.Name = "buttonCreate";
|
||||
this.buttonCreate.Size = new System.Drawing.Size(90, 30);
|
||||
this.buttonCreate.TabIndex = 2;
|
||||
this.buttonCreate.Text = "Создать";
|
||||
this.buttonCreate.UseVisualStyleBackColor = true;
|
||||
this.buttonCreate.Click += new System.EventHandler(this.ButtonCreate_Click);
|
||||
//
|
||||
// buttonRight
|
||||
//
|
||||
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonRight.BackgroundImage = global::Locomotives.Properties.Resources.ArrowRight;
|
||||
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonRight.Location = new System.Drawing.Point(758, 395);
|
||||
this.buttonRight.Name = "buttonRight";
|
||||
this.buttonRight.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonRight.TabIndex = 3;
|
||||
this.buttonRight.UseVisualStyleBackColor = true;
|
||||
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonLeft
|
||||
//
|
||||
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonLeft.BackgroundImage = global::Locomotives.Properties.Resources.ArrowLeft;
|
||||
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonLeft.Location = new System.Drawing.Point(686, 395);
|
||||
this.buttonLeft.Name = "buttonLeft";
|
||||
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonLeft.TabIndex = 4;
|
||||
this.buttonLeft.UseVisualStyleBackColor = true;
|
||||
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonDown
|
||||
//
|
||||
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonDown.BackgroundImage = global::Locomotives.Properties.Resources.ArrowDown;
|
||||
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonDown.Location = new System.Drawing.Point(722, 395);
|
||||
this.buttonDown.Name = "buttonDown";
|
||||
this.buttonDown.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonDown.TabIndex = 5;
|
||||
this.buttonDown.UseVisualStyleBackColor = true;
|
||||
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// buttonUp
|
||||
//
|
||||
this.buttonUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.buttonUp.BackgroundImage = global::Locomotives.Properties.Resources.ArrowUp;
|
||||
this.buttonUp.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
|
||||
this.buttonUp.Location = new System.Drawing.Point(722, 359);
|
||||
this.buttonUp.Name = "buttonUp";
|
||||
this.buttonUp.Size = new System.Drawing.Size(30, 30);
|
||||
this.buttonUp.TabIndex = 6;
|
||||
this.buttonUp.UseVisualStyleBackColor = true;
|
||||
this.buttonUp.Click += new System.EventHandler(this.ButtonMove_Click);
|
||||
//
|
||||
// FormLocomotive
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(800, 450);
|
||||
this.Controls.Add(this.buttonUp);
|
||||
this.Controls.Add(this.buttonDown);
|
||||
this.Controls.Add(this.buttonLeft);
|
||||
this.Controls.Add(this.buttonRight);
|
||||
this.Controls.Add(this.buttonCreate);
|
||||
this.Controls.Add(this.pictureBoxLocomotive);
|
||||
this.Controls.Add(this.statusStrip);
|
||||
this.Name = "FormLocomotive";
|
||||
this.Text = "Локомотив";
|
||||
((System.ComponentModel.ISupportInitialize)(this.pictureBoxLocomotive)).EndInit();
|
||||
this.statusStrip.ResumeLayout(false);
|
||||
this.statusStrip.PerformLayout();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private PictureBox pictureBoxLocomotive;
|
||||
private StatusStrip statusStrip;
|
||||
private ToolStripStatusLabel toolStripStatusLabelSpeed;
|
||||
private ToolStripStatusLabel toolStripStatusLabelWeight;
|
||||
private ToolStripStatusLabel toolStripStatusLabelBodyColor;
|
||||
private Button buttonCreate;
|
||||
private Button buttonRight;
|
||||
private Button buttonLeft;
|
||||
private Button buttonDown;
|
||||
private Button buttonUp;
|
||||
}
|
||||
}
|
77
Locomotives/Locomotives/FormLocomotive.cs
Normal file
77
Locomotives/Locomotives/FormLocomotive.cs
Normal file
@ -0,0 +1,77 @@
|
||||
namespace Locomotives
|
||||
{
|
||||
public partial class FormLocomotive : Form
|
||||
{
|
||||
/// <summary>
|
||||
/// Объект от класса отрисовки локомотива
|
||||
/// </summary>
|
||||
private DrawningLocomotive _locomotive;
|
||||
|
||||
public FormLocomotive()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод отрисовки локомотива
|
||||
/// </summary>
|
||||
private void Draw()
|
||||
{
|
||||
Bitmap bmp = new(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||
Graphics gr = Graphics.FromImage(bmp);
|
||||
_locomotive?.DrawTransport(gr);
|
||||
pictureBoxLocomotive.Image = bmp;
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод обработки нажатия на кнопку "Создать"
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonCreate_Click(object sender, EventArgs e)
|
||||
{
|
||||
Random rnd = new();
|
||||
_locomotive = new DrawningLocomotive();
|
||||
_locomotive.Init(rnd.Next(100, 300), rnd.Next(1000, 2000), Color.FromArgb(rnd.Next(0, 256), rnd.Next(0, 256), rnd.Next(0, 256)));
|
||||
_locomotive.SetPosition(rnd.Next(10, 100), rnd.Next(10, 100), pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||
toolStripStatusLabelSpeed.Text = $"Скорость: {_locomotive.Locomotive.Speed}";
|
||||
toolStripStatusLabelWeight.Text = $"Вес: {_locomotive.Locomotive.Weight}";
|
||||
toolStripStatusLabelBodyColor.Text = $"Цвет: {_locomotive.Locomotive.BodyColor.Name}";
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Метод обработки нажатия на кнопки перемещения
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void ButtonMove_Click(object sender, EventArgs e)
|
||||
{
|
||||
//получаем имя кнопки
|
||||
string name = ((Button)sender)?.Name ?? string.Empty;
|
||||
switch (name)
|
||||
{
|
||||
case "buttonUp":
|
||||
_locomotive?.MoveLocomotive(Direction.Up);
|
||||
break;
|
||||
case "buttonDown":
|
||||
_locomotive?.MoveLocomotive(Direction.Down);
|
||||
break;
|
||||
case "buttonLeft":
|
||||
_locomotive?.MoveLocomotive(Direction.Left);
|
||||
break;
|
||||
case "buttonRight":
|
||||
_locomotive?.MoveLocomotive(Direction.Right);
|
||||
break;
|
||||
}
|
||||
Draw();
|
||||
}
|
||||
/// <summary>
|
||||
/// Изменение размеров формы
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void PictureBoxLocomotive_Resize(object sender, EventArgs e)
|
||||
{
|
||||
_locomotive?.ChangeBorders(pictureBoxLocomotive.Width, pictureBoxLocomotive.Height);
|
||||
Draw();
|
||||
}
|
||||
}
|
||||
}
|
63
Locomotives/Locomotives/FormLocomotive.resx
Normal file
63
Locomotives/Locomotives/FormLocomotive.resx
Normal file
@ -0,0 +1,63 @@
|
||||
<root>
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="statusStrip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -8,4 +8,23 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Update="Properties\Resources.Designer.cs">
|
||||
<DesignTime>True</DesignTime>
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Update="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="Resources\" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -8,10 +8,8 @@ namespace Locomotives
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
// To customize application configuration such as set high DPI settings or default font,
|
||||
// see https://aka.ms/applicationconfiguration.
|
||||
ApplicationConfiguration.Initialize();
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new FormLocomotive());
|
||||
}
|
||||
}
|
||||
}
|
103
Locomotives/Locomotives/Properties/Resources.Designer.cs
generated
Normal file
103
Locomotives/Locomotives/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,103 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программой.
|
||||
// Исполняемая версия:4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
|
||||
// повторной генерации кода.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Locomotives.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
|
||||
/// </summary>
|
||||
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
|
||||
// с помощью такого средства, как ResGen или Visual Studio.
|
||||
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
|
||||
// с параметром /str или перестройте свой проект VS.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Locomotives.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
|
||||
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowDown {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowDown", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowLeft {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowLeft", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowRight {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowRight", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
||||
/// </summary>
|
||||
internal static System.Drawing.Bitmap ArrowUp {
|
||||
get {
|
||||
object obj = ResourceManager.GetObject("ArrowUp", resourceCulture);
|
||||
return ((System.Drawing.Bitmap)(obj));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -117,4 +117,17 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="ArrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
<data name="ArrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>..\Resources\ArrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
BIN
Locomotives/Locomotives/Resources/ArrowDown.png
Normal file
BIN
Locomotives/Locomotives/Resources/ArrowDown.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 483 B |
BIN
Locomotives/Locomotives/Resources/ArrowLeft.png
Normal file
BIN
Locomotives/Locomotives/Resources/ArrowLeft.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 444 B |
BIN
Locomotives/Locomotives/Resources/ArrowRight.png
Normal file
BIN
Locomotives/Locomotives/Resources/ArrowRight.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 464 B |
BIN
Locomotives/Locomotives/Resources/ArrowUp.png
Normal file
BIN
Locomotives/Locomotives/Resources/ArrowUp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 459 B |
Loading…
Reference in New Issue
Block a user