Надеюсь все

This commit is contained in:
KirillFirsof 2023-10-27 08:24:37 +04:00
parent b6e2b79297
commit c8f9dead9c
17 changed files with 473 additions and 468 deletions

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.2.32602.215
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RPP_FirstLaba_Tractor", "RPP_FirstLaba_Tractor\RPP_FirstLaba_Tractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "RPP_FirstLaba_Tractor", "RPP_FirstLaba_Tractor\RPP_FirstLaba_Tractor.csproj", "{EF413F48-FFBF-4510-BA11-FAEBE7C0142A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

View File

@ -71,7 +71,7 @@ namespace RPP_FirstLaba_Tractor.MovementStrategy
/// Перемещение влево
/// </summary>
/// <returns>Результат перемещения (true - удалось переместиться, false -неудача)</returns>
protected bool MoveLeft() => MoveTo(DirectionType.Left);
protected bool MoveLeft() => MoveTo(DirectionType.Left);
/// <summary>
/// Перемещение вправо
/// </summary>
@ -131,6 +131,5 @@ namespace RPP_FirstLaba_Tractor.MovementStrategy
}
return false;
}
}
}
}

View File

@ -1,116 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBuldoserTractor : DrawningTractor
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBuldoserTractor(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine, int width, int height) :
base(speed, weight, bodyColor, width, height, 110, 60)
{
if (EntityTractor != null)
{
EntityTractor = new EntityBuldoserTractor(speed, weight, bodyColor,
additionalColor, bodyKit, wing, sportLine);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityTractor is not EntityBuldoserTractor sportCar)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(sportCar.AdditionalColor);
// обвесы
if (sportCar.BodyKit)
{
g.DrawEllipse(pen, _startPosX + 90, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX + 90, _startPosY + 40, 20,
20);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 10,
20, 40);
g.DrawRectangle(pen, _startPosX + 90, _startPosY, 15,
15);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 45,
15, 15);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY, 20, 20);
g.FillEllipse(additionalBrush, _startPosX + 90,
_startPosY + 40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 10, 20, 40);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 90,
_startPosY + 45, 15, 15);
g.DrawEllipse(pen, _startPosX, _startPosY, 20, 20);
g.DrawEllipse(pen, _startPosX, _startPosY + 40, 20, 20);
g.DrawRectangle(pen, _startPosX, _startPosY + 10, 20,
40);
g.DrawRectangle(pen, _startPosX + 5, _startPosY, 14,
15);
g.DrawRectangle(pen, _startPosX + 5, _startPosY + 45,
14, 15);
g.FillEllipse(additionalBrush, _startPosX, _startPosY,
20, 20);
g.FillEllipse(additionalBrush, _startPosX, _startPosY +
40, 20, 20);
g.FillRectangle(additionalBrush, _startPosX + 1,
_startPosY + 10, 25, 40);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 1, 15, 15);
g.FillRectangle(additionalBrush, _startPosX + 5,
_startPosY + 45, 15, 15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY, 39,
15);
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 45,
39, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 1, 40, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 45, 40, 15);
}
base.DrawTransport(g);
// спортивная линия
if (sportCar.SportLine)
{
g.FillRectangle(additionalBrush, _startPosX + 75,
_startPosY + 23, 25, 15);
g.FillRectangle(additionalBrush, _startPosX + 35,
_startPosY + 23, 35, 15);
g.FillRectangle(additionalBrush, _startPosX + 10,
_startPosY + 23, 20, 15);
}
// крыло
if (sportCar.Wing)
{
g.FillRectangle(additionalBrush, _startPosX, _startPosY
+ 5, 10, 50);
g.DrawRectangle(pen, _startPosX, _startPosY + 5, 10,
50);
}
}
}
}

View File

@ -1,37 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.DrawningObjects;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
public class DrawingObjectTractor : IMoveableObject
{
private readonly DrawningTractor? _drawningCar = null;
public DrawingObjectTractor(DrawningTractor drawningTractor)
{
_drawningCar = drawningTractor;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningCar == null || _drawningCar.EntityTractor ==
null)
{
return null;
}
return new ObjectParameters(_drawningCar.GetPosX,
_drawningCar.GetPosY, _drawningCar.GetWidth, _drawningCar.GetHeight);
}
}
public int GetStep => (int)(_drawningCar?.EntityTractor?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningCar?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningCar?.MoveTransport(direction);
}
}

View File

@ -1,217 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTractor
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTractor? EntityTractor { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
protected readonly int _tractorWidth = 100;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
protected readonly int _tractorHeight = 55;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height)
{
// TODO: Продумать проверки
_pictureWidth = width;
_pictureHeight = height;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="carWidth">Ширина прорисовки автомобиля</param>
/// <param name="carHeight">Высота прорисовки автомобиля</param>
protected DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height, int carWidth, int carHeight)
{
// TODO: Продумать проверки
_pictureWidth = width;
_pictureHeight = height;
_tractorWidth = carWidth;
_tractorHeight = carHeight;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
// TODO: Изменение x, y, если при установке объект выходит заграницы
_startPosX = x;
_startPosY = y;
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _tractorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _tractorHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномунаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityTractor == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityTractor.Step + _tractorWidth < _pictureWidth,
DirectionType.Down => _startPosY + EntityTractor.Step + _tractorHeight < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityTractor == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityTractor.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityTractor.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityTractor.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityTractor.Step;
break;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTractor == null)
{
return;
}
Pen pen = new(Color.Black);
//границы автомобиля
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 10, _startPosY + 35, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 5, 20, 20);
g.DrawEllipse(pen, _startPosX + 80, _startPosY + 35, 20, 20);
g.DrawRectangle(pen, _startPosX + 9, _startPosY + 15, 10, 30);
g.DrawRectangle(pen, _startPosX + 90, _startPosY + 15, 10,30);
g.DrawRectangle(pen, _startPosX + 20, _startPosY + 4, 70, 52);
//задние фары
Brush brRed = new SolidBrush(Color.Red);
g.FillEllipse(brRed, _startPosX + 10, _startPosY + 5, 20, 20);
g.FillEllipse(brRed, _startPosX + 10, _startPosY + 35, 20,20);
//передние фары
Brush brYellow = new SolidBrush(Color.Yellow);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 5, 20,20);
g.FillEllipse(brYellow, _startPosX + 80, _startPosY + 35, 20,
20);
//кузов
Brush br = new SolidBrush(EntityTractor.BodyColor);
g.FillRectangle(br, _startPosX + 10, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 90, _startPosY + 15, 10, 30);
g.FillRectangle(br, _startPosX + 20, _startPosY + 5, 70, 50);
//стекла
Brush brBlue = new SolidBrush(Color.LightBlue);
g.FillRectangle(brBlue, _startPosX + 70, _startPosY + 10, 5,
40);
g.FillRectangle(brBlue, _startPosX + 30, _startPosY + 10, 5,
40);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 8, 35,
2);
g.FillRectangle(brBlue, _startPosX + 35, _startPosY + 51, 35,
2);
//выделяем рамкой крышу
g.DrawRectangle(pen, _startPosX + 35, _startPosY + 10, 35,
40);
g.DrawRectangle(pen, _startPosX + 75, _startPosY + 15, 25,
30);
g.DrawRectangle(pen, _startPosX + 10, _startPosY + 15, 15,
30);
}
}
}

View File

@ -0,0 +1,98 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor.DrawningObjects
{
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningBulldoser : DrawningTractor
{
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="wheelsOrnament">Признак наличия орнамента на колесах</param>
/// <param name="blade">Признак наличия отвала</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningBulldoser(int speed, double weight, Color bodyColor, Color
additionalColor, bool wheelsOrnament, bool blade, int width, int height) :
base(speed, weight, bodyColor, width, height, 110, 60)
{
if (EntityTractor != null)
{
EntityTractor = new EntityBulldoser(speed, weight, bodyColor,
additionalColor, wheelsOrnament, blade);
}
}
public override void DrawTransport(Graphics g)
{
if (EntityTractor is not EntityBulldoser bulldoser)
{
return;
}
Pen pen = new(Color.Black);
Brush additionalBrush = new
SolidBrush(bulldoser.AdditionalColor);
base.DrawTransport(g);
if (bulldoser.WheelsOrnament)
{
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
g.DrawLine(pen, _startPosX + 7, _startPosY + 47, _startPosX + 7, _startPosY + 58);
g.DrawLine(pen, _startPosX + 2, _startPosY + 53, _startPosX + 13, _startPosY + 53);
g.DrawLine(pen, _startPosX + 73, _startPosY + 47, _startPosX + 73, _startPosY + 58);
g.DrawLine(pen, _startPosX + 67, _startPosY + 53, _startPosX + 78, _startPosY + 53);
g.DrawLine(pen, _startPosX + 40, _startPosY + 57, _startPosX + 40, _startPosY + 62);
g.DrawLine(pen, _startPosX + 37, _startPosY + 60, _startPosX + 43, _startPosY + 60);
g.DrawLine(pen, _startPosX + 25, _startPosY + 57, _startPosX + 25, _startPosY + 62);
g.DrawLine(pen, _startPosX + 22, _startPosY + 60, _startPosX + 28, _startPosY + 60);
g.DrawLine(pen, _startPosX + 55, _startPosY + 57, _startPosX + 55, _startPosY + 62);
g.DrawLine(pen, _startPosX + 52, _startPosY + 60, _startPosX + 58, _startPosY + 60);
g.DrawLine(pen, _startPosX + 30, _startPosY + 42, _startPosX + 30, _startPosY + 48);
g.DrawLine(pen, _startPosX + 27, _startPosY + 45, _startPosX + 33, _startPosY + 45);
g.DrawLine(pen, _startPosX + 50, _startPosY + 42, _startPosX + 50, _startPosY + 48);
g.DrawLine(pen, _startPosX + 47, _startPosY + 45, _startPosX + 53, _startPosY + 45);
}
// отвал
if (bulldoser.Blade)
{
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 30, 10, 40);
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60, 40, 10);
for (int i = 0; i < 15; i++)
{
g.FillRectangle(additionalBrush, _startPosX + 82, _startPosY + 60 - i * 2, 40 - i * 2, 10);
}
g.FillRectangle(additionalBrush, _startPosX + 50, _startPosY + 25, 10, 10);
for (int i = 0; i < 16; i++)
{
g.FillRectangle(additionalBrush, _startPosX + 50 + i * 2, _startPosY + 25 + i, 10, 10);
}
}
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.DrawningObjects;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
/// <summary>
/// Реализация интерфейса IDrawningObject для работы с объектом DrawningTractor(паттерн Adapter)
/// </summary>
public class DrawningObjectTractor : IMoveableObject
{
private readonly DrawningTractor? _drawningTractor = null;
public DrawningObjectTractor(DrawningTractor drawningTractor)
{
_drawningTractor = drawningTractor;
}
public ObjectParameters? GetObjectPosition
{
get
{
if (_drawningTractor == null || _drawningTractor.EntityTractor ==
null)
{
return null;
}
return new ObjectParameters(_drawningTractor.GetPosX,
_drawningTractor.GetPosY, _drawningTractor.GetWidth, _drawningTractor.GetHeight);
}
}
public int GetStep => (int)(_drawningTractor?.EntityTractor?.Step ?? 0);
public bool CheckCanMove(DirectionType direction) =>
_drawningTractor?.CanMove(direction) ?? false;
public void MoveObject(DirectionType direction) =>
_drawningTractor?.MoveTransport(direction);
}
}

View File

@ -0,0 +1,229 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RPP_FirstLaba_Tractor.Entities;
namespace RPP_FirstLaba_Tractor.DrawningObjects {
/// <summary>
/// Класс, отвечающий за прорисовку и перемещение объекта-сущности
/// </summary>
public class DrawningTractor
{
/// <summary>
/// Класс-сущность
/// </summary>
public EntityTractor? EntityTractor { get; protected set; }
/// <summary>
/// Ширина окна
/// </summary>
private int _pictureWidth;
/// <summary>
/// Высота окна
/// </summary>
private int _pictureHeight;
/// <summary>
/// Левая координата прорисовки автомобиля
/// </summary>
protected int _startPosX;
/// <summary>
/// Верхняя кооридната прорисовки автомобиля
/// </summary>
protected int _startPosY;
/// <summary>
/// Ширина прорисовки автомобиля
/// </summary>
protected readonly int _tractorWidth = 75;
/// <summary>
/// Высота прорисовки автомобиля
/// </summary>
protected readonly int _tractorHeight = 60;
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
public DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height)
{
if (width <= _tractorWidth || height <= _tractorHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Конструктор
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="width">Ширина картинки</param>
/// <param name="height">Высота картинки</param>
/// <param name="tractorWidth">Ширина прорисовки автомобиля</param>
/// <param name="tractorHeight">Высота прорисовки автомобиля</param>
protected DrawningTractor(int speed, double weight, Color bodyColor, int
width, int height, int tractorWidth, int tractorHeight)
{
if (width <= _tractorWidth || height <= _tractorHeight)
return;
_pictureWidth = width;
_pictureHeight = height;
_tractorWidth = tractorWidth;
_tractorHeight = tractorHeight;
EntityTractor = new EntityTractor(speed, weight, bodyColor);
}
/// <summary>
/// Координата X объекта
/// </summary>
public int GetPosX => _startPosX;
/// <summary>
/// Координата Y объекта
/// </summary>
public int GetPosY => _startPosY;
/// <summary>
/// Ширина объекта
/// </summary>
public int GetWidth => _tractorWidth;
/// <summary>
/// Высота объекта
/// </summary>
public int GetHeight => _tractorHeight;
/// <summary>
/// Проверка, что объект может переместится по указанному направлению
/// </summary>
/// <param name="direction">Направление</param>
/// <returns>true - можно переместится по указанномнаправлению</returns>
public bool CanMove(DirectionType direction)
{
if (EntityTractor == null)
{
return false;
}
return direction switch
{
//влево
DirectionType.Left => _startPosX - EntityTractor.Step > 0,
//вверх
DirectionType.Up => _startPosY - EntityTractor.Step > 0,
// вправо
DirectionType.Right => _startPosX + EntityTractor.Step + _tractorWidth < _pictureWidth,
//вниз
DirectionType.Down => _startPosY + EntityTractor.Step + _tractorHeight < _pictureHeight,
_ => false,
};
}
/// <summary>
/// Изменение направления перемещения
/// </summary>
/// <param name="direction">Направление</param>
public void MoveTransport(DirectionType direction)
{
if (!CanMove(direction) || EntityTractor == null)
{
return;
}
switch (direction)
{
//влево
case DirectionType.Left:
_startPosX -= (int)EntityTractor.Step;
break;
//вверх
case DirectionType.Up:
_startPosY -= (int)EntityTractor.Step;
break;
// вправо
case DirectionType.Right:
_startPosX += (int)EntityTractor.Step;
break;
//вниз
case DirectionType.Down:
_startPosY += (int)EntityTractor.Step;
break;
}
}
/// <summary>
/// Установка позиции
/// </summary>
/// <param name="x">Координата X</param>
/// <param name="y">Координата Y</param>
public void SetPosition(int x, int y)
{
if (EntityTractor == null)
return;
_startPosX = x;
_startPosY = y;
if (x + _tractorWidth >= _pictureWidth || y + _tractorHeight >= _pictureHeight)
{
_startPosX = 1;
_startPosY = (_tractorHeight + _tractorHeight) / 2;
}
}
/// <summary>
/// Прорисовка объекта
/// </summary>
/// <param name="g"></param>
public virtual void DrawTransport(Graphics g)
{
if (EntityTractor == null)
{
return;
}
Pen pen = new(Color.Black);
Brush brGray = new SolidBrush(Color.Gray);
Brush brBlack = new SolidBrush(Color.Black);
Brush additionalBrush = new
SolidBrush(EntityTractor.BodyColor);
//Гусеницы
g.FillEllipse(brGray, _startPosX, _startPosY + 41, 25, 25);
g.FillEllipse(brGray, _startPosX + 55, _startPosY + 41, 25, 25);
g.FillRectangle(brGray, _startPosX + 13, _startPosY + 41, 54, 25);
//колеса
g.FillEllipse(brBlack, _startPosX, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 65, _startPosY + 45, 15, 15);
g.FillEllipse(brBlack, _startPosX + 35, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 20, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 50, _startPosY + 55, 10, 10);
g.FillEllipse(brBlack, _startPosX + 25, _startPosY + 40, 10, 10);
g.FillEllipse(brBlack, _startPosX + 45, _startPosY + 40, 10, 10);
//кузов
g.FillRectangle(additionalBrush, _startPosX, _startPosY + 20, 80, 20);
g.FillRectangle(additionalBrush, _startPosX + 60, _startPosY, 10, 20);
g.FillRectangle(additionalBrush, _startPosX, _startPosY, 40, 20);
//Окно
Brush brBlue = new SolidBrush(Color.Blue);
g.FillRectangle(brBlue, _startPosX + 10, _startPosY + 3, 25, 15);
//Колеса
g.FillEllipse(additionalBrush, _startPosX + 2, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 67, _startPosY + 47, 11, 11);
g.FillEllipse(additionalBrush, _startPosX + 37, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 22, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 52, _startPosY + 57, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 27, _startPosY + 42, 6, 6);
g.FillEllipse(additionalBrush, _startPosX + 47, _startPosY + 42, 6, 6);
//границы трактора
g.DrawRectangle(pen, _startPosX, _startPosY + 20, 80, 20);
g.DrawRectangle(pen, _startPosX + 60, _startPosY, 10, 20);
g.DrawRectangle(pen, _startPosX, _startPosY, 40, 20);
}
}
}

View File

@ -9,7 +9,7 @@ namespace RPP_FirstLaba_Tractor.Entities
/// <summary>
/// Класс-сущность "Спортивный автомобиль"
/// </summary>
public class EntityBuldoserTractor : EntityTractor
public class EntityBulldoser : EntityTractor
{
/// <summary>
/// Дополнительный цвет (для опциональных элементов)
@ -18,15 +18,12 @@ namespace RPP_FirstLaba_Tractor.Entities
/// <summary>
/// Признак (опция) наличия обвеса
/// </summary>
public bool BodyKit { get; private set; }
public bool WheelsOrnament { get; private set; }
/// <summary>
/// Признак (опция) наличия антикрыла
/// </summary>
public bool Wing { get; private set; }
/// <summary>
/// Признак (опция) наличия гоночной полосы
/// </summary>
public bool SportLine { get; private set; }
public bool Blade { get; private set; }
/// <summary>
/// Инициализация полей объекта-класса спортивного автомобиля
/// </summary>
@ -34,17 +31,15 @@ namespace RPP_FirstLaba_Tractor.Entities
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
/// <param name="additionalColor">Дополнительный цвет</param>
/// <param name="bodyKit">Признак наличия обвеса</param>
/// <param name="wing">Признак наличия антикрыла</param>
/// <param name="sportLine">Признак наличия гоночной полосы</param>
public EntityBuldoserTractor(int speed, double weight, Color bodyColor, Color
additionalColor, bool bodyKit, bool wing, bool sportLine):
base(speed, weight, bodyColor)
/// <param name="wheelsOrnament">Признак наличия обвеса</param>
/// <param name="blade">Признак наличия отвала</param>
public EntityBulldoser(int speed, double weight, Color bodyColor, Color
additionalColor, bool wheelsOrnament, bool blade) : base(speed, weight, bodyColor)
{
AdditionalColor = additionalColor;
BodyKit = bodyKit;
Wing = wing;
SportLine = sportLine;
WheelsOrnament = wheelsOrnament;
Blade = blade;
}
}

View File

@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.Entities
{
/// <summary>
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityTractor
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTractor(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}
}

View File

@ -1,3 +1,4 @@
using RPP_FirstLaba_Tractor.MovementStrategy;
using RPP_FirstLaba_Tractor.DrawningObjects;
@ -125,7 +126,7 @@ namespace RPP_FirstLaba_Tractor
this.pictureBoxTractor.Dock = System.Windows.Forms.DockStyle.Fill;
this.pictureBoxTractor.Location = new System.Drawing.Point(0, 0);
this.pictureBoxTractor.Name = "pictureBoxTractor";
this.pictureBoxTractor.Size = new System.Drawing.Size(891, 490);
this.pictureBoxTractor.Size = new System.Drawing.Size(882, 453);
this.pictureBoxTractor.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.pictureBoxTractor.TabIndex = 0;
this.pictureBoxTractor.TabStop = false;
@ -133,7 +134,7 @@ namespace RPP_FirstLaba_Tractor
// buttonCreateTractor
//
this.buttonCreateTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateTractor.Location = new System.Drawing.Point(12, 440);
this.buttonCreateTractor.Location = new System.Drawing.Point(12, 403);
this.buttonCreateTractor.Name = "buttonCreateTractor";
this.buttonCreateTractor.Size = new System.Drawing.Size(246, 29);
this.buttonCreateTractor.TabIndex = 1;
@ -146,7 +147,7 @@ namespace RPP_FirstLaba_Tractor
this.buttonTop.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonTop.BackgroundImage = global::RPP_FirstLaba_Tractor.Properties.Resources.arrowUp;
this.buttonTop.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonTop.Location = new System.Drawing.Point(813, 412);
this.buttonTop.Location = new System.Drawing.Point(804, 375);
this.buttonTop.Name = "buttonTop";
this.buttonTop.Size = new System.Drawing.Size(30, 30);
this.buttonTop.TabIndex = 2;
@ -158,7 +159,7 @@ namespace RPP_FirstLaba_Tractor
this.buttonLeft.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonLeft.BackgroundImage = global::RPP_FirstLaba_Tractor.Properties.Resources.arrowLeft;
this.buttonLeft.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonLeft.Location = new System.Drawing.Point(777, 448);
this.buttonLeft.Location = new System.Drawing.Point(768, 411);
this.buttonLeft.Name = "buttonLeft";
this.buttonLeft.Size = new System.Drawing.Size(30, 30);
this.buttonLeft.TabIndex = 3;
@ -170,7 +171,7 @@ namespace RPP_FirstLaba_Tractor
this.buttonDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonDown.BackgroundImage = global::RPP_FirstLaba_Tractor.Properties.Resources.arrowDown;
this.buttonDown.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonDown.Location = new System.Drawing.Point(813, 448);
this.buttonDown.Location = new System.Drawing.Point(804, 411);
this.buttonDown.Name = "buttonDown";
this.buttonDown.Size = new System.Drawing.Size(30, 30);
this.buttonDown.TabIndex = 4;
@ -182,7 +183,7 @@ namespace RPP_FirstLaba_Tractor
this.buttonRight.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.buttonRight.BackgroundImage = global::RPP_FirstLaba_Tractor.Properties.Resources.arrowRight;
this.buttonRight.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
this.buttonRight.Location = new System.Drawing.Point(849, 448);
this.buttonRight.Location = new System.Drawing.Point(840, 411);
this.buttonRight.Name = "buttonRight";
this.buttonRight.Size = new System.Drawing.Size(30, 30);
this.buttonRight.TabIndex = 5;
@ -192,7 +193,7 @@ namespace RPP_FirstLaba_Tractor
// buttonCreateBulldoserTractor
//
this.buttonCreateBulldoserTractor.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.buttonCreateBulldoserTractor.Location = new System.Drawing.Point(264, 440);
this.buttonCreateBulldoserTractor.Location = new System.Drawing.Point(264, 403);
this.buttonCreateBulldoserTractor.Name = "buttonCreateBulldoserTractor";
this.buttonCreateBulldoserTractor.Size = new System.Drawing.Size(199, 29);
this.buttonCreateBulldoserTractor.TabIndex = 6;
@ -203,11 +204,11 @@ namespace RPP_FirstLaba_Tractor
// buttonStep
//
this.buttonStep.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.buttonStep.Location = new System.Drawing.Point(785, 46);
this.buttonStep.Location = new System.Drawing.Point(776, 46);
this.buttonStep.Name = "buttonStep";
this.buttonStep.Size = new System.Drawing.Size(94, 29);
this.buttonStep.TabIndex = 7;
this.buttonStep.Text = "button2";
this.buttonStep.Text = "Øàã";
this.buttonStep.UseVisualStyleBackColor = true;
this.buttonStep.Click += new System.EventHandler(this.buttonStep_Click);
//
@ -219,14 +220,14 @@ namespace RPP_FirstLaba_Tractor
this.comboBoxStrategy.Items.AddRange(new object[] {
"Öåíòð ",
"Ïðàâûé íèæíèé"});
this.comboBoxStrategy.Location = new System.Drawing.Point(728, 12);
this.comboBoxStrategy.Location = new System.Drawing.Point(719, 12);
this.comboBoxStrategy.Name = "comboBoxStrategy";
this.comboBoxStrategy.Size = new System.Drawing.Size(151, 28);
this.comboBoxStrategy.TabIndex = 8;
//
// FormTractor
//
this.ClientSize = new System.Drawing.Size(891, 490);
this.ClientSize = new System.Drawing.Size(882, 453);
this.Controls.Add(this.comboBoxStrategy);
this.Controls.Add(this.buttonStep);
this.Controls.Add(this.buttonCreateBulldoserTractor);
@ -246,15 +247,15 @@ namespace RPP_FirstLaba_Tractor
private void buttonCreateBulldoserTractor_Click(object sender, EventArgs e)
{
Random random = new();
_drawningTractor = new DrawningBuldoserTractor(random.Next(100, 300),
_drawningTractor = new DrawningBulldoser(random.Next(100, 300),
random.Next(1000, 3000),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Color.FromArgb(random.Next(0, 256), random.Next(0, 256),
random.Next(0, 256)),
Convert.ToBoolean(random.Next(0, 2)),
Convert.ToBoolean(random.Next(0, 2)), Convert.ToBoolean(random.Next(0, 2)),
buttonCreateBulldoserTractor.Width, buttonCreateBulldoserTractor.Height);
Convert.ToBoolean(random.Next(0, 2)),
pictureBoxTractor.Width, pictureBoxTractor.Height);
_drawningTractor.SetPosition(random.Next(10, 100), random.Next(10,
100));
Draw();
@ -281,7 +282,7 @@ namespace RPP_FirstLaba_Tractor
return;
}
_abstractStrategy.SetData(new
DrawingObjectTractor(_drawningTractor), pictureBoxTractor.Width,
DrawningObjectTractor(_drawningTractor), pictureBoxTractor.Width,
pictureBoxTractor.Height);
comboBoxStrategy.Enabled = false;
}

View File

@ -3,13 +3,12 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//using RPP_FirstLaba_Tractor.Drawnings;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
{
/// <summary>
/// Интерфейс для работы с перемещаемым объектом
/// </summary>
public interface IMoveableObject
{
/// <summary>

View File

@ -6,7 +6,10 @@ using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
internal class MoveToBorder: AbstractStrategy
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToBorder : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
@ -15,10 +18,10 @@ namespace RPP_FirstLaba_Tractor.MovementStrategy
{
return false;
}
return objParams.RightBorder + GetStep() >= FieldWidth &&
objParams.DownBorder + GetStep() >= FieldHeight;
return objParams.RightBorder <= FieldWidth
&& objParams.RightBorder + GetStep() >= FieldWidth
&& objParams.DownBorder + GetStep() >= FieldHeight;
}
protected override void MoveToTarget()
{
var objParams = GetObjectParameters;
@ -26,15 +29,21 @@ namespace RPP_FirstLaba_Tractor.MovementStrategy
{
return;
}
var diffX = FieldWidth - objParams.RightBorder;
if (diffX > GetStep())
var diffX = objParams.RightBorder - (FieldWidth - 1);
if (Math.Abs(diffX) > GetStep())
{
MoveRight();
if (diffX < 0)
{
MoveRight();
}
}
var diffY = FieldHeight - objParams.DownBorder;
if (diffY > GetStep())
var diffY = objParams.DownBorder - (FieldHeight - 1);
if (Math.Abs(diffY) > GetStep())
{
MoveDown();
if (diffY < 0)
{
MoveDown();
}
}
}
}

View File

@ -6,7 +6,10 @@ using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
internal class MoveToCenter: AbstractStrategy
/// <summary>
/// Стратегия перемещения объекта в центр экрана
/// </summary>
public class MoveToCenter : AbstractStrategy
{
protected override bool IsTargetDestinaion()
{
@ -54,4 +57,3 @@ namespace RPP_FirstLaba_Tractor.MovementStrategy
}
}
}

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
/// <summary>
/// Параметры-координаты объекта
@ -54,4 +54,5 @@ namespace RPP_FirstLaba_Tractor
_height = height;
}
}
}

View File

@ -4,14 +4,15 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor
namespace RPP_FirstLaba_Tractor.MovementStrategy
{
/// <summary>
/// Статус выполнения операции перемещения
/// </summary>
public enum Status
{
NotInit, InProgress,
NotInit,
InProgress,
Finish
}

View File

@ -1,43 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPP_FirstLaba_Tractor.Entities;
/// <summary>
/// Класс-сущность "Автомобиль"
/// </summary>
public class EntityTractor
{
/// <summary>
/// Скорость
/// </summary>
public int Speed { get; private set; }
/// <summary>
/// Вес
/// </summary>
public double Weight { get; private set; }
/// <summary>
/// Основной цвет
/// </summary>
public Color BodyColor { get; private set; }
/// <summary>
/// Шаг перемещения автомобиля
/// </summary>
public double Step => (double)Speed * 100 / Weight;
/// <summary>
/// Конструктор с параметрами
/// </summary>
/// <param name="speed">Скорость</param>
/// <param name="weight">Вес автомобиля</param>
/// <param name="bodyColor">Основной цвет</param>
public EntityTractor(int speed, double weight, Color bodyColor)
{
Speed = speed;
Weight = weight;
BodyColor = bodyColor;
}
}