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main ... Laba1

Author SHA1 Message Date
5df4040700 Merge pull request 'PIbd-23 Firsov Kirill LabWork 02' (#5) from Laba2 into Laba1
Reviewed-on: http://student.git.athene.tech/Firsov_Kirill/PIbd-23_Firsov_Kirill_Tractor_basis/pulls/5
2023-10-28 22:40:39 +04:00
KirillFirsof
07e6b5fba6 Коммит 2023-10-28 22:37:28 +04:00
KirillFirsof
679f01efec Закончено 2023-10-27 08:58:51 +04:00
KirillFirsof
c8f9dead9c Надеюсь все 2023-10-27 08:24:37 +04:00
KirillFirsof
b6e2b79297 СМЭРТЬ 2023-10-26 14:35:36 +04:00
KirillFirsof
0d0d57578e Доработка формы 2023-10-12 21:25:26 +04:00
KirillFirsof
8c7e0c3e99 Создание классов и формы 2023-10-12 21:23:15 +04:00
26 changed files with 1358 additions and 63 deletions

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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.2.32602.215
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RPP_FirstLaba_Tractor", "RPP_FirstLaba_Tractor\RPP_FirstLaba_Tractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ProjectTractor", "RPP_FirstLaba_Tractor\ProjectTractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@ -0,0 +1,135 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTractor.DrawningObjects;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Класс-стратегия перемещения объекта
/// </summary>
public abstract class AbstractStrategy
{
/// <summary>
/// Перемещаемый объект
/// </summary>
private IMoveableObject? _moveableObject;
/// <summary>
/// Статус перемещения
/// </summary>
private Status _state = Status.NotInit;
/// <summary>
/// Ширина поля
/// </summary>
protected int FieldWidth { get; private set; }
/// <summary>
/// Высота поля
/// </summary>
protected int FieldHeight { get; private set; }
/// <summary>
/// Статус перемещения
/// </summary>
public Status GetStatus() { return _state; }
/// <summary>
/// Установка данных
/// </summary>
/// <param name="moveableObject">Перемещаемый объект</param>
/// <param name="width">Ширина поля</param>
/// <param name="height">Высота поля</param>
public void SetData(IMoveableObject moveableObject, int width, int
height)
{
if (moveableObject == null)
{
_state = Status.NotInit;
return;
}
_state = Status.InProgress;
_moveableObject = moveableObject;
FieldWidth = width;
FieldHeight = height;
}
/// <summary>
/// Шаг перемещения
/// </summary>
public void MakeStep()
{
if (_state != Status.InProgress)
{
return;
}
if (IsTargetDestinaion())
{
_state = Status.Finish;
return;
}
MoveToTarget();
}
/// <summary>
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveRight() => MoveTo(DirectionType.Right);
/// <summary>
/// Перемещение вверх
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveUp() => MoveTo(DirectionType.Up);
/// <summary>
/// Перемещение вниз
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться,false - неудача)</returns>
protected bool MoveDown() => MoveTo(DirectionType.Down);
/// <summary>
/// Параметры объекта
/// </summary>
protected ObjectParameters? GetObjectParameters =>
_moveableObject?.GetObjectPosition;
/// <summary>
/// Шаг объекта
/// </summary>
/// <returns></returns>
protected int? GetStep()
{
if (_state != Status.InProgress)
{
return null;
}
return _moveableObject?.GetStep;
}
/// <summary>
/// Перемещение к цели
/// </summary>
protected abstract void MoveToTarget();
/// <summary>
/// Достигнута ли цель
/// </summary>
/// <returns></returns>
protected abstract bool IsTargetDestinaion();
/// <summary>
/// Попытка перемещения в требуемом направлении
/// </summary>
/// <param name="directionType">Направление</param>
/// <returns>Результат попытки (true - удалось переместиться, false -неудача)</returns>
private bool MoveTo(DirectionType directionType)
{
if (_state != Status.InProgress)
{
return false;
}
if (_moveableObject?.CheckCanMove(directionType) ?? false)
{
_moveableObject.MoveObject(directionType);
return true;
}
return false;
}
}
}

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@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor
{
public enum DirectionType
{
/// <summary>
/// /// Вверх
/// /// </summary>
Up = 1,
/// <summary>
/// Вниз
/// </summary>
Down = 2,
/// <summary>
/// Влево
/// </summary>
Left = 3,
/// <summary>
/// Вправо
/// </summary>
Right = 4
}
}

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@ -0,0 +1,99 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTractor.Entities;
namespace ProjectTractor.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBulldoser : DrawningTractor
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="wheelsOrnament">Признак наличия орнамента на колесах</param>
/// <param name="blade">Признак наличия отвала</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBulldoser(int speed, double weight, Color bodyColor, Color
additionalColor, bool wheelsOrnament, bool blade, int width, int height) :
base(speed, weight, bodyColor, width, height, 110, 60)
{
if (EntityTractor != null)
{
EntityTractor = new EntityBulldoser(speed, weight, bodyColor,
additionalColor, wheelsOrnament, blade);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityTractor is not EntityBulldoser bulldoser)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(bulldoser.AdditionalColor);
base.DrawTransport(g);
// орнамент на колесах
if (bulldoser.WheelsOrnament)
{
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
g.DrawLine(pen, _startPosX + 7, _startPosY + 47, _startPosX + 7, _startPosY + 58);
g.DrawLine(pen, _startPosX + 2, _startPosY + 53, _startPosX + 13, _startPosY + 53);
g.DrawLine(pen, _startPosX + 73, _startPosY + 47, _startPosX + 73, _startPosY + 58);
g.DrawLine(pen, _startPosX + 67, _startPosY + 53, _startPosX + 78, _startPosY + 53);
g.DrawLine(pen, _startPosX + 40, _startPosY + 57, _startPosX + 40, _startPosY + 62);
g.DrawLine(pen, _startPosX + 37, _startPosY + 60, _startPosX + 43, _startPosY + 60);
g.DrawLine(pen, _startPosX + 25, _startPosY + 57, _startPosX + 25, _startPosY + 62);
g.DrawLine(pen, _startPosX + 22, _startPosY + 60, _startPosX + 28, _startPosY + 60);
g.DrawLine(pen, _startPosX + 55, _startPosY + 57, _startPosX + 55, _startPosY + 62);
g.DrawLine(pen, _startPosX + 52, _startPosY + 60, _startPosX + 58, _startPosY + 60);
g.DrawLine(pen, _startPosX + 30, _startPosY + 42, _startPosX + 30, _startPosY + 48);
g.DrawLine(pen, _startPosX + 27, _startPosY + 45, _startPosX + 33, _startPosY + 45);
g.DrawLine(pen, _startPosX + 50, _startPosY + 42, _startPosX + 50, _startPosY + 48);
g.DrawLine(pen, _startPosX + 47, _startPosY + 45, _startPosX + 53, _startPosY + 45);
}
// отвал
if (bulldoser.Blade)
{
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 30, 10, 40);
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60, 40, 10);
for (int i = 0; i < 15; i++)
{
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60 - i * 2, 40 - i * 2, 10);
}
g.FillRectangle(additionalBrush, _startPosX + 50, _startPosY + 25, 10, 10);
for (int i = 0; i < 16; i++)
{
g.FillRectangle(additionalBrush, _startPosX + 50 + i * 2, _startPosY + 25 + i, 10, 10);
}
}
}
}
}

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@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTractor.DrawningObjects;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningTractor(паттерн Adapter)
/// </summary>
public class DrawningObjectTractor : IMoveableObject
{
private readonly DrawningTractor? _drawningTractor = null;
public DrawningObjectTractor(DrawningTractor drawningTractor)
{
_drawningTractor = drawningTractor;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningTractor == null || _drawningTractor.EntityTractor ==
null)
{
return null;
}
return new ObjectParameters(_drawningTractor.GetPosX,
_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
}
}
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningTractor?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningTractor?.MoveTransport(direction);
public void getData()
{
}
}
}

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@ -0,0 +1,229 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ProjectTractor.Entities;
namespace ProjectTractor.DrawningObjects {
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTractor
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTractor? EntityTractor { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
protected readonly int _tractorWidth = 75;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
protected readonly int _tractorHeight = 60;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width <= _tractorWidth || height <= _tractorHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="tractorWidth">Ширина прорисовки автомобиля</param>
/// <param name="tractorHeight">Высота прорисовки автомобиля</param>
protected DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height, int tractorWidth, int tractorHeight)
{
if (width <= _tractorWidth || height <= _tractorHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
_tractorWidth = tractorWidth;
_tractorHeight = tractorHeight;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _tractorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _tractorHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномнаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityTractor == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityTractor.Step + _tractorWidth < _pictureWidth,
// вниз
DirectionType.Down => _startPosY + EntityTractor.Step + _tractorHeight < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityTractor == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityTractor.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityTractor.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityTractor.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityTractor.Step;
break;
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (EntityTractor == null)
return;
_startPosX = x;
_startPosY = y;
if (x + _tractorWidth >= _pictureWidth || y + _tractorHeight >= _pictureHeight)
{
_startPosX = 1;
_startPosY = (_tractorHeight + _tractorHeight) / 2;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTractor == null)
{
return;
}
Pen pen = new(Color.Black);
Brush brGray = new SolidBrush(Color.Gray);
Brush brBlack = new SolidBrush(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityTractor.BodyColor);
//Гусеницы
g.FillEllipse(brGray, _startPosX, _startPosY + 41, 25, 25);
g.FillEllipse(brGray, _startPosX + 55, _startPosY + 41, 25, 25);
g.FillRectangle(brGray, _startPosX + 13, _startPosY + 41, 54, 25);
//колеса
g.FillEllipse(brBlack, _startPosX, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 40, 10, 10);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 40, 10, 10);
//кузов
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 20, 80, 20);
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY, 10, 20);
g.FillRectangle(additionalBrush, _startPosX, _startPosY, 40, 20);
//Окно
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 10, _startPosY + 3, 25, 15);
//Колеса
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
//границы трактора
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 80, 20);
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 10, 20);
g.DrawRectangle(pen, _startPosX, _startPosY, 40, 20);
}
}
}

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@ -0,0 +1,46 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.Entities
{
/// <summary>
/// Класс-сущность "Спортивный автомобиль"
/// </summary>
public class EntityBulldoser : EntityTractor
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
/// </summary>
public Color AdditionalColor { get; private set; }
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool WheelsOrnament { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Blade { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="wheelsOrnament">Признак наличия обвеса</param>
/// <param name="blade">Признак наличия отвала</param>
public EntityBulldoser(int speed, double weight, Color bodyColor, Color
additionalColor, bool wheelsOrnament, bool blade) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
WheelsOrnament = wheelsOrnament;
Blade = blade;
}
}
}

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@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.Entities
{
/// <summary>
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityTractor
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTractor(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

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@ -1,39 +0,0 @@
namespace RPP_FirstLaba_Tractor
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Text = "Form1";
}
#endregion
}
}

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@ -1,10 +0,0 @@
namespace RPP_FirstLaba_Tractor
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
}
}

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@ -0,0 +1,303 @@
using ProjectTractor.MovementStrategy;
using ProjectTractor.DrawningObjects;
namespace ProjectTractor
{
/// <summary>
/// Ôîðìà ðàáîòû ñ îáúåêòîì "Ñïîðòèâíûé àâòîìîáèëü"
/// </summary>
public partial class FormTractor : Form
{
private PictureBox pictureBoxTractor;
private Button buttonCreateTractor;
private Button buttonTop;
private Button buttonLeft;
private Button buttonDown;
private Button buttonCreateBulldoserTractor;
private Button buttonStep;
private ComboBox comboBoxStrategy;
private Button buttonRight;
/// <summary>
/// Ñòðàòåãèÿ ïåðåìåùåíèÿ
/// </summary>
private AbstractStrategy? _abstractStrategy;
public int getPictureWidth()
{
return pictureBoxTractor.Width;
}
public int getPictureHeight()
{
return pictureBoxTractor.Height;
}
/// <summary>
/// Ïîëå-îáúåêò äëÿ ïðîðèñîâêè îáúåêòà
/// </summary>
private DrawningTractor? _drawningTractor;
/// <summary>
/// Èíèöèàëèçàöèÿ ôîðìû
/// </summary>
public FormTractor()
{
InitializeComponent();
}
/// <summary>
/// Ìåòîä ïðîðèñîâêè ìàøèíû
/// </summary>
private void Draw()
{
if (_drawningTractor == null)
{
return;
}
Bitmap bmp = new(pictureBoxTractor.Width,
pictureBoxTractor.Height);
Graphics gr = Graphics.FromImage(bmp);
_drawningTractor.DrawTransport(gr);
pictureBoxTractor.Image = bmp;
}
/// <summary>
/// Îáðàáîòêà íàæàòèÿ êíîïêè "Ñîçäàòü"
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonCreate_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTractor = new DrawningTractor(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
pictureBoxTractor.Width, pictureBoxTractor.Height);
_drawningTractor.SetPosition(random.Next(10, 100),
random.Next(10, 100));
Draw();
}
/// <summary>
/// Èçìåíåíèå ðàçìåðîâ ôîðìû
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void ButtonMove_Click(object sender, EventArgs e)
{
if (_drawningTractor == null)
{
return;
}
string name = ((Button)sender)?.Name ?? string.Empty;
switch (name)
{
case "buttonTop":
_drawningTractor.MoveTransport(DirectionType.Up);
break;
case "buttonDown":
_drawningTractor.MoveTransport(DirectionType.Down);
break;
case "buttonLeft":
_drawningTractor.MoveTransport(DirectionType.Left);
break;
case "buttonRight":
_drawningTractor.MoveTransport(DirectionType.Right);
break;
}
Draw();
}
private void InitializeComponent()
{
this.pictureBoxTractor = new System.Windows.Forms.PictureBox();
this.buttonCreateTractor = new System.Windows.Forms.Button();
this.buttonTop = new System.Windows.Forms.Button();
this.buttonLeft = new System.Windows.Forms.Button();
this.buttonDown = new System.Windows.Forms.Button();
this.buttonRight = new System.Windows.Forms.Button();
this.buttonCreateBulldoserTractor = new System.Windows.Forms.Button();
this.buttonStep = new System.Windows.Forms.Button();
this.comboBoxStrategy = new System.Windows.Forms.ComboBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).BeginInit();
this.SuspendLayout();
//
// pictureBoxTractor
//
this.pictureBoxTractor.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxTractor.Location = new System.Drawing.Point(0, 0);
this.pictureBoxTractor.Name = "pictureBoxTractor";
this.pictureBoxTractor.Size = new System.Drawing.Size(882, 453);
this.pictureBoxTractor.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxTractor.TabIndex = 0;
this.pictureBoxTractor.TabStop = false;
//
// buttonCreateTractor
//
this.buttonCreateTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateTractor.Location = new System.Drawing.Point(12, 403);
this.buttonCreateTractor.Name = "buttonCreateTractor";
this.buttonCreateTractor.Size = new System.Drawing.Size(246, 29);
this.buttonCreateTractor.TabIndex = 1;
this.buttonCreateTractor.Text = "Ñîçäàòü òðàêòîð";
this.buttonCreateTractor.UseVisualStyleBackColor = true;
this.buttonCreateTractor.Click += new System.EventHandler(this.ButtonCreate_Click);
//
// buttonTop
//
this.buttonTop.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonTop.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowUp;
this.buttonTop.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonTop.Location = new System.Drawing.Point(804, 375);
this.buttonTop.Name = "buttonTop";
this.buttonTop.Size = new System.Drawing.Size(30, 30);
this.buttonTop.TabIndex = 2;
this.buttonTop.UseVisualStyleBackColor = true;
this.buttonTop.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonLeft
//
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(768, 411);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 3;
this.buttonLeft.UseVisualStyleBackColor = true;
this.buttonLeft.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonDown
//
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(804, 411);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 4;
this.buttonDown.UseVisualStyleBackColor = true;
this.buttonDown.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonRight
//
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::ProjectTractor.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(840, 411);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
this.buttonRight.UseVisualStyleBackColor = true;
this.buttonRight.Click += new System.EventHandler(this.ButtonMove_Click);
//
// buttonCreateBulldoserTractor
//
this.buttonCreateBulldoserTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBulldoserTractor.Location = new System.Drawing.Point(264, 403);
this.buttonCreateBulldoserTractor.Name = "buttonCreateBulldoserTractor";
this.buttonCreateBulldoserTractor.Size = new System.Drawing.Size(199, 29);
this.buttonCreateBulldoserTractor.TabIndex = 6;
this.buttonCreateBulldoserTractor.Text = "Ñîçäàòü áóëüäîçåð";
this.buttonCreateBulldoserTractor.UseVisualStyleBackColor = true;
this.buttonCreateBulldoserTractor.Click += new System.EventHandler(this.buttonCreateBulldoserTractor_Click);
//
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.buttonStep.Location = new System.Drawing.Point(776, 46);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(94, 29);
this.buttonStep.TabIndex = 7;
this.buttonStep.Text = "Øàã";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
// comboBoxStrategy
//
this.comboBoxStrategy.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.comboBoxStrategy.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.comboBoxStrategy.FormattingEnabled = true;
this.comboBoxStrategy.Items.AddRange(new object[] {
"Öåíòð ",
"Ïðàâûé íèæíèé"});
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 8;
//
// FormTractor
//
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.buttonCreateBulldoserTractor);
this.Controls.Add(this.buttonRight);
this.Controls.Add(this.buttonDown);
this.Controls.Add(this.buttonLeft);
this.Controls.Add(this.buttonTop);
this.Controls.Add(this.buttonCreateTractor);
this.Controls.Add(this.pictureBoxTractor);
this.Name = "FormTractor";
((System.ComponentModel.ISupportInitialize)(this.pictureBoxTractor)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
private void buttonCreateBulldoserTractor_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTractor = new DrawningBulldoser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxTractor.Width, pictureBoxTractor.Height);
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
}
private void buttonStep_Click(object sender, EventArgs e)
{
if (_drawningTractor == null)
{
return;
}
if (comboBoxStrategy.Enabled)
{
_abstractStrategy = comboBoxStrategy.SelectedIndex
switch
{
0 => new MoveToCenter(),
1 => new MoveToBorder(),
_ => null,
};
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.SetData(new
DrawningObjectTractor(_drawningTractor), pictureBoxTractor.Width,
pictureBoxTractor.Height);
comboBoxStrategy.Enabled = false;
}
if (_abstractStrategy == null)
{
return;
}
_abstractStrategy.MakeStep();
Draw();
if (_abstractStrategy.GetStatus() == Status.Finish)
{
comboBoxStrategy.Enabled = true;
_abstractStrategy = null;
}
}
}
}

View File

@ -0,0 +1,60 @@
<root>
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@ -0,0 +1,37 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>
/// Получение координаты X объекта
/// </summary>
ObjectParameters? GetObjectPosition { get; }
/// <summary>
/// Шаг объекта
/// </summary>
int GetStep { get; }
/// <summary>
/// Проверка, можно ли переместиться по нужному направлению
/// </summary>
/// <param name="direction"></param>
/// <returns></returns>
bool CheckCanMove(DirectionType direction);
/// <summary>
/// Изменение направления пермещения объекта
/// </summary>
/// <param name="direction">Направление</param>
void MoveObject(DirectionType direction);
}
}

View File

@ -0,0 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.RightBorder <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.RightBorder - (FieldWidth - 1);
if (Math.Abs(diffX) > GetStep())
{
if (diffX < 0)
{
MoveRight();
}
}
var diffY = objParams.DownBorder - (FieldHeight - 1);
if (Math.Abs(diffY) > GetStep())
{
if (diffY < 0)
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return false;
}
return objParams.ObjectMiddleHorizontal <= FieldWidth / 2 &&
objParams.ObjectMiddleHorizontal + GetStep() >= FieldWidth / 2 &&
objParams.ObjectMiddleVertical <= FieldHeight / 2 &&
objParams.ObjectMiddleVertical + GetStep() >= FieldHeight / 2;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
if (objParams == null)
{
return;
}
var diffX = objParams.ObjectMiddleHorizontal - FieldWidth / 2;
if (Math.Abs(diffX) > GetStep())
{
if (diffX > 0)
{
MoveLeft();
}
else
{
MoveRight();
}
}
var diffY = objParams.ObjectMiddleVertical - FieldHeight / 2;
if (Math.Abs(diffY) > GetStep())
{
if (diffY > 0)
{
MoveUp();
}
else
{
MoveDown();
}
}
}
}
}

View File

@ -0,0 +1,58 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
/// </summary>
public class ObjectParameters
{
private readonly int _x;
private readonly int _y;
private readonly int _width;
private readonly int _height;
/// <summary>
/// Левая граница
/// </summary>
public int LeftBorder => _x;
/// <summary>
/// Верхняя граница
/// </summary>
public int TopBorder => _y;
/// <summary>
/// Правая граница
/// </summary>
public int RightBorder => _x + _width;
/// <summary>
/// Нижняя граница
/// </summary>
public int DownBorder => _y + _height;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleHorizontal => _x + _width / 2;
/// <summary>
/// Середина объекта
/// </summary>
public int ObjectMiddleVertical => _y + _height / 2;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
/// <param name="width">Ширина</param>
/// <param name="height">Высота</param>
public ObjectParameters(int x, int y, int width, int height)
{
_x = x;
_y = y;
_width = width;
_height = height;
}
}
}

View File

@ -1,4 +1,4 @@
namespace RPP_FirstLaba_Tractor
namespace ProjectTractor
{
internal static class Program
{
@ -11,7 +11,7 @@ namespace RPP_FirstLaba_Tractor
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Form1());
Application.Run(new FormTractor());
}
}
}

View File

@ -0,0 +1,26 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>

View File

@ -0,0 +1,103 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ProjectTractor.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ProjectTractor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowDown {
get {
object obj = ResourceManager.GetObject("arrowDown", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowLeft {
get {
object obj = ResourceManager.GetObject("arrowLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowRight {
get {
object obj = ResourceManager.GetObject("arrowRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrowUp {
get {
object obj = ResourceManager.GetObject("arrowUp", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}

View File

@ -117,4 +117,17 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="arrowDown" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\arrowDown.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowUp" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\arrowUp.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\arrowLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="arrowRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\arrowRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
</root>

View File

@ -1,11 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>

View File

@ -0,0 +1,19 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProjectTractor.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit,
InProgress,
Finish
}
}

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